Map #33M
Wood and brick make expansion worth a look.
Interactive Settlement & Road Draft
How To Approach It
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I13 + I15. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little ore, wheat; secure a source or a way to trade for it.
- The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
- Keep I42 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I42 Wheat 10 / Brick 6 / Ore 5
Overall 17.26, production 12.00, road 9.54, city 10.14.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I42 | Wheat 10 / Brick 6 / Ore 5 | 17.26 | 5.43 | - |
| 2 | I13 | Brick 9 / Sheep 8 / Ore 4 | 17.23 | 5.85 | - |
| 3 | I43 | Wheat 10 / Sheep 9 / Brick 6 | 17.10 | 5.67 | - |
| 4 | I15 | Brick 10 / Wood 6 / Wheat 4 | 16.72 | 7.28 | - |
| 5 | I38 | Sheep 8 / Wood 5 | 16.64 | 6.25 | Wood |
| 6 | I39 | Sheep 9 / Brick 6 / Wheat 3 | 16.31 | 6.38 | - |
| 7 | I34 | Wheat 11 / Sheep 8 / Wood 5 | 16.18 | 5.84 | - |
| 8 | I21 | Wheat 11 / Brick 9 / Sheep 8 | 16.13 | 5.86 | - |
| 9 | I35 | Wheat 11 / Sheep 8 / Ore 5 | 16.07 | 5.00 | - |
| 10 | I25 | Wheat 11 / Brick 9 / Wood 5 | 15.98 | 8.13 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 52.77These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 52.01These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 sheep, 1 wheat.
Pair 3
Score 51.77City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 wheat.
Pair 4
Score 51.22These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 wheat.
Pair 5
Score 50.83City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 wheat.
Pair 6
Score 50.73These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I42 Wheat 10 / Brick 6 / Ore 5Opening score 46.30 · Best pair score 52.01You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
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I15 Brick 10 / Wood 6 / Wheat 4Opening score 46.23 · Best pair score 52.77You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I34 Wheat 11 / Sheep 8 / Wood 5Opening score 45.91 · Best pair score 52.01You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I42 + I19Wheat 10 / Brick 6 / Ore 5 + Sheep 8 / Wheat 4 / Ore 3
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I15 + I39Brick 10 / Wood 6 / Wheat 4 + Sheep 9 / Brick 6 / Wheat 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I34 Wheat 11 / Sheep 8 / Wood 5Opening score 45.91 · Best pair score 52.01This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I39 Sheep 9 / Brick 6 / Wheat 3Opening score 45.68 · Best pair score 50.56This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I35 Wheat 11 / Sheep 8 / Ore 5Opening score 45.56 · Best pair score 51.22This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I39Wheat 11 / Sheep 8 / Wood 5 + Sheep 9 / Brick 6 / Wheat 3
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I39 + I34Sheep 9 / Brick 6 / Wheat 3 + Wheat 11 / Sheep 8 / Wood 5
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I25 Wheat 11 / Brick 9 / Wood 5Opening score 46.30 · Best pair score 50.73This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Sheep 8 / Wheat 4 / Ore 3Opening score 45.69 · Best pair score 48.83This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I30 Brick 10 / Brick 6 / Ore 3Opening score 44.88 · Best pair score 48.24This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I25 + I35Wheat 11 / Brick 9 / Wood 5 + Wheat 11 / Sheep 8 / Ore 5
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I19 + I15Sheep 8 / Wheat 4 / Ore 3 + Brick 10 / Wood 6 / Wheat 4
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
-
I34 Wheat 11 / Sheep 8 / Wood 5Opening score 44.64 · Best pair score 52.01You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Wheat 10 / Brick 6 / Ore 5Opening score 43.95 · Best pair score 52.01You can choose this spot now. After this pick, I38 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I03 Sheep 11 / Wood 6 / Wheat 4Opening score 43.91 · Best pair score 49.74You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I30Wheat 11 / Sheep 8 / Wood 5 + Brick 10 / Brick 6 / Ore 3
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I42 + I38Wheat 10 / Brick 6 / Ore 5 + Sheep 8 / Wood 5
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I25 Wheat 11 / Brick 9 / Wood 5Opening score 44.66 · Best pair score 50.73This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I34 Wheat 11 / Sheep 8 / Wood 5Opening score 44.64 · Best pair score 52.01This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Wheat 11 / Sheep 8 / Ore 5Opening score 43.75 · Best pair score 51.22This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. Road building will need trades for wood, brick.
Settlement pairs to consider
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I25 + I39Wheat 11 / Brick 9 / Wood 5 + Sheep 9 / Brick 6 / Wheat 3
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I34 + I30Wheat 11 / Sheep 8 / Wood 5 + Brick 10 / Brick 6 / Ore 3
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I25 Wheat 11 / Brick 9 / Wood 5Opening score 44.71 · Best pair score 50.73This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Sheep 8 / Wheat 4 / Ore 3Opening score 44.10 · Best pair score 48.83This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I38 Sheep 8 / Wood 5Opening score 42.61 · Best pair score 48.80This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I25 + I19Wheat 11 / Brick 9 / Wood 5 + Sheep 8 / Wheat 4 / Ore 3
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I19 + I25Sheep 8 / Wheat 4 / Ore 3 + Wheat 11 / Brick 9 / Wood 5
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I19 Sheep 8 / Wheat 4 / Ore 3Opening score 44.38 · Best pair score 48.83This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I30 Brick 10 / Brick 6 / Ore 3Opening score 44.01 · Best pair score 48.24This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Brick 10 / Brick 6 / Wheat 3Opening score 43.93 · Best pair score 47.92This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I34 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I19 + I25Sheep 8 / Wheat 4 / Ore 3 + Wheat 11 / Brick 9 / Wood 5
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I30 + I34Brick 10 / Brick 6 / Ore 3 + Wheat 11 / Sheep 8 / Wood 5
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I38 Sheep 8 / Wood 5Port Wood, score 13.62
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I24 Brick 9 / Wood 5Port Brick, score 12.92
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I48 Wheat 10 / Sheep 9Port Wheat, score 11.41
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I04 Sheep 11 / Wood 6Port Sheep, score 10.60
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I23 Brick 9Port Brick, score 9.72