Saved Map Analytics

Map #3Q5

Wood and brick make expansion worth a look.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
road-race port-driven polarized ore-scarce
Saved At
2026-06-08 05:11:05
Intersections
54
Harbor Slots
9
Best Pair Score
52.21

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Brick 5 5 T1 Ore 11 11 T2 Sheep 4 4 T3 Wood 8 8 T4 Desert T5 Wheat 12 12 T6 Wood 10 10 T7 Wheat 9 9 T8 Sheep 3 3 T9 Brick 8 8 T10 Ore 4 4 T11 Sheep 3 3 T12 Brick 10 10 T13 Wood 11 11 T14 Sheep 9 9 T15 Wheat 2 2 T16 Wheat 6 6 T17 Ore 5 5 T18 Wood 6 6 T19 I01 = Ore 11 / Brick 5 I01 I02 = Ore 11 / Brick 5 I02 I03 = Wood 8 / Brick 5 I03 I04 = Wood 8 / Brick 5 I04 I05 = Brick 5 I05 I06 = Brick 5 I06 I07 = Ore 11 / Sheep 4 I07 I08 = Wheat 12 / Ore 11 / Sheep 4 I08 I09 = Wheat 12 / Ore 11 I09 I10 = Ore 11 I10 I11 = Sheep 4 I11 I12 = Wood 10 / Sheep 4 I12 I13 = Wheat 12 / Wood 10 / Sheep 4 I13 I14 = Sheep 4 I14 I15 = Wood 8 / Sheep 3 I15 I16 = Wheat 9 / Wood 8 / Sheep 3 I16 6 I17 = Wheat 9 / Wood 8 I17 I18 = Wood 8 I18 I19 = Wheat 12 / Brick 8 I19 I20 = Brick 8 / Sheep 3 I20 I21 = Wheat 12 / Wood 10 / Ore 4 I21 I22 = Wheat 12 / Brick 8 / Ore 4 I22 I23 = Wood 10 I23 I24 = Wood 10 / Sheep 3 I24 I25 = Wood 10 / Ore 4 / Sheep 3 I25 I26 = Brick 10 / Wheat 9 / Sheep 3 I26 I27 = Brick 10 / Wheat 9 I27 I28 = Wheat 9 I28 I29 = Wheat 9 I29 I30 = Wood 11 / Brick 8 / Sheep 3 I30 10 I31 = Wood 11 / Brick 10 / Sheep 3 I31 I32 = Sheep 9 / Brick 8 / Ore 4 I32 2 I33 = Wood 11 / Sheep 9 / Brick 8 I33 4 I34 = Ore 4 / Sheep 3 / Wheat 2 I34 I35 = Sheep 9 / Ore 4 / Wheat 2 I35 I36 = Sheep 3 I36 I37 = Sheep 3 I37 I38 = Sheep 3 / Wheat 2 I38 I39 = Wood 11 / Brick 10 / Wheat 6 I39 8 I40 = Brick 10 / Wheat 6 I40 I41 = Brick 10 I41 I42 = Wood 11 / Sheep 9 / Ore 5 I42 9 I43 = Wood 11 / Wheat 6 / Ore 5 I43 5 I44 = Sheep 9 / Wood 6 / Wheat 2 I44 7 I45 = Sheep 9 / Wood 6 / Ore 5 I45 1 I46 = Wheat 2 I46 I47 = Wood 6 / Wheat 2 I47 I48 = Wheat 6 / Ore 5 I48 3 I49 = Wheat 6 I49 I50 = Wheat 6 I50 I51 = Wood 6 / Ore 5 I51 I52 = Ore 5 I52 I53 = Wood 6 I53 I54 = Wood 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I45 + I39. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 wheat.

How To Approach It

  • The board produces relatively little ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I45 Sheep 9 / Wood 6 / Ore 5

Overall 18.31, production 13.00, road 10.25, city 9.91.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I45 Sheep 9 / Wood 6 / Ore 5 18.31 5.73 -
2 I32 Sheep 9 / Brick 8 / Ore 4 17.29 5.84 -
3 I48 Wheat 6 / Ore 5 16.96 5.16 Wheat
4 I33 Wood 11 / Sheep 9 / Brick 8 16.73 7.65 -
5 I43 Wood 11 / Wheat 6 / Ore 5 16.42 6.03 -
6 I16 Wheat 9 / Wood 8 / Sheep 3 15.64 4.44 -
7 I44 Sheep 9 / Wood 6 / Wheat 2 15.53 7.04 -
8 I39 Wood 11 / Brick 10 / Wheat 6 15.46 6.85 -
9 I42 Wood 11 / Sheep 9 / Ore 5 15.16 5.31 -
10 I30 Wood 11 / Brick 8 / Sheep 3 14.35 6.64 -

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 52.21
I45 + I39
Sheep 9 / Wood 6 / Ore 5 + Wood 11 / Brick 10 / Wheat 6
Coverage: Brick, Wood, Wheat, Sheep, Ore

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 wheat.

Pair 2

Score 51.54
I32 + I16
Sheep 9 / Brick 8 / Ore 4 + Wheat 9 / Wood 8 / Sheep 3
Coverage: Wood, Wheat, Sheep, Brick, Ore

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 sheep, 1 wheat.

Pair 3

Score 51.45
I43 + I33
Wood 11 / Wheat 6 / Ore 5 + Wood 11 / Sheep 9 / Brick 8
Coverage: Brick, Wood, Sheep, Wheat, Ore

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 sheep.

Pair 4

Score 51.27
I32 + I45
Sheep 9 / Brick 8 / Ore 4 + Sheep 9 / Wood 6 / Ore 5
Coverage: Brick, Ore, Sheep, Wood

City upgrades will need trades for wheat. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 sheep, 1 ore.

Pair 5

Score 51.11
I32 + I43
Sheep 9 / Brick 8 / Ore 4 + Wood 11 / Wheat 6 / Ore 5
Coverage: Brick, Ore, Sheep, Wood, Wheat

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 wheat, 1 ore.

Pair 6

Score 51.10
I45 + I33
Sheep 9 / Wood 6 / Ore 5 + Wood 11 / Sheep 9 / Brick 8
Coverage: Brick, Wood, Sheep, Ore

City upgrades will need trades for wheat. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 sheep.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I45 Sheep 9 / Wood 6 / Ore 5
    Opening score 45.68 · Best pair score 52.21
    You can choose this spot now. After this pick, I40 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I32 Sheep 9 / Brick 8 / Ore 4
    Opening score 44.16 · Best pair score 51.54
    You can choose this spot now. After this pick, I04 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
  • I43 Wood 11 / Wheat 6 / Ore 5
    Opening score 43.60 · Best pair score 51.45
    You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I45 + I40
    Sheep 9 / Wood 6 / Ore 5 + Brick 10 / Wheat 6
  • I32 + I04
    Sheep 9 / Brick 8 / Ore 4 + Wood 8 / Brick 5

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I32 Sheep 9 / Brick 8 / Ore 4
    Opening score 47.79 · Best pair score 51.54
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I16 Wheat 9 / Wood 8 / Sheep 3
    Opening score 43.95 · Best pair score 51.54
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I30 Wood 11 / Brick 8 / Sheep 3
    Opening score 43.79 · Best pair score 48.23
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I32 + I43
    Sheep 9 / Brick 8 / Ore 4 + Wood 11 / Wheat 6 / Ore 5
  • I16 + I30
    Wheat 9 / Wood 8 / Sheep 3 + Wood 11 / Brick 8 / Sheep 3

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I16 Wheat 9 / Wood 8 / Sheep 3
    Opening score 44.77 · Best pair score 51.54
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I04 Wood 8 / Brick 5
    Opening score 43.35 · Best pair score 47.84
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I03 Wood 8 / Brick 5
    Opening score 42.57 · Best pair score 47.50
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I16 + I30
    Wheat 9 / Wood 8 / Sheep 3 + Wood 11 / Brick 8 / Sheep 3
  • I04 + I16
    Wood 8 / Brick 5 + Wheat 9 / Wood 8 / Sheep 3

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I45 Sheep 9 / Wood 6 / Ore 5
    Opening score 44.46 · Best pair score 52.21
    You can choose this spot now. After this pick, I27 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I32 Sheep 9 / Brick 8 / Ore 4
    Opening score 41.86 · Best pair score 51.54
    You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I42 Wood 11 / Sheep 9 / Ore 5
    Opening score 41.18 · Best pair score 47.91
    You can choose this spot now. After this pick, I04 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
  • I45 + I27
    Sheep 9 / Wood 6 / Ore 5 + Brick 10 / Wheat 9
  • I32 + I21
    Sheep 9 / Brick 8 / Ore 4 + Wheat 12 / Wood 10 / Ore 4

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I32 Sheep 9 / Brick 8 / Ore 4
    Opening score 42.53 · Best pair score 51.54
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I16 Wheat 9 / Wood 8 / Sheep 3
    Opening score 41.21 · Best pair score 51.54
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I40 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I33 Wood 11 / Sheep 9 / Brick 8
    Opening score 41.19 · Best pair score 51.45
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I32 + I21
    Sheep 9 / Brick 8 / Ore 4 + Wheat 12 / Wood 10 / Ore 4
  • I16 + I40
    Wheat 9 / Wood 8 / Sheep 3 + Brick 10 / Wheat 6

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I16 Wheat 9 / Wood 8 / Sheep 3
    Opening score 43.46 · Best pair score 51.54
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I26 Brick 10 / Wheat 9 / Sheep 3
    Opening score 40.49 · Best pair score 49.74
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I04 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I17 Wheat 9 / Wood 8
    Opening score 39.71 · Best pair score 48.44
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I16 + I30
    Wheat 9 / Wood 8 / Sheep 3 + Wood 11 / Brick 8 / Sheep 3
  • I26 + I04
    Brick 10 / Wheat 9 / Sheep 3 + Wood 8 / Brick 5

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I04 Wood 8 / Brick 5
    Opening score 42.35 · Best pair score 47.84
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I03 Wood 8 / Brick 5
    Opening score 42.11 · Best pair score 47.50
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I40 Brick 10 / Wheat 6
    Opening score 40.45 · Best pair score 49.36
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I04 + I16
    Wood 8 / Brick 5 + Wheat 9 / Wood 8 / Sheep 3
  • I03 + I16
    Wood 8 / Brick 5 + Wheat 9 / Wood 8 / Sheep 3

Resource Profile

Wood 15
Brick 12
Sheep 11
Wheat 11
Ore 9

Scarcity & Abundance

Scarce
Ore
Abundant
Wood

Best Harbor Starts

  • I48 Wheat 6 / Ore 5
    Port Wheat, score 14.43
  • I04 Wood 8 / Brick 5
    Port Sheep, score 10.38
  • I40 Brick 10 / Wheat 6
    Port Ore, score 9.68
  • I01 Ore 11 / Brick 5
    Port 3:1, score 9.18
  • I53 Wood 6
    Port 3:1, score 8.53

Map Notes

Canonical map
https://catan.soft2u.ro/map/3Q5?lang=en
Generator link
https://catan.soft2u.ro/?map=3Q5
Board type
Classic 3-4 Player
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