Map #PJ
Choose your first settlement carefully: the strongest spots stand apart.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I25 + I19. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 brick, 1 wheat, 1 ore.
How To Approach It
- The board produces relatively little brick; secure a source or a way to trade for it.
- The board has more wood production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I25 Wood 6 / Sheep 5 / Wheat 5
Overall 18.14, production 13.00, road 10.95, city 9.45.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I25 | Wood 6 / Sheep 5 / Wheat 5 | 18.14 | 5.96 | - |
| 2 | I19 | Brick 10 / Wheat 9 / Ore 8 | 17.35 | 5.42 | - |
| 3 | I34 | Brick 11 / Wood 6 / Wheat 5 | 16.59 | 6.48 | - |
| 4 | I13 | Wood 10 / Wheat 9 / Sheep 5 | 16.03 | 5.63 | - |
| 5 | I38 | Brick 11 / Wood 6 | 15.78 | 7.61 | Wood |
| 6 | I39 | Sheep 9 / Wood 8 / Wheat 3 | 15.76 | 4.94 | - |
| 7 | I21 | Wheat 9 / Sheep 5 / Wheat 5 | 15.44 | 6.25 | - |
| 8 | I22 | Brick 10 / Wheat 9 / Wheat 5 | 15.10 | 6.97 | - |
| 9 | I24 | Wood 6 / Sheep 5 | 14.49 | 5.40 | Brick |
| 10 | I32 | Ore 11 / Brick 10 / Wheat 5 | 14.08 | 4.63 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 53.58These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 brick, 1 wheat, 1 ore.
Pair 2
Score 50.94These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 brick, 1 wheat, 1 ore.
Pair 3
Score 50.75City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 sheep, 1 wheat.
Pair 4
Score 50.18These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 sheep, 1 wheat.
Pair 5
Score 50.17These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 sheep, 1 wheat.
Pair 6
Score 49.96Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I19 Brick 10 / Wheat 9 / Ore 8Opening score 48.37 · Best pair score 53.58You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I25 Wood 6 / Sheep 5 / Wheat 5Opening score 46.16 · Best pair score 53.58You can choose this spot now. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I22 Brick 10 / Wheat 9 / Wheat 5Opening score 45.35 · Best pair score 50.75You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I19 + I39Brick 10 / Wheat 9 / Ore 8 + Sheep 9 / Wood 8 / Wheat 3
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I25 + I44Wood 6 / Sheep 5 / Wheat 5 + Ore 11 / Brick 11 / Ore 6
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I39 Sheep 9 / Wood 8 / Wheat 3Opening score 43.46 · Best pair score 50.94This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Ore 11 / Brick 10 / Wheat 5Opening score 43.26 · Best pair score 49.10This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Ore 11 / Brick 11 / Ore 6Opening score 43.18 · Best pair score 48.75This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I39 + I32Sheep 9 / Wood 8 / Wheat 3 + Ore 11 / Brick 10 / Wheat 5
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I32 + I13Ore 11 / Brick 10 / Wheat 5 + Wood 10 / Wheat 9 / Sheep 5
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I39 Sheep 9 / Wood 8 / Wheat 3Opening score 44.17 · Best pair score 50.94This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Ore 11 / Brick 10 / Wheat 5Opening score 44.02 · Best pair score 49.10This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Ore 11 / Brick 11 / Ore 6Opening score 43.18 · Best pair score 48.75This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I13 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I39 + I32Sheep 9 / Wood 8 / Wheat 3 + Ore 11 / Brick 10 / Wheat 5
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I32 + I39Ore 11 / Brick 10 / Wheat 5 + Sheep 9 / Wood 8 / Wheat 3
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I19 Brick 10 / Wheat 9 / Ore 8Opening score 46.65 · Best pair score 53.58You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I25 Wood 6 / Sheep 5 / Wheat 5Opening score 45.44 · Best pair score 53.58You can choose this spot now. After this pick, I03 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
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I34 Brick 11 / Wood 6 / Wheat 5Opening score 44.26 · Best pair score 49.96You can choose this spot now. After this pick, I03 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I19 + I26Brick 10 / Wheat 9 / Ore 8 + Brick 12 / Wood 8 / Sheep 4
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I25 + I03Wood 6 / Sheep 5 / Wheat 5 + Ore 8 / Sheep 4 / Wheat 2
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I13 Wood 10 / Wheat 9 / Sheep 5Opening score 42.79 · Best pair score 50.18This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Ore 11 / Brick 10 / Wheat 5Opening score 42.66 · Best pair score 49.10This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I39 Sheep 9 / Wood 8 / Wheat 3Opening score 42.20 · Best pair score 50.94This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I13 + I44Wood 10 / Wheat 9 / Sheep 5 + Ore 11 / Brick 11 / Ore 6
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I32 + I26Ore 11 / Brick 10 / Wheat 5 + Brick 12 / Wood 8 / Sheep 4
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I32 Ore 11 / Brick 10 / Wheat 5Opening score 44.02 · Best pair score 49.10This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I13 Wood 10 / Wheat 9 / Sheep 5Opening score 42.96 · Best pair score 50.18This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
-
I44 Ore 11 / Brick 11 / Ore 6Opening score 42.96 · Best pair score 48.75This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I32 + I39Ore 11 / Brick 10 / Wheat 5 + Sheep 9 / Wood 8 / Wheat 3
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I13 + I44Wood 10 / Wheat 9 / Sheep 5 + Ore 11 / Brick 11 / Ore 6
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I39 Sheep 9 / Wood 8 / Wheat 3Opening score 44.17 · Best pair score 50.94This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
-
I32 Ore 11 / Brick 10 / Wheat 5Opening score 44.02 · Best pair score 49.10This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I44 Ore 11 / Brick 11 / Ore 6Opening score 42.96 · Best pair score 48.75This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I39 + I32Sheep 9 / Wood 8 / Wheat 3 + Ore 11 / Brick 10 / Wheat 5
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I32 + I39Ore 11 / Brick 10 / Wheat 5 + Sheep 9 / Wood 8 / Wheat 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I38 Brick 11 / Wood 6Port Wood, score 13.03
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I24 Wood 6 / Sheep 5Port Brick, score 10.38
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I40 Sheep 9 / Wood 8Port Ore, score 10.38
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I04 Sheep 4 / Wheat 2Port Sheep, score 9.31
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I53 Ore 6Port 3:1, score 8.53