Map #2M9
Choose your first settlement carefully: the strongest spots stand apart.
Interactive Settlement & Road Draft
How To Approach It
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I13 + I31. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little brick, sheep; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- Keep I15 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I31 Wood 9 / Brick 8 / Wheat 5
Overall 18.83, production 13.00, road 12.10, city 9.02.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I31 | Wood 9 / Brick 8 / Wheat 5 | 18.83 | 7.22 | - |
| 2 | I15 | Brick 10 / Ore 6 / Wheat 5 | 17.30 | 5.87 | - |
| 3 | I13 | Ore 9 / Wood 6 / Sheep 4 | 17.06 | 5.35 | - |
| 4 | I30 | Wood 11 / Brick 8 / Wheat 5 | 16.77 | 7.05 | - |
| 5 | I39 | Wood 9 / Brick 8 / Sheep 3 | 16.75 | 6.79 | - |
| 6 | I20 | Wood 11 / Ore 6 / Wheat 5 | 16.17 | 6.03 | - |
| 7 | I21 | Wheat 10 / Wood 6 / Sheep 4 | 16.12 | 5.41 | - |
| 8 | I44 | Wood 8 / Ore 5 / Sheep 3 | 16.10 | 5.65 | - |
| 9 | I42 | Brick 8 / Wheat 4 / Sheep 3 | 15.69 | 6.49 | - |
| 10 | I43 | Brick 8 / Wheat 4 / Sheep 3 | 15.68 | 6.48 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 55.24These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 53.45These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.
Pair 3
Score 52.99Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.
Pair 4
Score 52.76City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.
Pair 5
Score 52.60These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 wheat.
Pair 6
Score 52.60These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I31 Wood 9 / Brick 8 / Wheat 5Opening score 48.81 · Best pair score 55.24You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I13 Ore 9 / Wood 6 / Sheep 4Opening score 47.64 · Best pair score 55.24You can choose this spot now. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I30 Wood 11 / Brick 8 / Wheat 5Opening score 47.02 · Best pair score 52.60You can choose this spot now. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I31 + I19Wood 9 / Brick 8 / Wheat 5 + Wood 11 / Ore 6 / Sheep 4
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I13 + I42Ore 9 / Wood 6 / Sheep 4 + Brick 8 / Wheat 4 / Sheep 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I13 Ore 9 / Wood 6 / Sheep 4Opening score 47.64 · Best pair score 55.24This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Wood 8 / Ore 5 / Sheep 3Opening score 46.07 · Best pair score 53.45This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Brick 8 / Wheat 4 / Sheep 3Opening score 45.74 · Best pair score 50.77This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I13 + I42Ore 9 / Wood 6 / Sheep 4 + Brick 8 / Wheat 4 / Sheep 3
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I44 + I42Wood 8 / Ore 5 / Sheep 3 + Brick 8 / Wheat 4 / Sheep 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I44 Wood 8 / Ore 5 / Sheep 3Opening score 47.30 · Best pair score 53.45This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Brick 8 / Wheat 4 / Sheep 3Opening score 46.27 · Best pair score 50.77This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I43 Brick 8 / Wheat 4 / Sheep 3Opening score 46.27 · Best pair score 50.61This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I15Wood 8 / Ore 5 / Sheep 3 + Brick 10 / Ore 6 / Wheat 5
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I42 + I44Brick 8 / Wheat 4 / Sheep 3 + Wood 8 / Ore 5 / Sheep 3
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I30 Wood 11 / Brick 8 / Wheat 5Opening score 45.91 · Best pair score 52.60You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Wood 9 / Brick 8 / Sheep 3Opening score 44.12 · Best pair score 52.32You can choose this spot now. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Wood 9 / Brick 8 / Wheat 5Opening score 43.99 · Best pair score 55.24You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I30 + I19Wood 11 / Brick 8 / Wheat 5 + Wood 11 / Ore 6 / Sheep 4
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I39 + I09Wood 9 / Brick 8 / Sheep 3 + Wheat 12 / Ore 6 / Sheep 4
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I13 Ore 9 / Wood 6 / Sheep 4Opening score 44.98 · Best pair score 55.24This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Brick 8 / Wheat 4 / Sheep 3Opening score 43.57 · Best pair score 50.77This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I43 Brick 8 / Wheat 4 / Sheep 3Opening score 43.57 · Best pair score 50.61This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I13 + I25Ore 9 / Wood 6 / Sheep 4 + Wheat 10 / Wood 6 / Brick 2
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I42 + I19Brick 8 / Wheat 4 / Sheep 3 + Wood 11 / Ore 6 / Sheep 4
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I44 Wood 8 / Ore 5 / Sheep 3Opening score 44.34 · Best pair score 53.45This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Brick 8 / Wheat 4 / Sheep 3Opening score 43.93 · Best pair score 50.77This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I43 Brick 8 / Wheat 4 / Sheep 3Opening score 43.93 · Best pair score 50.61This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I42Wood 8 / Ore 5 / Sheep 3 + Brick 8 / Wheat 4 / Sheep 3
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I42 + I19Brick 8 / Wheat 4 / Sheep 3 + Wood 11 / Ore 6 / Sheep 4
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I44 Wood 8 / Ore 5 / Sheep 3Opening score 46.07 · Best pair score 53.45This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Brick 8 / Wheat 4 / Sheep 3Opening score 45.74 · Best pair score 50.77This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I43 Brick 8 / Wheat 4 / Sheep 3Opening score 45.74 · Best pair score 50.61This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I42Wood 8 / Ore 5 / Sheep 3 + Brick 8 / Wheat 4 / Sheep 3
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I42 + I44Brick 8 / Wheat 4 / Sheep 3 + Wood 8 / Ore 5 / Sheep 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I53 Wood 8Port 3:1, score 8.53
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I54 Wood 8Port 3:1, score 8.53
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I38 Ore 5 / Brick 2Port 3:1, score 8.48
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I24 Wood 6 / Brick 2Port Wheat, score 8.28
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I40 Wood 9 / Sheep 3Port Brick, score 8.28