Map #16P
This board gives cities more room to grow.
Interactive Settlement & Road Draft
How To Approach It
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I08 + I32. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.
How To Approach It
- The board produces relatively little brick; secure a source or a way to trade for it.
- The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
- Keep I15 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I32 Wheat 8 / Brick 5 / Sheep 4
Overall 17.41, production 12.00, road 10.21, city 8.78.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I32 | Wheat 8 / Brick 5 / Sheep 4 | 17.41 | 6.17 | - |
| 2 | I22 | Wheat 8 / Brick 5 / Wood 3 | 16.38 | 6.02 | - |
| 3 | I44 | Ore 9 / Brick 5 / Sheep 4 | 16.27 | 5.62 | - |
| 4 | I39 | Sheep 10 / Wheat 6 / Wood 4 | 15.92 | 5.37 | - |
| 5 | I30 | Ore 11 / Sheep 10 / Wheat 8 | 14.69 | 4.74 | - |
| 6 | I35 | Brick 5 / Brick 5 / Sheep 4 | 14.58 | 6.09 | - |
| 7 | I33 | Sheep 10 / Wheat 8 / Sheep 4 | 14.11 | 5.46 | - |
| 8 | I34 | Brick 5 / Brick 5 / Wood 3 | 13.94 | 7.04 | - |
| 9 | I08 | Wood 9 / Sheep 8 / Wood 3 | 13.89 | 4.66 | - |
| 10 | I13 | Wheat 11 / Sheep 8 / Wood 3 | 13.88 | 5.28 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 50.51City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 2
Score 49.66City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 brick, 1 wheat.
Pair 3
Score 49.61These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 brick, 1 wheat.
Pair 4
Score 49.55These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 sheep, 1 wheat.
Pair 5
Score 49.31City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 sheep, 1 wheat.
Pair 6
Score 48.87City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 brick, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I32 Wheat 8 / Brick 5 / Sheep 4Opening score 46.17 · Best pair score 50.51You can choose this spot now. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I22 Wheat 8 / Brick 5 / Wood 3Opening score 45.83 · Best pair score 49.66You can choose this spot now. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I39 Sheep 10 / Wheat 6 / Wood 4Opening score 45.49 · Best pair score 49.55You can choose this spot now. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I32 + I08Wheat 8 / Brick 5 / Sheep 4 + Wood 9 / Sheep 8 / Wood 3
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I22 + I08Wheat 8 / Brick 5 / Wood 3 + Wood 9 / Sheep 8 / Wood 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I39 Sheep 10 / Wheat 6 / Wood 4Opening score 45.72 · Best pair score 49.55This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I44 Ore 9 / Brick 5 / Sheep 4Opening score 45.40 · Best pair score 49.61This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
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I34 Brick 5 / Brick 5 / Wood 3Opening score 44.04 · Best pair score 48.39This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I39 + I34Sheep 10 / Wheat 6 / Wood 4 + Brick 5 / Brick 5 / Wood 3
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I44 + I30Ore 9 / Brick 5 / Sheep 4 + Ore 11 / Sheep 10 / Wheat 8
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I34 Brick 5 / Brick 5 / Wood 3Opening score 44.34 · Best pair score 48.39This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I30 Ore 11 / Sheep 10 / Wheat 8Opening score 43.58 · Best pair score 47.35This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
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I19 Wheat 10 / Wheat 8 / Wood 3Opening score 42.65 · Best pair score 47.25This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I39Brick 5 / Brick 5 / Wood 3 + Sheep 10 / Wheat 6 / Wood 4
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I30 + I44Ore 11 / Sheep 10 / Wheat 8 + Ore 9 / Brick 5 / Sheep 4
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
-
I32 Wheat 8 / Brick 5 / Sheep 4Opening score 44.45 · Best pair score 50.51You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I44 Ore 9 / Brick 5 / Sheep 4Opening score 44.31 · Best pair score 49.61You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Sheep 10 / Wheat 6 / Wood 4Opening score 42.46 · Best pair score 49.55You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I32 + I19Wheat 8 / Brick 5 / Sheep 4 + Wheat 10 / Wheat 8 / Wood 3
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I44 + I19Ore 9 / Brick 5 / Sheep 4 + Wheat 10 / Wheat 8 / Wood 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I44 Ore 9 / Brick 5 / Sheep 4Opening score 44.79 · Best pair score 49.61This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Sheep 10 / Wheat 6 / Wood 4Opening score 44.15 · Best pair score 49.55This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I34 Brick 5 / Brick 5 / Wood 3Opening score 43.08 · Best pair score 48.39This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I19Ore 9 / Brick 5 / Sheep 4 + Wheat 10 / Wheat 8 / Wood 3
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I39 + I15Sheep 10 / Wheat 6 / Wood 4 + Ore 11 / Wheat 10 / Ore 6
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I34 Brick 5 / Brick 5 / Wood 3Opening score 43.75 · Best pair score 48.39This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I30 Ore 11 / Sheep 10 / Wheat 8Opening score 42.52 · Best pair score 47.35This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Wheat 10 / Wheat 8 / Wood 3Opening score 41.14 · Best pair score 47.25This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. Neither settlement produces sheep, ore, so plan for trades.
Settlement pairs to consider
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I34 + I30Brick 5 / Brick 5 / Wood 3 + Ore 11 / Sheep 10 / Wheat 8
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I30 + I34Ore 11 / Sheep 10 / Wheat 8 + Brick 5 / Brick 5 / Wood 3
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I19 Wheat 10 / Wheat 8 / Wood 3Opening score 42.65 · Best pair score 47.25This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I02 Sheep 12 / Wheat 10 / Wood 9Opening score 41.22 · Best pair score 45.64This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I21 Wheat 11 / Brick 5 / Wood 3Opening score 40.96 · Best pair score 45.41This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I19 + I44Wheat 10 / Wheat 8 / Wood 3 + Ore 9 / Brick 5 / Sheep 4
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I02 + I44Sheep 12 / Wheat 10 / Wood 9 + Ore 9 / Brick 5 / Sheep 4
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Wheat 6 / Brick 2Port Wheat, score 12.33
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I38 Brick 5 / Wood 3Port Wood, score 9.90
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I40 Wheat 6 / Wood 4Port Ore, score 9.68
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I04 Sheep 12 / Ore 6Port Sheep, score 9.09
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I11 Sheep 8Port 3:1, score 8.53