Map #27R
Plan around limited ore.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I44 + I32. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little brick, ore; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- Keep I39 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I40 Wheat 8 / Ore 5
Overall 15.76, production 9.00, road 7.36, city 8.47.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I40 | Wheat 8 / Ore 5 | 15.76 | 3.19 | Ore |
| 2 | I32 | Wheat 11 / Wood 8 / Brick 4 | 15.35 | 5.99 | - |
| 3 | I44 | Wheat 11 / Sheep 6 / Brick 4 | 15.12 | 5.16 | - |
| 4 | I35 | Wheat 11 / Sheep 6 / Brick 4 | 14.79 | 4.23 | - |
| 5 | I48 | Sheep 11 / Wheat 8 | 14.42 | 4.40 | Wheat |
| 6 | I39 | Sheep 12 / Wheat 8 / Ore 5 | 14.38 | 3.20 | - |
| 7 | I02 | Wood 9 / Ore 5 / Wheat 3 | 14.35 | 3.14 | - |
| 8 | I34 | Sheep 6 / Brick 4 / Brick 3 | 13.45 | 5.30 | - |
| 9 | I01 | Wood 9 / Ore 5 | 13.43 | 3.38 | 3:1 |
| 10 | I33 | Sheep 12 / Wheat 11 / Wood 8 | 12.61 | 4.56 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 46.93City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 46.58These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 3
Score 46.41These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 wheat, 1 ore.
Pair 4
Score 46.31City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.
Pair 5
Score 46.27These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 sheep, 1 wheat, 1 ore.
Pair 6
Score 46.25These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I34 Sheep 6 / Brick 4 / Brick 3Opening score 41.31 · Best pair score 46.41You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Wheat 11 / Sheep 6 / Brick 4Opening score 41.25 · Best pair score 46.93You can choose this spot now. After this pick, I07 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Wheat 11 / Sheep 6 / Brick 4Opening score 41.25 · Best pair score 46.25You can choose this spot now. After this pick, I07 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I16Sheep 6 / Brick 4 / Brick 3 + Wood 10 / Wheat 9 / Ore 2
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I44 + I07Wheat 11 / Sheep 6 / Brick 4 + Wood 6 / Ore 5
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I34 Sheep 6 / Brick 4 / Brick 3Opening score 43.01 · Best pair score 46.41This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
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I44 Wheat 11 / Sheep 6 / Brick 4Opening score 42.46 · Best pair score 46.93This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I08 Wood 6 / Ore 5Opening score 39.35 · Best pair score 44.66This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
Settlement pairs to consider
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I34 + I39Sheep 6 / Brick 4 / Brick 3 + Sheep 12 / Wheat 8 / Ore 5
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I44 + I02Wheat 11 / Sheep 6 / Brick 4 + Wood 9 / Ore 5 / Wheat 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I34 Sheep 6 / Brick 4 / Brick 3Opening score 43.28 · Best pair score 46.41This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I08 Wood 6 / Ore 5Opening score 41.79 · Best pair score 44.66This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I07 Wood 6 / Ore 5Opening score 41.79 · Best pair score 44.56This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I02Sheep 6 / Brick 4 / Brick 3 + Wood 9 / Ore 5 / Wheat 3
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I08 + I44Wood 6 / Ore 5 + Wheat 11 / Sheep 6 / Brick 4
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
-
I35 Wheat 11 / Sheep 6 / Brick 4Opening score 41.11 · Best pair score 46.25You can choose this spot now. After this pick, I07 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Wheat 11 / Sheep 6 / Brick 4Opening score 41.10 · Best pair score 46.93You can choose this spot now. After this pick, I07 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I34 Sheep 6 / Brick 4 / Brick 3Opening score 40.97 · Best pair score 46.41You can choose this spot now. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I35 + I07Wheat 11 / Sheep 6 / Brick 4 + Wood 6 / Ore 5
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I44 + I07Wheat 11 / Sheep 6 / Brick 4 + Wood 6 / Ore 5
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
-
I44 Wheat 11 / Sheep 6 / Brick 4Opening score 41.25 · Best pair score 46.93This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I07 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I34 Sheep 6 / Brick 4 / Brick 3Opening score 41.02 · Best pair score 46.41This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I25 Sheep 10 / Brick 4 / Brick 3Opening score 37.98 · Best pair score 43.18This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I07Wheat 11 / Sheep 6 / Brick 4 + Wood 6 / Ore 5
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I34 + I20Sheep 6 / Brick 4 / Brick 3 + Wood 8 / Wheat 3 / Ore 2
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I34 Sheep 6 / Brick 4 / Brick 3Opening score 41.14 · Best pair score 46.41This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I08 Wood 6 / Ore 5Opening score 41.03 · Best pair score 44.66This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I07 Wood 6 / Ore 5Opening score 41.03 · Best pair score 44.56This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I16Sheep 6 / Brick 4 / Brick 3 + Wood 10 / Wheat 9 / Ore 2
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I08 + I44Wood 6 / Ore 5 + Wheat 11 / Sheep 6 / Brick 4
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I08 Wood 6 / Ore 5Opening score 41.03 · Best pair score 44.66This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
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I07 Wood 6 / Ore 5Opening score 41.03 · Best pair score 44.56This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
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I20 Wood 8 / Wheat 3 / Ore 2Opening score 40.74 · Best pair score 43.46This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I08 + I34Wood 6 / Ore 5 + Sheep 6 / Brick 4 / Brick 3
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I07 + I34Wood 6 / Ore 5 + Sheep 6 / Brick 4 / Brick 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I40 Wheat 8 / Ore 5Port Ore, score 13.62
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I48 Sheep 11 / Wheat 8Port Wheat, score 13.03
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I01 Wood 9 / Ore 5Port 3:1, score 10.58
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I41 Ore 5Port Ore, score 9.72
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I24 Sheep 10 / Brick 3Port Brick, score 9.20