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Map #2M9

Choose your first settlement carefully: the strongest spots stand apart.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance Shuffled harbors
port-driven polarized brick-scarce

Interactive Settlement & Road Draft

How To Approach It

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Desert T1 Wheat 12 12 T2 Ore 9 9 T3 Brick 10 10 T4 Ore 6 6 T5 Sheep 4 4 T6 Wood 6 6 T7 Sheep 11 11 T8 Wheat 5 5 T9 Wood 11 11 T10 Wheat 10 10 T11 Brick 2 2 T12 Wood 9 9 T13 Brick 8 8 T14 Sheep 3 3 T15 Ore 5 5 T16 Sheep 3 3 T17 Wheat 4 4 T18 Wood 8 8 T19 I01 = Wheat 12 I01 I02 = Wheat 12 / Ore 6 I02 I03 = Brick 10 / Ore 6 I03 I04 = Brick 10 I04 I05 = I05 I06 = I06 I07 = Wheat 12 / Ore 9 I07 I08 = Wheat 12 / Ore 9 / Sheep 4 I08 I09 = Wheat 12 / Ore 6 / Sheep 4 I09 I10 = Wheat 12 I10 I11 = Ore 9 I11 I12 = Ore 9 / Wood 6 I12 I13 = Ore 9 / Wood 6 / Sheep 4 I13 3 I14 = Ore 9 I14 I15 = Brick 10 / Ore 6 / Wheat 5 I15 2 I16 = Sheep 11 / Brick 10 / Wheat 5 I16 I17 = Sheep 11 / Brick 10 I17 I18 = Brick 10 I18 I19 = Wood 11 / Ore 6 / Sheep 4 I19 I20 = Wood 11 / Ore 6 / Wheat 5 I20 6 I21 = Wheat 10 / Wood 6 / Sheep 4 I21 7 I22 = Wood 11 / Wheat 10 / Sheep 4 I22 I23 = Wood 6 I23 I24 = Wood 6 / Brick 2 I24 I25 = Wheat 10 / Wood 6 / Brick 2 I25 I26 = Sheep 11 / Wood 9 / Wheat 5 I26 I27 = Sheep 11 / Wood 9 I27 I28 = Sheep 11 I28 I29 = Sheep 11 I29 I30 = Wood 11 / Brick 8 / Wheat 5 I30 4 I31 = Wood 9 / Brick 8 / Wheat 5 I31 1 I32 = Wood 11 / Wheat 10 / Sheep 3 I32 I33 = Wood 11 / Brick 8 / Sheep 3 I33 I34 = Wheat 10 / Ore 5 / Brick 2 I34 I35 = Wheat 10 / Ore 5 / Sheep 3 I35 I36 = Brick 2 I36 I37 = Brick 2 I37 I38 = Ore 5 / Brick 2 I38 I39 = Wood 9 / Brick 8 / Sheep 3 I39 5 I40 = Wood 9 / Sheep 3 I40 I41 = Wood 9 I41 I42 = Brick 8 / Wheat 4 / Sheep 3 I42 9 I43 = Brick 8 / Wheat 4 / Sheep 3 I43 10 I44 = Wood 8 / Ore 5 / Sheep 3 I44 8 I45 = Wood 8 / Wheat 4 / Sheep 3 I45 I46 = Ore 5 I46 I47 = Wood 8 / Ore 5 I47 I48 = Wheat 4 / Sheep 3 I48 I49 = Sheep 3 I49 I50 = Sheep 3 I50 I51 = Wood 8 / Wheat 4 I51 I52 = Wheat 4 I52 I53 = Wood 8 I53 I54 = Wood 8 I54 3:1 3:1 Sheep Sheep Ore Ore Wheat Wheat 3:1 3:1 3:1 3:1 Brick Brick Wood Wood 3:1 3:1
Initial Board Assessment

For your two settlements, look at I13 + I31. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.

How To Approach It

  • The board produces relatively little brick, sheep; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • Keep I15 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I31 Wood 9 / Brick 8 / Wheat 5

Overall 18.83, production 13.00, road 12.10, city 9.02.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I31 Wood 9 / Brick 8 / Wheat 5 18.83 7.22 -
2 I15 Brick 10 / Ore 6 / Wheat 5 17.30 5.87 -
3 I13 Ore 9 / Wood 6 / Sheep 4 17.06 5.35 -
4 I30 Wood 11 / Brick 8 / Wheat 5 16.77 7.05 -
5 I39 Wood 9 / Brick 8 / Sheep 3 16.75 6.79 -
6 I20 Wood 11 / Ore 6 / Wheat 5 16.17 6.03 -
7 I21 Wheat 10 / Wood 6 / Sheep 4 16.12 5.41 -
8 I44 Wood 8 / Ore 5 / Sheep 3 16.10 5.65 -
9 I42 Brick 8 / Wheat 4 / Sheep 3 15.69 6.49 -
10 I43 Brick 8 / Wheat 4 / Sheep 3 15.68 6.48 -
Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 55.24
I13 + I31
Ore 9 / Wood 6 / Sheep 4 + Wood 9 / Brick 8 / Wheat 5
Coverage: Ore, Sheep, Wood, Wheat, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.

Pair 2

Score 53.45
I44 + I31
Wood 8 / Ore 5 / Sheep 3 + Wood 9 / Brick 8 / Wheat 5
Coverage: Wheat, Wood, Brick, Sheep, Ore

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.

Pair 3

Score 52.99
I15 + I31
Brick 10 / Ore 6 / Wheat 5 + Wood 9 / Brick 8 / Wheat 5
Coverage: Brick, Ore, Wheat, Wood

Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.

Pair 4

Score 52.76
I21 + I31
Wheat 10 / Wood 6 / Sheep 4 + Wood 9 / Brick 8 / Wheat 5
Coverage: Sheep, Wood, Wheat, Brick

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.

Pair 5

Score 52.60
I13 + I30
Ore 9 / Wood 6 / Sheep 4 + Wood 11 / Brick 8 / Wheat 5
Coverage: Ore, Sheep, Wood, Wheat, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 wheat.

Pair 6

Score 52.60
I19 + I31
Wood 11 / Ore 6 / Sheep 4 + Wood 9 / Brick 8 / Wheat 5
Coverage: Ore, Sheep, Wood, Wheat, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I31 Wood 9 / Brick 8 / Wheat 5
    Opening score 48.81 · Best pair score 55.24
    You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I13 Ore 9 / Wood 6 / Sheep 4
    Opening score 47.64 · Best pair score 55.24
    You can choose this spot now. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I30 Wood 11 / Brick 8 / Wheat 5
    Opening score 47.02 · Best pair score 52.60
    You can choose this spot now. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I31 + I19
    Wood 9 / Brick 8 / Wheat 5 + Wood 11 / Ore 6 / Sheep 4
  • I13 + I42
    Ore 9 / Wood 6 / Sheep 4 + Brick 8 / Wheat 4 / Sheep 3

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I13 Ore 9 / Wood 6 / Sheep 4
    Opening score 47.64 · Best pair score 55.24
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Wood 8 / Ore 5 / Sheep 3
    Opening score 46.07 · Best pair score 53.45
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I42 Brick 8 / Wheat 4 / Sheep 3
    Opening score 45.74 · Best pair score 50.77
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I13 + I42
    Ore 9 / Wood 6 / Sheep 4 + Brick 8 / Wheat 4 / Sheep 3
  • I44 + I42
    Wood 8 / Ore 5 / Sheep 3 + Brick 8 / Wheat 4 / Sheep 3

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I44 Wood 8 / Ore 5 / Sheep 3
    Opening score 47.30 · Best pair score 53.45
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I42 Brick 8 / Wheat 4 / Sheep 3
    Opening score 46.27 · Best pair score 50.77
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I43 Brick 8 / Wheat 4 / Sheep 3
    Opening score 46.27 · Best pair score 50.61
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I44 + I15
    Wood 8 / Ore 5 / Sheep 3 + Brick 10 / Ore 6 / Wheat 5
  • I42 + I44
    Brick 8 / Wheat 4 / Sheep 3 + Wood 8 / Ore 5 / Sheep 3

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I30 Wood 11 / Brick 8 / Wheat 5
    Opening score 45.91 · Best pair score 52.60
    You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I39 Wood 9 / Brick 8 / Sheep 3
    Opening score 44.12 · Best pair score 52.32
    You can choose this spot now. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I31 Wood 9 / Brick 8 / Wheat 5
    Opening score 43.99 · Best pair score 55.24
    You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I30 + I19
    Wood 11 / Brick 8 / Wheat 5 + Wood 11 / Ore 6 / Sheep 4
  • I39 + I09
    Wood 9 / Brick 8 / Sheep 3 + Wheat 12 / Ore 6 / Sheep 4

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I13 Ore 9 / Wood 6 / Sheep 4
    Opening score 44.98 · Best pair score 55.24
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I42 Brick 8 / Wheat 4 / Sheep 3
    Opening score 43.57 · Best pair score 50.77
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I43 Brick 8 / Wheat 4 / Sheep 3
    Opening score 43.57 · Best pair score 50.61
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I13 + I25
    Ore 9 / Wood 6 / Sheep 4 + Wheat 10 / Wood 6 / Brick 2
  • I42 + I19
    Brick 8 / Wheat 4 / Sheep 3 + Wood 11 / Ore 6 / Sheep 4

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I44 Wood 8 / Ore 5 / Sheep 3
    Opening score 44.34 · Best pair score 53.45
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I42 Brick 8 / Wheat 4 / Sheep 3
    Opening score 43.93 · Best pair score 50.77
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I43 Brick 8 / Wheat 4 / Sheep 3
    Opening score 43.93 · Best pair score 50.61
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I44 + I42
    Wood 8 / Ore 5 / Sheep 3 + Brick 8 / Wheat 4 / Sheep 3
  • I42 + I19
    Brick 8 / Wheat 4 / Sheep 3 + Wood 11 / Ore 6 / Sheep 4

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I44 Wood 8 / Ore 5 / Sheep 3
    Opening score 46.07 · Best pair score 53.45
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I42 Brick 8 / Wheat 4 / Sheep 3
    Opening score 45.74 · Best pair score 50.77
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I43 Brick 8 / Wheat 4 / Sheep 3
    Opening score 45.74 · Best pair score 50.61
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I44 + I42
    Wood 8 / Ore 5 / Sheep 3 + Brick 8 / Wheat 4 / Sheep 3
  • I42 + I44
    Brick 8 / Wheat 4 / Sheep 3 + Wood 8 / Ore 5 / Sheep 3
Resource Profile
Wood 16
Brick 9
Sheep 9
Wheat 11
Ore 13
Scarcity & Abundance
Scarce
Brick, Sheep
Abundant
Wood, Ore
Best Harbor Starts
  • I53 Wood 8
    Port 3:1, score 8.53
  • I54 Wood 8
    Port 3:1, score 8.53
  • I38 Ore 5 / Brick 2
    Port 3:1, score 8.48
  • I24 Wood 6 / Brick 2
    Port Wheat, score 8.28
  • I40 Wood 9 / Sheep 3
    Port Brick, score 8.28
Map Notes
Canonical map
https://catan.soft2u.ro/map/2M9?lang=en
Generator link
https://catan.soft2u.ro/?map=2M9
Board type
Classic 3-4 Player
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