Map #2TG
Choose your first settlement carefully: the strongest spots stand apart.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I21 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 sheep, 1 wheat, 1 ore.
How To Approach It
- The board produces relatively little wood, ore; secure a source or a way to trade for it.
- The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I44 Sheep 9 / Wheat 6 / Ore 4
Overall 16.64, production 12.00, road 8.90, city 10.61.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I44 | Sheep 9 / Wheat 6 / Ore 4 | 16.64 | 4.19 | - |
| 2 | I45 | Sheep 9 / Wheat 6 / Wood 3 | 16.25 | 5.92 | - |
| 3 | I35 | Wood 9 / Sheep 9 / Ore 4 | 16.18 | 5.19 | - |
| 4 | I25 | Ore 10 / Wood 9 / Brick 4 | 15.33 | 5.62 | - |
| 5 | I21 | Wood 9 / Brick 8 / Brick 4 | 15.28 | 5.23 | - |
| 6 | I43 | Wheat 10 / Sheep 8 / Wood 3 | 14.79 | 4.65 | - |
| 7 | I09 | Wood 12 / Brick 8 / Ore 5 | 14.73 | 4.34 | - |
| 8 | I15 | Sheep 6 / Ore 5 / Wheat 2 | 14.68 | 4.32 | - |
| 9 | I42 | Wheat 10 / Sheep 9 / Wood 3 | 14.15 | 5.67 | - |
| 10 | I02 | Wood 12 / Brick 5 / Ore 5 | 14.06 | 5.28 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 52.98These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 sheep, 1 wheat, 1 ore.
Pair 2
Score 51.41City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 2 brick.
Pair 3
Score 49.71These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 ore.
Pair 4
Score 49.28City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 sheep, 1 wheat.
Pair 5
Score 49.27City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 2 brick.
Pair 6
Score 49.18City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 2 brick.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I21 Wood 9 / Brick 8 / Brick 4Opening score 46.48 · Best pair score 52.98You can choose this spot now. After this pick, I43 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I44 Sheep 9 / Wheat 6 / Ore 4Opening score 45.33 · Best pair score 52.98You can choose this spot now. After this pick, I34 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I25 Ore 10 / Wood 9 / Brick 4Opening score 43.66 · Best pair score 49.71You can choose this spot now. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I21 + I43Wood 9 / Brick 8 / Brick 4 + Wheat 10 / Sheep 8 / Wood 3
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I44 + I34Sheep 9 / Wheat 6 / Ore 4 + Ore 10 / Wood 9 / Ore 4
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I09 Wood 12 / Brick 8 / Ore 5Opening score 43.22 · Best pair score 48.98This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I43 Wheat 10 / Sheep 8 / Wood 3Opening score 42.72 · Best pair score 49.28This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Wheat 11 / Wheat 10 / Sheep 6Opening score 42.68 · Best pair score 49.27This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I09 + I43Wood 12 / Brick 8 / Ore 5 + Wheat 10 / Sheep 8 / Wood 3
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I43 + I09Wheat 10 / Sheep 8 / Wood 3 + Wood 12 / Brick 8 / Ore 5
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I43 Wheat 10 / Sheep 8 / Wood 3Opening score 44.80 · Best pair score 49.28This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Wheat 11 / Wheat 10 / Sheep 6Opening score 44.27 · Best pair score 49.27This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Wheat 11 / Wheat 10 / Sheep 8Opening score 44.18 · Best pair score 49.18This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I43 + I09Wheat 10 / Sheep 8 / Wood 3 + Wood 12 / Brick 8 / Ore 5
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I31 + I09Wheat 11 / Wheat 10 / Sheep 6 + Wood 12 / Brick 8 / Ore 5
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I25 Ore 10 / Wood 9 / Brick 4Opening score 43.53 · Best pair score 49.71You can choose this spot now. After this pick, I31 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I21 Wood 9 / Brick 8 / Brick 4Opening score 42.44 · Best pair score 52.98You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I22 Wood 9 / Brick 8Opening score 41.59 · Best pair score 48.68You can choose this spot now. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I25 + I31Ore 10 / Wood 9 / Brick 4 + Wheat 11 / Wheat 10 / Sheep 6
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I21 + I30Wood 9 / Brick 8 / Brick 4 + Wheat 10 / Sheep 6
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I09 Wood 12 / Brick 8 / Ore 5Opening score 42.39 · Best pair score 48.98This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I34 Ore 10 / Wood 9 / Ore 4Opening score 42.06 · Best pair score 48.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I02 Wood 12 / Brick 5 / Ore 5Opening score 40.91 · Best pair score 47.95This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I09 + I26Wood 12 / Brick 8 / Ore 5 + Wheat 11 / Sheep 6 / Wood 3
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I34 + I31Ore 10 / Wood 9 / Ore 4 + Wheat 11 / Wheat 10 / Sheep 6
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I09 Wood 12 / Brick 8 / Ore 5Opening score 42.66 · Best pair score 48.98This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I43 Wheat 10 / Sheep 8 / Wood 3Opening score 41.94 · Best pair score 49.28This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I22 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I39 Wheat 11 / Wheat 10 / Sheep 8Opening score 41.64 · Best pair score 49.18This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I22 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I09 + I26Wood 12 / Brick 8 / Ore 5 + Wheat 11 / Sheep 6 / Wood 3
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I43 + I22Wheat 10 / Sheep 8 / Wood 3 + Wood 9 / Brick 8
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I31 Wheat 11 / Wheat 10 / Sheep 6Opening score 42.94 · Best pair score 49.27This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I26 Wheat 11 / Sheep 6 / Wood 3Opening score 41.39 · Best pair score 47.42This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I30 Wheat 10 / Sheep 6Opening score 39.33 · Best pair score 45.88This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I31 + I09Wheat 11 / Wheat 10 / Sheep 6 + Wood 12 / Brick 8 / Ore 5
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I26 + I09Wheat 11 / Sheep 6 / Wood 3 + Wood 12 / Brick 8 / Ore 5
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I24 Ore 10 / Brick 4Port Brick, score 10.71
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I40 Wheat 11 / Sheep 8Port Ore, score 8.98
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I48 Sheep 8 / Wood 3Port Wheat, score 8.98
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I53 Wheat 6Port 3:1, score 8.53
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I54 Wheat 6Port 3:1, score 8.53