Map #3SG
Choose your first settlement carefully: the strongest spots stand apart.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I09 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.
How To Approach It
- The board produces relatively little brick, ore; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- Keep I19 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I02 Sheep 10 / Ore 6 / Wood 5
Overall 17.31, production 12.00, road 9.54, city 9.21.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I02 | Sheep 10 / Ore 6 / Wood 5 | 17.31 | 5.90 | - |
| 2 | I19 | Wheat 9 / Ore 6 / Wood 4 | 17.31 | 5.90 | - |
| 3 | I44 | Brick 9 / Sheep 6 / Wheat 3 | 16.53 | 5.97 | - |
| 4 | I42 | Ore 11 / Brick 9 / Wheat 8 | 16.40 | 5.25 | - |
| 5 | I48 | Wheat 8 / Wood 4 | 16.13 | 6.53 | Wheat |
| 6 | I21 | Brick 11 / Sheep 8 / Wood 4 | 16.02 | 7.99 | - |
| 7 | I09 | Ore 6 / Wood 5 / Wood 4 | 15.17 | 4.92 | - |
| 8 | I33 | Ore 11 / Wheat 9 / Brick 9 | 15.16 | 4.58 | - |
| 9 | I20 | Wheat 10 / Wheat 9 / Ore 6 | 15.01 | 4.47 | - |
| 10 | I43 | Ore 11 / Wheat 8 / Wood 4 | 14.74 | 4.61 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 51.58These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 2
Score 51.53These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 wood, 1 wheat, 1 ore.
Pair 3
Score 51.40These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 sheep, 1 ore.
Pair 4
Score 51.38These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 sheep, 1 ore.
Pair 5
Score 51.20These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 wood, 1 wheat, 1 ore.
Pair 6
Score 50.83These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I02 Sheep 10 / Ore 6 / Wood 5Opening score 47.34 · Best pair score 51.40You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Wheat 9 / Ore 6 / Wood 4Opening score 46.02 · Best pair score 51.53You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I09 Ore 6 / Wood 5 / Wood 4Opening score 45.70 · Best pair score 51.58You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. Without sheep production, new settlements and development cards will need a trade.
Settlement pairs to consider
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I02 + I32Sheep 10 / Ore 6 / Wood 5 + Brick 11 / Wheat 9 / Brick 9
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I19 + I21Wheat 9 / Ore 6 / Wood 4 + Brick 11 / Sheep 8 / Wood 4
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I42 Ore 11 / Brick 9 / Wheat 8Opening score 46.56 · Best pair score 51.40This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I45 Brick 9 / Wheat 8 / Wheat 3Opening score 45.46 · Best pair score 51.38This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I33 Ore 11 / Wheat 9 / Brick 9Opening score 45.03 · Best pair score 49.79This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I42 + I21Ore 11 / Brick 9 / Wheat 8 + Brick 11 / Sheep 8 / Wood 4
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I45 + I21Brick 9 / Wheat 8 / Wheat 3 + Brick 11 / Sheep 8 / Wood 4
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I42 Ore 11 / Brick 9 / Wheat 8Opening score 46.56 · Best pair score 51.40This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Brick 11 / Brick 9 / Sheep 6Opening score 45.96 · Best pair score 51.53This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I21 Brick 11 / Sheep 8 / Wood 4Opening score 45.67 · Best pair score 50.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I42 + I21Ore 11 / Brick 9 / Wheat 8 + Brick 11 / Sheep 8 / Wood 4
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I35 + I43Brick 11 / Brick 9 / Sheep 6 + Ore 11 / Wheat 8 / Wood 4
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I02 Sheep 10 / Ore 6 / Wood 5Opening score 44.35 · Best pair score 51.40You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Brick 9 / Sheep 6 / Wheat 3Opening score 43.03 · Best pair score 51.58You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I19 Wheat 9 / Ore 6 / Wood 4Opening score 42.65 · Best pair score 51.53You can choose this spot now. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I02 + I32Sheep 10 / Ore 6 / Wood 5 + Brick 11 / Wheat 9 / Brick 9
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I44 + I16Brick 9 / Sheep 6 / Wheat 3 + Brick 12 / Wheat 10 / Wood 5
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I21 Brick 11 / Sheep 8 / Wood 4Opening score 43.21 · Best pair score 50.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Brick 9 / Sheep 6 / Wheat 3Opening score 43.03 · Best pair score 51.58This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I35 Brick 11 / Brick 9 / Sheep 6Opening score 42.38 · Best pair score 51.53This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I48 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I21 + I33Brick 11 / Sheep 8 / Wood 4 + Ore 11 / Wheat 9 / Brick 9
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I44 + I16Brick 9 / Sheep 6 / Wheat 3 + Brick 12 / Wheat 10 / Wood 5
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I33 Ore 11 / Wheat 9 / Brick 9Opening score 43.51 · Best pair score 49.79This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I21 Brick 11 / Sheep 8 / Wood 4Opening score 43.46 · Best pair score 50.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I45 Brick 9 / Wheat 8 / Wheat 3Opening score 43.40 · Best pair score 51.38This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I33 + I21Ore 11 / Wheat 9 / Brick 9 + Brick 11 / Sheep 8 / Wood 4
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I21 + I33Brick 11 / Sheep 8 / Wood 4 + Ore 11 / Wheat 9 / Brick 9
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I21 Brick 11 / Sheep 8 / Wood 4Opening score 44.58 · Best pair score 50.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I15 Brick 12 / Wheat 10 / Ore 6Opening score 42.94 · Best pair score 46.56This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I30 Ore 11 / Wheat 10 / Wheat 9Opening score 42.37 · Best pair score 46.30This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I21 + I42Brick 11 / Sheep 8 / Wood 4 + Ore 11 / Brick 9 / Wheat 8
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I15 + I21Brick 12 / Wheat 10 / Ore 6 + Brick 11 / Sheep 8 / Wood 4
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Wheat 8 / Wood 4Port Wheat, score 13.73
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I52 Wheat 8Port Wheat, score 11.23
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I01 Sheep 10 / Wood 5Port 3:1, score 9.88
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I04 Brick 12 / Sheep 10Port Sheep, score 9.31
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I24 Sheep 8 / Ore 3Port Brick, score 8.98