Map #3Q5
Wood and brick make expansion worth a look.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I45 + I39. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little ore; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I45 Sheep 9 / Wood 6 / Ore 5
Overall 18.31, production 13.00, road 10.25, city 9.91.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I45 | Sheep 9 / Wood 6 / Ore 5 | 18.31 | 5.73 | - |
| 2 | I32 | Sheep 9 / Brick 8 / Ore 4 | 17.29 | 5.84 | - |
| 3 | I48 | Wheat 6 / Ore 5 | 16.96 | 5.16 | Wheat |
| 4 | I33 | Wood 11 / Sheep 9 / Brick 8 | 16.73 | 7.65 | - |
| 5 | I43 | Wood 11 / Wheat 6 / Ore 5 | 16.42 | 6.03 | - |
| 6 | I16 | Wheat 9 / Wood 8 / Sheep 3 | 15.64 | 4.44 | - |
| 7 | I44 | Sheep 9 / Wood 6 / Wheat 2 | 15.53 | 7.04 | - |
| 8 | I39 | Wood 11 / Brick 10 / Wheat 6 | 15.46 | 6.85 | - |
| 9 | I42 | Wood 11 / Sheep 9 / Ore 5 | 15.16 | 5.31 | - |
| 10 | I30 | Wood 11 / Brick 8 / Sheep 3 | 14.35 | 6.64 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 52.21These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 51.54These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 sheep, 1 wheat.
Pair 3
Score 51.45These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 sheep.
Pair 4
Score 51.27City upgrades will need trades for wheat. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 sheep, 1 ore.
Pair 5
Score 51.11These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 wheat, 1 ore.
Pair 6
Score 51.10City upgrades will need trades for wheat. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 sheep.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I45 Sheep 9 / Wood 6 / Ore 5Opening score 45.68 · Best pair score 52.21You can choose this spot now. After this pick, I40 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Sheep 9 / Brick 8 / Ore 4Opening score 44.16 · Best pair score 51.54You can choose this spot now. After this pick, I04 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
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I43 Wood 11 / Wheat 6 / Ore 5Opening score 43.60 · Best pair score 51.45You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I45 + I40Sheep 9 / Wood 6 / Ore 5 + Brick 10 / Wheat 6
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I32 + I04Sheep 9 / Brick 8 / Ore 4 + Wood 8 / Brick 5
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I32 Sheep 9 / Brick 8 / Ore 4Opening score 47.79 · Best pair score 51.54This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I16 Wheat 9 / Wood 8 / Sheep 3Opening score 43.95 · Best pair score 51.54This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I30 Wood 11 / Brick 8 / Sheep 3Opening score 43.79 · Best pair score 48.23This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I32 + I43Sheep 9 / Brick 8 / Ore 4 + Wood 11 / Wheat 6 / Ore 5
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I16 + I30Wheat 9 / Wood 8 / Sheep 3 + Wood 11 / Brick 8 / Sheep 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I16 Wheat 9 / Wood 8 / Sheep 3Opening score 44.77 · Best pair score 51.54This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I04 Wood 8 / Brick 5Opening score 43.35 · Best pair score 47.84This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I03 Wood 8 / Brick 5Opening score 42.57 · Best pair score 47.50This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I16 + I30Wheat 9 / Wood 8 / Sheep 3 + Wood 11 / Brick 8 / Sheep 3
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I04 + I16Wood 8 / Brick 5 + Wheat 9 / Wood 8 / Sheep 3
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I45 Sheep 9 / Wood 6 / Ore 5Opening score 44.46 · Best pair score 52.21You can choose this spot now. After this pick, I27 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Sheep 9 / Brick 8 / Ore 4Opening score 41.86 · Best pair score 51.54You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Wood 11 / Sheep 9 / Ore 5Opening score 41.18 · Best pair score 47.91You can choose this spot now. After this pick, I04 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
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I45 + I27Sheep 9 / Wood 6 / Ore 5 + Brick 10 / Wheat 9
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I32 + I21Sheep 9 / Brick 8 / Ore 4 + Wheat 12 / Wood 10 / Ore 4
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I32 Sheep 9 / Brick 8 / Ore 4Opening score 42.53 · Best pair score 51.54This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I16 Wheat 9 / Wood 8 / Sheep 3Opening score 41.21 · Best pair score 51.54This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I40 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I33 Wood 11 / Sheep 9 / Brick 8Opening score 41.19 · Best pair score 51.45This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I32 + I21Sheep 9 / Brick 8 / Ore 4 + Wheat 12 / Wood 10 / Ore 4
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I16 + I40Wheat 9 / Wood 8 / Sheep 3 + Brick 10 / Wheat 6
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I16 Wheat 9 / Wood 8 / Sheep 3Opening score 43.46 · Best pair score 51.54This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I26 Brick 10 / Wheat 9 / Sheep 3Opening score 40.49 · Best pair score 49.74This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I04 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I17 Wheat 9 / Wood 8Opening score 39.71 · Best pair score 48.44This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I16 + I30Wheat 9 / Wood 8 / Sheep 3 + Wood 11 / Brick 8 / Sheep 3
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I26 + I04Brick 10 / Wheat 9 / Sheep 3 + Wood 8 / Brick 5
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I04 Wood 8 / Brick 5Opening score 42.35 · Best pair score 47.84This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I03 Wood 8 / Brick 5Opening score 42.11 · Best pair score 47.50This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I40 Brick 10 / Wheat 6Opening score 40.45 · Best pair score 49.36This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I04 + I16Wood 8 / Brick 5 + Wheat 9 / Wood 8 / Sheep 3
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I03 + I16Wood 8 / Brick 5 + Wheat 9 / Wood 8 / Sheep 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Wheat 6 / Ore 5Port Wheat, score 14.43
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I04 Wood 8 / Brick 5Port Sheep, score 10.38
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I40 Brick 10 / Wheat 6Port Ore, score 9.68
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I01 Ore 11 / Brick 5Port 3:1, score 9.18
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I53 Wood 6Port 3:1, score 8.53