Map #OT
Plan around limited ore.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I30 + I03. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 sheep.
How To Approach It
- The board produces relatively little brick, ore; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- Keep I16 in mind if you want to focus on city upgrades.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I03 Sheep 11 / Wood 6 / Brick 5
Overall 16.89, production 11.00, road 10.70, city 7.22.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I03 | Sheep 11 / Wood 6 / Brick 5 | 16.89 | 7.29 | - |
| 2 | I15 | Wood 6 / Brick 5 / Wheat 3 | 16.68 | 6.67 | - |
| 3 | I31 | Sheep 9 / Wood 8 / Wheat 3 | 15.90 | 5.43 | - |
| 4 | I16 | Ore 10 / Wood 6 / Wheat 3 | 15.28 | 5.77 | - |
| 5 | I25 | Wood 11 / Wheat 6 / Sheep 4 | 14.94 | 5.54 | - |
| 6 | I39 | Sheep 9 / Wood 8 / Wheat 2 | 14.65 | 4.73 | - |
| 7 | I30 | Wood 8 / Wheat 5 / Wheat 3 | 14.03 | 5.23 | - |
| 8 | I13 | Brick 12 / Ore 10 / Wheat 6 | 14.01 | 4.76 | - |
| 9 | I26 | Ore 10 / Sheep 9 / Wheat 3 | 13.94 | 4.81 | - |
| 10 | I20 | Brick 5 / Wheat 5 / Wheat 3 | 13.56 | 5.77 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 49.48City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 sheep.
Pair 2
Score 49.38City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 wheat.
Pair 3
Score 48.95City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 sheep.
Pair 4
Score 48.93City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 sheep.
Pair 5
Score 48.52City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 sheep.
Pair 6
Score 48.17These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 sheep.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I03 Sheep 11 / Wood 6 / Brick 5Opening score 43.27 · Best pair score 49.48You can choose this spot now. After this pick, I25 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I15 Wood 6 / Brick 5 / Wheat 3Opening score 42.84 · Best pair score 49.38You can choose this spot now. After this pick, I13 was the most common second settlement in the scenarios checked. Without sheep production, new settlements and development cards will need a trade.
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I31 Sheep 9 / Wood 8 / Wheat 3Opening score 41.97 · Best pair score 49.38You can choose this spot now. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I03 + I25Sheep 11 / Wood 6 / Brick 5 + Wood 11 / Wheat 6 / Sheep 4
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I15 + I13Wood 6 / Brick 5 / Wheat 3 + Brick 12 / Ore 10 / Wheat 6
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I31 Sheep 9 / Wood 8 / Wheat 3Opening score 43.12 · Best pair score 49.38This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Sheep 9 / Wood 8 / Wheat 2Opening score 41.91 · Best pair score 48.04This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I20 Brick 5 / Wheat 5 / Wheat 3Opening score 41.64 · Best pair score 48.52This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I31 + I13Sheep 9 / Wood 8 / Wheat 3 + Brick 12 / Ore 10 / Wheat 6
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I39 + I19Sheep 9 / Wood 8 / Wheat 2 + Brick 12 / Brick 5 / Wheat 5
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I25 Wood 11 / Wheat 6 / Sheep 4Opening score 41.41 · Best pair score 48.93This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I19 Brick 12 / Brick 5 / Wheat 5Opening score 41.41 · Best pair score 46.74This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I21 Brick 12 / Wheat 6 / Sheep 4Opening score 41.26 · Best pair score 47.77This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I16 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I25 + I20Wood 11 / Wheat 6 / Sheep 4 + Brick 5 / Wheat 5 / Wheat 3
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I19 + I25Brick 12 / Brick 5 / Wheat 5 + Wood 11 / Wheat 6 / Sheep 4
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I03 Sheep 11 / Wood 6 / Brick 5Opening score 42.63 · Best pair score 49.48You can choose this spot now. After this pick, I43 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I15 Wood 6 / Brick 5 / Wheat 3Opening score 41.75 · Best pair score 49.38You can choose this spot now. After this pick, I43 was the most common second settlement in the scenarios checked. Neither settlement produces sheep, ore, so plan for trades.
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I20 Brick 5 / Wheat 5 / Wheat 3Opening score 41.14 · Best pair score 48.52You can choose this spot now. After this pick, I45 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I03 + I43Sheep 11 / Wood 6 / Brick 5 + Wood 9 / Wood 8 / Wheat 2
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I15 + I43Wood 6 / Brick 5 / Wheat 3 + Wood 9 / Wood 8 / Wheat 2
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I31 Sheep 9 / Wood 8 / Wheat 3Opening score 42.02 · Best pair score 49.38This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Sheep 9 / Wood 8 / Wheat 2Opening score 41.75 · Best pair score 48.04This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I19 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I20 Brick 5 / Wheat 5 / Wheat 3Opening score 41.14 · Best pair score 48.52This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I31 + I13Sheep 9 / Wood 8 / Wheat 3 + Brick 12 / Ore 10 / Wheat 6
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I39 + I19Sheep 9 / Wood 8 / Wheat 2 + Brick 12 / Brick 5 / Wheat 5
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I19 Brick 12 / Brick 5 / Wheat 5Opening score 40.46 · Best pair score 46.74This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I45 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I45 Wood 9 / Sheep 8Opening score 40.28 · Best pair score 46.26This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I51 Wood 9 / Sheep 8Opening score 40.28 · Best pair score 46.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I19 + I45Brick 12 / Brick 5 / Wheat 5 + Wood 9 / Sheep 8
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I45 + I13Wood 9 / Sheep 8 + Brick 12 / Ore 10 / Wheat 6
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I19 Brick 12 / Brick 5 / Wheat 5Opening score 41.38 · Best pair score 46.74This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I25 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I45 Wood 9 / Sheep 8Opening score 40.91 · Best pair score 46.26This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I51 Wood 9 / Sheep 8Opening score 40.91 · Best pair score 46.17This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I20 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I19 + I25Brick 12 / Brick 5 / Wheat 5 + Wood 11 / Wheat 6 / Sheep 4
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I45 + I20Wood 9 / Sheep 8 + Brick 5 / Wheat 5 / Wheat 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I04 Sheep 11 / Wood 6Port Sheep, score 10.60
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I38 Wood 11 / Brick 4Port Wood, score 9.20
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I24 Wood 11 / Wheat 6Port Brick, score 8.98
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I53 Sheep 8Port 3:1, score 8.53
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I54 Sheep 8Port 3:1, score 8.53