Map #HP
Plan around limited ore.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I22 + I33. City upgrades will need trades for ore. Both settlements rely on the same dice numbers, so quiet stretches affect them together. Place I33 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little ore; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I33 Wood 8 / Brick 5 / Wheat 4
Overall 17.94, production 12.00, road 11.40, city 8.37.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I33 | Wood 8 / Brick 5 / Wheat 4 | 17.94 | 8.25 | - |
| 2 | I32 | Wood 8 / Brick 5 / Wheat 4 | 17.68 | 7.51 | - |
| 3 | I22 | Sheep 8 / Brick 5 / Wheat 4 | 17.36 | 6.59 | - |
| 4 | I42 | Sheep 9 / Wood 8 / Wheat 4 | 17.30 | 6.59 | - |
| 5 | I48 | Sheep 9 / Wheat 6 | 16.80 | 5.57 | Wheat |
| 6 | I45 | Sheep 9 / Wood 8 / Ore 3 | 16.64 | 6.50 | - |
| 7 | I30 | Wood 5 / Brick 5 / Wheat 4 | 16.59 | 7.23 | - |
| 8 | I19 | Sheep 8 / Brick 5 / Wheat 3 | 16.26 | 6.30 | - |
| 9 | I16 | Sheep 11 / Brick 6 / Wood 5 | 16.22 | 6.19 | - |
| 10 | I20 | Wood 5 / Brick 5 / Wheat 3 | 15.48 | 6.93 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 53.45City upgrades will need trades for ore. Both settlements rely on the same dice numbers, so quiet stretches affect them together. Place I33 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 52.90City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.
Pair 3
Score 52.64City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.
Pair 4
Score 52.52City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I26 second to start with 2 wood, 1 brick.
Pair 5
Score 52.48City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I26 second to start with 2 wood, 1 brick.
Pair 6
Score 52.39City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I32 Wood 8 / Brick 5 / Wheat 4Opening score 47.91 · Best pair score 52.64You can choose this spot now. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I33 Wood 8 / Brick 5 / Wheat 4Opening score 47.85 · Best pair score 53.45You can choose this spot now. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I22 Sheep 8 / Brick 5 / Wheat 4Opening score 46.75 · Best pair score 53.45You can choose this spot now. After this pick, I45 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I32 + I19Wood 8 / Brick 5 / Wheat 4 + Sheep 8 / Brick 5 / Wheat 3
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I33 + I08Wood 8 / Brick 5 / Wheat 4 + Wood 10 / Sheep 9 / Sheep 8
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I43 Sheep 9 / Wheat 6 / Wheat 4Opening score 47.38 · Best pair score 52.48This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I26 Wood 10 / Brick 6 / Wood 5Opening score 46.93 · Best pair score 52.52This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I45 Sheep 9 / Wood 8 / Ore 3Opening score 46.63 · Best pair score 52.10This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I43 + I26Sheep 9 / Wheat 6 / Wheat 4 + Wood 10 / Brick 6 / Wood 5
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I26 + I43Wood 10 / Brick 6 / Wood 5 + Sheep 9 / Wheat 6 / Wheat 4
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I39 Wood 10 / Wheat 6 / Wheat 4Opening score 45.66 · Best pair score 49.28This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I48 Sheep 9 / Wheat 6Opening score 45.47 · Best pair score 49.92This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I20 Wood 5 / Brick 5 / Wheat 3Opening score 45.12 · Best pair score 49.99This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I39 + I16Wood 10 / Wheat 6 / Wheat 4 + Sheep 11 / Brick 6 / Wood 5
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I48 + I26Sheep 9 / Wheat 6 + Wood 10 / Brick 6 / Wood 5
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
-
I32 Wood 8 / Brick 5 / Wheat 4Opening score 45.47 · Best pair score 52.64You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I16 Sheep 11 / Brick 6 / Wood 5Opening score 43.88 · Best pair score 51.40You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I22 Sheep 8 / Brick 5 / Wheat 4Opening score 43.02 · Best pair score 53.45You can choose this spot now. After this pick, I35 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I32 + I21Wood 8 / Brick 5 / Wheat 4 + Sheep 8 / Wheat 4 / Ore 2
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I16 + I39Sheep 11 / Brick 6 / Wood 5 + Wood 10 / Wheat 6 / Wheat 4
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I26 Wood 10 / Brick 6 / Wood 5Opening score 46.00 · Best pair score 52.52This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I09 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I16 Sheep 11 / Brick 6 / Wood 5Opening score 45.37 · Best pair score 51.40This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I43 Sheep 9 / Wheat 6 / Wheat 4Opening score 44.76 · Best pair score 52.48This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. Neither settlement produces brick, ore, so plan for trades.
Settlement pairs to consider
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I26 + I09Wood 10 / Brick 6 / Wood 5 + Wood 10 / Sheep 8 / Wheat 3
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I16 + I39Sheep 11 / Brick 6 / Wood 5 + Wood 10 / Wheat 6 / Wheat 4
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I39 Wood 10 / Wheat 6 / Wheat 4Opening score 44.19 · Best pair score 49.28This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I48 Sheep 9 / Wheat 6Opening score 43.76 · Best pair score 49.92This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I20 Wood 5 / Brick 5 / Wheat 3Opening score 43.01 · Best pair score 49.99This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I39 + I45Wood 10 / Wheat 6 / Wheat 4 + Sheep 9 / Wood 8 / Ore 3
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I48 + I20Sheep 9 / Wheat 6 + Wood 5 / Brick 5 / Wheat 3
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I39 Wood 10 / Wheat 6 / Wheat 4Opening score 45.43 · Best pair score 49.28This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I15 Sheep 11 / Wood 5 / Wheat 3Opening score 41.84 · Best pair score 46.44This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I40 Wood 10 / Wheat 6Opening score 41.26 · Best pair score 45.08This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I39 + I16Wood 10 / Wheat 6 / Wheat 4 + Sheep 11 / Brick 6 / Wood 5
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I15 + I26Sheep 11 / Wood 5 / Wheat 3 + Wood 10 / Brick 6 / Wood 5
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Sheep 9 / Wheat 6Port Wheat, score 14.43
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I40 Wood 10 / Wheat 6Port Ore, score 9.68
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I28 Brick 6Port 3:1, score 8.53
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I29 Brick 6Port 3:1, score 8.53
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I04 Ore 12 / Sheep 11Port Sheep, score 7.80