Map #2RG
This board gives cities more room to grow.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I44 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little brick, ore, wood; secure a source or a way to trade for it.
- The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
- Keep I16 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I03 Ore 10 / Brick 9 / Sheep 5
Overall 16.49, production 11.00, road 8.82, city 8.50.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I03 | Ore 10 / Brick 9 / Sheep 5 | 16.49 | 5.61 | - |
| 2 | I33 | Wheat 11 / Sheep 6 / Wood 5 | 16.06 | 5.45 | - |
| 3 | I44 | Ore 10 / Sheep 9 / Wood 5 | 16.02 | 4.80 | - |
| 4 | I31 | Sheep 6 / Brick 4 / Wood 3 | 15.73 | 6.84 | - |
| 5 | I26 | Wheat 8 / Brick 4 / Wood 3 | 15.39 | 5.88 | - |
| 6 | I39 | Wood 11 / Sheep 6 / Brick 4 | 15.39 | 5.88 | - |
| 7 | I16 | Ore 10 / Wheat 8 / Wood 3 | 15.30 | 5.82 | - |
| 8 | I42 | Brick 12 / Sheep 6 / Wood 5 | 15.25 | 5.74 | - |
| 9 | I13 | Sheep 6 / Ore 4 / Wood 3 | 14.83 | 4.47 | - |
| 10 | I15 | Ore 10 / Brick 9 / Wood 3 | 14.43 | 5.22 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 49.30These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 49.05These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 sheep, 1 wheat.
Pair 3
Score 48.74These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.
Pair 4
Score 47.97These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 sheep.
Pair 5
Score 47.92City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.
Pair 6
Score 47.87These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 wheat, 1 ore.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I33 Wheat 11 / Sheep 6 / Wood 5Opening score 44.65 · Best pair score 49.05You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I26 Wheat 8 / Brick 4 / Wood 3Opening score 44.29 · Best pair score 49.30You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I44 Ore 10 / Sheep 9 / Wood 5Opening score 43.72 · Best pair score 49.30You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I33 + I19Wheat 11 / Sheep 6 / Wood 5 + Wheat 11 / Brick 9 / Ore 4
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I26 + I39Wheat 8 / Brick 4 / Wood 3 + Wood 11 / Sheep 6 / Brick 4
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I44 Ore 10 / Sheep 9 / Wood 5Opening score 44.09 · Best pair score 49.30This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Sheep 6 / Brick 4 / Wood 3Opening score 43.05 · Best pair score 47.97This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Wheat 11 / Brick 9 / Ore 4Opening score 42.94 · Best pair score 47.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I19Ore 10 / Sheep 9 / Wood 5 + Wheat 11 / Brick 9 / Ore 4
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I31 + I16Sheep 6 / Brick 4 / Wood 3 + Ore 10 / Wheat 8 / Wood 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I44 Ore 10 / Sheep 9 / Wood 5Opening score 44.92 · Best pair score 49.30This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Wheat 11 / Brick 9 / Ore 4Opening score 43.98 · Best pair score 47.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Wood 11 / Sheep 6 / Brick 4Opening score 43.32 · Best pair score 47.75This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I44 + I26Ore 10 / Sheep 9 / Wood 5 + Wheat 8 / Brick 4 / Wood 3
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I19 + I44Wheat 11 / Brick 9 / Ore 4 + Ore 10 / Sheep 9 / Wood 5
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I44 Ore 10 / Sheep 9 / Wood 5Opening score 41.57 · Best pair score 49.30You can choose this spot now. After this pick, I27 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I16 Ore 10 / Wheat 8 / Wood 3Opening score 40.86 · Best pair score 47.97You can choose this spot now. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I03 Ore 10 / Brick 9 / Sheep 5Opening score 40.57 · Best pair score 49.05You can choose this spot now. After this pick, I24 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I27Ore 10 / Sheep 9 / Wood 5 + Wheat 8 / Brick 4
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I16 + I43Ore 10 / Wheat 8 / Wood 3 + Brick 12 / Wood 11 / Sheep 6
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I44 Ore 10 / Sheep 9 / Wood 5Opening score 42.73 · Best pair score 49.30This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I27 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Wheat 11 / Brick 9 / Ore 4Opening score 41.48 · Best pair score 47.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I13 Sheep 6 / Ore 4 / Wood 3Opening score 41.40 · Best pair score 47.58This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
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I44 + I27Ore 10 / Sheep 9 / Wood 5 + Wheat 8 / Brick 4
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I19 + I13Wheat 11 / Brick 9 / Ore 4 + Sheep 6 / Ore 4 / Wood 3
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I44 Ore 10 / Sheep 9 / Wood 5Opening score 43.72 · Best pair score 49.30This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Wheat 11 / Brick 9 / Ore 4Opening score 42.19 · Best pair score 47.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Wood 11 / Sheep 6 / Brick 4Opening score 41.68 · Best pair score 47.75This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I19Ore 10 / Sheep 9 / Wood 5 + Wheat 11 / Brick 9 / Ore 4
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I19 + I39Wheat 11 / Brick 9 / Ore 4 + Wood 11 / Sheep 6 / Brick 4
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I13 Sheep 6 / Ore 4 / Wood 3Opening score 42.87 · Best pair score 47.58This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Wheat 11 / Brick 9 / Ore 4Opening score 42.83 · Best pair score 47.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I38 Ore 10 / Wheat 8Opening score 41.60 · Best pair score 44.20This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I13 + I26Sheep 6 / Ore 4 / Wood 3 + Wheat 8 / Brick 4 / Wood 3
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I19 + I31Wheat 11 / Brick 9 / Ore 4 + Sheep 6 / Brick 4 / Wood 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I04 Ore 10 / Sheep 5Port Sheep, score 12.22
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I38 Ore 10 / Wheat 8Port Wood, score 9.68
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I24 Wheat 8 / Wood 3Port Brick, score 8.98
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I11 Sheep 6Port 3:1, score 8.53
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I14 Sheep 6Port 3:1, score 8.53