Map #5E
Wood and brick make expansion worth a look.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I02 + I35. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.
How To Approach It
- The board produces relatively little ore, brick; secure a source or a way to trade for it.
- The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I35 Wheat 9 / Sheep 6 / Brick 5
Overall 18.11, production 13.00, road 10.95, city 9.45.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I35 | Wheat 9 / Sheep 6 / Brick 5 | 18.11 | 5.34 | - |
| 2 | I02 | Ore 10 / Sheep 8 / Wood 5 | 17.23 | 5.03 | - |
| 3 | I32 | Wheat 11 / Sheep 6 / Brick 5 | 16.14 | 5.41 | - |
| 4 | I44 | Sheep 10 / Wheat 9 / Brick 5 | 16.14 | 5.41 | - |
| 5 | I08 | Sheep 8 / Brick 4 / Wood 3 | 15.60 | 6.91 | - |
| 6 | I26 | Sheep 9 / Wheat 6 / Wood 3 | 15.45 | 4.14 | - |
| 7 | I01 | Sheep 8 / Wood 5 | 14.97 | 4.92 | 3:1 |
| 8 | I09 | Ore 10 / Sheep 8 / Wood 3 | 14.94 | 4.21 | - |
| 9 | I34 | Ore 12 / Wheat 9 / Sheep 6 | 14.70 | 4.40 | - |
| 10 | I16 | Sheep 9 / Wheat 6 / Ore 2 | 14.44 | 3.66 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 53.41These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 2
Score 50.90These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 3
Score 50.51City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 4
Score 50.21These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 5
Score 50.17City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.
Pair 6
Score 49.81These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 sheep, 1 ore.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I35 Wheat 9 / Sheep 6 / Brick 5Opening score 47.51 · Best pair score 53.41You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I02 Ore 10 / Sheep 8 / Wood 5Opening score 45.90 · Best pair score 53.41You can choose this spot now. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Wheat 11 / Sheep 6 / Brick 5Opening score 44.81 · Best pair score 50.21You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I35 + I39Wheat 9 / Sheep 6 / Brick 5 + Wood 8 / Wheat 4 / Wood 3
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I02 + I33Ore 10 / Sheep 8 / Wood 5 + Wheat 11 / Brick 5 / Wheat 4
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I02 Ore 10 / Sheep 8 / Wood 5Opening score 45.90 · Best pair score 53.41This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I26 Sheep 9 / Wheat 6 / Wood 3Opening score 44.57 · Best pair score 49.55This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I08 Sheep 8 / Brick 4 / Wood 3Opening score 43.66 · Best pair score 50.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I02 + I33Ore 10 / Sheep 8 / Wood 5 + Wheat 11 / Brick 5 / Wheat 4
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I26 + I08Sheep 9 / Wheat 6 / Wood 3 + Sheep 8 / Brick 4 / Wood 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I26 Sheep 9 / Wheat 6 / Wood 3Opening score 44.57 · Best pair score 49.55This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I08 Sheep 8 / Brick 4 / Wood 3Opening score 43.66 · Best pair score 50.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I16 Sheep 9 / Wheat 6 / Ore 2Opening score 43.28 · Best pair score 47.29This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I26 + I08Sheep 9 / Wheat 6 / Wood 3 + Sheep 8 / Brick 4 / Wood 3
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I08 + I26Sheep 8 / Brick 4 / Wood 3 + Sheep 9 / Wheat 6 / Wood 3
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
-
I02 Ore 10 / Sheep 8 / Wood 5Opening score 45.90 · Best pair score 53.41You can choose this spot now. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Wheat 9 / Sheep 6 / Brick 5Opening score 45.00 · Best pair score 53.41You can choose this spot now. After this pick, I20 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
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I44 Sheep 10 / Wheat 9 / Brick 5Opening score 43.14 · Best pair score 50.90You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I02 + I33Ore 10 / Sheep 8 / Wood 5 + Wheat 11 / Brick 5 / Wheat 4
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I35 + I20Wheat 9 / Sheep 6 / Brick 5 + Wheat 11 / Ore 10 / Sheep 9
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
-
I02 Ore 10 / Sheep 8 / Wood 5Opening score 45.90 · Best pair score 53.41This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I26 Sheep 9 / Wheat 6 / Wood 3Opening score 42.44 · Best pair score 49.55This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I08 Sheep 8 / Brick 4 / Wood 3Opening score 41.81 · Best pair score 50.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I02 + I33Ore 10 / Sheep 8 / Wood 5 + Wheat 11 / Brick 5 / Wheat 4
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I26 + I21Sheep 9 / Wheat 6 / Wood 3 + Brick 11 / Sheep 6 / Wood 3
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I26 Sheep 9 / Wheat 6 / Wood 3Opening score 42.44 · Best pair score 49.55This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I08 Sheep 8 / Brick 4 / Wood 3Opening score 41.81 · Best pair score 50.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I16 Sheep 9 / Wheat 6 / Ore 2Opening score 41.17 · Best pair score 47.29This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I26 + I21Sheep 9 / Wheat 6 / Wood 3 + Brick 11 / Sheep 6 / Wood 3
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I08 + I39Sheep 8 / Brick 4 / Wood 3 + Wood 8 / Wheat 4 / Wood 3
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I39 Wood 8 / Wheat 4 / Wood 3Opening score 41.82 · Best pair score 50.51This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I33 Wheat 11 / Brick 5 / Wheat 4Opening score 41.71 · Best pair score 48.52This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I21 Brick 11 / Sheep 6 / Wood 3Opening score 40.43 · Best pair score 47.93This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I39 + I08Wood 8 / Wheat 4 / Wood 3 + Sheep 8 / Brick 4 / Wood 3
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I33 + I26Wheat 11 / Brick 5 / Wheat 4 + Sheep 9 / Wheat 6 / Wood 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I01 Sheep 8 / Wood 5Port 3:1, score 11.73
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I40 Wood 8 / Wood 3Port Ore, score 8.58
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I10 Sheep 8Port 3:1, score 8.53
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I28 Wheat 6Port 3:1, score 8.53
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I29 Wheat 6Port 3:1, score 8.53