Map #87
Wood and brick make expansion worth a look.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I42 + I34. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little wheat; secure a source or a way to trade for it.
- The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I34 Wheat 9 / Brick 6 / Wood 5
Overall 18.95, production 13.00, road 12.10, city 9.02.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I34 | Wheat 9 / Brick 6 / Wood 5 | 18.95 | 7.74 | - |
| 2 | I35 | Sheep 9 / Brick 6 / Wood 5 | 18.40 | 6.84 | - |
| 3 | I42 | Brick 10 / Sheep 9 / Ore 8 | 16.89 | 5.41 | - |
| 4 | I44 | Sheep 9 / Brick 6 / Wood 3 | 16.65 | 7.56 | - |
| 5 | I39 | Ore 8 / Wood 4 / Sheep 4 | 15.95 | 5.56 | - |
| 6 | I43 | Brick 10 / Ore 8 / Sheep 4 | 15.78 | 5.08 | - |
| 7 | I32 | Ore 11 / Sheep 9 / Wood 5 | 15.32 | 6.64 | - |
| 8 | I38 | Wheat 9 / Brick 6 | 15.01 | 6.17 | Wood |
| 9 | I16 | Wheat 12 / Sheep 6 / Brick 5 | 14.97 | 5.46 | - |
| 10 | I04 | Sheep 6 / Wheat 3 | 14.23 | 3.60 | Sheep |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 55.41These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 54.08These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.
Pair 3
Score 53.81These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.
Pair 4
Score 53.69These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.
Pair 5
Score 53.31City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.
Pair 6
Score 52.55These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I34 Wheat 9 / Brick 6 / Wood 5Opening score 48.68 · Best pair score 55.41You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Sheep 9 / Brick 6 / Wood 5Opening score 45.47 · Best pair score 52.07You can choose this spot now. After this pick, I38 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I42 Brick 10 / Sheep 9 / Ore 8Opening score 44.03 · Best pair score 55.41You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I32Wheat 9 / Brick 6 / Wood 5 + Ore 11 / Sheep 9 / Wood 5
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I35 + I38Sheep 9 / Brick 6 / Wood 5 + Wheat 9 / Brick 6
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I44 Sheep 9 / Brick 6 / Wood 3Opening score 44.36 · Best pair score 53.31This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
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I08 Wheat 11 / Wood 10 / Ore 8Opening score 44.09 · Best pair score 51.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Ore 8 / Wood 4 / Sheep 4Opening score 43.96 · Best pair score 54.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I39Sheep 9 / Brick 6 / Wood 3 + Ore 8 / Wood 4 / Sheep 4
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I08 + I16Wheat 11 / Wood 10 / Ore 8 + Wheat 12 / Sheep 6 / Brick 5
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I08 Wheat 11 / Wood 10 / Ore 8Opening score 45.43 · Best pair score 51.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Ore 8 / Wood 4 / Sheep 4Opening score 44.56 · Best pair score 54.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
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I16 Wheat 12 / Sheep 6 / Brick 5Opening score 43.80 · Best pair score 51.72This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I08 + I44Wheat 11 / Wood 10 / Ore 8 + Sheep 9 / Brick 6 / Wood 3
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I39 + I44Ore 8 / Wood 4 / Sheep 4 + Sheep 9 / Brick 6 / Wood 3
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I35 Sheep 9 / Brick 6 / Wood 5Opening score 44.75 · Best pair score 52.07You can choose this spot now. After this pick, I22 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I34 Wheat 9 / Brick 6 / Wood 5Opening score 44.24 · Best pair score 55.41You can choose this spot now. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I44 Sheep 9 / Brick 6 / Wood 3Opening score 40.64 · Best pair score 53.31You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I35 + I22Sheep 9 / Brick 6 / Wood 5 + Wheat 11 / Ore 11 / Wood 5
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I34 + I03Wheat 9 / Brick 6 / Wood 5 + Sheep 6 / Wheat 3 / Sheep 2
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I44 Sheep 9 / Brick 6 / Wood 3Opening score 42.47 · Best pair score 53.31This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
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I32 Ore 11 / Sheep 9 / Wood 5Opening score 42.45 · Best pair score 52.55This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I16 Wheat 12 / Sheep 6 / Brick 5Opening score 41.98 · Best pair score 51.72This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I32Sheep 9 / Brick 6 / Wood 3 + Ore 11 / Sheep 9 / Wood 5
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I32 + I16Ore 11 / Sheep 9 / Wood 5 + Wheat 12 / Sheep 6 / Brick 5
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I39 Ore 8 / Wood 4 / Sheep 4Opening score 43.89 · Best pair score 54.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I08 Wheat 11 / Wood 10 / Ore 8Opening score 43.75 · Best pair score 51.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I16 Wheat 12 / Sheep 6 / Brick 5Opening score 43.55 · Best pair score 51.72This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I39 + I16Ore 8 / Wood 4 / Sheep 4 + Wheat 12 / Sheep 6 / Brick 5
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I08 + I16Wheat 11 / Wood 10 / Ore 8 + Wheat 12 / Sheep 6 / Brick 5
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I16 Wheat 12 / Sheep 6 / Brick 5Opening score 43.65 · Best pair score 51.72This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Ore 11 / Sheep 9 / Wood 5Opening score 42.64 · Best pair score 52.55This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I22 Wheat 11 / Ore 11 / Wood 5Opening score 41.57 · Best pair score 48.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I16 + I08Wheat 12 / Sheep 6 / Brick 5 + Wheat 11 / Wood 10 / Ore 8
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I32 + I16Ore 11 / Sheep 9 / Wood 5 + Wheat 12 / Sheep 6 / Brick 5
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I04 Sheep 6 / Wheat 3Port Sheep, score 13.03
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I18 Sheep 6Port Sheep, score 11.23
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I38 Wheat 9 / Brick 6Port Wood, score 10.38
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I11 Ore 8Port 3:1, score 8.53
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I14 Ore 8Port 3:1, score 8.53