Map #382
This expansion board is city-heavy, port-driven, polarized, wheat-scarce.
Board Read
The rendered board below highlights the strongest expansion starts, the top opening pair, and the overall shape of the saved 5-6 player board.
Strategic Verdict
The strongest overall opening is E22 (Wood 10 / Sheep 6 / Ore 5), while E15 is the best city-focused start, E57 is strongest for road pressure, and E09 is the best harbor start. The strongest theoretical pair is E09 (Wheat 9 / Sheep 8) + E53 (Ore 6 / Wood 4 / Brick 3).
How To Approach It
- Scarce resources: wheat, wood, brick.
- Abundant resources: sheep, ore.
- Early seats should usually secure the most contested raw-strength position.
- Later seats gain more value from complementary pairs, ports, and second-ring expansion routes.
Best Immediate Read
E22 Wood 10 / Sheep 6 / Ore 5
Overall 19.15, production 12.00, road 16.40, city 17.05.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | E22 | Wood 10 / Sheep 6 / Ore 5 | 19.15 | 10.53 | - |
| 2 | E09 | Wheat 9 / Sheep 8 | 18.96 | 11.54 | wheat |
| 3 | E63 | Sheep 10 / Ore 6 / Wood 4 | 18.52 | 11.59 | - |
| 4 | E64 | Wheat 11 / Sheep 6 / Brick 5 | 18.40 | 10.60 | - |
| 5 | E16 | Wood 11 / Wheat 9 / Ore 8 | 18.37 | 10.53 | - |
| 6 | E53 | Ore 6 / Wood 4 / Brick 3 | 18.32 | 13.42 | - |
| 7 | E46 | Sheep 12 / Wheat 9 / Ore 6 | 18.24 | 13.48 | - |
| 8 | E56 | Wheat 9 / Ore 6 / Wood 2 | 18.04 | 12.43 | - |
| 9 | E03 | Sheep 8 / Brick 5 | 17.61 | 12.70 | 3:1 |
| 10 | E11 | Wood 10 / Sheep 9 / Sheep 6 | 17.55 | 11.09 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 50.98Ports: wheat
Pair 2
Score 50.72Pair 3
Score 49.38Ports: 3:1
Pair 4
Score 49.17Ports: wheat
Pair 5
Score 49.12Pair 6
Score 49.00Ports: 3:1
Seat Plans
The board stays the same, but seat value does not. Each scenario below adjusts for snake timing, contested spots, pair recoveries, and long-run settlement potential.
5-player game
With five players, the first two seats need reliable floors while the last two seats can lean harder into pair recoveries and port-led plans.
Player 1
Seat 1 waits the longest for the second settlement, so raw production and flexibility matter most.
Priority: Lock the highest-floor contested start before the table strips it away.
Recommended starts
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 35.52, best pair ceiling 50.72
-
E22 Wood 10 / Sheep 6 / Ore 5Seat score 35.27, best pair ceiling 48.10
-
E09 Wheat 9 / Sheep 8Seat score 34.72, best pair ceiling 50.98
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
Player 2
Middle seats rarely get the single best spot, so they want broad coverage and resilient follow-ups.
Priority: Stay balanced: good floor now, enough pair ceiling later.
Recommended starts
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 38.52, best pair ceiling 50.72
-
E22 Wood 10 / Sheep 6 / Ore 5Seat score 38.23, best pair ceiling 48.10
-
E09 Wheat 9 / Sheep 8Seat score 37.95, best pair ceiling 50.98
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
Player 3
Middle seats rarely get the single best spot, so they want broad coverage and resilient follow-ups.
Priority: Stay balanced: good floor now, enough pair ceiling later.
Recommended starts
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 41.51, best pair ceiling 50.72
-
E22 Wood 10 / Sheep 6 / Ore 5Seat score 41.19, best pair ceiling 48.10
-
E09 Wheat 9 / Sheep 8Seat score 41.18, best pair ceiling 50.98
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
Player 4
Later seats should value combinations that stay live after a few contested spots disappear.
Priority: Lean into pair quality, ports, and future expansion lanes.
Recommended starts
-
E09 Wheat 9 / Sheep 8Seat score 44.13, best pair ceiling 50.98
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 44.08, best pair ceiling 50.72
-
E22 Wood 10 / Sheep 6 / Ore 5Seat score 43.73, best pair ceiling 48.10
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
Player 5
The last seat can accept slightly lower first-pick raw strength if the pair ceiling is clearly stronger.
Priority: Exploit the fast double pick with complementary starts and recovery pairs.
Recommended starts
-
E09 Wheat 9 / Sheep 8Seat score 47.08, best pair ceiling 50.98
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 46.66, best pair ceiling 50.72
-
E53 Ore 6 / Wood 4 / Brick 3Seat score 46.30, best pair ceiling 50.98
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
6-player game
Six-player boards create the longest wait for early seats and the biggest turnaround edge for late seats, so pair quality matters even more at the back of the order.
Player 1
Seat 1 waits the longest for the second settlement, so raw production and flexibility matter most.
Priority: Lock the highest-floor contested start before the table strips it away.
Recommended starts
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 35.52, best pair ceiling 50.72
-
E22 Wood 10 / Sheep 6 / Ore 5Seat score 35.27, best pair ceiling 48.10
-
E09 Wheat 9 / Sheep 8Seat score 34.72, best pair ceiling 50.98
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
Player 2
Middle seats rarely get the single best spot, so they want broad coverage and resilient follow-ups.
Priority: Stay balanced: good floor now, enough pair ceiling later.
Recommended starts
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 37.92, best pair ceiling 50.72
-
E22 Wood 10 / Sheep 6 / Ore 5Seat score 37.64, best pair ceiling 48.10
-
E09 Wheat 9 / Sheep 8Seat score 37.30, best pair ceiling 50.98
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
Player 3
Middle seats rarely get the single best spot, so they want broad coverage and resilient follow-ups.
Priority: Stay balanced: good floor now, enough pair ceiling later.
Recommended starts
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 40.31, best pair ceiling 50.72
-
E22 Wood 10 / Sheep 6 / Ore 5Seat score 40.00, best pair ceiling 48.10
-
E09 Wheat 9 / Sheep 8Seat score 39.88, best pair ceiling 50.98
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
Player 4
Later seats should value combinations that stay live after a few contested spots disappear.
Priority: Lean into pair quality, ports, and future expansion lanes.
Recommended starts
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 42.54, best pair ceiling 50.72
-
E09 Wheat 9 / Sheep 8Seat score 42.36, best pair ceiling 50.98
-
E22 Wood 10 / Sheep 6 / Ore 5Seat score 42.20, best pair ceiling 48.10
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
Player 5
Later seats should value combinations that stay live after a few contested spots disappear.
Priority: Lean into pair quality, ports, and future expansion lanes.
Recommended starts
-
E09 Wheat 9 / Sheep 8Seat score 44.72, best pair ceiling 50.98
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 44.60, best pair ceiling 50.72
-
E22 Wood 10 / Sheep 6 / Ore 5Seat score 44.24, best pair ceiling 48.10
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
Player 6
The last seat can accept slightly lower first-pick raw strength if the pair ceiling is clearly stronger.
Priority: Exploit the fast double pick with complementary starts and recovery pairs.
Recommended starts
-
E09 Wheat 9 / Sheep 8Seat score 47.08, best pair ceiling 50.98
-
E16 Wood 11 / Wheat 9 / Ore 8Seat score 46.66, best pair ceiling 50.72
-
E53 Ore 6 / Wood 4 / Brick 3Seat score 46.30, best pair ceiling 50.98
Best pair angles
-
E09 + E53Wheat 9 / Sheep 8 + Ore 6 / Wood 4 / Brick 3
-
E16 + E64Wood 11 / Wheat 9 / Ore 8 + Wheat 11 / Sheep 6 / Brick 5
Resource Profile
Scarcity & Abundance
Best Harbor Starts
-
E09 Wheat 9 / Sheep 8Port wheat, score 13.62
-
E03 Sheep 8 / Brick 5Port 3:1, score 10.74
-
E18 Wheat 9Port wheat, score 9.72
-
E06 Sheep 9 / Brick 5Port ore, score 9.68
-
E50 Ore 8 / Wood 4Port sheep, score 9.68