Saved Map Analytics

Map #PJ

Choose your first settlement carefully: the strongest spots stand apart.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
port-driven polarized brick-scarce
Saved At
2026-02-01 15:19:38
Intersections
54
Harbor Slots
9
Best Pair Score
53.58

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Sheep 4 4 T1 Desert T2 Wood 10 10 T3 Wheat 2 2 T4 Ore 8 8 T5 Wheat 9 9 T6 Sheep 5 5 T7 Sheep 4 4 T8 Brick 12 12 T9 Brick 10 10 T10 Wheat 5 5 T11 Wood 6 6 T12 Wood 8 8 T13 Wheat 3 3 T14 Ore 11 11 T15 Brick 11 11 T16 Sheep 9 9 T17 Wood 3 3 T18 Ore 6 6 T19 I01 = Sheep 4 I01 I02 = Ore 8 / Sheep 4 I02 I03 = Ore 8 / Sheep 4 / Wheat 2 I03 I04 = Sheep 4 / Wheat 2 I04 I05 = Sheep 4 I05 I06 = Sheep 4 I06 I07 = Wood 10 I07 I08 = Wood 10 / Wheat 9 I08 I09 = Wheat 9 / Ore 8 I09 I10 = I10 I11 = Wood 10 I11 I12 = Wood 10 / Sheep 5 I12 I13 = Wood 10 / Wheat 9 / Sheep 5 I13 4 I14 = Wood 10 I14 I15 = Brick 12 / Ore 8 / Wheat 2 I15 I16 = Brick 12 / Sheep 4 / Wheat 2 I16 I17 = Sheep 4 / Wheat 2 I17 I18 = Wheat 2 I18 I19 = Brick 10 / Wheat 9 / Ore 8 I19 2 I20 = Brick 12 / Brick 10 / Ore 8 I20 I21 = Wheat 9 / Sheep 5 / Wheat 5 I21 7 I22 = Brick 10 / Wheat 9 / Wheat 5 I22 8 I23 = Sheep 5 I23 I24 = Wood 6 / Sheep 5 I24 9 I25 = Wood 6 / Sheep 5 / Wheat 5 I25 1 I26 = Brick 12 / Wood 8 / Sheep 4 I26 I27 = Wood 8 / Sheep 4 I27 I28 = Sheep 4 I28 I29 = Sheep 4 I29 I30 = Brick 12 / Brick 10 / Wheat 3 I30 I31 = Brick 12 / Wood 8 / Wheat 3 I31 I32 = Ore 11 / Brick 10 / Wheat 5 I32 10 I33 = Ore 11 / Brick 10 / Wheat 3 I33 I34 = Brick 11 / Wood 6 / Wheat 5 I34 3 I35 = Ore 11 / Brick 11 / Wheat 5 I35 I36 = Wood 6 I36 I37 = Wood 6 I37 I38 = Brick 11 / Wood 6 I38 5 I39 = Sheep 9 / Wood 8 / Wheat 3 I39 6 I40 = Sheep 9 / Wood 8 I40 I41 = Wood 8 I41 I42 = Ore 11 / Wheat 3 / Wood 3 I42 I43 = Sheep 9 / Wheat 3 / Wood 3 I43 I44 = Ore 11 / Brick 11 / Ore 6 I44 I45 = Ore 11 / Ore 6 / Wood 3 I45 I46 = Brick 11 I46 I47 = Brick 11 / Ore 6 I47 I48 = Sheep 9 / Wood 3 I48 I49 = Sheep 9 I49 I50 = Sheep 9 I50 I51 = Ore 6 / Wood 3 I51 I52 = Wood 3 I52 I53 = Ore 6 I53 I54 = Ore 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I25 + I19. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 brick, 1 wheat, 1 ore.

How To Approach It

  • The board produces relatively little brick; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I25 Wood 6 / Sheep 5 / Wheat 5

Overall 18.14, production 13.00, road 10.95, city 9.45.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I25 Wood 6 / Sheep 5 / Wheat 5 18.14 5.96 -
2 I19 Brick 10 / Wheat 9 / Ore 8 17.35 5.42 -
3 I34 Brick 11 / Wood 6 / Wheat 5 16.59 6.48 -
4 I13 Wood 10 / Wheat 9 / Sheep 5 16.03 5.63 -
5 I38 Brick 11 / Wood 6 15.78 7.61 Wood
6 I39 Sheep 9 / Wood 8 / Wheat 3 15.76 4.94 -
7 I21 Wheat 9 / Sheep 5 / Wheat 5 15.44 6.25 -
8 I22 Brick 10 / Wheat 9 / Wheat 5 15.10 6.97 -
9 I24 Wood 6 / Sheep 5 14.49 5.40 Brick
10 I32 Ore 11 / Brick 10 / Wheat 5 14.08 4.63 -

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 53.58
I25 + I19
Wood 6 / Sheep 5 / Wheat 5 + Brick 10 / Wheat 9 / Ore 8
Coverage: Ore, Wheat, Brick, Sheep, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 brick, 1 wheat, 1 ore.

Pair 2

Score 50.94
I39 + I19
Sheep 9 / Wood 8 / Wheat 3 + Brick 10 / Wheat 9 / Ore 8
Coverage: Ore, Wheat, Brick, Wood, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 brick, 1 wheat, 1 ore.

Pair 3

Score 50.75
I22 + I25
Brick 10 / Wheat 9 / Wheat 5 + Wood 6 / Sheep 5 / Wheat 5
Coverage: Wheat, Brick, Sheep, Wood

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 sheep, 1 wheat.

Pair 4

Score 50.18
I19 + I13
Brick 10 / Wheat 9 / Ore 8 + Wood 10 / Wheat 9 / Sheep 5
Coverage: Wood, Wheat, Sheep, Ore, Brick

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 sheep, 1 wheat.

Pair 5

Score 50.17
I20 + I25
Brick 12 / Brick 10 / Ore 8 + Wood 6 / Sheep 5 / Wheat 5
Coverage: Ore, Brick, Sheep, Wheat, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 sheep, 1 wheat.

Pair 6

Score 49.96
I19 + I34
Brick 10 / Wheat 9 / Ore 8 + Brick 11 / Wood 6 / Wheat 5
Coverage: Ore, Wheat, Brick, Wood

Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I19 Brick 10 / Wheat 9 / Ore 8
    Opening score 48.37 · Best pair score 53.58
    You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I25 Wood 6 / Sheep 5 / Wheat 5
    Opening score 46.16 · Best pair score 53.58
    You can choose this spot now. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I22 Brick 10 / Wheat 9 / Wheat 5
    Opening score 45.35 · Best pair score 50.75
    You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I19 + I39
    Brick 10 / Wheat 9 / Ore 8 + Sheep 9 / Wood 8 / Wheat 3
  • I25 + I44
    Wood 6 / Sheep 5 / Wheat 5 + Ore 11 / Brick 11 / Ore 6

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I39 Sheep 9 / Wood 8 / Wheat 3
    Opening score 43.46 · Best pair score 50.94
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I32 Ore 11 / Brick 10 / Wheat 5
    Opening score 43.26 · Best pair score 49.10
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Ore 11 / Brick 11 / Ore 6
    Opening score 43.18 · Best pair score 48.75
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I39 + I32
    Sheep 9 / Wood 8 / Wheat 3 + Ore 11 / Brick 10 / Wheat 5
  • I32 + I13
    Ore 11 / Brick 10 / Wheat 5 + Wood 10 / Wheat 9 / Sheep 5

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I39 Sheep 9 / Wood 8 / Wheat 3
    Opening score 44.17 · Best pair score 50.94
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I32 Ore 11 / Brick 10 / Wheat 5
    Opening score 44.02 · Best pair score 49.10
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Ore 11 / Brick 11 / Ore 6
    Opening score 43.18 · Best pair score 48.75
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I39 + I32
    Sheep 9 / Wood 8 / Wheat 3 + Ore 11 / Brick 10 / Wheat 5
  • I32 + I39
    Ore 11 / Brick 10 / Wheat 5 + Sheep 9 / Wood 8 / Wheat 3

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I19 Brick 10 / Wheat 9 / Ore 8
    Opening score 46.65 · Best pair score 53.58
    You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I25 Wood 6 / Sheep 5 / Wheat 5
    Opening score 45.44 · Best pair score 53.58
    You can choose this spot now. After this pick, I03 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
  • I34 Brick 11 / Wood 6 / Wheat 5
    Opening score 44.26 · Best pair score 49.96
    You can choose this spot now. After this pick, I03 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I19 + I26
    Brick 10 / Wheat 9 / Ore 8 + Brick 12 / Wood 8 / Sheep 4
  • I25 + I03
    Wood 6 / Sheep 5 / Wheat 5 + Ore 8 / Sheep 4 / Wheat 2

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I13 Wood 10 / Wheat 9 / Sheep 5
    Opening score 42.79 · Best pair score 50.18
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I32 Ore 11 / Brick 10 / Wheat 5
    Opening score 42.66 · Best pair score 49.10
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I39 Sheep 9 / Wood 8 / Wheat 3
    Opening score 42.20 · Best pair score 50.94
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I13 + I44
    Wood 10 / Wheat 9 / Sheep 5 + Ore 11 / Brick 11 / Ore 6
  • I32 + I26
    Ore 11 / Brick 10 / Wheat 5 + Brick 12 / Wood 8 / Sheep 4

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I32 Ore 11 / Brick 10 / Wheat 5
    Opening score 44.02 · Best pair score 49.10
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I13 Wood 10 / Wheat 9 / Sheep 5
    Opening score 42.96 · Best pair score 50.18
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Ore 11 / Brick 11 / Ore 6
    Opening score 42.96 · Best pair score 48.75
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I32 + I39
    Ore 11 / Brick 10 / Wheat 5 + Sheep 9 / Wood 8 / Wheat 3
  • I13 + I44
    Wood 10 / Wheat 9 / Sheep 5 + Ore 11 / Brick 11 / Ore 6

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I39 Sheep 9 / Wood 8 / Wheat 3
    Opening score 44.17 · Best pair score 50.94
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I32 Ore 11 / Brick 10 / Wheat 5
    Opening score 44.02 · Best pair score 49.10
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I44 Ore 11 / Brick 11 / Ore 6
    Opening score 42.96 · Best pair score 48.75
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
  • I39 + I32
    Sheep 9 / Wood 8 / Wheat 3 + Ore 11 / Brick 10 / Wheat 5
  • I32 + I39
    Ore 11 / Brick 10 / Wheat 5 + Sheep 9 / Wood 8 / Wheat 3

Resource Profile

Wood 15
Brick 6
Sheep 14
Wheat 11
Ore 12

Scarcity & Abundance

Scarce
Brick
Abundant
Wood, Sheep

Best Harbor Starts

  • I38 Brick 11 / Wood 6
    Port Wood, score 13.03
  • I24 Wood 6 / Sheep 5
    Port Brick, score 10.38
  • I40 Sheep 9 / Wood 8
    Port Ore, score 10.38
  • I04 Sheep 4 / Wheat 2
    Port Sheep, score 9.31
  • I53 Ore 6
    Port 3:1, score 8.53

Map Notes

Canonical map
https://catan.soft2u.ro/map/PJ?lang=en
Generator link
https://catan.soft2u.ro/?map=PJ
Board type
Classic 3-4 Player
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