Map #3GQ
Plan around limited ore.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I08 + I45. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 brick, 1 sheep, 1 wheat.
How To Approach It
- The board produces relatively little ore, brick; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I45 Sheep 6 / Brick 5 / Wheat 5
Overall 18.25, production 13.00, road 10.95, city 9.45.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I45 | Sheep 6 / Brick 5 / Wheat 5 | 18.25 | 5.84 | - |
| 2 | I48 | Wood 8 / Wheat 5 | 16.08 | 4.64 | Wheat |
| 3 | I44 | Sheep 6 / Brick 5 / Ore 2 | 14.73 | 4.14 | - |
| 4 | I43 | Wheat 11 / Wood 8 / Wheat 5 | 14.71 | 7.02 | - |
| 5 | I20 | Wheat 11 / Ore 9 / Brick 4 | 14.10 | 4.08 | - |
| 6 | I16 | Ore 9 / Brick 4 / Sheep 3 | 14.04 | 3.98 | - |
| 7 | I30 | Wheat 11 / Ore 9 / Brick 4 | 13.93 | 3.60 | - |
| 8 | I08 | Sheep 9 / Wood 6 / Wood 3 | 13.65 | 4.15 | - |
| 9 | I42 | Wheat 11 / Brick 5 / Wheat 5 | 13.27 | 5.31 | - |
| 10 | I38 | Wood 8 / Ore 2 | 13.27 | 3.67 | Wood |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 51.47City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 2
Score 50.51City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 3
Score 50.17City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 4
Score 49.45City upgrades will need trades for ore. Your wheat harbor lets you exchange two matching cards for one resource of your choice. Place I45 second to start with 1 brick, 1 sheep, 1 wheat.
Ports: Wheat
Pair 5
Score 49.40These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 6
Score 48.23City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 brick, 1 sheep, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I45 Sheep 6 / Brick 5 / Wheat 5Opening score 46.70 · Best pair score 51.47You can choose this spot now. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I43 Wheat 11 / Wood 8 / Wheat 5Opening score 44.08 · Best pair score 50.51You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I08 Sheep 9 / Wood 6 / Wood 3Opening score 43.56 · Best pair score 51.47You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I45 + I25Sheep 6 / Brick 5 / Wheat 5 + Ore 12 / Sheep 10 / Wood 8
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I43 + I16Wheat 11 / Wood 8 / Wheat 5 + Ore 9 / Brick 4 / Sheep 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I43 Wheat 11 / Wood 8 / Wheat 5Opening score 44.08 · Best pair score 50.51This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I08 Sheep 9 / Wood 6 / Wood 3Opening score 43.56 · Best pair score 51.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I16 Ore 9 / Brick 4 / Sheep 3Opening score 42.17 · Best pair score 47.02This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I43 + I16Wheat 11 / Wood 8 / Wheat 5 + Ore 9 / Brick 4 / Sheep 3
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I08 + I30Sheep 9 / Wood 6 / Wood 3 + Wheat 11 / Ore 9 / Brick 4
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I16 Ore 9 / Brick 4 / Sheep 3Opening score 42.17 · Best pair score 47.02This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I33 Wheat 11 / Brick 5 / Brick 4Opening score 41.55 · Best pair score 45.53This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I25 Ore 12 / Sheep 10 / Wood 8Opening score 40.88 · Best pair score 49.40This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I16 + I43Ore 9 / Brick 4 / Sheep 3 + Wheat 11 / Wood 8 / Wheat 5
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I33 + I08Wheat 11 / Brick 5 / Brick 4 + Sheep 9 / Wood 6 / Wood 3
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I45 Sheep 6 / Brick 5 / Wheat 5Opening score 44.08 · Best pair score 51.47You can choose this spot now. After this pick, I12 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I08 Sheep 9 / Wood 6 / Wood 3Opening score 43.15 · Best pair score 51.47You can choose this spot now. After this pick, I33 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I13 Sheep 10 / Wood 6 / Wood 3Opening score 41.56 · Best pair score 50.17You can choose this spot now. After this pick, I33 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I45 + I12Sheep 6 / Brick 5 / Wheat 5 + Sheep 10 / Wood 6
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I08 + I33Sheep 9 / Wood 6 / Wood 3 + Wheat 11 / Brick 5 / Brick 4
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I08 Sheep 9 / Wood 6 / Wood 3Opening score 43.15 · Best pair score 51.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I13 Sheep 10 / Wood 6 / Wood 3Opening score 41.56 · Best pair score 50.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I33 Wheat 11 / Brick 5 / Brick 4Opening score 40.89 · Best pair score 45.53This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I08 + I33Sheep 9 / Wood 6 / Wood 3 + Wheat 11 / Brick 5 / Brick 4
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I13 + I33Sheep 10 / Wood 6 / Wood 3 + Wheat 11 / Brick 5 / Brick 4
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I33 Wheat 11 / Brick 5 / Brick 4Opening score 41.22 · Best pair score 45.53This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I25 Ore 12 / Sheep 10 / Wood 8Opening score 40.82 · Best pair score 49.40This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I24 Sheep 10 / Wood 8Opening score 40.10 · Best pair score 47.59This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I33 + I25Wheat 11 / Brick 5 / Brick 4 + Ore 12 / Sheep 10 / Wood 8
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I25 + I33Ore 12 / Sheep 10 / Wood 8 + Wheat 11 / Brick 5 / Brick 4
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I33 Wheat 11 / Brick 5 / Brick 4Opening score 41.55 · Best pair score 45.53This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I25 Ore 12 / Sheep 10 / Wood 8Opening score 40.82 · Best pair score 49.40This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I24 Sheep 10 / Wood 8Opening score 40.10 · Best pair score 47.59This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I33 + I08Wheat 11 / Brick 5 / Brick 4 + Sheep 9 / Wood 6 / Wood 3
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I25 + I33Ore 12 / Sheep 10 / Wood 8 + Wheat 11 / Brick 5 / Brick 4
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Wood 8 / Wheat 5Port Wheat, score 13.62
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I38 Wood 8 / Ore 2Port Wood, score 12.33
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I01 Wheat 10 / Sheep 9Port 3:1, score 9.88
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I52 Wheat 5Port Wheat, score 9.72
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I24 Sheep 10 / Wood 8Port Brick, score 9.68