Map #4LR
Wood and brick make expansion worth a look.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I35 + I15. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 brick, 1 sheep, 1 wheat.
How To Approach It
- The board produces relatively little ore; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I15 Sheep 10 / Brick 8 / Wheat 5
Overall 17.01, production 12.00, road 10.21, city 8.78.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I15 | Sheep 10 / Brick 8 / Wheat 5 | 17.01 | 5.63 | - |
| 2 | I03 | Sheep 10 / Brick 8 / Wheat 5 | 16.96 | 5.48 | - |
| 3 | I20 | Brick 8 / Wheat 5 / Sheep 4 | 16.96 | 5.48 | - |
| 4 | I35 | Wheat 10 / Ore 9 / Wood 6 | 16.94 | 4.83 | - |
| 5 | I32 | Wheat 10 / Wood 6 / Sheep 4 | 15.94 | 5.42 | - |
| 6 | I45 | Wheat 10 / Wood 6 / Wheat 5 | 15.26 | 5.90 | - |
| 7 | I43 | Brick 11 / Wood 6 / Sheep 4 | 15.24 | 6.28 | - |
| 8 | I42 | Brick 11 / Wheat 10 / Wood 6 | 15.20 | 6.30 | - |
| 9 | I02 | Ore 12 / Brick 8 / Wheat 5 | 14.90 | 5.27 | - |
| 10 | I04 | Sheep 10 / Brick 8 | 14.87 | 5.36 | Sheep |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 52.74These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 2
Score 52.70These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I20 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 3
Score 52.69These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I03 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 4
Score 51.78These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 5
Score 51.73These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I03 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 6
Score 51.73These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I20 second to start with 1 brick, 1 sheep, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I44 Wheat 10 / Ore 9 / Wheat 5Opening score 45.79 · Best pair score 48.09You can choose this spot now. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Wheat 10 / Ore 9 / Wood 6Opening score 45.56 · Best pair score 52.74You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I02 Ore 12 / Brick 8 / Wheat 5Opening score 44.99 · Best pair score 48.02You can choose this spot now. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I43Wheat 10 / Ore 9 / Wheat 5 + Brick 11 / Wood 6 / Sheep 4
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I35 + I16Wheat 10 / Ore 9 / Wood 6 + Sheep 10 / Brick 8 / Wood 2
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I45 Wheat 10 / Wood 6 / Wheat 5Opening score 45.88 · Best pair score 51.14This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I43 Brick 11 / Wood 6 / Sheep 4Opening score 44.35 · Best pair score 50.01This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I30 Brick 11 / Brick 8 / Sheep 4Opening score 43.63 · Best pair score 49.61This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I45 + I16Wheat 10 / Wood 6 / Wheat 5 + Sheep 10 / Brick 8 / Wood 2
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I43 + I45Brick 11 / Wood 6 / Sheep 4 + Wheat 10 / Wood 6 / Wheat 5
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I45 Wheat 10 / Wood 6 / Wheat 5Opening score 46.01 · Best pair score 51.14This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I43 Brick 11 / Wood 6 / Sheep 4Opening score 44.99 · Best pair score 50.01This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Brick 11 / Brick 8 / Sheep 3Opening score 44.49 · Best pair score 47.82This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I45 + I16Wheat 10 / Wood 6 / Wheat 5 + Sheep 10 / Brick 8 / Wood 2
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I43 + I35Brick 11 / Wood 6 / Sheep 4 + Wheat 10 / Ore 9 / Wood 6
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I35 Wheat 10 / Ore 9 / Wood 6Opening score 44.89 · Best pair score 52.74You can choose this spot now. After this pick, I31 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I15 Sheep 10 / Brick 8 / Wheat 5Opening score 44.42 · Best pair score 52.74You can choose this spot now. After this pick, I25 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I45 Wheat 10 / Wood 6 / Wheat 5Opening score 43.89 · Best pair score 51.14You can choose this spot now. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I35 + I31Wheat 10 / Ore 9 / Wood 6 + Brick 11 / Brick 8 / Sheep 3
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I15 + I25Sheep 10 / Brick 8 / Wheat 5 + Wheat 11 / Wood 6 / Wood 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I45 Wheat 10 / Wood 6 / Wheat 5Opening score 44.49 · Best pair score 51.14This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I42 Brick 11 / Wheat 10 / Wood 6Opening score 41.05 · Best pair score 49.43This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I25 Wheat 11 / Wood 6 / Wood 3Opening score 40.24 · Best pair score 47.60This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I45 + I16Wheat 10 / Wood 6 / Wheat 5 + Sheep 10 / Brick 8 / Wood 2
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I42 + I31Brick 11 / Wheat 10 / Wood 6 + Brick 11 / Brick 8 / Sheep 3
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I45 Wheat 10 / Wood 6 / Wheat 5Opening score 45.52 · Best pair score 51.14This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I43 Brick 11 / Wood 6 / Sheep 4Opening score 41.99 · Best pair score 50.01This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I42 Brick 11 / Wheat 10 / Wood 6Opening score 41.46 · Best pair score 49.43This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I31 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I45 + I16Wheat 10 / Wood 6 / Wheat 5 + Sheep 10 / Brick 8 / Wood 2
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I43 + I45Brick 11 / Wood 6 / Sheep 4 + Wheat 10 / Wood 6 / Wheat 5
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I43 Brick 11 / Wood 6 / Sheep 4Opening score 43.90 · Best pair score 50.01This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I48 Wood 6 / Sheep 4Opening score 41.71 · Best pair score 46.90This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. Neither settlement produces brick, ore, so plan for trades.
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I31 Brick 11 / Brick 8 / Sheep 3Opening score 41.70 · Best pair score 47.82This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I43 + I45Brick 11 / Wood 6 / Sheep 4 + Wheat 10 / Wood 6 / Wheat 5
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I48 + I45Wood 6 / Sheep 4 + Wheat 10 / Wood 6 / Wheat 5
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I04 Sheep 10 / Brick 8Port Sheep, score 12.11
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I38 Ore 9 / Wood 3Port Wood, score 9.90
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I48 Wood 6 / Sheep 4Port Wheat, score 9.68
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I01 Ore 12 / Brick 8Port 3:1, score 9.63
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I18 Sheep 10Port Sheep, score 8.21