Saved Map Analytics

Map #HF

This board gives cities more room to grow.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
city-heavy port-driven polarized brick-scarce
Saved At
2025-12-29 14:38:43
Intersections
54
Harbor Slots
9
Best Pair Score
50.78

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Wood 11 11 T1 Ore 4 4 T2 Wheat 3 3 T3 Wheat 8 8 T4 Sheep 11 11 T5 Ore 8 8 T6 Sheep 10 10 T7 Brick 12 12 T8 Wood 2 2 T9 Wheat 5 5 T10 Desert T11 Ore 6 6 T12 Sheep 9 9 T13 Brick 5 5 T14 Wood 10 10 T15 Brick 4 4 T16 Wheat 3 3 T17 Sheep 9 9 T18 Wood 6 6 T19 I01 = Wood 11 / Ore 4 I01 I02 = Wood 11 / Sheep 11 / Ore 4 I02 I03 = Wood 11 / Sheep 11 / Wheat 8 I03 I04 = Wood 11 / Wheat 8 I04 I05 = Wood 11 I05 I06 = Wood 11 I06 I07 = Ore 4 / Wheat 3 I07 I08 = Ore 8 / Ore 4 / Wheat 3 I08 I09 = Sheep 11 / Ore 8 / Ore 4 I09 I10 = Ore 4 I10 I11 = Wheat 3 I11 I12 = Sheep 10 / Wheat 3 I12 I13 = Sheep 10 / Ore 8 / Wheat 3 I13 10 I14 = Wheat 3 I14 I15 = Sheep 11 / Wheat 8 / Wood 2 I15 I16 = Brick 12 / Wheat 8 / Wood 2 I16 I17 = Brick 12 / Wheat 8 I17 I18 = Wheat 8 I18 I19 = Sheep 11 / Ore 8 / Wheat 5 I19 3 I20 = Sheep 11 / Wheat 5 / Wood 2 I20 I21 = Sheep 10 / Ore 8 I21 I22 = Ore 8 / Wheat 5 I22 I23 = Sheep 10 I23 I24 = Sheep 10 / Ore 6 I24 I25 = Sheep 10 / Ore 6 I25 I26 = Brick 12 / Sheep 9 / Wood 2 I26 I27 = Brick 12 / Sheep 9 I27 I28 = Brick 12 I28 I29 = Brick 12 I29 I30 = Wheat 5 / Brick 5 / Wood 2 I30 8 I31 = Sheep 9 / Brick 5 / Wood 2 I31 9 I32 = Wood 10 / Wheat 5 I32 I33 = Wood 10 / Wheat 5 / Brick 5 I33 1 I34 = Ore 6 / Brick 4 I34 I35 = Wood 10 / Brick 4 I35 I36 = Ore 6 I36 I37 = Ore 6 I37 I38 = Ore 6 / Brick 4 I38 I39 = Sheep 9 / Brick 5 / Wheat 3 I39 5 I40 = Sheep 9 / Wheat 3 I40 I41 = Sheep 9 I41 I42 = Wood 10 / Sheep 9 / Brick 5 I42 2 I43 = Sheep 9 / Brick 5 / Wheat 3 I43 6 I44 = Wood 10 / Wood 6 / Brick 4 I44 7 I45 = Wood 10 / Sheep 9 / Wood 6 I45 4 I46 = Brick 4 I46 I47 = Wood 6 / Brick 4 I47 I48 = Sheep 9 / Wheat 3 I48 I49 = Wheat 3 I49 I50 = Wheat 3 I50 I51 = Sheep 9 / Wood 6 I51 I52 = Sheep 9 I52 I53 = Wood 6 I53 I54 = Wood 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I45 + I33. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.

How To Approach It

  • The board produces relatively little brick; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • Keep I19 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I33 Wood 10 / Wheat 5 / Brick 5

Overall 16.73, production 11.00, road 10.44, city 7.70.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I33 Wood 10 / Wheat 5 / Brick 5 16.73 6.71 -
2 I42 Wood 10 / Sheep 9 / Brick 5 16.58 6.27 -
3 I19 Sheep 11 / Ore 8 / Wheat 5 15.62 4.63 -
4 I45 Wood 10 / Sheep 9 / Wood 6 15.50 6.42 -
5 I39 Sheep 9 / Brick 5 / Wheat 3 15.31 5.63 -
6 I43 Sheep 9 / Brick 5 / Wheat 3 15.31 5.63 -
7 I44 Wood 10 / Wood 6 / Brick 4 14.59 5.92 -
8 I30 Wheat 5 / Brick 5 / Wood 2 14.57 6.32 -
9 I31 Sheep 9 / Brick 5 / Wood 2 14.28 5.51 -
10 I13 Sheep 10 / Ore 8 / Wheat 3 14.07 3.05 -

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 50.78
I45 + I33
Wood 10 / Sheep 9 / Wood 6 + Wood 10 / Wheat 5 / Brick 5
Coverage: Wheat, Brick, Wood, Sheep

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.

Pair 2

Score 50.26
I19 + I42
Sheep 11 / Ore 8 / Wheat 5 + Wood 10 / Sheep 9 / Brick 5
Coverage: Sheep, Ore, Wheat, Brick, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I42 second to start with 1 wood, 1 brick, 1 sheep.

Pair 3

Score 49.74
I44 + I19
Wood 10 / Wood 6 / Brick 4 + Sheep 11 / Ore 8 / Wheat 5
Coverage: Sheep, Ore, Wheat, Wood, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 sheep, 1 wheat, 1 ore.

Pair 4

Score 49.43
I19 + I33
Sheep 11 / Ore 8 / Wheat 5 + Wood 10 / Wheat 5 / Brick 5
Coverage: Sheep, Ore, Wheat, Brick, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.

Pair 5

Score 49.02
I45 + I19
Wood 10 / Sheep 9 / Wood 6 + Sheep 11 / Ore 8 / Wheat 5
Coverage: Sheep, Ore, Wheat, Wood

Road building will need trades for brick. This opening leans toward cities and development cards. Place I19 second to start with 1 sheep, 1 wheat, 1 ore.

Pair 6

Score 48.65
I45 + I39
Wood 10 / Sheep 9 / Wood 6 + Sheep 9 / Brick 5 / Wheat 3
Coverage: Sheep, Brick, Wheat, Wood

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I39 second to start with 1 brick, 1 sheep, 1 wheat.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I42 Wood 10 / Sheep 9 / Brick 5
    Opening score 43.80 · Best pair score 50.26
    You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I45 Wood 10 / Sheep 9 / Wood 6
    Opening score 43.50 · Best pair score 50.78
    You can choose this spot now. After this pick, I38 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
  • I44 Wood 10 / Wood 6 / Brick 4
    Opening score 43.11 · Best pair score 49.74
    You can choose this spot now. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I42 + I30
    Wood 10 / Sheep 9 / Brick 5 + Wheat 5 / Brick 5 / Wood 2
  • I45 + I38
    Wood 10 / Sheep 9 / Wood 6 + Ore 6 / Brick 4

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I39 Sheep 9 / Brick 5 / Wheat 3
    Opening score 42.86 · Best pair score 48.65
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
  • I43 Sheep 9 / Brick 5 / Wheat 3
    Opening score 42.86 · Best pair score 48.65
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
  • I08 Ore 8 / Ore 4 / Wheat 3
    Opening score 42.20 · Best pair score 48.10
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
  • I39 + I13
    Sheep 9 / Brick 5 / Wheat 3 + Sheep 10 / Ore 8 / Wheat 3
  • I43 + I13
    Sheep 9 / Brick 5 / Wheat 3 + Sheep 10 / Ore 8 / Wheat 3

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I39 Sheep 9 / Brick 5 / Wheat 3
    Opening score 44.70 · Best pair score 48.65
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I43 Sheep 9 / Brick 5 / Wheat 3
    Opening score 44.70 · Best pair score 48.65
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I31 Sheep 9 / Brick 5 / Wood 2
    Opening score 42.66 · Best pair score 47.13
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I33 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I39 + I44
    Sheep 9 / Brick 5 / Wheat 3 + Wood 10 / Wood 6 / Brick 4
  • I43 + I44
    Sheep 9 / Brick 5 / Wheat 3 + Wood 10 / Wood 6 / Brick 4

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I45 Wood 10 / Sheep 9 / Wood 6
    Opening score 42.39 · Best pair score 50.78
    You can choose this spot now. After this pick, I38 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
  • I33 Wood 10 / Wheat 5 / Brick 5
    Opening score 42.13 · Best pair score 50.78
    You can choose this spot now. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I42 Wood 10 / Sheep 9 / Brick 5
    Opening score 41.45 · Best pair score 50.26
    You can choose this spot now. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I45 + I38
    Wood 10 / Sheep 9 / Wood 6 + Ore 6 / Brick 4
  • I33 + I03
    Wood 10 / Wheat 5 / Brick 5 + Wood 11 / Sheep 11 / Wheat 8

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I39 Sheep 9 / Brick 5 / Wheat 3
    Opening score 40.32 · Best pair score 48.65
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I43 Sheep 9 / Brick 5 / Wheat 3
    Opening score 40.32 · Best pair score 48.65
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I31 Sheep 9 / Brick 5 / Wood 2
    Opening score 39.84 · Best pair score 47.13
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I39 + I03
    Sheep 9 / Brick 5 / Wheat 3 + Wood 11 / Sheep 11 / Wheat 8
  • I43 + I03
    Sheep 9 / Brick 5 / Wheat 3 + Wood 11 / Sheep 11 / Wheat 8

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I03 Wood 11 / Sheep 11 / Wheat 8
    Opening score 40.72 · Best pair score 46.99
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
  • I39 Sheep 9 / Brick 5 / Wheat 3
    Opening score 40.55 · Best pair score 48.65
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I43 Sheep 9 / Brick 5 / Wheat 3
    Opening score 40.55 · Best pair score 48.65
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I03 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I03 + I13
    Wood 11 / Sheep 11 / Wheat 8 + Sheep 10 / Ore 8 / Wheat 3
  • I39 + I03
    Sheep 9 / Brick 5 / Wheat 3 + Wood 11 / Sheep 11 / Wheat 8

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I03 Wood 11 / Sheep 11 / Wheat 8
    Opening score 41.30 · Best pair score 46.99
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
  • I38 Ore 6 / Brick 4
    Opening score 39.88 · Best pair score 45.80
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I03 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I24 Sheep 10 / Ore 6
    Opening score 39.83 · Best pair score 46.17
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
  • I03 + I13
    Wood 11 / Sheep 11 / Wheat 8 + Sheep 10 / Ore 8 / Wheat 3
  • I38 + I03
    Ore 6 / Brick 4 + Wood 11 / Sheep 11 / Wheat 8

Resource Profile

Wood 11
Brick 8
Sheep 13
Wheat 13
Ore 13

Scarcity & Abundance

Scarce
Brick
Abundant
Sheep, Wheat, Ore

Best Harbor Starts

  • I48 Sheep 9 / Wheat 3
    Port Wheat, score 9.90
  • I24 Sheep 10 / Ore 6
    Port Brick, score 9.68
  • I38 Ore 6 / Brick 4
    Port Wood, score 9.68
  • I04 Wood 11 / Wheat 8
    Port Sheep, score 8.98
  • I53 Wood 6
    Port 3:1, score 8.53

Map Notes

Canonical map
https://catan.soft2u.ro/map/HF?lang=en
Generator link
https://catan.soft2u.ro/?map=HF
Board type
Classic 3-4 Player
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