Map #3WD
Plan around limited sheep.
Interactive Settlement & Road Draft
How To Approach It
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I39 + I26. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 2 brick.
How To Approach It
- The board produces relatively little sheep, wheat; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I39 Ore 9 / Wood 8 / Wheat 5
Overall 18.13, production 13.00, road 10.25, city 10.88.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I39 | Ore 9 / Wood 8 / Wheat 5 | 18.13 | 5.65 | - |
| 2 | I31 | Brick 10 / Wood 8 / Wheat 5 | 17.64 | 7.10 | - |
| 3 | I40 | Ore 9 / Wood 8 | 16.66 | 6.47 | Ore |
| 4 | I43 | Ore 9 / Wheat 5 / Wood 4 | 16.11 | 5.59 | - |
| 5 | I26 | Brick 10 / Wood 8 / Brick 5 | 16.10 | 8.27 | - |
| 6 | I15 | Brick 10 / Ore 6 / Sheep 4 | 16.06 | 5.15 | - |
| 7 | I42 | Wood 6 / Wheat 5 / Wood 4 | 15.56 | 6.30 | - |
| 8 | I13 | Wheat 10 / Brick 8 / Sheep 3 | 15.20 | 5.47 | - |
| 9 | I32 | Wheat 12 / Ore 9 / Wood 6 | 14.50 | 4.17 | - |
| 10 | I25 | Wheat 10 / Ore 9 / Wood 3 | 13.86 | 4.98 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 52.84Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 2 brick.
Pair 2
Score 52.38These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.
Pair 3
Score 51.95These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 brick, 1 sheep, 1 ore.
Pair 4
Score 51.19These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 wheat, 1 ore.
Pair 5
Score 51.16These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 brick, 1 sheep, 1 ore.
Pair 6
Score 51.14These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 brick, 1 sheep, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I39 Ore 9 / Wood 8 / Wheat 5Opening score 47.52 · Best pair score 52.84You can choose this spot now. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I26 Brick 10 / Wood 8 / Brick 5Opening score 45.54 · Best pair score 52.84You can choose this spot now. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Brick 10 / Wood 8 / Wheat 5Opening score 45.11 · Best pair score 52.38You can choose this spot now. After this pick, I09 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I39 + I08Ore 9 / Wood 8 / Wheat 5 + Wheat 11 / Brick 8 / Sheep 3
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I26 + I09Brick 10 / Wood 8 / Brick 5 + Wheat 11 / Ore 6 / Sheep 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I42 Wood 6 / Wheat 5 / Wood 4Opening score 46.57 · Best pair score 51.16This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I15 Brick 10 / Ore 6 / Sheep 4Opening score 44.61 · Best pair score 52.38This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I13 Wheat 10 / Brick 8 / Sheep 3Opening score 44.34 · Best pair score 51.14This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I42 + I13Wood 6 / Wheat 5 / Wood 4 + Wheat 10 / Brick 8 / Sheep 3
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I15 + I32Brick 10 / Ore 6 / Sheep 4 + Wheat 12 / Ore 9 / Wood 6
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I15 Brick 10 / Ore 6 / Sheep 4Opening score 45.81 · Best pair score 52.38This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Wheat 12 / Ore 9 / Wood 6Opening score 44.27 · Best pair score 48.09This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I08 Wheat 11 / Brick 8 / Sheep 3Opening score 43.23 · Best pair score 49.67This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I15 + I42Brick 10 / Ore 6 / Sheep 4 + Wood 6 / Wheat 5 / Wood 4
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I32 + I13Wheat 12 / Ore 9 / Wood 6 + Wheat 10 / Brick 8 / Sheep 3
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
-
I39 Ore 9 / Wood 8 / Wheat 5Opening score 43.92 · Best pair score 52.84You can choose this spot now. After this pick, I17 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Brick 10 / Wood 8 / Wheat 5Opening score 43.52 · Best pair score 52.38You can choose this spot now. After this pick, I45 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I16 Brick 10 / Brick 5 / Sheep 4Opening score 42.60 · Best pair score 51.19You can choose this spot now. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I39 + I17Ore 9 / Wood 8 / Wheat 5 + Brick 5 / Sheep 4
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I31 + I45Brick 10 / Wood 8 / Wheat 5 + Sheep 11 / Wood 6 / Wood 4
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I15 Brick 10 / Ore 6 / Sheep 4Opening score 44.01 · Best pair score 52.38This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I13 Wheat 10 / Brick 8 / Sheep 3Opening score 43.44 · Best pair score 51.14This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Wood 6 / Wheat 5 / Wood 4Opening score 42.83 · Best pair score 51.16This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I15 + I32Brick 10 / Ore 6 / Sheep 4 + Wheat 12 / Ore 9 / Wood 6
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I13 + I32Wheat 10 / Brick 8 / Sheep 3 + Wheat 12 / Ore 9 / Wood 6
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I15 Brick 10 / Ore 6 / Sheep 4Opening score 44.61 · Best pair score 52.38This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Wheat 12 / Ore 9 / Wood 6Opening score 44.18 · Best pair score 48.09This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Ore 9 / Wood 6Opening score 41.93 · Best pair score 46.57This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I15 + I32Brick 10 / Ore 6 / Sheep 4 + Wheat 12 / Ore 9 / Wood 6
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I32 + I13Wheat 12 / Ore 9 / Wood 6 + Wheat 10 / Brick 8 / Sheep 3
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I32 Wheat 12 / Ore 9 / Wood 6Opening score 44.27 · Best pair score 48.09This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Ore 9 / Wood 6Opening score 41.99 · Best pair score 46.57This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I17 Brick 5 / Sheep 4Opening score 39.67 · Best pair score 46.78This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I32 + I13Wheat 12 / Ore 9 / Wood 6 + Wheat 10 / Brick 8 / Sheep 3
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I35 + I13Ore 9 / Wood 6 + Wheat 10 / Brick 8 / Sheep 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I40 Ore 9 / Wood 8Port Ore, score 13.62
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I04 Sheep 4 / Sheep 2Port Sheep, score 9.72
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I48 Ore 9 / Wood 4Port Wheat, score 8.98
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I11 Brick 8Port 3:1, score 8.53
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I14 Brick 8Port 3:1, score 8.53