Saved Map Analytics

Map #28A

This board gives cities more room to grow.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
city-heavy port-driven polarized sheep-scarce
Saved At
2026-04-16 10:43:31
Intersections
54
Harbor Slots
9
Best Pair Score
51.59

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Ore 8 8 T1 Sheep 10 10 T2 Wood 9 9 T3 Wheat 4 4 T4 Wood 11 11 T5 Brick 9 9 T6 Desert T7 Wheat 8 8 T8 Wood 2 2 T9 Wheat 6 6 T10 Sheep 10 10 T11 Brick 5 5 T12 Sheep 12 12 T13 Wheat 5 5 T14 Wood 4 4 T15 Sheep 3 3 T16 Ore 6 6 T17 Ore 11 11 T18 Brick 3 3 T19 I01 = Sheep 10 / Ore 8 I01 10 I02 = Wood 11 / Sheep 10 / Ore 8 I02 6 I03 = Wood 11 / Ore 8 / Wheat 4 I03 7 I04 = Ore 8 / Wheat 4 I04 I05 = Ore 8 I05 I06 = Ore 8 I06 I07 = Sheep 10 / Wood 9 I07 I08 = Sheep 10 / Wood 9 / Brick 9 I08 2 I09 = Wood 11 / Sheep 10 / Brick 9 I09 8 I10 = Sheep 10 I10 I11 = Wood 9 I11 I12 = Wood 9 I12 I13 = Wood 9 / Brick 9 I13 I14 = Wood 9 I14 I15 = Wood 11 / Wheat 4 / Wood 2 I15 I16 = Wheat 8 / Wheat 4 / Wood 2 I16 I17 = Wheat 8 / Wheat 4 I17 I18 = Wheat 4 I18 I19 = Wood 11 / Brick 9 / Wheat 6 I19 3 I20 = Wood 11 / Wheat 6 / Wood 2 I20 I21 = Sheep 10 / Brick 9 I21 I22 = Sheep 10 / Brick 9 / Wheat 6 I22 1 I23 = I23 I24 = Brick 5 I24 I25 = Sheep 10 / Brick 5 I25 I26 = Sheep 12 / Wheat 8 / Wood 2 I26 I27 = Sheep 12 / Wheat 8 I27 I28 = Wheat 8 I28 I29 = Wheat 8 I29 I30 = Wheat 6 / Wheat 5 / Wood 2 I30 I31 = Sheep 12 / Wheat 5 / Wood 2 I31 I32 = Sheep 10 / Wheat 6 / Wood 4 I32 4 I33 = Wheat 6 / Wheat 5 / Wood 4 I33 5 I34 = Sheep 10 / Brick 5 / Sheep 3 I34 I35 = Sheep 10 / Wood 4 / Sheep 3 I35 I36 = Brick 5 I36 I37 = Brick 5 I37 I38 = Brick 5 / Sheep 3 I38 I39 = Sheep 12 / Ore 6 / Wheat 5 I39 9 I40 = Sheep 12 / Ore 6 I40 I41 = Sheep 12 I41 I42 = Ore 11 / Wheat 5 / Wood 4 I42 I43 = Ore 11 / Ore 6 / Wheat 5 I43 I44 = Wood 4 / Sheep 3 / Brick 3 I44 I45 = Ore 11 / Wood 4 / Brick 3 I45 I46 = Sheep 3 I46 I47 = Sheep 3 / Brick 3 I47 I48 = Ore 11 / Ore 6 I48 I49 = Ore 6 I49 I50 = Ore 6 I50 I51 = Ore 11 / Brick 3 I51 I52 = Ore 11 I52 I53 = Brick 3 I53 I54 = Brick 3 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I33 + I08. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.

How To Approach It

  • The board produces relatively little sheep, wood, brick; secure a source or a way to trade for it.
  • The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
  • Keep I43 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I22 Sheep 10 / Brick 9 / Wheat 6

Overall 17.48, production 12.00, road 10.21, city 8.78.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I22 Sheep 10 / Brick 9 / Wheat 6 17.48 6.11 -
2 I08 Sheep 10 / Wood 9 / Brick 9 16.86 6.77 -
3 I19 Wood 11 / Brick 9 / Wheat 6 16.69 7.04 -
4 I32 Sheep 10 / Wheat 6 / Wood 4 16.36 5.88 -
5 I33 Wheat 6 / Wheat 5 / Wood 4 15.73 6.91 -
6 I02 Wood 11 / Sheep 10 / Ore 8 15.27 5.74 -
7 I03 Wood 11 / Ore 8 / Wheat 4 14.79 4.89 -
8 I09 Wood 11 / Sheep 10 / Brick 9 14.74 6.66 -
9 I39 Sheep 12 / Ore 6 / Wheat 5 14.35 3.69 -
10 I01 Sheep 10 / Ore 8 13.97 4.38 3:1

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 51.59
I33 + I08
Wheat 6 / Wheat 5 / Wood 4 + Sheep 10 / Wood 9 / Brick 9
Coverage: Sheep, Wood, Brick, Wheat

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.

Pair 2

Score 51.50
I22 + I08
Sheep 10 / Brick 9 / Wheat 6 + Sheep 10 / Wood 9 / Brick 9
Coverage: Sheep, Wood, Brick, Wheat

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.

Pair 3

Score 50.69
I43 + I08
Ore 11 / Ore 6 / Wheat 5 + Sheep 10 / Wood 9 / Brick 9
Coverage: Sheep, Wood, Brick, Wheat, Ore

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.

Pair 4

Score 50.39
I19 + I08
Wood 11 / Brick 9 / Wheat 6 + Sheep 10 / Wood 9 / Brick 9
Coverage: Sheep, Wood, Brick, Wheat

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.

Pair 5

Score 50.33
I32 + I08
Sheep 10 / Wheat 6 / Wood 4 + Sheep 10 / Wood 9 / Brick 9
Coverage: Sheep, Wood, Brick, Wheat

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.

Pair 6

Score 49.80
I33 + I22
Wheat 6 / Wheat 5 / Wood 4 + Sheep 10 / Brick 9 / Wheat 6
Coverage: Brick, Wheat, Sheep, Wood

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I22 second to start with 1 brick, 1 sheep, 1 wheat.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I33 Wheat 6 / Wheat 5 / Wood 4
    Opening score 43.83 · Best pair score 51.59
    You can choose this spot now. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I22 Sheep 10 / Brick 9 / Wheat 6
    Opening score 43.19 · Best pair score 51.50
    You can choose this spot now. After this pick, I45 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I08 Sheep 10 / Wood 9 / Brick 9
    Opening score 42.66 · Best pair score 51.59
    You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I33 + I34
    Wheat 6 / Wheat 5 / Wood 4 + Sheep 10 / Brick 5 / Sheep 3
  • I22 + I45
    Sheep 10 / Brick 9 / Wheat 6 + Ore 11 / Wood 4 / Brick 3

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I33 Wheat 6 / Wheat 5 / Wood 4
    Opening score 45.02 · Best pair score 51.59
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
  • I02 Wood 11 / Sheep 10 / Ore 8
    Opening score 43.32 · Best pair score 49.42
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
  • I34 Sheep 10 / Brick 5 / Sheep 3
    Opening score 42.64 · Best pair score 46.64
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
  • I33 + I02
    Wheat 6 / Wheat 5 / Wood 4 + Wood 11 / Sheep 10 / Ore 8
  • I02 + I43
    Wood 11 / Sheep 10 / Ore 8 + Ore 11 / Ore 6 / Wheat 5

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I34 Sheep 10 / Brick 5 / Sheep 3
    Opening score 43.08 · Best pair score 46.64
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I01 Sheep 10 / Ore 8
    Opening score 42.46 · Best pair score 46.70
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
  • I16 Wheat 8 / Wheat 4 / Wood 2
    Opening score 41.43 · Best pair score 46.91
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
Settlement pairs to consider
  • I34 + I33
    Sheep 10 / Brick 5 / Sheep 3 + Wheat 6 / Wheat 5 / Wood 4
  • I01 + I33
    Sheep 10 / Ore 8 + Wheat 6 / Wheat 5 / Wood 4

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I33 Wheat 6 / Wheat 5 / Wood 4
    Opening score 43.05 · Best pair score 51.59
    You can choose this spot now. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I22 Sheep 10 / Brick 9 / Wheat 6
    Opening score 42.81 · Best pair score 51.50
    You can choose this spot now. After this pick, I45 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I08 Sheep 10 / Wood 9 / Brick 9
    Opening score 42.66 · Best pair score 51.59
    You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I33 + I34
    Wheat 6 / Wheat 5 / Wood 4 + Sheep 10 / Brick 5 / Sheep 3
  • I22 + I45
    Sheep 10 / Brick 9 / Wheat 6 + Ore 11 / Wood 4 / Brick 3

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I33 Wheat 6 / Wheat 5 / Wood 4
    Opening score 43.05 · Best pair score 51.59
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I03 Wood 11 / Ore 8 / Wheat 4
    Opening score 40.45 · Best pair score 49.22
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I02 Wood 11 / Sheep 10 / Ore 8
    Opening score 39.15 · Best pair score 49.42
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
Settlement pairs to consider
  • I33 + I34
    Wheat 6 / Wheat 5 / Wood 4 + Sheep 10 / Brick 5 / Sheep 3
  • I03 + I34
    Wood 11 / Ore 8 / Wheat 4 + Sheep 10 / Brick 5 / Sheep 3

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I34 Sheep 10 / Brick 5 / Sheep 3
    Opening score 42.49 · Best pair score 46.64
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
  • I01 Sheep 10 / Ore 8
    Opening score 40.08 · Best pair score 46.70
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I03 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
  • I25 Sheep 10 / Brick 5
    Opening score 39.34 · Best pair score 43.31
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
  • I34 + I43
    Sheep 10 / Brick 5 / Sheep 3 + Ore 11 / Ore 6 / Wheat 5
  • I01 + I03
    Sheep 10 / Ore 8 + Wood 11 / Ore 8 / Wheat 4

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I34 Sheep 10 / Brick 5 / Sheep 3
    Opening score 42.64 · Best pair score 46.64
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
  • I01 Sheep 10 / Ore 8
    Opening score 40.83 · Best pair score 46.70
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. Road building will need trades for wood, brick.
  • I16 Wheat 8 / Wheat 4 / Wood 2
    Opening score 40.81 · Best pair score 46.91
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
Settlement pairs to consider
  • I34 + I43
    Sheep 10 / Brick 5 / Sheep 3 + Ore 11 / Ore 6 / Wheat 5
  • I01 + I43
    Sheep 10 / Ore 8 + Ore 11 / Ore 6 / Wheat 5

Resource Profile

Wood 10
Brick 10
Sheep 9
Wheat 17
Ore 12

Scarcity & Abundance

Scarce
Sheep, Wood, Brick
Abundant
Wheat

Best Harbor Starts

  • I40 Sheep 12 / Ore 6
    Port Ore, score 12.33
  • I01 Sheep 10 / Ore 8
    Port 3:1, score 11.03
  • I24 Brick 5
    Port Brick, score 9.72
  • I04 Ore 8 / Wheat 4
    Port Sheep, score 9.68
  • I48 Ore 11 / Ore 6
    Port Wheat, score 8.58

Map Notes

Canonical map
https://catan.soft2u.ro/map/28A?lang=en
Generator link
https://catan.soft2u.ro/?map=28A
Board type
Classic 3-4 Player
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