Map #1X3
Plan around limited ore.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I34 + I32. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little brick, ore; secure a source or a way to trade for it.
- The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I32 Wheat 6 / Wood 5 / Brick 4
Overall 17.96, production 12.00, road 11.12, city 8.37.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I32 | Wheat 6 / Wood 5 / Brick 4 | 17.96 | 7.52 | - |
| 2 | I35 | Wheat 6 / Sheep 5 / Brick 4 | 17.52 | 6.11 | - |
| 3 | I34 | Wheat 9 / Wheat 6 / Sheep 5 | 16.54 | 6.52 | - |
| 4 | I22 | Sheep 11 / Wheat 6 / Wood 5 | 16.26 | 6.38 | - |
| 5 | I15 | Sheep 10 / Wheat 8 / Brick 4 | 16.12 | 5.00 | - |
| 6 | I42 | Sheep 11 / Wood 6 / Brick 4 | 15.81 | 7.01 | - |
| 7 | I20 | Sheep 10 / Wood 5 / Brick 4 | 15.62 | 6.42 | - |
| 8 | I45 | Wood 6 / Brick 4 / Ore 2 | 14.72 | 6.67 | - |
| 9 | I33 | Sheep 11 / Wood 5 / Brick 4 | 14.69 | 6.67 | - |
| 10 | I30 | Sheep 11 / Wood 5 / Brick 4 | 14.69 | 6.66 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 52.39City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 51.02City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.
Pair 3
Score 50.93City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I42 second to start with 1 wood, 1 brick, 1 sheep.
Pair 4
Score 50.64City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I20 second to start with 1 wood, 1 brick, 1 sheep.
Pair 5
Score 50.60City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I20 second to start with 1 wood, 1 brick, 1 sheep.
Pair 6
Score 50.40City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I34 Wheat 9 / Wheat 6 / Sheep 5Opening score 46.18 · Best pair score 52.39You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I32 Wheat 6 / Wood 5 / Brick 4Opening score 45.83 · Best pair score 52.39You can choose this spot now. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Wheat 6 / Sheep 5 / Brick 4Opening score 45.45 · Best pair score 50.40You can choose this spot now. After this pick, I08 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
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I34 + I30Wheat 9 / Wheat 6 / Sheep 5 + Sheep 11 / Wood 5 / Brick 4
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I32 + I08Wheat 6 / Wood 5 / Brick 4 + Sheep 11 / Ore 10 / Ore 8
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I15 Sheep 10 / Wheat 8 / Brick 4Opening score 44.62 · Best pair score 51.02This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I16 Brick 12 / Wheat 8 / Brick 4Opening score 42.70 · Best pair score 45.90This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I08 Sheep 11 / Ore 10 / Ore 8Opening score 42.47 · Best pair score 50.32This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
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I15 + I30Sheep 10 / Wheat 8 / Brick 4 + Sheep 11 / Wood 5 / Brick 4
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I16 + I42Brick 12 / Wheat 8 / Brick 4 + Sheep 11 / Wood 6 / Brick 4
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I42 Sheep 11 / Wood 6 / Brick 4Opening score 45.87 · Best pair score 50.93This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I43 Sheep 11 / Wood 9 / Wood 6Opening score 45.43 · Best pair score 50.40This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I45 Wood 6 / Brick 4 / Ore 2Opening score 44.88 · Best pair score 50.13This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I42 + I15Sheep 11 / Wood 6 / Brick 4 + Sheep 10 / Wheat 8 / Brick 4
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I43 + I15Sheep 11 / Wood 9 / Wood 6 + Sheep 10 / Wheat 8 / Brick 4
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I32 Wheat 6 / Wood 5 / Brick 4Opening score 44.30 · Best pair score 52.39You can choose this spot now. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Wheat 6 / Sheep 5 / Brick 4Opening score 44.21 · Best pair score 50.40You can choose this spot now. After this pick, I48 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I34 Wheat 9 / Wheat 6 / Sheep 5Opening score 42.68 · Best pair score 52.39You can choose this spot now. After this pick, I48 was the most common second settlement in the scenarios checked. Neither settlement produces brick, ore, so plan for trades.
Settlement pairs to consider
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I32 + I44Wheat 6 / Wood 5 / Brick 4 + Sheep 5 / Brick 4 / Ore 2
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I35 + I48Wheat 6 / Sheep 5 / Brick 4 + Wood 9 / Wood 6
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I15 Sheep 10 / Wheat 8 / Brick 4Opening score 43.32 · Best pair score 51.02This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
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I20 Sheep 10 / Wood 5 / Brick 4Opening score 41.52 · Best pair score 50.64This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I42 Sheep 11 / Wood 6 / Brick 4Opening score 41.23 · Best pair score 50.93This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I15 + I08Sheep 10 / Wheat 8 / Brick 4 + Sheep 11 / Ore 10 / Ore 8
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I20 + I21Sheep 10 / Wood 5 / Brick 4 + Sheep 11 / Wheat 6 / Wood 3
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I42 Sheep 11 / Wood 6 / Brick 4Opening score 41.28 · Best pair score 50.93This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I08 Sheep 11 / Ore 10 / Ore 8Opening score 41.02 · Best pair score 50.32This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I16 Brick 12 / Wheat 8 / Brick 4Opening score 40.98 · Best pair score 45.90This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
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I42 + I21Sheep 11 / Wood 6 / Brick 4 + Sheep 11 / Wheat 6 / Wood 3
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I08 + I21Sheep 11 / Ore 10 / Ore 8 + Sheep 11 / Wheat 6 / Wood 3
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I08 Sheep 11 / Ore 10 / Ore 8Opening score 42.73 · Best pair score 50.32This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
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I21 Sheep 11 / Wheat 6 / Wood 3Opening score 41.47 · Best pair score 47.13This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I13 Sheep 11 / Ore 8 / Wood 3Opening score 41.30 · Best pair score 49.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
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I08 + I42Sheep 11 / Ore 10 / Ore 8 + Sheep 11 / Wood 6 / Brick 4
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I21 + I42Sheep 11 / Wheat 6 / Wood 3 + Sheep 11 / Wood 6 / Brick 4
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Wood 9 / Wood 6Port Wheat, score 9.98
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I38 Wheat 9 / Sheep 5Port Wood, score 9.68
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I11 Ore 8Port 3:1, score 8.53
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I14 Ore 8Port 3:1, score 8.53
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I24 Wheat 9 / Wood 3Port Brick, score 8.28