Saved Map Analytics

Map #3SG

Choose your first settlement carefully: the strongest spots stand apart.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
port-driven polarized brick-scarce
Saved At
2026-06-12 23:51:50
Intersections
54
Harbor Slots
9
Best Pair Score
51.58

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Sheep 10 10 T1 Wood 5 5 T2 Desert T3 Brick 12 12 T4 Ore 6 6 T5 Wood 4 4 T6 Sheep 8 8 T7 Wood 5 5 T8 Wheat 10 10 T9 Wheat 9 9 T10 Brick 11 11 T11 Ore 3 3 T12 Sheep 2 2 T13 Ore 11 11 T14 Brick 9 9 T15 Sheep 6 6 T16 Wood 4 4 T17 Wheat 8 8 T18 Wheat 3 3 T19 I01 = Sheep 10 / Wood 5 I01 I02 = Sheep 10 / Ore 6 / Wood 5 I02 1 I03 = Brick 12 / Sheep 10 / Ore 6 I03 I04 = Brick 12 / Sheep 10 I04 I05 = Sheep 10 I05 I06 = Sheep 10 I06 I07 = Wood 5 I07 I08 = Wood 5 / Wood 4 I08 I09 = Ore 6 / Wood 5 / Wood 4 I09 7 I10 = Wood 5 I10 I11 = I11 I12 = Sheep 8 I12 I13 = Sheep 8 / Wood 4 I13 I14 = I14 I15 = Brick 12 / Wheat 10 / Ore 6 I15 I16 = Brick 12 / Wheat 10 / Wood 5 I16 I17 = Brick 12 / Wood 5 I17 I18 = Brick 12 I18 I19 = Wheat 9 / Ore 6 / Wood 4 I19 2 I20 = Wheat 10 / Wheat 9 / Ore 6 I20 9 I21 = Brick 11 / Sheep 8 / Wood 4 I21 6 I22 = Brick 11 / Wheat 9 / Wood 4 I22 I23 = Sheep 8 I23 I24 = Sheep 8 / Ore 3 I24 I25 = Brick 11 / Sheep 8 / Ore 3 I25 I26 = Wheat 10 / Wood 5 / Sheep 2 I26 I27 = Wood 5 / Sheep 2 I27 I28 = Wood 5 I28 I29 = Wood 5 I29 I30 = Ore 11 / Wheat 10 / Wheat 9 I30 I31 = Ore 11 / Wheat 10 / Sheep 2 I31 I32 = Brick 11 / Wheat 9 / Brick 9 I32 I33 = Ore 11 / Wheat 9 / Brick 9 I33 8 I34 = Brick 11 / Sheep 6 / Ore 3 I34 I35 = Brick 11 / Brick 9 / Sheep 6 I35 I36 = Ore 3 I36 I37 = Ore 3 I37 I38 = Sheep 6 / Ore 3 I38 I39 = Ore 11 / Wood 4 / Sheep 2 I39 I40 = Wood 4 / Sheep 2 I40 I41 = Sheep 2 I41 I42 = Ore 11 / Brick 9 / Wheat 8 I42 4 I43 = Ore 11 / Wheat 8 / Wood 4 I43 10 I44 = Brick 9 / Sheep 6 / Wheat 3 I44 3 I45 = Brick 9 / Wheat 8 / Wheat 3 I45 I46 = Sheep 6 I46 I47 = Sheep 6 / Wheat 3 I47 I48 = Wheat 8 / Wood 4 I48 5 I49 = Wood 4 I49 I50 = Wood 4 I50 I51 = Wheat 8 / Wheat 3 I51 I52 = Wheat 8 I52 I53 = Wheat 3 I53 I54 = Wheat 3 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I09 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.

How To Approach It

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • Keep I19 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I02 Sheep 10 / Ore 6 / Wood 5

Overall 17.31, production 12.00, road 9.54, city 9.21.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I02 Sheep 10 / Ore 6 / Wood 5 17.31 5.90 -
2 I19 Wheat 9 / Ore 6 / Wood 4 17.31 5.90 -
3 I44 Brick 9 / Sheep 6 / Wheat 3 16.53 5.97 -
4 I42 Ore 11 / Brick 9 / Wheat 8 16.40 5.25 -
5 I48 Wheat 8 / Wood 4 16.13 6.53 Wheat
6 I21 Brick 11 / Sheep 8 / Wood 4 16.02 7.99 -
7 I09 Ore 6 / Wood 5 / Wood 4 15.17 4.92 -
8 I33 Ore 11 / Wheat 9 / Brick 9 15.16 4.58 -
9 I20 Wheat 10 / Wheat 9 / Ore 6 15.01 4.47 -
10 I43 Ore 11 / Wheat 8 / Wood 4 14.74 4.61 -

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 51.58
I09 + I44
Ore 6 / Wood 5 / Wood 4 + Brick 9 / Sheep 6 / Wheat 3
Coverage: Wood, Ore, Brick, Sheep, Wheat

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 2

Score 51.53
I35 + I19
Brick 11 / Brick 9 / Sheep 6 + Wheat 9 / Ore 6 / Wood 4
Coverage: Ore, Wood, Wheat, Brick, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 wood, 1 wheat, 1 ore.

Pair 3

Score 51.40
I42 + I02
Ore 11 / Brick 9 / Wheat 8 + Sheep 10 / Ore 6 / Wood 5
Coverage: Sheep, Wood, Ore, Brick, Wheat

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 sheep, 1 ore.

Pair 4

Score 51.38
I45 + I02
Brick 9 / Wheat 8 / Wheat 3 + Sheep 10 / Ore 6 / Wood 5
Coverage: Sheep, Wood, Ore, Brick, Wheat

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 sheep, 1 ore.

Pair 5

Score 51.20
I44 + I19
Brick 9 / Sheep 6 / Wheat 3 + Wheat 9 / Ore 6 / Wood 4
Coverage: Ore, Wood, Wheat, Brick, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 wood, 1 wheat, 1 ore.

Pair 6

Score 50.83
I02 + I44
Sheep 10 / Ore 6 / Wood 5 + Brick 9 / Sheep 6 / Wheat 3
Coverage: Sheep, Wood, Ore, Brick, Wheat

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I02 Sheep 10 / Ore 6 / Wood 5
    Opening score 47.34 · Best pair score 51.40
    You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I19 Wheat 9 / Ore 6 / Wood 4
    Opening score 46.02 · Best pair score 51.53
    You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I09 Ore 6 / Wood 5 / Wood 4
    Opening score 45.70 · Best pair score 51.58
    You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. Without sheep production, new settlements and development cards will need a trade.
Settlement pairs to consider
  • I02 + I32
    Sheep 10 / Ore 6 / Wood 5 + Brick 11 / Wheat 9 / Brick 9
  • I19 + I21
    Wheat 9 / Ore 6 / Wood 4 + Brick 11 / Sheep 8 / Wood 4

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I42 Ore 11 / Brick 9 / Wheat 8
    Opening score 46.56 · Best pair score 51.40
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I45 Brick 9 / Wheat 8 / Wheat 3
    Opening score 45.46 · Best pair score 51.38
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I33 Ore 11 / Wheat 9 / Brick 9
    Opening score 45.03 · Best pair score 49.79
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I42 + I21
    Ore 11 / Brick 9 / Wheat 8 + Brick 11 / Sheep 8 / Wood 4
  • I45 + I21
    Brick 9 / Wheat 8 / Wheat 3 + Brick 11 / Sheep 8 / Wood 4

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I42 Ore 11 / Brick 9 / Wheat 8
    Opening score 46.56 · Best pair score 51.40
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I35 Brick 11 / Brick 9 / Sheep 6
    Opening score 45.96 · Best pair score 51.53
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I21 Brick 11 / Sheep 8 / Wood 4
    Opening score 45.67 · Best pair score 50.17
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I42 + I21
    Ore 11 / Brick 9 / Wheat 8 + Brick 11 / Sheep 8 / Wood 4
  • I35 + I43
    Brick 11 / Brick 9 / Sheep 6 + Ore 11 / Wheat 8 / Wood 4

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I02 Sheep 10 / Ore 6 / Wood 5
    Opening score 44.35 · Best pair score 51.40
    You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Brick 9 / Sheep 6 / Wheat 3
    Opening score 43.03 · Best pair score 51.58
    You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I19 Wheat 9 / Ore 6 / Wood 4
    Opening score 42.65 · Best pair score 51.53
    You can choose this spot now. After this pick, I34 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I02 + I32
    Sheep 10 / Ore 6 / Wood 5 + Brick 11 / Wheat 9 / Brick 9
  • I44 + I16
    Brick 9 / Sheep 6 / Wheat 3 + Brick 12 / Wheat 10 / Wood 5

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I21 Brick 11 / Sheep 8 / Wood 4
    Opening score 43.21 · Best pair score 50.17
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Brick 9 / Sheep 6 / Wheat 3
    Opening score 43.03 · Best pair score 51.58
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I35 Brick 11 / Brick 9 / Sheep 6
    Opening score 42.38 · Best pair score 51.53
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I48 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I21 + I33
    Brick 11 / Sheep 8 / Wood 4 + Ore 11 / Wheat 9 / Brick 9
  • I44 + I16
    Brick 9 / Sheep 6 / Wheat 3 + Brick 12 / Wheat 10 / Wood 5

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I33 Ore 11 / Wheat 9 / Brick 9
    Opening score 43.51 · Best pair score 49.79
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I21 Brick 11 / Sheep 8 / Wood 4
    Opening score 43.46 · Best pair score 50.17
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I45 Brick 9 / Wheat 8 / Wheat 3
    Opening score 43.40 · Best pair score 51.38
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I33 + I21
    Ore 11 / Wheat 9 / Brick 9 + Brick 11 / Sheep 8 / Wood 4
  • I21 + I33
    Brick 11 / Sheep 8 / Wood 4 + Ore 11 / Wheat 9 / Brick 9

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I21 Brick 11 / Sheep 8 / Wood 4
    Opening score 44.58 · Best pair score 50.17
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I15 Brick 12 / Wheat 10 / Ore 6
    Opening score 42.94 · Best pair score 46.56
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I30 Ore 11 / Wheat 10 / Wheat 9
    Opening score 42.37 · Best pair score 46.30
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I21 + I42
    Brick 11 / Sheep 8 / Wood 4 + Ore 11 / Brick 9 / Wheat 8
  • I15 + I21
    Brick 12 / Wheat 10 / Ore 6 + Brick 11 / Sheep 8 / Wood 4

Resource Profile

Wood 14
Brick 7
Sheep 14
Wheat 14
Ore 9

Scarcity & Abundance

Scarce
Brick, Ore
Abundant
Wood, Sheep, Wheat

Best Harbor Starts

  • I48 Wheat 8 / Wood 4
    Port Wheat, score 13.73
  • I52 Wheat 8
    Port Wheat, score 11.23
  • I01 Sheep 10 / Wood 5
    Port 3:1, score 9.88
  • I04 Brick 12 / Sheep 10
    Port Sheep, score 9.31
  • I24 Sheep 8 / Ore 3
    Port Brick, score 8.98

Map Notes

Canonical map
https://catan.soft2u.ro/map/3SG?lang=en
Generator link
https://catan.soft2u.ro/?map=3SG
Board type
Classic 3-4 Player
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