Map #17W
This board gives cities more room to grow.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I44 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little brick; secure a source or a way to trade for it.
- The board has more ore production than most other resources; check whether a matching harbor fits your opening.
- Keep I45 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I43 Wood 10 / Brick 6 / Wheat 4
Overall 17.07, production 11.00, road 10.44, city 7.70.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I43 | Wood 10 / Brick 6 / Wheat 4 | 17.07 | 7.83 | - |
| 2 | I20 | Wheat 8 / Wood 5 / Brick 3 | 16.33 | 5.97 | - |
| 3 | I44 | Sheep 9 / Ore 6 / Ore 5 | 15.96 | 5.03 | - |
| 4 | I45 | Sheep 9 / Ore 5 / Wheat 4 | 15.96 | 5.47 | - |
| 5 | I32 | Sheep 10 / Wood 5 / Ore 5 | 15.87 | 5.17 | - |
| 6 | I30 | Wood 10 / Wheat 8 / Wood 5 | 15.53 | 6.33 | - |
| 7 | I31 | Wood 10 / Wheat 8 / Brick 3 | 15.25 | 5.80 | - |
| 8 | I48 | Brick 6 / Wheat 4 | 15.11 | 5.35 | Wheat |
| 9 | I42 | Wood 10 / Ore 5 / Wheat 4 | 14.92 | 5.25 | - |
| 10 | I34 | Sheep 10 / Sheep 9 / Ore 6 | 14.75 | 4.44 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 52.87These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 52.76These settlements produce all five resources, giving you several ways to build. This opening leans toward cities and development cards. Place I20 second to start with 1 wood, 1 brick, 1 wheat.
Pair 3
Score 52.05These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 wheat.
Pair 4
Score 52.04These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 wheat.
Pair 5
Score 51.84Road building will need trades for brick. This opening leans toward cities and development cards. Place I44 second to start with 1 sheep, 2 ore.
Pair 6
Score 51.67These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I43 Wood 10 / Brick 6 / Wheat 4Opening score 46.93 · Best pair score 52.87You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I20 Wheat 8 / Wood 5 / Brick 3Opening score 46.06 · Best pair score 52.76You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Sheep 9 / Ore 6 / Ore 5Opening score 45.72 · Best pair score 52.87You can choose this spot now. After this pick, I31 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I43 + I32Wood 10 / Brick 6 / Wheat 4 + Sheep 10 / Wood 5 / Ore 5
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I20 + I32Wheat 8 / Wood 5 / Brick 3 + Sheep 10 / Wood 5 / Ore 5
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I20 Wheat 8 / Wood 5 / Brick 3Opening score 46.46 · Best pair score 52.76This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Sheep 10 / Wood 5 / Ore 5Opening score 45.80 · Best pair score 51.03This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I30 Wood 10 / Wheat 8 / Wood 5Opening score 45.79 · Best pair score 51.84This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
Settlement pairs to consider
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I20 + I34Wheat 8 / Wood 5 / Brick 3 + Sheep 10 / Sheep 9 / Ore 6
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I32 + I31Sheep 10 / Wood 5 / Ore 5 + Wood 10 / Wheat 8 / Brick 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I32 Sheep 10 / Wood 5 / Ore 5Opening score 46.11 · Best pair score 51.03This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Wood 10 / Wheat 8 / Brick 3Opening score 45.67 · Best pair score 51.35This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I33 Wood 10 / Wood 5 / Ore 5Opening score 45.14 · Best pair score 48.86This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
Settlement pairs to consider
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I32 + I31Sheep 10 / Wood 5 / Ore 5 + Wood 10 / Wheat 8 / Brick 3
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I31 + I44Wood 10 / Wheat 8 / Brick 3 + Sheep 9 / Ore 6 / Ore 5
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I44 Sheep 9 / Ore 6 / Ore 5Opening score 43.91 · Best pair score 52.87You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I30 Wood 10 / Wheat 8 / Wood 5Opening score 43.82 · Best pair score 51.84You can choose this spot now. After this pick, I38 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I43 Wood 10 / Brick 6 / Wheat 4Opening score 43.25 · Best pair score 52.87You can choose this spot now. After this pick, I24 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I16Sheep 9 / Ore 6 / Ore 5 + Sheep 11 / Wheat 8 / Wood 2
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I30 + I38Wood 10 / Wheat 8 / Wood 5 + Sheep 9 / Ore 6
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I30 Wood 10 / Wheat 8 / Wood 5Opening score 44.79 · Best pair score 51.84This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I20 Wheat 8 / Wood 5 / Brick 3Opening score 44.22 · Best pair score 52.76This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I34 Sheep 10 / Sheep 9 / Ore 6Opening score 42.76 · Best pair score 52.04This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I30 + I34Wood 10 / Wheat 8 / Wood 5 + Sheep 10 / Sheep 9 / Ore 6
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I20 + I34Wheat 8 / Wood 5 / Brick 3 + Sheep 10 / Sheep 9 / Ore 6
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I31 Wood 10 / Wheat 8 / Brick 3Opening score 43.66 · Best pair score 51.35This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I33 Wood 10 / Wood 5 / Ore 5Opening score 42.46 · Best pair score 48.86This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. Neither settlement produces brick, wheat, so plan for trades.
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I32 Sheep 10 / Wood 5 / Ore 5Opening score 42.12 · Best pair score 51.03This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. Neither settlement produces brick, wheat, so plan for trades.
Settlement pairs to consider
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I31 + I34Wood 10 / Wheat 8 / Brick 3 + Sheep 10 / Sheep 9 / Ore 6
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I33 + I25Wood 10 / Wood 5 / Ore 5 + Sheep 10 / Sheep 9 / Ore 8
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I38 Sheep 9 / Ore 6Opening score 42.65 · Best pair score 48.13This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I16 Sheep 11 / Wheat 8 / Wood 2Opening score 41.58 · Best pair score 46.24This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I40 Brick 6 / Brick 3Opening score 40.16 · Best pair score 43.57This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
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I38 + I43Sheep 9 / Ore 6 + Wood 10 / Brick 6 / Wheat 4
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I16 + I43Sheep 11 / Wheat 8 / Wood 2 + Wood 10 / Brick 6 / Wheat 4
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Brick 6 / Wheat 4Port Wheat, score 12.11
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I24 Sheep 9 / Ore 8Port Brick, score 10.38
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I38 Sheep 9 / Ore 6Port Wood, score 10.38
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I40 Brick 6 / Brick 3Port Ore, score 8.58
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I04 Wheat 11 / Sheep 11Port Sheep, score 8.50