Saved Map Analytics

Map #2RG

This board gives cities more room to grow.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
city-heavy port-driven polarized brick-scarce
Saved At
2026-05-01 00:31:10
Intersections
54
Harbor Slots
9
Best Pair Score
49.30

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Sheep 5 5 T1 Wheat 2 2 T2 Sheep 6 6 T3 Ore 10 10 T4 Brick 9 9 T5 Ore 4 4 T6 Wood 3 3 T7 Wheat 8 8 T8 Wood 3 3 T9 Wheat 11 11 T10 Desert T11 Wheat 8 8 T12 Brick 4 4 T13 Sheep 6 6 T14 Wood 5 5 T15 Ore 10 10 T16 Wood 11 11 T17 Brick 12 12 T18 Sheep 9 9 T19 I01 = Sheep 5 / Wheat 2 I01 I02 = Brick 9 / Sheep 5 / Wheat 2 I02 I03 = Ore 10 / Brick 9 / Sheep 5 I03 1 I04 = Ore 10 / Sheep 5 I04 I05 = Sheep 5 I05 I06 = Sheep 5 I06 I07 = Sheep 6 / Wheat 2 I07 I08 = Sheep 6 / Ore 4 / Wheat 2 I08 I09 = Brick 9 / Ore 4 / Wheat 2 I09 I10 = Wheat 2 I10 I11 = Sheep 6 I11 I12 = Sheep 6 / Wood 3 I12 I13 = Sheep 6 / Ore 4 / Wood 3 I13 9 I14 = Sheep 6 I14 I15 = Ore 10 / Brick 9 / Wood 3 I15 10 I16 = Ore 10 / Wheat 8 / Wood 3 I16 7 I17 = Ore 10 / Wheat 8 I17 I18 = Ore 10 I18 I19 = Wheat 11 / Brick 9 / Ore 4 I19 I20 = Wheat 11 / Brick 9 / Wood 3 I20 I21 = Ore 4 / Wood 3 I21 I22 = Wheat 11 / Ore 4 I22 I23 = Wood 3 I23 I24 = Wheat 8 / Wood 3 I24 I25 = Wheat 8 / Wood 3 I25 I26 = Wheat 8 / Brick 4 / Wood 3 I26 5 I27 = Wheat 8 / Brick 4 I27 I28 = Wheat 8 I28 I29 = Wheat 8 I29 I30 = Wheat 11 / Sheep 6 / Wood 3 I30 I31 = Sheep 6 / Brick 4 / Wood 3 I31 4 I32 = Wheat 11 / Wood 5 I32 I33 = Wheat 11 / Sheep 6 / Wood 5 I33 2 I34 = Ore 10 / Wheat 8 I34 I35 = Ore 10 / Wood 5 I35 I36 = Wheat 8 I36 I37 = Wheat 8 I37 I38 = Ore 10 / Wheat 8 I38 I39 = Wood 11 / Sheep 6 / Brick 4 I39 6 I40 = Wood 11 / Brick 4 I40 I41 = Brick 4 I41 I42 = Brick 12 / Sheep 6 / Wood 5 I42 8 I43 = Brick 12 / Wood 11 / Sheep 6 I43 I44 = Ore 10 / Sheep 9 / Wood 5 I44 3 I45 = Brick 12 / Sheep 9 / Wood 5 I45 I46 = Ore 10 I46 I47 = Ore 10 / Sheep 9 I47 I48 = Brick 12 / Wood 11 I48 I49 = Wood 11 I49 I50 = Wood 11 I50 I51 = Brick 12 / Sheep 9 I51 I52 = Brick 12 I52 I53 = Sheep 9 I53 I54 = Sheep 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I44 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.

How To Approach It

  • The board produces relatively little brick, ore, wood; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • Keep I16 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I03 Ore 10 / Brick 9 / Sheep 5

Overall 16.49, production 11.00, road 8.82, city 8.50.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I03 Ore 10 / Brick 9 / Sheep 5 16.49 5.61 -
2 I33 Wheat 11 / Sheep 6 / Wood 5 16.06 5.45 -
3 I44 Ore 10 / Sheep 9 / Wood 5 16.02 4.80 -
4 I31 Sheep 6 / Brick 4 / Wood 3 15.73 6.84 -
5 I26 Wheat 8 / Brick 4 / Wood 3 15.39 5.88 -
6 I39 Wood 11 / Sheep 6 / Brick 4 15.39 5.88 -
7 I16 Ore 10 / Wheat 8 / Wood 3 15.30 5.82 -
8 I42 Brick 12 / Sheep 6 / Wood 5 15.25 5.74 -
9 I13 Sheep 6 / Ore 4 / Wood 3 14.83 4.47 -
10 I15 Ore 10 / Brick 9 / Wood 3 14.43 5.22 -

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 49.30
I44 + I26
Ore 10 / Sheep 9 / Wood 5 + Wheat 8 / Brick 4 / Wood 3
Coverage: Wheat, Wood, Brick, Ore, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.

Pair 2

Score 49.05
I03 + I33
Ore 10 / Brick 9 / Sheep 5 + Wheat 11 / Sheep 6 / Wood 5
Coverage: Sheep, Ore, Brick, Wheat, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 sheep, 1 wheat.

Pair 3

Score 48.74
I03 + I26
Ore 10 / Brick 9 / Sheep 5 + Wheat 8 / Brick 4 / Wood 3
Coverage: Sheep, Ore, Brick, Wheat, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.

Pair 4

Score 47.97
I16 + I31
Ore 10 / Wheat 8 / Wood 3 + Sheep 6 / Brick 4 / Wood 3
Coverage: Ore, Wheat, Wood, Brick, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 sheep.

Pair 5

Score 47.92
I33 + I26
Wheat 11 / Sheep 6 / Wood 5 + Wheat 8 / Brick 4 / Wood 3
Coverage: Wheat, Wood, Brick, Sheep

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.

Pair 6

Score 47.87
I03 + I16
Ore 10 / Brick 9 / Sheep 5 + Ore 10 / Wheat 8 / Wood 3
Coverage: Sheep, Ore, Brick, Wheat, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 wheat, 1 ore.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I33 Wheat 11 / Sheep 6 / Wood 5
    Opening score 44.65 · Best pair score 49.05
    You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I26 Wheat 8 / Brick 4 / Wood 3
    Opening score 44.29 · Best pair score 49.30
    You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I44 Ore 10 / Sheep 9 / Wood 5
    Opening score 43.72 · Best pair score 49.30
    You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I33 + I19
    Wheat 11 / Sheep 6 / Wood 5 + Wheat 11 / Brick 9 / Ore 4
  • I26 + I39
    Wheat 8 / Brick 4 / Wood 3 + Wood 11 / Sheep 6 / Brick 4

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I44 Ore 10 / Sheep 9 / Wood 5
    Opening score 44.09 · Best pair score 49.30
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I31 Sheep 6 / Brick 4 / Wood 3
    Opening score 43.05 · Best pair score 47.97
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I19 Wheat 11 / Brick 9 / Ore 4
    Opening score 42.94 · Best pair score 47.08
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I44 + I19
    Ore 10 / Sheep 9 / Wood 5 + Wheat 11 / Brick 9 / Ore 4
  • I31 + I16
    Sheep 6 / Brick 4 / Wood 3 + Ore 10 / Wheat 8 / Wood 3

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I44 Ore 10 / Sheep 9 / Wood 5
    Opening score 44.92 · Best pair score 49.30
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I19 Wheat 11 / Brick 9 / Ore 4
    Opening score 43.98 · Best pair score 47.08
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I39 Wood 11 / Sheep 6 / Brick 4
    Opening score 43.32 · Best pair score 47.75
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I44 + I26
    Ore 10 / Sheep 9 / Wood 5 + Wheat 8 / Brick 4 / Wood 3
  • I19 + I44
    Wheat 11 / Brick 9 / Ore 4 + Ore 10 / Sheep 9 / Wood 5

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I44 Ore 10 / Sheep 9 / Wood 5
    Opening score 41.57 · Best pair score 49.30
    You can choose this spot now. After this pick, I27 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I16 Ore 10 / Wheat 8 / Wood 3
    Opening score 40.86 · Best pair score 47.97
    You can choose this spot now. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I03 Ore 10 / Brick 9 / Sheep 5
    Opening score 40.57 · Best pair score 49.05
    You can choose this spot now. After this pick, I24 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I44 + I27
    Ore 10 / Sheep 9 / Wood 5 + Wheat 8 / Brick 4
  • I16 + I43
    Ore 10 / Wheat 8 / Wood 3 + Brick 12 / Wood 11 / Sheep 6

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I44 Ore 10 / Sheep 9 / Wood 5
    Opening score 42.73 · Best pair score 49.30
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I27 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I19 Wheat 11 / Brick 9 / Ore 4
    Opening score 41.48 · Best pair score 47.08
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I13 Sheep 6 / Ore 4 / Wood 3
    Opening score 41.40 · Best pair score 47.58
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
  • I44 + I27
    Ore 10 / Sheep 9 / Wood 5 + Wheat 8 / Brick 4
  • I19 + I13
    Wheat 11 / Brick 9 / Ore 4 + Sheep 6 / Ore 4 / Wood 3

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I44 Ore 10 / Sheep 9 / Wood 5
    Opening score 43.72 · Best pair score 49.30
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I19 Wheat 11 / Brick 9 / Ore 4
    Opening score 42.19 · Best pair score 47.08
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I39 Wood 11 / Sheep 6 / Brick 4
    Opening score 41.68 · Best pair score 47.75
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I44 + I19
    Ore 10 / Sheep 9 / Wood 5 + Wheat 11 / Brick 9 / Ore 4
  • I19 + I39
    Wheat 11 / Brick 9 / Ore 4 + Wood 11 / Sheep 6 / Brick 4

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I13 Sheep 6 / Ore 4 / Wood 3
    Opening score 42.87 · Best pair score 47.58
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I19 Wheat 11 / Brick 9 / Ore 4
    Opening score 42.83 · Best pair score 47.08
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I38 Ore 10 / Wheat 8
    Opening score 41.60 · Best pair score 44.20
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I13 + I26
    Sheep 6 / Ore 4 / Wood 3 + Wheat 8 / Brick 4 / Wood 3
  • I19 + I31
    Wheat 11 / Brick 9 / Ore 4 + Sheep 6 / Brick 4 / Wood 3

Resource Profile

Wood 10
Brick 8
Sheep 18
Wheat 13
Ore 9

Scarcity & Abundance

Scarce
Brick, Ore, Wood
Abundant
Sheep, Wheat

Best Harbor Starts

  • I04 Ore 10 / Sheep 5
    Port Sheep, score 12.22
  • I38 Ore 10 / Wheat 8
    Port Wood, score 9.68
  • I24 Wheat 8 / Wood 3
    Port Brick, score 8.98
  • I11 Sheep 6
    Port 3:1, score 8.53
  • I14 Sheep 6
    Port 3:1, score 8.53

Map Notes

Canonical map
https://catan.soft2u.ro/map/2RG?lang=en
Generator link
https://catan.soft2u.ro/?map=2RG
Board type
Classic 3-4 Player
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