Saved Map Analytics

Map #SO

Plan around limited ore.

▶ Practise this board Classic 3-4 Player 3 players, 4 players seat guidance
road-race port-driven polarized ore-scarce
Saved At
2026-02-03 21:36:04
Intersections
54
Harbor Slots
9
Best Pair Score
53.19

Interactive Settlement & Road Draft

Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.

How many players are at the table?
Which seat are you playing?

Board Read

The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.

Settlement and road map
Choose a settlement, then select its highlighted adjacent road.
Select your seat above to begin the live draft.
Swipe sideways to inspect the board; highlighted roads have large touch targets.
Wood 9 9 T1 Wood 8 8 T2 Wheat 10 10 T3 Wheat 11 11 T4 Ore 11 11 T5 Sheep 4 4 T6 Brick 2 2 T7 Sheep 6 6 T8 Desert T9 Wheat 12 12 T10 Wood 5 5 T11 Ore 3 3 T12 Brick 9 9 T13 Wheat 8 8 T14 Brick 5 5 T15 Ore 3 3 T16 Sheep 4 4 T17 Sheep 10 10 T18 Wood 6 6 T19 I01 = Wood 9 / Wood 8 I01 7 I02 = Ore 11 / Wood 9 / Wood 8 I02 10 I03 = Wheat 11 / Ore 11 / Wood 9 I03 I04 = Wheat 11 / Wood 9 I04 I05 = Wood 9 I05 I06 = Wood 9 I06 I07 = Wheat 10 / Wood 8 I07 I08 = Wheat 10 / Wood 8 / Sheep 4 I08 5 I09 = Ore 11 / Wood 8 / Sheep 4 I09 8 I10 = Wood 8 I10 I11 = Wheat 10 I11 I12 = Wheat 10 / Brick 2 I12 I13 = Wheat 10 / Sheep 4 / Brick 2 I13 I14 = Wheat 10 I14 I15 = Wheat 11 / Ore 11 I15 I16 = Wheat 11 / Sheep 6 I16 I17 = Wheat 11 / Sheep 6 I17 I18 = Wheat 11 I18 I19 = Wheat 12 / Ore 11 / Sheep 4 I19 I20 = Wheat 12 / Ore 11 I20 I21 = Wood 5 / Sheep 4 / Brick 2 I21 I22 = Wheat 12 / Wood 5 / Sheep 4 I22 I23 = Brick 2 I23 I24 = Ore 3 / Brick 2 I24 I25 = Wood 5 / Ore 3 / Brick 2 I25 I26 = Brick 9 / Sheep 6 I26 I27 = Brick 9 / Sheep 6 I27 I28 = Sheep 6 I28 I29 = Sheep 6 I29 I30 = Wheat 12 / Wheat 8 I30 I31 = Brick 9 / Wheat 8 I31 I32 = Wheat 12 / Wood 5 / Brick 5 I32 9 I33 = Wheat 12 / Wheat 8 / Brick 5 I33 I34 = Wood 5 / Ore 3 / Ore 3 I34 I35 = Wood 5 / Brick 5 / Ore 3 I35 6 I36 = Ore 3 I36 I37 = Ore 3 I37 I38 = Ore 3 / Ore 3 I38 I39 = Brick 9 / Wheat 8 / Sheep 4 I39 3 I40 = Brick 9 / Sheep 4 I40 I41 = Brick 9 I41 I42 = Sheep 10 / Wheat 8 / Brick 5 I42 1 I43 = Sheep 10 / Wheat 8 / Sheep 4 I43 I44 = Wood 6 / Brick 5 / Ore 3 I44 4 I45 = Sheep 10 / Wood 6 / Brick 5 I45 2 I46 = Ore 3 I46 I47 = Wood 6 / Ore 3 I47 I48 = Sheep 10 / Sheep 4 I48 I49 = Sheep 4 I49 I50 = Sheep 4 I50 I51 = Sheep 10 / Wood 6 I51 I52 = Sheep 10 I52 I53 = Wood 6 I53 I54 = Wood 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Initial Board Assessment

For your two settlements, look at I39 + I45. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 sheep.

How To Approach It

  • The board produces relatively little ore, brick; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Best Immediate Read

I42 Sheep 10 / Wheat 8 / Brick 5

Overall 17.85, production 12.00, road 10.21, city 8.78.

Best Starting Intersections

These are the best single-settlement openings before you account for draft order or pair timing.

# Spot Read Overall Future Port
1 I42 Sheep 10 / Wheat 8 / Brick 5 17.85 7.27 -
2 I45 Sheep 10 / Wood 6 / Brick 5 17.55 6.57 -
3 I39 Brick 9 / Wheat 8 / Sheep 4 17.24 5.54 -
4 I44 Wood 6 / Brick 5 / Ore 3 17.11 7.42 -
5 I08 Wheat 10 / Wood 8 / Sheep 4 15.94 5.43 -
6 I35 Wood 5 / Brick 5 / Ore 3 15.62 6.03 -
7 I01 Wood 9 / Wood 8 15.07 5.19 3:1
8 I09 Ore 11 / Wood 8 / Sheep 4 14.64 3.92 -
9 I32 Wheat 12 / Wood 5 / Brick 5 14.59 6.65 -
10 I02 Ore 11 / Wood 9 / Wood 8 14.36 5.40 -

Top Opening Pairs

These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.

Top pair

Score 53.19
I39 + I45
Brick 9 / Wheat 8 / Sheep 4 + Sheep 10 / Wood 6 / Brick 5
Coverage: Brick, Wheat, Sheep, Wood

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 sheep.

Pair 2

Score 52.63
I39 + I44
Brick 9 / Wheat 8 / Sheep 4 + Wood 6 / Brick 5 / Ore 3
Coverage: Brick, Wheat, Sheep, Ore, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 brick, 1 ore.

Pair 3

Score 52.18
I02 + I42
Ore 11 / Wood 9 / Wood 8 + Sheep 10 / Wheat 8 / Brick 5
Coverage: Wood, Ore, Wheat, Brick, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I42 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 4

Score 52.07
I42 + I44
Sheep 10 / Wheat 8 / Brick 5 + Wood 6 / Brick 5 / Ore 3
Coverage: Wheat, Brick, Sheep, Ore, Wood

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 brick, 1 ore.

Pair 5

Score 51.47
I02 + I39
Ore 11 / Wood 9 / Wood 8 + Brick 9 / Wheat 8 / Sheep 4
Coverage: Wood, Ore, Brick, Wheat, Sheep

These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 brick, 1 sheep, 1 wheat.

Pair 6

Score 50.92
I43 + I45
Sheep 10 / Wheat 8 / Sheep 4 + Sheep 10 / Wood 6 / Brick 5
Coverage: Wheat, Sheep, Brick, Wood

City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 sheep.

Seat Plans

Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.

3-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I45 Sheep 10 / Wood 6 / Brick 5
    Opening score 46.25 · Best pair score 53.19
    You can choose this spot now. After this pick, I33 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I39 Brick 9 / Wheat 8 / Sheep 4
    Opening score 45.67 · Best pair score 53.19
    You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I42 Sheep 10 / Wheat 8 / Brick 5
    Opening score 45.08 · Best pair score 52.18
    You can choose this spot now. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I45 + I33
    Sheep 10 / Wood 6 / Brick 5 + Wheat 12 / Wheat 8 / Brick 5
  • I39 + I32
    Brick 9 / Wheat 8 / Sheep 4 + Wheat 12 / Wood 5 / Brick 5

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I35 Wood 5 / Brick 5 / Ore 3
    Opening score 45.44 · Best pair score 50.62
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I08 Wheat 10 / Wood 8 / Sheep 4
    Opening score 44.02 · Best pair score 50.67
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I32 Wheat 12 / Wood 5 / Brick 5
    Opening score 43.11 · Best pair score 48.19
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I35 + I08
    Wood 5 / Brick 5 / Ore 3 + Wheat 10 / Wood 8 / Sheep 4
  • I08 + I32
    Wheat 10 / Wood 8 / Sheep 4 + Wheat 12 / Wood 5 / Brick 5

Player 3

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I08 Wheat 10 / Wood 8 / Sheep 4
    Opening score 46.38 · Best pair score 50.67
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I35 Wood 5 / Brick 5 / Ore 3
    Opening score 45.44 · Best pair score 50.62
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
  • I09 Ore 11 / Wood 8 / Sheep 4
    Opening score 43.75 · Best pair score 50.62
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I44 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
  • I08 + I44
    Wheat 10 / Wood 8 / Sheep 4 + Wood 6 / Brick 5 / Ore 3
  • I35 + I08
    Wood 5 / Brick 5 / Ore 3 + Wheat 10 / Wood 8 / Sheep 4

4-player game

Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.

Player 1

Build a flexible start

You choose first, then wait until everyone else has placed both settlements.

Priority: Choose a useful first settlement without relying on one particular second pick.

Recommended starts
  • I42 Sheep 10 / Wheat 8 / Brick 5
    Opening score 44.21 · Best pair score 52.18
    You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I39 Brick 9 / Wheat 8 / Sheep 4
    Opening score 43.96 · Best pair score 53.19
    You can choose this spot now. After this pick, I21 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I08 Wheat 10 / Wood 8 / Sheep 4
    Opening score 42.28 · Best pair score 50.67
    You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I42 + I21
    Sheep 10 / Wheat 8 / Brick 5 + Wood 5 / Sheep 4 / Brick 2
  • I39 + I21
    Brick 9 / Wheat 8 / Sheep 4 + Wood 5 / Sheep 4 / Brick 2

Player 2

Keep a backup in mind

Other players choose between your two turns, so your preferred second spot may disappear.

Priority: Take a useful mix of resources and leave yourself more than one follow-up.

Recommended starts
  • I08 Wheat 10 / Wood 8 / Sheep 4
    Opening score 42.28 · Best pair score 50.67
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I02 Ore 11 / Wood 9 / Wood 8
    Opening score 41.25 · Best pair score 52.18
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
  • I35 Wood 5 / Brick 5 / Ore 3
    Opening score 39.47 · Best pair score 50.62
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
  • I08 + I26
    Wheat 10 / Wood 8 / Sheep 4 + Brick 9 / Sheep 6
  • I02 + I26
    Ore 11 / Wood 9 / Wood 8 + Brick 9 / Sheep 6

Player 3

Fill the gaps on your return

You pick late in the first round and early in the second; look for complementary resources.

Priority: Compare what your second settlement adds, not just how strong it looks on its own.

Recommended starts
  • I08 Wheat 10 / Wood 8 / Sheep 4
    Opening score 42.92 · Best pair score 50.67
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. Road building will need trades for brick.
  • I02 Ore 11 / Wood 9 / Wood 8
    Opening score 41.48 · Best pair score 52.18
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. Without sheep production, new settlements and development cards will need a trade.
  • I26 Brick 9 / Sheep 6
    Opening score 41.35 · Best pair score 45.57
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. City upgrades will need trades for wheat.
Settlement pairs to consider
  • I08 + I02
    Wheat 10 / Wood 8 / Sheep 4 + Ore 11 / Wood 9 / Wood 8
  • I02 + I32
    Ore 11 / Wood 9 / Wood 8 + Wheat 12 / Wood 5 / Brick 5

Player 4

Plan both settlements together

Your two settlement picks are consecutive, so you can choose them as a pair.

Priority: Use your consecutive picks to cover missing resources or support one building plan.

Recommended starts
  • I26 Brick 9 / Sheep 6
    Opening score 41.93 · Best pair score 45.57
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I27 Brick 9 / Sheep 6
    Opening score 41.93 · Best pair score 45.40
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
  • I32 Wheat 12 / Wood 5 / Brick 5
    Opening score 41.28 · Best pair score 48.19
    This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I08 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
  • I26 + I08
    Brick 9 / Sheep 6 + Wheat 10 / Wood 8 / Sheep 4
  • I27 + I08
    Brick 9 / Sheep 6 + Wheat 10 / Wood 8 / Sheep 4

Resource Profile

Wood 18
Brick 9
Sheep 14
Wheat 11
Ore 6

Scarcity & Abundance

Scarce
Ore, Brick
Abundant
Wood, Sheep

Best Harbor Starts

  • I01 Wood 9 / Wood 8
    Port 3:1, score 13.13
  • I40 Brick 9 / Sheep 4
    Port Ore, score 8.98
  • I10 Wood 8
    Port 3:1, score 8.53
  • I28 Sheep 6
    Port 3:1, score 8.53
  • I29 Sheep 6
    Port 3:1, score 8.53

Map Notes

Canonical map
https://catan.soft2u.ro/map/SO?lang=en
Generator link
https://catan.soft2u.ro/?map=SO
Board type
Classic 3-4 Player
Buy me a coffee