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Map #1I8

Choose your first settlement carefully: the strongest spots stand apart.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
port-driven polarized brick-scarce

Interactive Settlement & Road Draft

How To Approach It

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Wood 11 11 T1 Sheep 8 8 T2 Brick 4 4 T3 Wheat 2 2 T4 Wood 11 11 T5 Ore 5 5 T6 Desert T7 Ore 9 9 T8 Ore 3 3 T9 Sheep 6 6 T10 Wheat 4 4 T11 Wood 6 6 T12 Wood 10 10 T13 Brick 12 12 T14 Brick 5 5 T15 Sheep 10 10 T16 Wheat 8 8 T17 Wheat 3 3 T18 Sheep 9 9 T19 I01 = Wood 11 / Sheep 8 I01 I02 = Wood 11 / Wood 11 / Sheep 8 I02 I03 = Wood 11 / Wood 11 / Wheat 2 I03 I04 = Wood 11 / Wheat 2 I04 I05 = Wood 11 I05 I06 = Wood 11 I06 I07 = Sheep 8 / Brick 4 I07 I08 = Sheep 8 / Ore 5 / Brick 4 I08 2 I09 = Wood 11 / Sheep 8 / Ore 5 I09 6 I10 = Sheep 8 I10 I11 = Brick 4 I11 I12 = Brick 4 I12 I13 = Ore 5 / Brick 4 I13 I14 = Brick 4 I14 I15 = Wood 11 / Ore 3 / Wheat 2 I15 I16 = Ore 9 / Ore 3 / Wheat 2 I16 I17 = Ore 9 / Wheat 2 I17 I18 = Wheat 2 I18 I19 = Wood 11 / Sheep 6 / Ore 5 I19 4 I20 = Wood 11 / Sheep 6 / Ore 3 I20 I21 = Ore 5 / Wheat 4 I21 I22 = Sheep 6 / Ore 5 / Wheat 4 I22 3 I23 = I23 I24 = Wood 6 I24 I25 = Wood 6 / Wheat 4 I25 I26 = Wood 10 / Ore 9 / Ore 3 I26 I27 = Wood 10 / Ore 9 I27 I28 = Ore 9 I28 I29 = Ore 9 I29 I30 = Brick 12 / Sheep 6 / Ore 3 I30 I31 = Brick 12 / Wood 10 / Ore 3 I31 I32 = Sheep 6 / Brick 5 / Wheat 4 I32 1 I33 = Brick 12 / Sheep 6 / Brick 5 I33 I34 = Sheep 10 / Wood 6 / Wheat 4 I34 5 I35 = Sheep 10 / Brick 5 / Wheat 4 I35 8 I36 = Wood 6 I36 I37 = Wood 6 I37 I38 = Sheep 10 / Wood 6 I38 7 I39 = Brick 12 / Wood 10 / Wheat 8 I39 I40 = Wood 10 / Wheat 8 I40 I41 = Wood 10 I41 I42 = Brick 12 / Brick 5 / Wheat 3 I42 I43 = Brick 12 / Wheat 8 / Wheat 3 I43 I44 = Sheep 10 / Sheep 9 / Brick 5 I44 10 I45 = Sheep 9 / Brick 5 / Wheat 3 I45 9 I46 = Sheep 10 I46 I47 = Sheep 10 / Sheep 9 I47 I48 = Wheat 8 / Wheat 3 I48 I49 = Wheat 8 I49 I50 = Wheat 8 I50 I51 = Sheep 9 / Wheat 3 I51 I52 = Wheat 3 I52 I53 = Sheep 9 I53 I54 = Sheep 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1
Initial Board Assessment

For your two settlements, look at I08 + I34. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 sheep, 1 wheat.

How To Approach It

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • Keep I22 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I32 Sheep 6 / Brick 5 / Wheat 4

Overall 17.89, production 12.00, road 10.21, city 8.78.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I32 Sheep 6 / Brick 5 / Wheat 4 17.89 7.15 -
2 I08 Sheep 8 / Ore 5 / Brick 4 17.32 5.45 -
3 I22 Sheep 6 / Ore 5 / Wheat 4 16.91 4.90 -
4 I19 Wood 11 / Sheep 6 / Ore 5 16.46 6.59 -
5 I34 Sheep 10 / Wood 6 / Wheat 4 16.28 6.38 -
6 I09 Wood 11 / Sheep 8 / Ore 5 16.11 5.60 -
7 I38 Sheep 10 / Wood 6 15.87 5.78 Wood
8 I35 Sheep 10 / Brick 5 / Wheat 4 15.49 6.02 -
9 I45 Sheep 9 / Brick 5 / Wheat 3 14.88 4.33 -
10 I44 Sheep 10 / Sheep 9 / Brick 5 14.65 6.02 -
Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 50.69
I08 + I34
Sheep 8 / Ore 5 / Brick 4 + Sheep 10 / Wood 6 / Wheat 4
Coverage: Sheep, Brick, Ore, Wheat, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 sheep, 1 wheat.

Pair 2

Score 50.68
I34 + I32
Sheep 10 / Wood 6 / Wheat 4 + Sheep 6 / Brick 5 / Wheat 4
Coverage: Sheep, Wheat, Brick, Wood

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 3

Score 50.00
I08 + I22
Sheep 8 / Ore 5 / Brick 4 + Sheep 6 / Ore 5 / Wheat 4
Coverage: Sheep, Brick, Ore, Wheat

Road building will need trades for wood. This opening leans toward cities and development cards. Place I22 second to start with 1 sheep, 1 wheat, 1 ore.

Pair 4

Score 49.67
I19 + I32
Wood 11 / Sheep 6 / Ore 5 + Sheep 6 / Brick 5 / Wheat 4
Coverage: Wood, Ore, Sheep, Wheat, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 5

Score 49.55
I09 + I32
Wood 11 / Sheep 8 / Ore 5 + Sheep 6 / Brick 5 / Wheat 4
Coverage: Sheep, Wood, Ore, Wheat, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 6

Score 49.43
I08 + I32
Sheep 8 / Ore 5 / Brick 4 + Sheep 6 / Brick 5 / Wheat 4
Coverage: Sheep, Brick, Ore, Wheat

Road building will need trades for wood. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I32 Sheep 6 / Brick 5 / Wheat 4
    Opening score 45.37 · Best pair score 50.68
    You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I34 Sheep 10 / Wood 6 / Wheat 4
    Opening score 44.56 · Best pair score 50.69
    You can choose this spot now. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I19 Wood 11 / Sheep 6 / Ore 5
    Opening score 43.84 · Best pair score 49.67
    You can choose this spot now. After this pick, I45 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I32 + I26
    Sheep 6 / Brick 5 / Wheat 4 + Wood 10 / Ore 9 / Ore 3
  • I34 + I44
    Sheep 10 / Wood 6 / Wheat 4 + Sheep 10 / Sheep 9 / Brick 5

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I34 Sheep 10 / Wood 6 / Wheat 4
    Opening score 45.27 · Best pair score 50.69
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I44 Sheep 10 / Sheep 9 / Brick 5
    Opening score 43.85 · Best pair score 48.26
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I45 Sheep 9 / Brick 5 / Wheat 3
    Opening score 42.75 · Best pair score 47.68
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I34 + I44
    Sheep 10 / Wood 6 / Wheat 4 + Sheep 10 / Sheep 9 / Brick 5
  • I44 + I39
    Sheep 10 / Sheep 9 / Brick 5 + Brick 12 / Wood 10 / Wheat 8

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I44 Sheep 10 / Sheep 9 / Brick 5
    Opening score 45.56 · Best pair score 48.26
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I34 Sheep 10 / Wood 6 / Wheat 4
    Opening score 45.27 · Best pair score 50.69
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I45 Sheep 9 / Brick 5 / Wheat 3
    Opening score 44.83 · Best pair score 47.68
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I44 + I34
    Sheep 10 / Sheep 9 / Brick 5 + Sheep 10 / Wood 6 / Wheat 4
  • I34 + I44
    Sheep 10 / Wood 6 / Wheat 4 + Sheep 10 / Sheep 9 / Brick 5

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I32 Sheep 6 / Brick 5 / Wheat 4
    Opening score 43.66 · Best pair score 50.68
    You can choose this spot now. After this pick, I02 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I35 Sheep 10 / Brick 5 / Wheat 4
    Opening score 42.03 · Best pair score 47.53
    You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I22 Sheep 6 / Ore 5 / Wheat 4
    Opening score 41.95 · Best pair score 50.00
    You can choose this spot now. After this pick, I20 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
Settlement pairs to consider
  • I32 + I02
    Sheep 6 / Brick 5 / Wheat 4 + Wood 11 / Wood 11 / Sheep 8
  • I35 + I26
    Sheep 10 / Brick 5 / Wheat 4 + Wood 10 / Ore 9 / Ore 3

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I45 Sheep 9 / Brick 5 / Wheat 3
    Opening score 41.64 · Best pair score 47.68
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I34 Sheep 10 / Wood 6 / Wheat 4
    Opening score 41.09 · Best pair score 50.69
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Sheep 10 / Sheep 9 / Brick 5
    Opening score 40.89 · Best pair score 48.26
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
  • I45 + I26
    Sheep 9 / Brick 5 / Wheat 3 + Wood 10 / Ore 9 / Ore 3
  • I34 + I30
    Sheep 10 / Wood 6 / Wheat 4 + Brick 12 / Sheep 6 / Ore 3

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I44 Sheep 10 / Sheep 9 / Brick 5
    Opening score 44.13 · Best pair score 48.26
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I34 Sheep 10 / Wood 6 / Wheat 4
    Opening score 42.74 · Best pair score 50.69
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I45 Sheep 9 / Brick 5 / Wheat 3
    Opening score 42.70 · Best pair score 47.68
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I44 + I39
    Sheep 10 / Sheep 9 / Brick 5 + Brick 12 / Wood 10 / Wheat 8
  • I34 + I33
    Sheep 10 / Wood 6 / Wheat 4 + Brick 12 / Sheep 6 / Brick 5

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I44 Sheep 10 / Sheep 9 / Brick 5
    Opening score 44.13 · Best pair score 48.26
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I45 Sheep 9 / Brick 5 / Wheat 3
    Opening score 42.93 · Best pair score 47.68
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I39 Brick 12 / Wood 10 / Wheat 8
    Opening score 42.59 · Best pair score 48.95
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I44 + I39
    Sheep 10 / Sheep 9 / Brick 5 + Brick 12 / Wood 10 / Wheat 8
  • I45 + I39
    Sheep 9 / Brick 5 / Wheat 3 + Brick 12 / Wood 10 / Wheat 8
Resource Profile
Wood 12
Brick 8
Sheep 17
Wheat 11
Ore 10
Scarcity & Abundance
Scarce
Brick, Ore
Abundant
Sheep
Best Harbor Starts
  • I48 Wheat 8 / Wheat 3
    Port Wheat, score 14.25
  • I38 Sheep 10 / Wood 6
    Port Wood, score 13.73
  • I01 Wood 11 / Sheep 8
    Port 3:1, score 10.33
  • I40 Wood 10 / Wheat 8
    Port Ore, score 9.68
  • I10 Sheep 8
    Port 3:1, score 8.53
Map Notes
Canonical map
https://catan.soft2u.ro/map/1I8?lang=en
Generator link
https://catan.soft2u.ro/?map=1I8
Board type
Classic 3-4 Player
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