Saved Map Analytics

Map #87

Wood and brick make expansion worth a look.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
road-race port-driven polarized wheat-scarce
Saved At
2025-06-17 13:16:17
Intersections
54
Harbor Slots
9
Best Pair Score
55.41

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Wheat 3 3 T1 Wood 10 10 T2 Ore 8 8 T3 Sheep 6 6 T4 Sheep 2 2 T5 Wheat 11 11 T6 Desert T7 Brick 5 5 T8 Wheat 12 12 T9 Ore 11 11 T10 Wood 5 5 T11 Wheat 9 9 T12 Wood 4 4 T13 Ore 8 8 T14 Sheep 9 9 T15 Brick 6 6 T16 Sheep 4 4 T17 Brick 10 10 T18 Wood 3 3 T19 I01 = Wood 10 / Wheat 3 I01 I02 = Wood 10 / Wheat 3 / Sheep 2 I02 I03 = Sheep 6 / Wheat 3 / Sheep 2 I03 I04 = Sheep 6 / Wheat 3 I04 10 I05 = Wheat 3 I05 I06 = Wheat 3 I06 I07 = Wood 10 / Ore 8 I07 I08 = Wheat 11 / Wood 10 / Ore 8 I08 I09 = Wheat 11 / Wood 10 / Sheep 2 I09 I10 = Wood 10 I10 I11 = Ore 8 I11 I12 = Ore 8 I12 I13 = Wheat 11 / Ore 8 I13 I14 = Ore 8 I14 I15 = Wheat 12 / Sheep 6 / Sheep 2 I15 I16 = Wheat 12 / Sheep 6 / Brick 5 I16 9 I17 = Sheep 6 / Brick 5 I17 I18 = Sheep 6 I18 I19 = Wheat 11 / Ore 11 / Sheep 2 I19 I20 = Wheat 12 / Ore 11 / Sheep 2 I20 I21 = Wheat 11 / Wood 5 I21 I22 = Wheat 11 / Ore 11 / Wood 5 I22 I23 = I23 I24 = Wheat 9 I24 I25 = Wheat 9 / Wood 5 I25 I26 = Wheat 12 / Brick 5 / Wood 4 I26 I27 = Brick 5 / Wood 4 I27 I28 = Brick 5 I28 I29 = Brick 5 I29 I30 = Wheat 12 / Ore 11 / Ore 8 I30 I31 = Wheat 12 / Ore 8 / Wood 4 I31 I32 = Ore 11 / Sheep 9 / Wood 5 I32 7 I33 = Ore 11 / Sheep 9 / Ore 8 I33 I34 = Wheat 9 / Brick 6 / Wood 5 I34 1 I35 = Sheep 9 / Brick 6 / Wood 5 I35 2 I36 = Wheat 9 I36 I37 = Wheat 9 I37 I38 = Wheat 9 / Brick 6 I38 8 I39 = Ore 8 / Wood 4 / Sheep 4 I39 5 I40 = Wood 4 / Sheep 4 I40 I41 = Wood 4 I41 I42 = Brick 10 / Sheep 9 / Ore 8 I42 3 I43 = Brick 10 / Ore 8 / Sheep 4 I43 6 I44 = Sheep 9 / Brick 6 / Wood 3 I44 4 I45 = Brick 10 / Sheep 9 / Wood 3 I45 I46 = Brick 6 I46 I47 = Brick 6 / Wood 3 I47 I48 = Brick 10 / Sheep 4 I48 I49 = Sheep 4 I49 I50 = Sheep 4 I50 I51 = Brick 10 / Wood 3 I51 I52 = Brick 10 I52 I53 = Wood 3 I53 I54 = Wood 3 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I42 + I34. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

How To Approach It

  • The board produces relatively little wheat; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I34 Wheat 9 / Brick 6 / Wood 5

Overall 18.95, production 13.00, road 12.10, city 9.02.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I34 Wheat 9 / Brick 6 / Wood 5 18.95 7.74 -
2 I35 Sheep 9 / Brick 6 / Wood 5 18.40 6.84 -
3 I42 Brick 10 / Sheep 9 / Ore 8 16.89 5.41 -
4 I44 Sheep 9 / Brick 6 / Wood 3 16.65 7.56 -
5 I39 Ore 8 / Wood 4 / Sheep 4 15.95 5.56 -
6 I43 Brick 10 / Ore 8 / Sheep 4 15.78 5.08 -
7 I32 Ore 11 / Sheep 9 / Wood 5 15.32 6.64 -
8 I38 Wheat 9 / Brick 6 15.01 6.17 Wood
9 I16 Wheat 12 / Sheep 6 / Brick 5 14.97 5.46 -
10 I04 Sheep 6 / Wheat 3 14.23 3.60 Sheep

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 55.41
I42 + I34
Brick 10 / Sheep 9 / Ore 8 + Wheat 9 / Brick 6 / Wood 5
Coverage: Wood, Wheat, Brick, Ore, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

Pair 2

Score 54.08
I39 + I34
Ore 8 / Wood 4 / Sheep 4 + Wheat 9 / Brick 6 / Wood 5
Coverage: Wood, Wheat, Brick, Ore, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

Pair 3

Score 53.81
I43 + I34
Brick 10 / Ore 8 / Sheep 4 + Wheat 9 / Brick 6 / Wood 5
Coverage: Wood, Wheat, Brick, Ore, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

Pair 4

Score 53.69
I33 + I34
Ore 11 / Sheep 9 / Ore 8 + Wheat 9 / Brick 6 / Wood 5
Coverage: Ore, Sheep, Wood, Wheat, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

Pair 5

Score 53.31
I44 + I34
Sheep 9 / Brick 6 / Wood 3 + Wheat 9 / Brick 6 / Wood 5
Coverage: Wood, Wheat, Brick, Sheep

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

Pair 6

Score 52.55
I32 + I34
Ore 11 / Sheep 9 / Wood 5 + Wheat 9 / Brick 6 / Wood 5
Coverage: Ore, Wood, Sheep, Wheat, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I34 Wheat 9 / Brick 6 / Wood 5
    Opening score 48.68 · Best pair score 55.41
    You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I35 Sheep 9 / Brick 6 / Wood 5
    Opening score 45.47 · Best pair score 52.07
    You can choose this spot now. After this pick, I38 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I42 Brick 10 / Sheep 9 / Ore 8
    Opening score 44.03 · Best pair score 55.41
    You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I34 + I32
    Wheat 9 / Brick 6 / Wood 5 + Ore 11 / Sheep 9 / Wood 5
  • I35 + I38
    Sheep 9 / Brick 6 / Wood 5 + Wheat 9 / Brick 6

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I44 Sheep 9 / Brick 6 / Wood 3
    Opening score 44.36 · Best pair score 53.31
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
  • I08 Wheat 11 / Wood 10 / Ore 8
    Opening score 44.09 · Best pair score 51.47
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I39 Ore 8 / Wood 4 / Sheep 4
    Opening score 43.96 · Best pair score 54.08
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I44 + I39
    Sheep 9 / Brick 6 / Wood 3 + Ore 8 / Wood 4 / Sheep 4
  • I08 + I16
    Wheat 11 / Wood 10 / Ore 8 + Wheat 12 / Sheep 6 / Brick 5

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I08 Wheat 11 / Wood 10 / Ore 8
    Opening score 45.43 · Best pair score 51.47
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I39 Ore 8 / Wood 4 / Sheep 4
    Opening score 44.56 · Best pair score 54.08
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
  • I16 Wheat 12 / Sheep 6 / Brick 5
    Opening score 43.80 · Best pair score 51.72
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I08 + I44
    Wheat 11 / Wood 10 / Ore 8 + Sheep 9 / Brick 6 / Wood 3
  • I39 + I44
    Ore 8 / Wood 4 / Sheep 4 + Sheep 9 / Brick 6 / Wood 3

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I35 Sheep 9 / Brick 6 / Wood 5
    Opening score 44.75 · Best pair score 52.07
    You can choose this spot now. After this pick, I22 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I34 Wheat 9 / Brick 6 / Wood 5
    Opening score 44.24 · Best pair score 55.41
    You can choose this spot now. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I44 Sheep 9 / Brick 6 / Wood 3
    Opening score 40.64 · Best pair score 53.31
    You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I35 + I22
    Sheep 9 / Brick 6 / Wood 5 + Wheat 11 / Ore 11 / Wood 5
  • I34 + I03
    Wheat 9 / Brick 6 / Wood 5 + Sheep 6 / Wheat 3 / Sheep 2

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I44 Sheep 9 / Brick 6 / Wood 3
    Opening score 42.47 · Best pair score 53.31
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
  • I32 Ore 11 / Sheep 9 / Wood 5
    Opening score 42.45 · Best pair score 52.55
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I16 Wheat 12 / Sheep 6 / Brick 5
    Opening score 41.98 · Best pair score 51.72
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I44 + I32
    Sheep 9 / Brick 6 / Wood 3 + Ore 11 / Sheep 9 / Wood 5
  • I32 + I16
    Ore 11 / Sheep 9 / Wood 5 + Wheat 12 / Sheep 6 / Brick 5

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I39 Ore 8 / Wood 4 / Sheep 4
    Opening score 43.89 · Best pair score 54.08
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I08 Wheat 11 / Wood 10 / Ore 8
    Opening score 43.75 · Best pair score 51.47
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I16 Wheat 12 / Sheep 6 / Brick 5
    Opening score 43.55 · Best pair score 51.72
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I39 + I16
    Ore 8 / Wood 4 / Sheep 4 + Wheat 12 / Sheep 6 / Brick 5
  • I08 + I16
    Wheat 11 / Wood 10 / Ore 8 + Wheat 12 / Sheep 6 / Brick 5

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I16 Wheat 12 / Sheep 6 / Brick 5
    Opening score 43.65 · Best pair score 51.72
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I32 Ore 11 / Sheep 9 / Wood 5
    Opening score 42.64 · Best pair score 52.55
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I22 Wheat 11 / Ore 11 / Wood 5
    Opening score 41.57 · Best pair score 48.47
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I16 + I08
    Wheat 12 / Sheep 6 / Brick 5 + Wheat 11 / Wood 10 / Ore 8
  • I32 + I16
    Ore 11 / Sheep 9 / Wood 5 + Wheat 12 / Sheep 6 / Brick 5

Resource Profile

Wood 12
Brick 12
Sheep 13
Wheat 9
Ore 12

Scarcity & Abundance

Scarce
Wheat
Abundant
Sheep

Best Harbor Starts

  • I04 Sheep 6 / Wheat 3
    Port Sheep, score 13.03
  • I18 Sheep 6
    Port Sheep, score 11.23
  • I38 Wheat 9 / Brick 6
    Port Wood, score 10.38
  • I11 Ore 8
    Port 3:1, score 8.53
  • I14 Ore 8
    Port 3:1, score 8.53

Map Notes

Canonical map
https://catan.soft2u.ro/map/87?lang=en
Generator link
https://catan.soft2u.ro/?map=87
Board type
Classic 3-4 Player
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