Map #G6
Choose your first settlement carefully: the strongest spots stand apart.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I43 + I34. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 sheep.
How To Approach It
- The board produces relatively little brick; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I34 Sheep 9 / Brick 8 / Wood 5
Overall 18.46, production 13.00, road 12.10, city 8.48.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I34 | Sheep 9 / Brick 8 / Wood 5 | 18.46 | 6.06 | - |
| 2 | I43 | Wood 10 / Ore 6 / Wheat 5 | 16.75 | 4.85 | - |
| 3 | I02 | Wheat 9 / Wood 6 / Sheep 4 | 16.55 | 4.28 | - |
| 4 | I42 | Brick 11 / Ore 6 / Wheat 5 | 15.79 | 4.46 | - |
| 5 | I35 | Brick 11 / Brick 8 / Wood 5 | 14.73 | 6.26 | - |
| 6 | I38 | Sheep 9 / Brick 8 | 14.66 | 4.91 | Wood |
| 7 | I25 | Sheep 9 / Wood 5 / Ore 3 | 14.63 | 4.65 | - |
| 8 | I48 | Wood 10 / Wheat 5 | 14.50 | 5.85 | Wheat |
| 9 | I21 | Wood 5 / Sheep 4 / Ore 3 | 13.87 | 5.36 | - |
| 10 | I39 | Wood 10 / Ore 6 / Brick 2 | 13.81 | 4.92 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 55.07These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 sheep.
Pair 2
Score 53.87City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 sheep.
Pair 3
Score 53.60These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 sheep.
Pair 4
Score 50.94City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 sheep, 1 wheat.
Pair 5
Score 49.98Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I35 second to start with 1 wood, 2 brick.
Pair 6
Score 49.76City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 sheep.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I34 Sheep 9 / Brick 8 / Wood 5Opening score 45.12 · Best pair score 55.07You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I02 Wheat 9 / Wood 6 / Sheep 4Opening score 43.26 · Best pair score 53.87You can choose this spot now. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I42 Brick 11 / Ore 6 / Wheat 5Opening score 43.19 · Best pair score 53.60You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I19Sheep 9 / Brick 8 / Wood 5 + Wheat 12 / Wood 6 / Sheep 4
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I02 + I33Wheat 9 / Wood 6 / Sheep 4 + Wheat 12 / Brick 11 / Ore 6
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I02 Wheat 9 / Wood 6 / Sheep 4Opening score 43.54 · Best pair score 53.87This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I09 Wood 6 / Sheep 4 / Sheep 4Opening score 41.22 · Best pair score 49.04This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Brick 11 / Wheat 11 / Brick 8Opening score 40.85 · Best pair score 48.60This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I02 + I33Wheat 9 / Wood 6 / Sheep 4 + Wheat 12 / Brick 11 / Ore 6
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I09 + I33Wood 6 / Sheep 4 / Sheep 4 + Wheat 12 / Brick 11 / Ore 6
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I44 Brick 11 / Wheat 11 / Brick 8Opening score 44.21 · Best pair score 48.60This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. Without sheep production, new settlements and development cards will need a trade.
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I26 Ore 8 / Sheep 3 / Brick 2Opening score 42.74 · Best pair score 46.18This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I31 Ore 6 / Sheep 3 / Brick 2Opening score 42.67 · Best pair score 46.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I43Brick 11 / Wheat 11 / Brick 8 + Wood 10 / Ore 6 / Wheat 5
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I26 + I43Ore 8 / Sheep 3 / Brick 2 + Wood 10 / Ore 6 / Wheat 5
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
-
I34 Sheep 9 / Brick 8 / Wood 5Opening score 43.87 · Best pair score 55.07You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I42 Brick 11 / Ore 6 / Wheat 5Opening score 43.08 · Best pair score 53.60You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I43 Wood 10 / Ore 6 / Wheat 5Opening score 42.64 · Best pair score 55.07You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I34 + I19Sheep 9 / Brick 8 / Wood 5 + Wheat 12 / Wood 6 / Sheep 4
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I42 + I21Brick 11 / Ore 6 / Wheat 5 + Wood 5 / Sheep 4 / Ore 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I02 Wheat 9 / Wood 6 / Sheep 4Opening score 43.00 · Best pair score 53.87This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Brick 11 / Wheat 11 / Brick 8Opening score 40.85 · Best pair score 48.60This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I09 Wood 6 / Sheep 4 / Sheep 4Opening score 40.16 · Best pair score 49.04This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I02 + I26Wheat 9 / Wood 6 / Sheep 4 + Ore 8 / Sheep 3 / Brick 2
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I44 + I19Brick 11 / Wheat 11 / Brick 8 + Wheat 12 / Wood 6 / Sheep 4
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I44 Brick 11 / Wheat 11 / Brick 8Opening score 40.85 · Best pair score 48.60This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I19 Wheat 12 / Wood 6 / Sheep 4Opening score 38.48 · Best pair score 47.96This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I45 Brick 11 / Wheat 11 / Wheat 5Opening score 38.37 · Best pair score 48.56This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I44 + I19Brick 11 / Wheat 11 / Brick 8 + Wheat 12 / Wood 6 / Sheep 4
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I19 + I33Wheat 12 / Wood 6 / Sheep 4 + Wheat 12 / Brick 11 / Ore 6
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I44 Brick 11 / Wheat 11 / Brick 8Opening score 40.85 · Best pair score 48.60This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I21 Wood 5 / Sheep 4 / Ore 3Opening score 40.50 · Best pair score 47.27This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I19 Wheat 12 / Wood 6 / Sheep 4Opening score 40.25 · Best pair score 47.96This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I44 + I19Brick 11 / Wheat 11 / Brick 8 + Wheat 12 / Wood 6 / Sheep 4
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I21 + I44Wood 5 / Sheep 4 / Ore 3 + Brick 11 / Wheat 11 / Brick 8
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Wood 10 / Wheat 5Port Wheat, score 12.22
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I38 Sheep 9 / Brick 8Port Wood, score 10.38
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I01 Wheat 9 / Sheep 4Port 3:1, score 9.88
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I52 Wheat 5Port Wheat, score 9.72
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I28 Ore 8Port 3:1, score 8.53