Map #L5
Choose your first settlement carefully: the strongest spots stand apart.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I25 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.
How To Approach It
- The board produces relatively little sheep; secure a source or a way to trade for it.
- The board has more ore production than most other resources; check whether a matching harbor fits your opening.
- Keep I44 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I45 Brick 9 / Wheat 5 / Wood 5
Overall 17.70, production 12.00, road 11.28, city 8.37.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I45 | Brick 9 / Wheat 5 / Wood 5 | 17.70 | 7.56 | - |
| 2 | I35 | Sheep 10 / Brick 8 / Wheat 5 | 17.48 | 6.59 | - |
| 3 | I44 | Brick 9 / Brick 8 / Wheat 5 | 16.21 | 5.59 | - |
| 4 | I43 | Sheep 12 / Ore 6 / Wood 5 | 15.19 | 6.15 | - |
| 5 | I02 | Wheat 6 / Sheep 4 / Brick 3 | 15.05 | 5.45 | - |
| 6 | I40 | Wheat 11 / Ore 6 | 14.52 | 4.77 | Ore |
| 7 | I34 | Sheep 10 / Sheep 10 / Brick 8 | 14.36 | 5.57 | - |
| 8 | I25 | Sheep 10 / Sheep 10 / Ore 8 | 14.21 | 5.31 | - |
| 9 | I32 | Sheep 10 / Wheat 5 / Wood 3 | 14.09 | 5.64 | - |
| 10 | I42 | Sheep 12 / Wheat 5 / Wood 5 | 14.01 | 5.64 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 52.47These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.
Pair 2
Score 52.18City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.
Pair 3
Score 51.46City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.
Pair 4
Score 50.51These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 sheep, 1 ore.
Pair 5
Score 50.20These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 6
Score 49.87These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I35 Sheep 10 / Brick 8 / Wheat 5Opening score 46.21 · Best pair score 52.18You can choose this spot now. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I45 Brick 9 / Wheat 5 / Wood 5Opening score 45.19 · Best pair score 52.47You can choose this spot now. After this pick, I25 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Brick 9 / Brick 8 / Wheat 5Opening score 45.03 · Best pair score 50.51You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I35 + I15Sheep 10 / Brick 8 / Wheat 5 + Wood 9 / Ore 4 / Brick 3
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I45 + I25Brick 9 / Wheat 5 / Wood 5 + Sheep 10 / Sheep 10 / Ore 8
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I02 Wheat 6 / Sheep 4 / Brick 3Opening score 43.24 · Best pair score 49.49This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I34 Sheep 10 / Sheep 10 / Brick 8Opening score 42.34 · Best pair score 51.46This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I25 Sheep 10 / Sheep 10 / Ore 8Opening score 41.64 · Best pair score 52.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
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I02 + I15Wheat 6 / Sheep 4 / Brick 3 + Wood 9 / Ore 4 / Brick 3
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I34 + I32Sheep 10 / Sheep 10 / Brick 8 + Sheep 10 / Wheat 5 / Wood 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I43 Sheep 12 / Ore 6 / Wood 5Opening score 43.69 · Best pair score 50.51This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I02 Wheat 6 / Sheep 4 / Brick 3Opening score 43.32 · Best pair score 49.49This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I43 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I48 Ore 6 / Wood 5Opening score 43.11 · Best pair score 49.31This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I43 + I02Sheep 12 / Ore 6 / Wood 5 + Wheat 6 / Sheep 4 / Brick 3
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I02 + I43Wheat 6 / Sheep 4 / Brick 3 + Sheep 12 / Ore 6 / Wood 5
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I44 Brick 9 / Brick 8 / Wheat 5Opening score 43.15 · Best pair score 50.51You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I45 Brick 9 / Wheat 5 / Wood 5Opening score 43.00 · Best pair score 52.47You can choose this spot now. After this pick, I24 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Sheep 10 / Brick 8 / Wheat 5Opening score 42.32 · Best pair score 52.18You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I44 + I30Brick 9 / Brick 8 / Wheat 5 + Sheep 12 / Wood 9 / Wood 3
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I45 + I24Brick 9 / Wheat 5 / Wood 5 + Sheep 10 / Ore 8
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I34 Sheep 10 / Sheep 10 / Brick 8Opening score 41.12 · Best pair score 51.46This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I25 Sheep 10 / Sheep 10 / Ore 8Opening score 40.13 · Best pair score 52.47This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I02 Wheat 6 / Sheep 4 / Brick 3Opening score 39.43 · Best pair score 49.49This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I24 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
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I34 + I13Sheep 10 / Sheep 10 / Brick 8 + Wood 11 / Ore 8 / Wheat 2
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I25 + I08Sheep 10 / Sheep 10 / Ore 8 + Wood 11 / Wheat 6 / Wheat 2
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I02 Wheat 6 / Sheep 4 / Brick 3Opening score 43.25 · Best pair score 49.49This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I01 Wheat 6 / Sheep 4Opening score 40.21 · Best pair score 47.32This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I15 Wood 9 / Ore 4 / Brick 3Opening score 40.06 · Best pair score 49.21This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I21 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I02 + I15Wheat 6 / Sheep 4 / Brick 3 + Wood 9 / Ore 4 / Brick 3
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I01 + I15Wheat 6 / Sheep 4 + Wood 9 / Ore 4 / Brick 3
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I15 Wood 9 / Ore 4 / Brick 3Opening score 40.91 · Best pair score 49.21This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I38 Sheep 10 / Brick 8Opening score 38.76 · Best pair score 47.36This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
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I20 Wood 9 / Brick 3 / Wood 3Opening score 38.47 · Best pair score 46.74This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I15 + I02Wood 9 / Ore 4 / Brick 3 + Wheat 6 / Sheep 4 / Brick 3
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I38 + I15Sheep 10 / Brick 8 + Wood 9 / Ore 4 / Brick 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I40 Wheat 11 / Ore 6Port Ore, score 13.03
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I01 Wheat 6 / Sheep 4Port 3:1, score 11.03
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I04 Sheep 4 / Ore 4Port Sheep, score 10.71
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I48 Ore 6 / Wood 5Port Wheat, score 10.38
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I24 Sheep 10 / Ore 8Port Brick, score 9.68