Map #P4
Choose your first settlement carefully: the strongest spots stand apart.
Interactive Settlement & Road Draft
How To Approach It
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I33 + I21. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 wheat, 1 ore.
How To Approach It
- The board produces relatively little brick; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I32 Wheat 9 / Brick 8 / Ore 5
Overall 18.60, production 13.00, road 10.25, city 10.88.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I32 | Wheat 9 / Brick 8 / Ore 5 | 18.60 | 6.56 | - |
| 2 | I21 | Wood 9 / Wheat 9 / Ore 8 | 18.37 | 6.62 | - |
| 3 | I33 | Brick 8 / Ore 5 / Sheep 4 | 17.69 | 6.83 | - |
| 4 | I22 | Wood 9 / Wheat 9 / Ore 5 | 17.47 | 6.90 | - |
| 5 | I35 | Wheat 10 / Wheat 9 / Brick 8 | 15.86 | 6.90 | - |
| 6 | I44 | Wheat 10 / Brick 8 / Wood 3 | 15.82 | 7.36 | - |
| 7 | I25 | Sheep 11 / Wheat 9 / Ore 8 | 15.81 | 5.00 | - |
| 8 | I04 | Brick 10 / Sheep 6 | 15.49 | 4.16 | Sheep |
| 9 | I13 | Wood 9 / Ore 8 / Brick 2 | 15.21 | 5.97 | - |
| 10 | I45 | Brick 8 / Sheep 3 / Wood 3 | 14.57 | 6.65 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 53.44These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 wheat, 1 ore.
Pair 2
Score 53.16These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 wheat, 1 ore.
Pair 3
Score 52.79Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 wheat, 1 ore.
Pair 4
Score 52.27These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 wheat, 1 ore.
Pair 5
Score 51.68These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 wheat, 1 ore.
Pair 6
Score 51.51Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 wheat, 1 ore.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I21 Wood 9 / Wheat 9 / Ore 8Opening score 48.34 · Best pair score 53.44You can choose this spot now. After this pick, I42 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Wheat 10 / Wheat 9 / Brick 8Opening score 47.52 · Best pair score 51.51You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I33 Brick 8 / Ore 5 / Sheep 4Opening score 47.17 · Best pair score 53.44You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I21 + I42Wood 9 / Wheat 9 / Ore 8 + Brick 8 / Sheep 4 / Sheep 3
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I35 + I39Wheat 10 / Wheat 9 / Brick 8 + Wood 6 / Sheep 4 / Wood 4
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I42 Brick 8 / Sheep 4 / Sheep 3Opening score 43.85 · Best pair score 51.68This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I16 Wheat 12 / Sheep 6 / Wheat 5Opening score 42.92 · Best pair score 48.61This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I26 Wheat 12 / Wood 6 / Wheat 5Opening score 42.49 · Best pair score 50.37This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I42 + I26Brick 8 / Sheep 4 / Sheep 3 + Wheat 12 / Wood 6 / Wheat 5
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I16 + I44Wheat 12 / Sheep 6 / Wheat 5 + Wheat 10 / Brick 8 / Wood 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I39 Wood 6 / Sheep 4 / Wood 4Opening score 44.97 · Best pair score 53.16This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I44 Wheat 10 / Brick 8 / Wood 3Opening score 44.13 · Best pair score 50.00This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I42 Brick 8 / Sheep 4 / Sheep 3Opening score 43.85 · Best pair score 51.68This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I39 + I44Wood 6 / Sheep 4 / Wood 4 + Wheat 10 / Brick 8 / Wood 3
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I44 + I39Wheat 10 / Brick 8 / Wood 3 + Wood 6 / Sheep 4 / Wood 4
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I22 Wood 9 / Wheat 9 / Ore 5Opening score 46.30 · Best pair score 52.27You can choose this spot now. After this pick, I45 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I21 Wood 9 / Wheat 9 / Ore 8Opening score 45.25 · Best pair score 53.44You can choose this spot now. After this pick, I04 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Wheat 9 / Brick 8 / Ore 5Opening score 44.70 · Best pair score 53.16You can choose this spot now. After this pick, I30 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
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I22 + I45Wood 9 / Wheat 9 / Ore 5 + Brick 8 / Sheep 3 / Wood 3
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I21 + I04Wood 9 / Wheat 9 / Ore 8 + Brick 10 / Sheep 6
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I44 Wheat 10 / Brick 8 / Wood 3Opening score 41.75 · Best pair score 50.00This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I30 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I26 Wheat 12 / Wood 6 / Wheat 5Opening score 40.64 · Best pair score 50.37This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I04 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I27 Wood 6 / Wheat 5Opening score 40.59 · Best pair score 48.72This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I44 + I30Wheat 10 / Brick 8 / Wood 3 + Wheat 12 / Ore 5 / Sheep 4
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I26 + I04Wheat 12 / Wood 6 / Wheat 5 + Brick 10 / Sheep 6
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I26 Wheat 12 / Wood 6 / Wheat 5Opening score 43.85 · Best pair score 50.37This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I42 Brick 8 / Sheep 4 / Sheep 3Opening score 42.76 · Best pair score 51.68This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I27 Wood 6 / Wheat 5Opening score 42.06 · Best pair score 48.72This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I26 + I42Wheat 12 / Wood 6 / Wheat 5 + Brick 8 / Sheep 4 / Sheep 3
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I42 + I26Brick 8 / Sheep 4 / Sheep 3 + Wheat 12 / Wood 6 / Wheat 5
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I42 Brick 8 / Sheep 4 / Sheep 3Opening score 43.25 · Best pair score 51.68This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I27 Wood 6 / Wheat 5Opening score 42.06 · Best pair score 48.72This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I42 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I04 Brick 10 / Sheep 6Opening score 40.66 · Best pair score 48.81This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I42 + I26Brick 8 / Sheep 4 / Sheep 3 + Wheat 12 / Wood 6 / Wheat 5
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I27 + I42Wood 6 / Wheat 5 + Brick 8 / Sheep 4 / Sheep 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I04 Brick 10 / Sheep 6Port Sheep, score 13.73
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I18 Sheep 6Port Sheep, score 11.23
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I40 Wood 6 / Wood 4Port Ore, score 9.28
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I24 Sheep 11 / Ore 8Port Brick, score 8.98
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I01 Ore 11 / Brick 10Port 3:1, score 8.03