Map #6K
Choose your first settlement carefully: the strongest spots stand apart.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I42 + I21. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little wood, ore; secure a source or a way to trade for it.
- The board has more brick production than most other resources; check whether a matching harbor fits your opening.
- Keep I44 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I42 Sheep 9 / Brick 6 / Ore 5
Overall 18.30, production 13.00, road 10.25, city 9.91.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I42 | Sheep 9 / Brick 6 / Ore 5 | 18.30 | 6.14 | - |
| 2 | I03 | Wood 10 / Brick 8 / Ore 5 | 17.63 | 6.55 | - |
| 3 | I21 | Brick 9 / Wheat 6 / Wood 4 | 17.27 | 5.94 | - |
| 4 | I35 | Sheep 8 / Ore 5 / Wood 4 | 17.24 | 5.45 | - |
| 5 | I44 | Wheat 10 / Sheep 8 / Ore 5 | 17.14 | 5.67 | - |
| 6 | I45 | Wheat 10 / Sheep 9 / Ore 5 | 15.92 | 5.05 | - |
| 7 | I16 | Brick 8 / Wheat 4 / Sheep 3 | 15.47 | 7.06 | - |
| 8 | I43 | Wood 12 / Sheep 9 / Brick 6 | 15.39 | 6.64 | - |
| 9 | I15 | Wood 10 / Brick 8 / Sheep 3 | 15.31 | 6.07 | - |
| 10 | I33 | Ore 11 / Brick 6 / Ore 5 | 14.42 | 5.90 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 54.53These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 54.03These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.
Pair 3
Score 52.94These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.
Pair 4
Score 52.81These settlements produce all five resources, giving you several ways to build. Both settlements rely on the same dice numbers, so quiet stretches affect them together. Place I44 second to start with 1 sheep, 1 wheat, 1 ore.
Pair 5
Score 52.12These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I42 second to start with 1 brick, 1 sheep, 1 ore.
Pair 6
Score 51.96City upgrades will need trades for wheat. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 ore.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I44 Wheat 10 / Sheep 8 / Ore 5Opening score 45.79 · Best pair score 52.94You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I21 Brick 9 / Wheat 6 / Wood 4Opening score 45.18 · Best pair score 54.53You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I42 Sheep 9 / Brick 6 / Ore 5Opening score 44.95 · Best pair score 54.53You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
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I44 + I19Wheat 10 / Sheep 8 / Ore 5 + Ore 11 / Wood 10 / Brick 9
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I21 + I16Brick 9 / Wheat 6 / Wood 4 + Brick 8 / Wheat 4 / Sheep 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I34 Sheep 8 / Wood 4 / Wood 3Opening score 46.04 · Best pair score 50.11This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I03 Wood 10 / Brick 8 / Ore 5Opening score 46.00 · Best pair score 52.81This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I16 Brick 8 / Wheat 4 / Sheep 3Opening score 45.01 · Best pair score 49.45This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I34 + I21Sheep 8 / Wood 4 / Wood 3 + Brick 9 / Wheat 6 / Wood 4
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I03 + I16Wood 10 / Brick 8 / Ore 5 + Brick 8 / Wheat 4 / Sheep 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I34 Sheep 8 / Wood 4 / Wood 3Opening score 46.43 · Best pair score 50.11This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I16 Brick 8 / Wheat 4 / Sheep 3Opening score 46.24 · Best pair score 49.45This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Ore 11 / Wood 10 / Brick 9Opening score 44.96 · Best pair score 48.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I21Sheep 8 / Wood 4 / Wood 3 + Brick 9 / Wheat 6 / Wood 4
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I16 + I35Brick 8 / Wheat 4 / Sheep 3 + Sheep 8 / Ore 5 / Wood 4
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I21 Brick 9 / Wheat 6 / Wood 4Opening score 44.50 · Best pair score 54.53You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Sheep 9 / Brick 6 / Ore 5Opening score 44.40 · Best pair score 54.53You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
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I45 Wheat 10 / Sheep 9 / Ore 5Opening score 44.24 · Best pair score 51.59You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I21 + I30Brick 9 / Wheat 6 / Wood 4 + Ore 11 / Brick 6 / Sheep 3
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I42 + I19Sheep 9 / Brick 6 / Ore 5 + Ore 11 / Wood 10 / Brick 9
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I03 Wood 10 / Brick 8 / Ore 5Opening score 43.39 · Best pair score 52.81This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I47 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I16 Brick 8 / Wheat 4 / Sheep 3Opening score 42.11 · Best pair score 49.45This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I34 Sheep 8 / Wood 4 / Wood 3Opening score 40.98 · Best pair score 50.11This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
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I03 + I47Wood 10 / Brick 8 / Ore 5 + Wheat 10 / Sheep 8
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I16 + I19Brick 8 / Wheat 4 / Sheep 3 + Ore 11 / Wood 10 / Brick 9
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I34 Sheep 8 / Wood 4 / Wood 3Opening score 42.86 · Best pair score 50.11This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I16 Brick 8 / Wheat 4 / Sheep 3Opening score 42.23 · Best pair score 49.45This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Ore 11 / Ore 5 / Wood 4Opening score 42.18 · Best pair score 47.10This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I16Sheep 8 / Wood 4 / Wood 3 + Brick 8 / Wheat 4 / Sheep 3
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I16 + I19Brick 8 / Wheat 4 / Sheep 3 + Ore 11 / Wood 10 / Brick 9
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I16 Brick 8 / Wheat 4 / Sheep 3Opening score 45.72 · Best pair score 49.45This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Ore 11 / Wood 10 / Brick 9Opening score 44.96 · Best pair score 48.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I34 Sheep 8 / Wood 4 / Wood 3Opening score 44.76 · Best pair score 50.11This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
Settlement pairs to consider
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I16 + I35Brick 8 / Wheat 4 / Sheep 3 + Sheep 8 / Ore 5 / Wood 4
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I19 + I44Ore 11 / Wood 10 / Brick 9 + Wheat 10 / Sheep 8 / Ore 5
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I38 Sheep 8 / Wood 3Port Wood, score 10.60
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I04 Brick 8 / Ore 5Port Sheep, score 10.38
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I24 Wheat 6 / Wood 3Port Brick, score 8.98
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I48 Wood 12 / Sheep 9Port Wheat, score 7.58
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I01 Ore 5Port 3:1, score 7.38