Saved Map Analytics

Map #L5

Choose your first settlement carefully: the strongest spots stand apart.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
port-driven polarized sheep-scarce
Saved At
2026-01-18 15:06:03
Intersections
54
Harbor Slots
9
Best Pair Score
52.47

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Sheep 4 4 T1 Wheat 6 6 T2 Wood 11 11 T3 Ore 4 4 T4 Brick 3 3 T5 Wheat 2 2 T6 Ore 8 8 T7 Desert T8 Wood 9 9 T9 Wood 3 3 T10 Sheep 10 10 T11 Sheep 10 10 T12 Wheat 11 11 T13 Sheep 12 12 T14 Wheat 5 5 T15 Brick 8 8 T16 Ore 6 6 T17 Wood 5 5 T18 Brick 9 9 T19 I01 = Wheat 6 / Sheep 4 I01 I02 = Wheat 6 / Sheep 4 / Brick 3 I02 5 I03 = Sheep 4 / Ore 4 / Brick 3 I03 I04 = Sheep 4 / Ore 4 I04 I05 = Sheep 4 I05 I06 = Sheep 4 I06 I07 = Wood 11 / Wheat 6 I07 I08 = Wood 11 / Wheat 6 / Wheat 2 I08 I09 = Wheat 6 / Brick 3 / Wheat 2 I09 I10 = Wheat 6 I10 I11 = Wood 11 I11 I12 = Wood 11 / Ore 8 I12 I13 = Wood 11 / Ore 8 / Wheat 2 I13 I14 = Wood 11 I14 I15 = Wood 9 / Ore 4 / Brick 3 I15 I16 = Wood 9 / Ore 4 I16 I17 = Ore 4 I17 I18 = Ore 4 I18 I19 = Brick 3 / Wood 3 / Wheat 2 I19 I20 = Wood 9 / Brick 3 / Wood 3 I20 I21 = Sheep 10 / Ore 8 / Wheat 2 I21 I22 = Sheep 10 / Wood 3 / Wheat 2 I22 I23 = Ore 8 I23 I24 = Sheep 10 / Ore 8 I24 I25 = Sheep 10 / Sheep 10 / Ore 8 I25 8 I26 = Wheat 11 / Wood 9 I26 I27 = Wheat 11 I27 I28 = I28 I29 = I29 I30 = Sheep 12 / Wood 9 / Wood 3 I30 I31 = Sheep 12 / Wheat 11 / Wood 9 I31 I32 = Sheep 10 / Wheat 5 / Wood 3 I32 9 I33 = Sheep 12 / Wheat 5 / Wood 3 I33 I34 = Sheep 10 / Sheep 10 / Brick 8 I34 7 I35 = Sheep 10 / Brick 8 / Wheat 5 I35 2 I36 = Sheep 10 I36 I37 = Sheep 10 I37 I38 = Sheep 10 / Brick 8 I38 I39 = Sheep 12 / Wheat 11 / Ore 6 I39 I40 = Wheat 11 / Ore 6 I40 6 I41 = Wheat 11 I41 I42 = Sheep 12 / Wheat 5 / Wood 5 I42 10 I43 = Sheep 12 / Ore 6 / Wood 5 I43 4 I44 = Brick 9 / Brick 8 / Wheat 5 I44 3 I45 = Brick 9 / Wheat 5 / Wood 5 I45 1 I46 = Brick 8 I46 I47 = Brick 9 / Brick 8 I47 I48 = Ore 6 / Wood 5 I48 I49 = Ore 6 I49 I50 = Ore 6 I50 I51 = Brick 9 / Wood 5 I51 I52 = Wood 5 I52 I53 = Brick 9 I53 I54 = Brick 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I25 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.

How To Approach It

  • The board produces relatively little sheep; secure a source or a way to trade for it.
  • The board has more ore production than most other resources; check whether a matching harbor fits your opening.
  • Keep I44 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I45 Brick 9 / Wheat 5 / Wood 5

Overall 17.70, production 12.00, road 11.28, city 8.37.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I45 Brick 9 / Wheat 5 / Wood 5 17.70 7.56 -
2 I35 Sheep 10 / Brick 8 / Wheat 5 17.48 6.59 -
3 I44 Brick 9 / Brick 8 / Wheat 5 16.21 5.59 -
4 I43 Sheep 12 / Ore 6 / Wood 5 15.19 6.15 -
5 I02 Wheat 6 / Sheep 4 / Brick 3 15.05 5.45 -
6 I40 Wheat 11 / Ore 6 14.52 4.77 Ore
7 I34 Sheep 10 / Sheep 10 / Brick 8 14.36 5.57 -
8 I25 Sheep 10 / Sheep 10 / Ore 8 14.21 5.31 -
9 I32 Sheep 10 / Wheat 5 / Wood 3 14.09 5.64 -
10 I42 Sheep 12 / Wheat 5 / Wood 5 14.01 5.64 -

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 52.47
I25 + I45
Sheep 10 / Sheep 10 / Ore 8 + Brick 9 / Wheat 5 / Wood 5
Coverage: Ore, Sheep, Wheat, Wood, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.

Pair 2

Score 52.18
I35 + I45
Sheep 10 / Brick 8 / Wheat 5 + Brick 9 / Wheat 5 / Wood 5
Coverage: Sheep, Wheat, Brick, Wood

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.

Pair 3

Score 51.46
I34 + I45
Sheep 10 / Sheep 10 / Brick 8 + Brick 9 / Wheat 5 / Wood 5
Coverage: Sheep, Brick, Wheat, Wood

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.

Pair 4

Score 50.51
I44 + I43
Brick 9 / Brick 8 / Wheat 5 + Sheep 12 / Ore 6 / Wood 5
Coverage: Sheep, Ore, Wood, Wheat, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 sheep, 1 ore.

Pair 5

Score 50.20
I43 + I35
Sheep 12 / Ore 6 / Wood 5 + Sheep 10 / Brick 8 / Wheat 5
Coverage: Sheep, Wheat, Brick, Ore, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 6

Score 49.87
I43 + I45
Sheep 12 / Ore 6 / Wood 5 + Brick 9 / Wheat 5 / Wood 5
Coverage: Sheep, Ore, Wood, Wheat, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I35 Sheep 10 / Brick 8 / Wheat 5
    Opening score 46.21 · Best pair score 52.18
    You can choose this spot now. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I45 Brick 9 / Wheat 5 / Wood 5
    Opening score 45.19 · Best pair score 52.47
    You can choose this spot now. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Brick 9 / Brick 8 / Wheat 5
    Opening score 45.03 · Best pair score 50.51
    You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I35 + I15
    Sheep 10 / Brick 8 / Wheat 5 + Wood 9 / Ore 4 / Brick 3
  • I45 + I25
    Brick 9 / Wheat 5 / Wood 5 + Sheep 10 / Sheep 10 / Ore 8

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I02 Wheat 6 / Sheep 4 / Brick 3
    Opening score 43.24 · Best pair score 49.49
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I34 Sheep 10 / Sheep 10 / Brick 8
    Opening score 42.34 · Best pair score 51.46
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I25 Sheep 10 / Sheep 10 / Ore 8
    Opening score 41.64 · Best pair score 52.47
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
  • I02 + I15
    Wheat 6 / Sheep 4 / Brick 3 + Wood 9 / Ore 4 / Brick 3
  • I34 + I32
    Sheep 10 / Sheep 10 / Brick 8 + Sheep 10 / Wheat 5 / Wood 3

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I43 Sheep 12 / Ore 6 / Wood 5
    Opening score 43.69 · Best pair score 50.51
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I02 Wheat 6 / Sheep 4 / Brick 3
    Opening score 43.32 · Best pair score 49.49
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I48 Ore 6 / Wood 5
    Opening score 43.11 · Best pair score 49.31
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I43 + I02
    Sheep 12 / Ore 6 / Wood 5 + Wheat 6 / Sheep 4 / Brick 3
  • I02 + I43
    Wheat 6 / Sheep 4 / Brick 3 + Sheep 12 / Ore 6 / Wood 5

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I44 Brick 9 / Brick 8 / Wheat 5
    Opening score 43.15 · Best pair score 50.51
    You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I45 Brick 9 / Wheat 5 / Wood 5
    Opening score 43.00 · Best pair score 52.47
    You can choose this spot now. After this pick, I24 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I35 Sheep 10 / Brick 8 / Wheat 5
    Opening score 42.32 · Best pair score 52.18
    You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I44 + I30
    Brick 9 / Brick 8 / Wheat 5 + Sheep 12 / Wood 9 / Wood 3
  • I45 + I24
    Brick 9 / Wheat 5 / Wood 5 + Sheep 10 / Ore 8

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I34 Sheep 10 / Sheep 10 / Brick 8
    Opening score 41.12 · Best pair score 51.46
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I25 Sheep 10 / Sheep 10 / Ore 8
    Opening score 40.13 · Best pair score 52.47
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
  • I02 Wheat 6 / Sheep 4 / Brick 3
    Opening score 39.43 · Best pair score 49.49
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I24 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
  • I34 + I13
    Sheep 10 / Sheep 10 / Brick 8 + Wood 11 / Ore 8 / Wheat 2
  • I25 + I08
    Sheep 10 / Sheep 10 / Ore 8 + Wood 11 / Wheat 6 / Wheat 2

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I02 Wheat 6 / Sheep 4 / Brick 3
    Opening score 43.25 · Best pair score 49.49
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I01 Wheat 6 / Sheep 4
    Opening score 40.21 · Best pair score 47.32
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I15 Wood 9 / Ore 4 / Brick 3
    Opening score 40.06 · Best pair score 49.21
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I02 + I15
    Wheat 6 / Sheep 4 / Brick 3 + Wood 9 / Ore 4 / Brick 3
  • I01 + I15
    Wheat 6 / Sheep 4 + Wood 9 / Ore 4 / Brick 3

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I15 Wood 9 / Ore 4 / Brick 3
    Opening score 40.91 · Best pair score 49.21
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I38 Sheep 10 / Brick 8
    Opening score 38.76 · Best pair score 47.36
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
  • I20 Wood 9 / Brick 3 / Wood 3
    Opening score 38.47 · Best pair score 46.74
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I15 + I02
    Wood 9 / Ore 4 / Brick 3 + Wheat 6 / Sheep 4 / Brick 3
  • I38 + I15
    Sheep 10 / Brick 8 + Wood 9 / Ore 4 / Brick 3

Resource Profile

Wood 12
Brick 11
Sheep 10
Wheat 12
Ore 13

Scarcity & Abundance

Scarce
Sheep
Abundant
Ore

Best Harbor Starts

  • I40 Wheat 11 / Ore 6
    Port Ore, score 13.03
  • I01 Wheat 6 / Sheep 4
    Port 3:1, score 11.03
  • I04 Sheep 4 / Ore 4
    Port Sheep, score 10.71
  • I48 Ore 6 / Wood 5
    Port Wheat, score 10.38
  • I24 Sheep 10 / Ore 8
    Port Brick, score 9.68

Map Notes

Canonical map
https://catan.soft2u.ro/map/L5?lang=en
Generator link
https://catan.soft2u.ro/?map=L5
Board type
Classic 3-4 Player
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