Map #AT
Wood and brick make expansion worth a look.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I13 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 brick, 1 sheep, 1 wheat.
How To Approach It
- The board produces relatively little ore; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- Keep I21 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I13 Wood 8 / Ore 5 / Wheat 4
Overall 17.12, production 12.00, road 9.54, city 10.14.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I13 | Wood 8 / Ore 5 / Wheat 4 | 17.12 | 5.08 | - |
| 2 | I08 | Wood 8 / Ore 5 / Sheep 3 | 16.21 | 5.24 | - |
| 3 | I21 | Sheep 9 / Ore 5 / Wheat 4 | 16.04 | 4.70 | - |
| 4 | I26 | Wheat 11 / Brick 6 / Sheep 5 | 15.94 | 5.38 | - |
| 5 | I45 | Ore 10 / Wheat 6 / Brick 4 | 15.89 | 4.66 | - |
| 6 | I42 | Ore 10 / Wood 9 / Brick 4 | 15.34 | 5.97 | - |
| 7 | I02 | Wood 10 / Brick 8 / Sheep 3 | 15.31 | 6.52 | - |
| 8 | I30 | Wood 9 / Sheep 5 / Wheat 3 | 15.17 | 6.02 | - |
| 9 | I31 | Wheat 11 / Wood 9 / Sheep 5 | 15.15 | 5.99 | - |
| 10 | I22 | Sheep 9 / Ore 5 / Wheat 3 | 15.06 | 4.76 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 51.87These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 2
Score 50.21These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 sheep.
Pair 3
Score 49.80These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 wheat, 1 ore.
Pair 4
Score 49.46These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 5
Score 49.08These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 brick, 1 wheat, 1 ore.
Pair 6
Score 48.68These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 sheep.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I13 Wood 8 / Ore 5 / Wheat 4Opening score 45.57 · Best pair score 51.87You can choose this spot now. After this pick, I22 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I45 Ore 10 / Wheat 6 / Brick 4Opening score 45.06 · Best pair score 49.08You can choose this spot now. After this pick, I22 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
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I26 Wheat 11 / Brick 6 / Sheep 5Opening score 44.53 · Best pair score 51.87You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I13 + I22Wood 8 / Ore 5 / Wheat 4 + Sheep 9 / Ore 5 / Wheat 3
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I45 + I22Ore 10 / Wheat 6 / Brick 4 + Sheep 9 / Ore 5 / Wheat 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I45 Ore 10 / Wheat 6 / Brick 4Opening score 45.44 · Best pair score 49.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I26 Wheat 11 / Brick 6 / Sheep 5Opening score 44.53 · Best pair score 51.87This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I42 Ore 10 / Wood 9 / Brick 4Opening score 43.71 · Best pair score 48.56This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I22 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I45 + I02Ore 10 / Wheat 6 / Brick 4 + Wood 10 / Brick 8 / Sheep 3
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I26 + I30Wheat 11 / Brick 6 / Sheep 5 + Wood 9 / Sheep 5 / Wheat 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I30 Wood 9 / Sheep 5 / Wheat 3Opening score 44.79 · Best pair score 47.72This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I33 Wood 9 / Brick 4 / Wheat 3Opening score 43.23 · Best pair score 47.54This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I22 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Wood 10 / Ore 5 / Wheat 3Opening score 43.13 · Best pair score 46.85This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I30 + I45Wood 9 / Sheep 5 / Wheat 3 + Ore 10 / Wheat 6 / Brick 4
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I33 + I22Wood 9 / Brick 4 / Wheat 3 + Sheep 9 / Ore 5 / Wheat 3
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I08 Wood 8 / Ore 5 / Sheep 3Opening score 43.70 · Best pair score 49.46You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I45 Ore 10 / Wheat 6 / Brick 4Opening score 42.24 · Best pair score 49.08You can choose this spot now. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I13 Wood 8 / Ore 5 / Wheat 4Opening score 41.99 · Best pair score 51.87You can choose this spot now. After this pick, I35 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I08 + I32Wood 8 / Ore 5 / Sheep 3 + Sheep 9 / Brick 4 / Wheat 3
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I45 + I15Ore 10 / Wheat 6 / Brick 4 + Wood 10 / Sheep 5 / Ore 2
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I26 Wheat 11 / Brick 6 / Sheep 5Opening score 42.51 · Best pair score 51.87This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I45 Ore 10 / Wheat 6 / Brick 4Opening score 42.51 · Best pair score 49.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Ore 10 / Wood 9 / Brick 4Opening score 42.28 · Best pair score 48.56This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I26 + I43Wheat 11 / Brick 6 / Sheep 5 + Sheep 12 / Ore 10 / Wood 9
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I45 + I25Ore 10 / Wheat 6 / Brick 4 + Wood 11 / Sheep 9 / Wheat 4
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I33 Wood 9 / Brick 4 / Wheat 3Opening score 42.15 · Best pair score 47.54This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I22 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I30 Wood 9 / Sheep 5 / Wheat 3Opening score 41.86 · Best pair score 47.72This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I22 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I19 Wood 10 / Ore 5 / Wheat 3Opening score 41.20 · Best pair score 46.85This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I33 + I22Wood 9 / Brick 4 / Wheat 3 + Sheep 9 / Ore 5 / Wheat 3
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I30 + I22Wood 9 / Sheep 5 / Wheat 3 + Sheep 9 / Ore 5 / Wheat 3
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I30 Wood 9 / Sheep 5 / Wheat 3Opening score 43.69 · Best pair score 47.72This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I33 Wood 9 / Brick 4 / Wheat 3Opening score 43.22 · Best pair score 47.54This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I22 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Wood 10 / Ore 5 / Wheat 3Opening score 42.30 · Best pair score 46.85This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I30 + I02Wood 9 / Sheep 5 / Wheat 3 + Wood 10 / Brick 8 / Sheep 3
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I33 + I22Wood 9 / Brick 4 / Wheat 3 + Sheep 9 / Ore 5 / Wheat 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I01 Brick 8 / Sheep 3Port 3:1, score 10.33
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I11 Wood 8Port 3:1, score 8.53
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I14 Wood 8Port 3:1, score 8.53
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I28 Brick 6Port 3:1, score 8.53
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I29 Brick 6Port 3:1, score 8.53