Map #4LQ
Choose your first settlement carefully: the strongest spots stand apart.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I16 + I09. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little brick, ore, sheep; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- Keep I35 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I09 Brick 10 / Wood 6 / Wheat 5
Overall 17.46, production 12.00, road 11.15, city 8.37.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I09 | Brick 10 / Wood 6 / Wheat 5 | 17.46 | 6.51 | - |
| 2 | I21 | Brick 10 / Wood 6 / Wheat 4 | 16.38 | 6.26 | - |
| 3 | I35 | Wheat 9 / Wood 6 / Wood 5 | 16.36 | 6.17 | - |
| 4 | I16 | Wood 11 / Sheep 9 / Ore 8 | 15.55 | 3.30 | - |
| 5 | I19 | Brick 10 / Wood 6 / Ore 3 | 15.42 | 6.04 | - |
| 6 | I22 | Brick 10 / Wood 6 / Ore 3 | 15.41 | 6.02 | - |
| 7 | I08 | Sheep 10 / Brick 10 / Wheat 5 | 15.41 | 6.04 | - |
| 8 | I43 | Brick 8 / Wheat 4 / Sheep 3 | 15.07 | 4.99 | - |
| 9 | I48 | Brick 8 / Wheat 4 | 14.94 | 4.99 | Wheat |
| 10 | I34 | Wheat 9 / Wood 6 / Brick 2 | 14.89 | 5.23 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 52.01These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 50.35City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I43 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 3
Score 50.31These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.
Pair 4
Score 50.27City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 brick, 1 wheat.
Pair 5
Score 50.26Neither settlement produces sheep, ore, so plan for trades. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 brick, 1 wheat.
Pair 6
Score 49.99These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 brick, 1 sheep, 1 ore.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I08 Sheep 10 / Brick 10 / Wheat 5Opening score 45.03 · Best pair score 49.91You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Brick 10 / Wood 6 / Ore 3Opening score 44.72 · Best pair score 48.69You can choose this spot now. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I09 Brick 10 / Wood 6 / Wheat 5Opening score 43.64 · Best pair score 52.01You can choose this spot now. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I08 + I19Sheep 10 / Brick 10 / Wheat 5 + Brick 10 / Wood 6 / Ore 3
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I19 + I08Brick 10 / Wood 6 / Ore 3 + Sheep 10 / Brick 10 / Wheat 5
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I16 Wood 11 / Sheep 9 / Ore 8Opening score 45.77 · Best pair score 52.01This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I43 Brick 8 / Wheat 4 / Sheep 3Opening score 45.51 · Best pair score 50.35This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I15 Wood 11 / Sheep 9 / Wood 6Opening score 45.49 · Best pair score 50.27This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I16 + I43Wood 11 / Sheep 9 / Ore 8 + Brick 8 / Wheat 4 / Sheep 3
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I43 + I35Brick 8 / Wheat 4 / Sheep 3 + Wheat 9 / Wood 6 / Wood 5
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I43 Brick 8 / Wheat 4 / Sheep 3Opening score 45.73 · Best pair score 50.35This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I39 Ore 11 / Brick 8 / Sheep 3Opening score 45.52 · Best pair score 49.99This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I20 Wood 11 / Wood 6 / Ore 3Opening score 43.04 · Best pair score 46.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I43 + I35Brick 8 / Wheat 4 / Sheep 3 + Wheat 9 / Wood 6 / Wood 5
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I39 + I35Ore 11 / Brick 8 / Sheep 3 + Wheat 9 / Wood 6 / Wood 5
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I09 Brick 10 / Wood 6 / Wheat 5Opening score 43.14 · Best pair score 52.01You can choose this spot now. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Wheat 9 / Wood 6 / Wood 5Opening score 42.12 · Best pair score 50.35You can choose this spot now. After this pick, I40 was the most common second settlement in the scenarios checked. Without sheep production, new settlements and development cards will need a trade.
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I43 Brick 8 / Wheat 4 / Sheep 3Opening score 41.77 · Best pair score 50.35You can choose this spot now. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I09 + I33Brick 10 / Wood 6 / Wheat 5 + Wood 5 / Ore 3 / Sheep 3
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I35 + I40Wheat 9 / Wood 6 / Wood 5 + Ore 11 / Brick 8
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I43 Brick 8 / Wheat 4 / Sheep 3Opening score 41.77 · Best pair score 50.35This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I21 Brick 10 / Wood 6 / Wheat 4Opening score 41.56 · Best pair score 50.31This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I22 Brick 10 / Wood 6 / Ore 3Opening score 41.43 · Best pair score 48.68This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. Without sheep production, new settlements and development cards will need a trade.
Settlement pairs to consider
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I43 + I20Brick 8 / Wheat 4 / Sheep 3 + Wood 11 / Wood 6 / Ore 3
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I21 + I03Brick 10 / Wood 6 / Wheat 4 + Sheep 9 / Wood 6
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I43 Brick 8 / Wheat 4 / Sheep 3Opening score 41.77 · Best pair score 50.35This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Ore 11 / Brick 8 / Sheep 3Opening score 41.71 · Best pair score 49.99This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Wood 5 / Wheat 4 / Sheep 3Opening score 41.19 · Best pair score 46.83This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
Settlement pairs to consider
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I43 + I20Brick 8 / Wheat 4 / Sheep 3 + Wood 11 / Wood 6 / Ore 3
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I39 + I42Ore 11 / Brick 8 / Sheep 3 + Wood 5 / Wheat 4 / Sheep 3
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I43 Brick 8 / Wheat 4 / Sheep 3Opening score 44.91 · Best pair score 50.35This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Ore 11 / Brick 8 / Sheep 3Opening score 42.63 · Best pair score 49.99This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I33 Wood 5 / Ore 3 / Sheep 3Opening score 41.78 · Best pair score 46.63This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I43 + I16Brick 8 / Wheat 4 / Sheep 3 + Wood 11 / Sheep 9 / Ore 8
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I39 + I42Ore 11 / Brick 8 / Sheep 3 + Wood 5 / Wheat 4 / Sheep 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Brick 8 / Wheat 4Port Wheat, score 12.11
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I40 Ore 11 / Brick 8Port Ore, score 10.60
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I04 Sheep 9Port Sheep, score 9.72
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I18 Sheep 9Port Sheep, score 9.72
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I28 Ore 8Port 3:1, score 8.53