Saved Map Analytics

Map #27R

Plan around limited ore.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
road-race port-driven polarized brick-scarce
Saved At
2026-04-16 10:10:38
Intersections
54
Harbor Slots
9
Best Pair Score
46.93

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Wood 9 9 T1 Ore 5 5 T2 Wood 6 6 T3 Wood 10 10 T4 Wheat 3 3 T5 Desert T6 Sheep 10 10 T7 Wheat 9 9 T8 Ore 2 2 T9 Wood 8 8 T10 Brick 4 4 T11 Brick 3 3 T12 Ore 5 5 T13 Sheep 12 12 T14 Wheat 11 11 T15 Sheep 6 6 T16 Wheat 8 8 T17 Sheep 11 11 T18 Brick 4 4 T19 I01 = Wood 9 / Ore 5 I01 9 I02 = Wood 9 / Ore 5 / Wheat 3 I02 7 I03 = Wood 10 / Wood 9 / Wheat 3 I03 I04 = Wood 10 / Wood 9 I04 I05 = Wood 9 I05 I06 = Wood 9 I06 I07 = Wood 6 / Ore 5 I07 I08 = Wood 6 / Ore 5 I08 I09 = Ore 5 / Wheat 3 I09 I10 = Ore 5 I10 I11 = Wood 6 I11 I12 = Sheep 10 / Wood 6 I12 I13 = Sheep 10 / Wood 6 I13 I14 = Wood 6 I14 I15 = Wood 10 / Wheat 3 / Ore 2 I15 I16 = Wood 10 / Wheat 9 / Ore 2 I16 I17 = Wood 10 / Wheat 9 I17 I18 = Wood 10 I18 I19 = Wood 8 / Wheat 3 I19 I20 = Wood 8 / Wheat 3 / Ore 2 I20 I21 = Sheep 10 / Brick 4 I21 I22 = Wood 8 / Brick 4 I22 I23 = Sheep 10 I23 I24 = Sheep 10 / Brick 3 I24 I25 = Sheep 10 / Brick 4 / Brick 3 I25 I26 = Wheat 9 / Ore 5 / Ore 2 I26 I27 = Wheat 9 / Ore 5 I27 I28 = Wheat 9 I28 I29 = Wheat 9 I29 I30 = Sheep 12 / Wood 8 / Ore 2 I30 I31 = Sheep 12 / Ore 5 / Ore 2 I31 I32 = Wheat 11 / Wood 8 / Brick 4 I32 2 I33 = Sheep 12 / Wheat 11 / Wood 8 I33 10 I34 = Sheep 6 / Brick 4 / Brick 3 I34 8 I35 = Wheat 11 / Sheep 6 / Brick 4 I35 4 I36 = Brick 3 I36 I37 = Brick 3 I37 I38 = Sheep 6 / Brick 3 I38 I39 = Sheep 12 / Wheat 8 / Ore 5 I39 6 I40 = Wheat 8 / Ore 5 I40 1 I41 = Ore 5 I41 I42 = Sheep 12 / Wheat 11 / Sheep 11 I42 I43 = Sheep 12 / Sheep 11 / Wheat 8 I43 I44 = Wheat 11 / Sheep 6 / Brick 4 I44 3 I45 = Wheat 11 / Sheep 11 / Brick 4 I45 I46 = Sheep 6 I46 I47 = Sheep 6 / Brick 4 I47 I48 = Sheep 11 / Wheat 8 I48 5 I49 = Wheat 8 I49 I50 = Wheat 8 I50 I51 = Sheep 11 / Brick 4 I51 I52 = Sheep 11 I52 I53 = Brick 4 I53 I54 = Brick 4 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I44 + I32. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.

How To Approach It

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • Keep I39 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I40 Wheat 8 / Ore 5

Overall 15.76, production 9.00, road 7.36, city 8.47.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I40 Wheat 8 / Ore 5 15.76 3.19 Ore
2 I32 Wheat 11 / Wood 8 / Brick 4 15.35 5.99 -
3 I44 Wheat 11 / Sheep 6 / Brick 4 15.12 5.16 -
4 I35 Wheat 11 / Sheep 6 / Brick 4 14.79 4.23 -
5 I48 Sheep 11 / Wheat 8 14.42 4.40 Wheat
6 I39 Sheep 12 / Wheat 8 / Ore 5 14.38 3.20 -
7 I02 Wood 9 / Ore 5 / Wheat 3 14.35 3.14 -
8 I34 Sheep 6 / Brick 4 / Brick 3 13.45 5.30 -
9 I01 Wood 9 / Ore 5 13.43 3.38 3:1
10 I33 Sheep 12 / Wheat 11 / Wood 8 12.61 4.56 -

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 46.93
I44 + I32
Wheat 11 / Sheep 6 / Brick 4 + Wheat 11 / Wood 8 / Brick 4
Coverage: Wood, Brick, Wheat, Sheep

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.

Pair 2

Score 46.58
I02 + I44
Wood 9 / Ore 5 / Wheat 3 + Wheat 11 / Sheep 6 / Brick 4
Coverage: Wood, Ore, Wheat, Sheep, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 3

Score 46.41
I34 + I02
Sheep 6 / Brick 4 / Brick 3 + Wood 9 / Ore 5 / Wheat 3
Coverage: Wood, Ore, Wheat, Brick, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 wheat, 1 ore.

Pair 4

Score 46.31
I34 + I32
Sheep 6 / Brick 4 / Brick 3 + Wheat 11 / Wood 8 / Brick 4
Coverage: Wood, Brick, Wheat, Sheep

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.

Pair 5

Score 46.27
I32 + I39
Wheat 11 / Wood 8 / Brick 4 + Sheep 12 / Wheat 8 / Ore 5
Coverage: Wood, Brick, Wheat, Ore, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 sheep, 1 wheat, 1 ore.

Pair 6

Score 46.25
I02 + I35
Wood 9 / Ore 5 / Wheat 3 + Wheat 11 / Sheep 6 / Brick 4
Coverage: Wood, Ore, Wheat, Brick, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I34 Sheep 6 / Brick 4 / Brick 3
    Opening score 41.31 · Best pair score 46.41
    You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Wheat 11 / Sheep 6 / Brick 4
    Opening score 41.25 · Best pair score 46.93
    You can choose this spot now. After this pick, I07 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I35 Wheat 11 / Sheep 6 / Brick 4
    Opening score 41.25 · Best pair score 46.25
    You can choose this spot now. After this pick, I07 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I34 + I16
    Sheep 6 / Brick 4 / Brick 3 + Wood 10 / Wheat 9 / Ore 2
  • I44 + I07
    Wheat 11 / Sheep 6 / Brick 4 + Wood 6 / Ore 5

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I34 Sheep 6 / Brick 4 / Brick 3
    Opening score 43.01 · Best pair score 46.41
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
  • I44 Wheat 11 / Sheep 6 / Brick 4
    Opening score 42.46 · Best pair score 46.93
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I08 Wood 6 / Ore 5
    Opening score 39.35 · Best pair score 44.66
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
Settlement pairs to consider
  • I34 + I39
    Sheep 6 / Brick 4 / Brick 3 + Sheep 12 / Wheat 8 / Ore 5
  • I44 + I02
    Wheat 11 / Sheep 6 / Brick 4 + Wood 9 / Ore 5 / Wheat 3

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I34 Sheep 6 / Brick 4 / Brick 3
    Opening score 43.28 · Best pair score 46.41
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I08 Wood 6 / Ore 5
    Opening score 41.79 · Best pair score 44.66
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I07 Wood 6 / Ore 5
    Opening score 41.79 · Best pair score 44.56
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I34 + I02
    Sheep 6 / Brick 4 / Brick 3 + Wood 9 / Ore 5 / Wheat 3
  • I08 + I44
    Wood 6 / Ore 5 + Wheat 11 / Sheep 6 / Brick 4

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I35 Wheat 11 / Sheep 6 / Brick 4
    Opening score 41.11 · Best pair score 46.25
    You can choose this spot now. After this pick, I07 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Wheat 11 / Sheep 6 / Brick 4
    Opening score 41.10 · Best pair score 46.93
    You can choose this spot now. After this pick, I07 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I34 Sheep 6 / Brick 4 / Brick 3
    Opening score 40.97 · Best pair score 46.41
    You can choose this spot now. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I35 + I07
    Wheat 11 / Sheep 6 / Brick 4 + Wood 6 / Ore 5
  • I44 + I07
    Wheat 11 / Sheep 6 / Brick 4 + Wood 6 / Ore 5

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I44 Wheat 11 / Sheep 6 / Brick 4
    Opening score 41.25 · Best pair score 46.93
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I07 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I34 Sheep 6 / Brick 4 / Brick 3
    Opening score 41.02 · Best pair score 46.41
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I25 Sheep 10 / Brick 4 / Brick 3
    Opening score 37.98 · Best pair score 43.18
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I44 + I07
    Wheat 11 / Sheep 6 / Brick 4 + Wood 6 / Ore 5
  • I34 + I20
    Sheep 6 / Brick 4 / Brick 3 + Wood 8 / Wheat 3 / Ore 2

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I34 Sheep 6 / Brick 4 / Brick 3
    Opening score 41.14 · Best pair score 46.41
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I08 Wood 6 / Ore 5
    Opening score 41.03 · Best pair score 44.66
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I07 Wood 6 / Ore 5
    Opening score 41.03 · Best pair score 44.56
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I34 + I16
    Sheep 6 / Brick 4 / Brick 3 + Wood 10 / Wheat 9 / Ore 2
  • I08 + I44
    Wood 6 / Ore 5 + Wheat 11 / Sheep 6 / Brick 4

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I08 Wood 6 / Ore 5
    Opening score 41.03 · Best pair score 44.66
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
  • I07 Wood 6 / Ore 5
    Opening score 41.03 · Best pair score 44.56
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
  • I20 Wood 8 / Wheat 3 / Ore 2
    Opening score 40.74 · Best pair score 43.46
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I08 + I34
    Wood 6 / Ore 5 + Sheep 6 / Brick 4 / Brick 3
  • I07 + I34
    Wood 6 / Ore 5 + Sheep 6 / Brick 4 / Brick 3

Resource Profile

Wood 17
Brick 8
Sheep 11
Wheat 13
Ore 9

Scarcity & Abundance

Scarce
Brick, Ore
Abundant
Wood, Wheat

Best Harbor Starts

  • I40 Wheat 8 / Ore 5
    Port Ore, score 13.62
  • I48 Sheep 11 / Wheat 8
    Port Wheat, score 13.03
  • I01 Wood 9 / Ore 5
    Port 3:1, score 10.58
  • I41 Ore 5
    Port Ore, score 9.72
  • I24 Sheep 10 / Brick 3
    Port Brick, score 9.20

Map Notes

Canonical map
https://catan.soft2u.ro/map/27R?lang=en
Generator link
https://catan.soft2u.ro/?map=27R
Board type
Classic 3-4 Player
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