Saved Map Analytics

Map #5E

Wood and brick make expansion worth a look.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
road-race port-driven polarized ore-scarce
Saved At
2025-05-31 13:01:55
Intersections
54
Harbor Slots
9
Best Pair Score
53.41

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Wood 5 5 T1 Sheep 8 8 T2 Brick 4 4 T3 Ore 2 2 T4 Ore 10 10 T5 Wood 3 3 T6 Brick 11 11 T7 Wheat 6 6 T8 Sheep 9 9 T9 Wheat 11 11 T10 Sheep 6 6 T11 Ore 12 12 T12 Wood 3 3 T13 Wheat 4 4 T14 Brick 5 5 T15 Wheat 9 9 T16 Wood 8 8 T17 Desert T18 Sheep 10 10 T19 I01 = Sheep 8 / Wood 5 I01 7 I02 = Ore 10 / Sheep 8 / Wood 5 I02 2 I03 = Ore 10 / Wood 5 / Ore 2 I03 I04 = Wood 5 / Ore 2 I04 I05 = Wood 5 I05 I06 = Wood 5 I06 I07 = Sheep 8 / Brick 4 I07 I08 = Sheep 8 / Brick 4 / Wood 3 I08 5 I09 = Ore 10 / Sheep 8 / Wood 3 I09 8 I10 = Sheep 8 I10 I11 = Brick 4 I11 I12 = Brick 11 / Brick 4 I12 I13 = Brick 11 / Brick 4 / Wood 3 I13 I14 = Brick 4 I14 I15 = Ore 10 / Sheep 9 / Ore 2 I15 I16 = Sheep 9 / Wheat 6 / Ore 2 I16 10 I17 = Wheat 6 / Ore 2 I17 I18 = Ore 2 I18 I19 = Wheat 11 / Ore 10 / Wood 3 I19 I20 = Wheat 11 / Ore 10 / Sheep 9 I20 I21 = Brick 11 / Sheep 6 / Wood 3 I21 I22 = Wheat 11 / Sheep 6 / Wood 3 I22 I23 = Brick 11 I23 I24 = Ore 12 / Brick 11 I24 I25 = Ore 12 / Brick 11 / Sheep 6 I25 I26 = Sheep 9 / Wheat 6 / Wood 3 I26 6 I27 = Wheat 6 / Wood 3 I27 I28 = Wheat 6 I28 I29 = Wheat 6 I29 I30 = Wheat 11 / Sheep 9 / Wheat 4 I30 I31 = Sheep 9 / Wheat 4 / Wood 3 I31 I32 = Wheat 11 / Sheep 6 / Brick 5 I32 3 I33 = Wheat 11 / Brick 5 / Wheat 4 I33 I34 = Ore 12 / Wheat 9 / Sheep 6 I34 9 I35 = Wheat 9 / Sheep 6 / Brick 5 I35 1 I36 = Ore 12 I36 I37 = Ore 12 I37 I38 = Ore 12 / Wheat 9 I38 I39 = Wood 8 / Wheat 4 / Wood 3 I39 I40 = Wood 8 / Wood 3 I40 I41 = Wood 3 I41 I42 = Brick 5 / Wheat 4 I42 I43 = Wood 8 / Wheat 4 I43 I44 = Sheep 10 / Wheat 9 / Brick 5 I44 4 I45 = Sheep 10 / Brick 5 I45 I46 = Wheat 9 I46 I47 = Sheep 10 / Wheat 9 I47 I48 = Wood 8 I48 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Sheep 10 I51 I52 = I52 I53 = Sheep 10 I53 I54 = Sheep 10 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I02 + I35. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.

How To Approach It

  • The board produces relatively little ore, brick; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I35 Wheat 9 / Sheep 6 / Brick 5

Overall 18.11, production 13.00, road 10.95, city 9.45.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I35 Wheat 9 / Sheep 6 / Brick 5 18.11 5.34 -
2 I02 Ore 10 / Sheep 8 / Wood 5 17.23 5.03 -
3 I32 Wheat 11 / Sheep 6 / Brick 5 16.14 5.41 -
4 I44 Sheep 10 / Wheat 9 / Brick 5 16.14 5.41 -
5 I08 Sheep 8 / Brick 4 / Wood 3 15.60 6.91 -
6 I26 Sheep 9 / Wheat 6 / Wood 3 15.45 4.14 -
7 I01 Sheep 8 / Wood 5 14.97 4.92 3:1
8 I09 Ore 10 / Sheep 8 / Wood 3 14.94 4.21 -
9 I34 Ore 12 / Wheat 9 / Sheep 6 14.70 4.40 -
10 I16 Sheep 9 / Wheat 6 / Ore 2 14.44 3.66 -

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 53.41
I02 + I35
Ore 10 / Sheep 8 / Wood 5 + Wheat 9 / Sheep 6 / Brick 5
Coverage: Wood, Sheep, Ore, Brick, Wheat

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 2

Score 50.90
I02 + I44
Ore 10 / Sheep 8 / Wood 5 + Sheep 10 / Wheat 9 / Brick 5
Coverage: Wood, Sheep, Ore, Brick, Wheat

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 3

Score 50.51
I39 + I35
Wood 8 / Wheat 4 / Wood 3 + Wheat 9 / Sheep 6 / Brick 5
Coverage: Sheep, Brick, Wheat, Wood

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 4

Score 50.21
I02 + I32
Ore 10 / Sheep 8 / Wood 5 + Wheat 11 / Sheep 6 / Brick 5
Coverage: Wood, Sheep, Ore, Wheat, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 5

Score 50.17
I35 + I08
Wheat 9 / Sheep 6 / Brick 5 + Sheep 8 / Brick 4 / Wood 3
Coverage: Sheep, Brick, Wood, Wheat

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.

Pair 6

Score 49.81
I35 + I09
Wheat 9 / Sheep 6 / Brick 5 + Ore 10 / Sheep 8 / Wood 3
Coverage: Sheep, Ore, Wood, Brick, Wheat

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 sheep, 1 ore.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I35 Wheat 9 / Sheep 6 / Brick 5
    Opening score 47.51 · Best pair score 53.41
    You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I02 Ore 10 / Sheep 8 / Wood 5
    Opening score 45.90 · Best pair score 53.41
    You can choose this spot now. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I32 Wheat 11 / Sheep 6 / Brick 5
    Opening score 44.81 · Best pair score 50.21
    You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I35 + I39
    Wheat 9 / Sheep 6 / Brick 5 + Wood 8 / Wheat 4 / Wood 3
  • I02 + I33
    Ore 10 / Sheep 8 / Wood 5 + Wheat 11 / Brick 5 / Wheat 4

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I02 Ore 10 / Sheep 8 / Wood 5
    Opening score 45.90 · Best pair score 53.41
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I26 Sheep 9 / Wheat 6 / Wood 3
    Opening score 44.57 · Best pair score 49.55
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I08 Sheep 8 / Brick 4 / Wood 3
    Opening score 43.66 · Best pair score 50.17
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I02 + I33
    Ore 10 / Sheep 8 / Wood 5 + Wheat 11 / Brick 5 / Wheat 4
  • I26 + I08
    Sheep 9 / Wheat 6 / Wood 3 + Sheep 8 / Brick 4 / Wood 3

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I26 Sheep 9 / Wheat 6 / Wood 3
    Opening score 44.57 · Best pair score 49.55
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I08 Sheep 8 / Brick 4 / Wood 3
    Opening score 43.66 · Best pair score 50.17
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I16 Sheep 9 / Wheat 6 / Ore 2
    Opening score 43.28 · Best pair score 47.29
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I26 + I08
    Sheep 9 / Wheat 6 / Wood 3 + Sheep 8 / Brick 4 / Wood 3
  • I08 + I26
    Sheep 8 / Brick 4 / Wood 3 + Sheep 9 / Wheat 6 / Wood 3

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I02 Ore 10 / Sheep 8 / Wood 5
    Opening score 45.90 · Best pair score 53.41
    You can choose this spot now. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I35 Wheat 9 / Sheep 6 / Brick 5
    Opening score 45.00 · Best pair score 53.41
    You can choose this spot now. After this pick, I20 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
  • I44 Sheep 10 / Wheat 9 / Brick 5
    Opening score 43.14 · Best pair score 50.90
    You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I02 + I33
    Ore 10 / Sheep 8 / Wood 5 + Wheat 11 / Brick 5 / Wheat 4
  • I35 + I20
    Wheat 9 / Sheep 6 / Brick 5 + Wheat 11 / Ore 10 / Sheep 9

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I02 Ore 10 / Sheep 8 / Wood 5
    Opening score 45.90 · Best pair score 53.41
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I26 Sheep 9 / Wheat 6 / Wood 3
    Opening score 42.44 · Best pair score 49.55
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I08 Sheep 8 / Brick 4 / Wood 3
    Opening score 41.81 · Best pair score 50.17
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I02 + I33
    Ore 10 / Sheep 8 / Wood 5 + Wheat 11 / Brick 5 / Wheat 4
  • I26 + I21
    Sheep 9 / Wheat 6 / Wood 3 + Brick 11 / Sheep 6 / Wood 3

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I26 Sheep 9 / Wheat 6 / Wood 3
    Opening score 42.44 · Best pair score 49.55
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I08 Sheep 8 / Brick 4 / Wood 3
    Opening score 41.81 · Best pair score 50.17
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I16 Sheep 9 / Wheat 6 / Ore 2
    Opening score 41.17 · Best pair score 47.29
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I26 + I21
    Sheep 9 / Wheat 6 / Wood 3 + Brick 11 / Sheep 6 / Wood 3
  • I08 + I39
    Sheep 8 / Brick 4 / Wood 3 + Wood 8 / Wheat 4 / Wood 3

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I39 Wood 8 / Wheat 4 / Wood 3
    Opening score 41.82 · Best pair score 50.51
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I33 Wheat 11 / Brick 5 / Wheat 4
    Opening score 41.71 · Best pair score 48.52
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I21 Brick 11 / Sheep 6 / Wood 3
    Opening score 40.43 · Best pair score 47.93
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I39 + I08
    Wood 8 / Wheat 4 / Wood 3 + Sheep 8 / Brick 4 / Wood 3
  • I33 + I26
    Wheat 11 / Brick 5 / Wheat 4 + Sheep 9 / Wheat 6 / Wood 3

Resource Profile

Wood 13
Brick 9
Sheep 17
Wheat 14
Ore 5

Scarcity & Abundance

Scarce
Ore, Brick
Abundant
Sheep, Wheat, Wood

Best Harbor Starts

  • I01 Sheep 8 / Wood 5
    Port 3:1, score 11.73
  • I40 Wood 8 / Wood 3
    Port Ore, score 8.58
  • I10 Sheep 8
    Port 3:1, score 8.53
  • I28 Wheat 6
    Port 3:1, score 8.53
  • I29 Wheat 6
    Port 3:1, score 8.53

Map Notes

Canonical map
https://catan.soft2u.ro/map/5E?lang=en
Generator link
https://catan.soft2u.ro/?map=5E
Board type
Classic 3-4 Player
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