Map #2GB
Wood and brick make expansion worth a look.
Interactive Settlement & Road Draft
How To Approach It
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I08 + I42. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I42 second to start with 1 brick, 1 wheat, 1 ore.
How To Approach It
- The board produces relatively little ore, wood; secure a source or a way to trade for it.
- The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
- Keep I45 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I43 Brick 6 / Wheat 5 / Sheep 4
Overall 16.98, production 12.00, road 10.21, city 8.78.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I43 | Brick 6 / Wheat 5 / Sheep 4 | 16.98 | 5.51 | - |
| 2 | I08 | Wood 9 / Sheep 8 / Sheep 5 | 16.19 | 5.24 | - |
| 3 | I42 | Ore 11 / Brick 6 / Wheat 5 | 15.94 | 4.75 | - |
| 4 | I21 | Wood 11 / Wheat 10 / Sheep 8 | 15.04 | 5.48 | - |
| 5 | I39 | Brick 6 / Sheep 4 / Wheat 3 | 14.99 | 5.60 | - |
| 6 | I35 | Ore 11 / Wheat 10 / Brick 6 | 14.94 | 4.81 | - |
| 7 | I09 | Wood 10 / Sheep 8 / Sheep 5 | 14.92 | 4.58 | - |
| 8 | I26 | Sheep 8 / Brick 4 / Wheat 3 | 14.52 | 4.26 | - |
| 9 | I16 | Sheep 8 / Brick 4 / Wheat 3 | 14.39 | 3.89 | - |
| 10 | I44 | Ore 11 / Ore 9 / Brick 6 | 14.27 | 4.68 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 52.27These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I42 second to start with 1 brick, 1 wheat, 1 ore.
Pair 2
Score 52.22City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I43 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 3
Score 50.60These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 wheat, 1 ore.
Pair 4
Score 50.39City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I43 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 5
Score 50.27City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I43 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 6
Score 50.21These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I42 second to start with 1 brick, 1 wheat, 1 ore.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I08 Wood 9 / Sheep 8 / Sheep 5Opening score 47.16 · Best pair score 52.27You can choose this spot now. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I09 Wood 10 / Sheep 8 / Sheep 5Opening score 44.85 · Best pair score 50.27You can choose this spot now. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I13 Wood 11 / Wood 9 / Sheep 8Opening score 44.69 · Best pair score 50.39You can choose this spot now. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I08 + I34Wood 9 / Sheep 8 / Sheep 5 + Wheat 10 / Brick 6 / Ore 2
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I09 + I31Wood 10 / Sheep 8 / Sheep 5 + Brick 6 / Brick 4 / Wheat 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I35 Ore 11 / Wheat 10 / Brick 6Opening score 43.54 · Best pair score 50.60This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Brick 6 / Brick 4 / Wheat 3Opening score 42.55 · Best pair score 49.09This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I47 Ore 9 / Brick 6Opening score 42.46 · Best pair score 46.43This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I35 + I21Ore 11 / Wheat 10 / Brick 6 + Wood 11 / Wheat 10 / Sheep 8
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I31 + I21Brick 6 / Brick 4 / Wheat 3 + Wood 11 / Wheat 10 / Sheep 8
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I35 Ore 11 / Wheat 10 / Brick 6Opening score 44.22 · Best pair score 50.60This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I21 Wood 11 / Wheat 10 / Sheep 8Opening score 43.84 · Best pair score 47.81This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I26 Sheep 8 / Brick 4 / Wheat 3Opening score 43.27 · Best pair score 47.90This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
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I35 + I21Ore 11 / Wheat 10 / Brick 6 + Wood 11 / Wheat 10 / Sheep 8
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I21 + I44Wood 11 / Wheat 10 / Sheep 8 + Ore 11 / Ore 9 / Brick 6
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I08 Wood 9 / Sheep 8 / Sheep 5Opening score 46.63 · Best pair score 52.27You can choose this spot now. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I43 Brick 6 / Wheat 5 / Sheep 4Opening score 43.10 · Best pair score 52.22You can choose this spot now. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I13 Wood 11 / Wood 9 / Sheep 8Opening score 42.85 · Best pair score 50.39You can choose this spot now. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I08 + I31Wood 9 / Sheep 8 / Sheep 5 + Brick 6 / Brick 4 / Wheat 3
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I43 + I33Brick 6 / Wheat 5 / Sheep 4 + Wood 12 / Ore 11 / Brick 6
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I35 Ore 11 / Wheat 10 / Brick 6Opening score 42.55 · Best pair score 50.60This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I21 Wood 11 / Wheat 10 / Sheep 8Opening score 42.10 · Best pair score 47.81This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I19 Wood 12 / Wood 10 / Sheep 8Opening score 41.32 · Best pair score 46.96This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I35 + I19Ore 11 / Wheat 10 / Brick 6 + Wood 12 / Wood 10 / Sheep 8
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I21 + I31Wood 11 / Wheat 10 / Sheep 8 + Brick 6 / Brick 4 / Wheat 3
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I35 Ore 11 / Wheat 10 / Brick 6Opening score 43.04 · Best pair score 50.60This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I21 Wood 11 / Wheat 10 / Sheep 8Opening score 42.10 · Best pair score 47.81This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I31 Brick 6 / Brick 4 / Wheat 3Opening score 41.51 · Best pair score 49.09This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I35 + I21Ore 11 / Wheat 10 / Brick 6 + Wood 11 / Wheat 10 / Sheep 8
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I21 + I31Wood 11 / Wheat 10 / Sheep 8 + Brick 6 / Brick 4 / Wheat 3
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I19 Wood 12 / Wood 10 / Sheep 8Opening score 41.99 · Best pair score 46.96This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Brick 6 / Brick 4 / Wheat 3Opening score 41.76 · Best pair score 49.09This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I34 Wheat 10 / Brick 6 / Ore 2Opening score 41.38 · Best pair score 48.94This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I19 + I35Wood 12 / Wood 10 / Sheep 8 + Ore 11 / Wheat 10 / Brick 6
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I31 + I21Brick 6 / Brick 4 / Wheat 3 + Wood 11 / Wheat 10 / Sheep 8
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Wheat 5 / Sheep 4Port 3:1, score 9.88
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I38 Brick 6 / Ore 2Port 3:1, score 9.63
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I46 Brick 6Port 3:1, score 8.53
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I40 Sheep 4 / Wheat 3Port 3:1, score 8.03
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I52 Wheat 5Port 3:1, score 7.38