Map #WK
Plan around limited ore.
Interactive Settlement & Road Draft
Choose a three- or four-player table and your seat, then record each settlement and its initial road in normal snake order. Occupied and adjacent blocked intersections are removed, while settlement and road recommendations update after every completed turn.
Board Read
The classic board view marks intersection quality directly on the map and reveals adjacent initial-road choices during each interactive draft turn.
Best Remaining Spots
The numbered spots stay visible during settlement selection and update after every completed settlement-and-road turn.
Best Remaining Pairs
Pairs update as opponents take spots; after your first pick they anchor to it.
Initial Board Assessment
For your two settlements, look at I42 + I30. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 sheep.
How To Approach It
- The board produces relatively little ore, wood, brick; secure a source or a way to trade for it.
- The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Best Immediate Read
I42 Sheep 9 / Wheat 8 / Brick 5
Overall 18.57, production 13.00, road 10.95, city 9.45.
Best Starting Intersections
These are the best single-settlement openings before you account for draft order or pair timing.
| # | Spot | Read | Overall | Future | Port |
|---|---|---|---|---|---|
| 1 | I42 | Sheep 9 / Wheat 8 / Brick 5 | 18.57 | 6.91 | - |
| 2 | I30 | Brick 10 / Sheep 9 / Wood 8 | 18.10 | 8.10 | - |
| 3 | I43 | Brick 10 / Sheep 9 / Wheat 8 | 17.10 | 5.66 | - |
| 4 | I48 | Brick 10 / Wheat 8 | 16.19 | 6.36 | Wheat |
| 5 | I35 | Sheep 6 / Brick 5 / Wheat 3 | 16.05 | 5.42 | - |
| 6 | I16 | Ore 11 / Wheat 9 / Wood 8 | 15.96 | 4.80 | - |
| 7 | I15 | Wheat 9 / Wood 8 / Wood 4 | 15.76 | 6.89 | - |
| 8 | I32 | Brick 10 / Sheep 6 / Brick 5 | 15.56 | 6.30 | - |
| 9 | I45 | Wood 12 / Wheat 8 / Brick 5 | 15.33 | 6.13 | - |
| 10 | I20 | Brick 10 / Wood 8 / Wood 4 | 14.87 | 6.88 | - |
Top Opening Pairs
These pair scores reflect combined production, coverage, number overlap, port help, and long-term flexibility.
Top pair
Score 54.47City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 sheep.
Pair 2
Score 53.48City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I42 second to start with 1 brick, 1 sheep, 1 wheat.
Pair 3
Score 53.12City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I20 second to start with 2 wood, 1 brick.
Pair 4
Score 52.92City upgrades will need trades for ore. Both settlements rely on the same dice numbers, so quiet stretches affect them together. Place I30 second to start with 1 wood, 1 brick, 1 sheep.
Pair 5
Score 52.81City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 2 brick, 1 sheep.
Pair 6
Score 52.71These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I42 second to start with 1 brick, 1 sheep, 1 wheat.
Seat Plans
Your place in the turn order affects which settlements may still be available. Compare the suggested starts and the second settlements that work with them.
3-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I42 Sheep 9 / Wheat 8 / Brick 5Opening score 46.78 · Best pair score 54.47You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I43 Brick 10 / Sheep 9 / Wheat 8Opening score 44.81 · Best pair score 52.92You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I30 Brick 10 / Sheep 9 / Wood 8Opening score 44.44 · Best pair score 54.47You can choose this spot now. After this pick, I48 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I42 + I26Sheep 9 / Wheat 8 / Brick 5 + Ore 11 / Wood 8 / Sheep 3
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I43 + I26Brick 10 / Sheep 9 / Wheat 8 + Ore 11 / Wood 8 / Sheep 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I03 Ore 11 / Wheat 9 / Wood 4Opening score 45.33 · Best pair score 49.50This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I15 Wheat 9 / Wood 8 / Wood 4Opening score 45.17 · Best pair score 53.48This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I32 Brick 10 / Sheep 6 / Brick 5Opening score 44.63 · Best pair score 52.81This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I03 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I03 + I32Ore 11 / Wheat 9 / Wood 4 + Brick 10 / Sheep 6 / Brick 5
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I15 + I39Wheat 9 / Wood 8 / Wood 4 + Brick 10 / Sheep 9 / Sheep 3
Player 3
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I32 Brick 10 / Sheep 6 / Brick 5Opening score 47.50 · Best pair score 52.81This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I35 Sheep 6 / Brick 5 / Wheat 3Opening score 47.40 · Best pair score 51.24This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I15 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I02 Ore 11 / Wheat 4 / Wood 4Opening score 43.62 · Best pair score 47.86This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I32 + I15Brick 10 / Sheep 6 / Brick 5 + Wheat 9 / Wood 8 / Wood 4
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I35 + I15Sheep 6 / Brick 5 / Wheat 3 + Wheat 9 / Wood 8 / Wood 4
4-player game
Placement order reverses after everyone has chosen once: the last player picks twice in a row, and the first player waits longest. These examples compare four opponent play styles, not the odds of a spot staying open.
Player 1
You choose first, then wait until everyone else has placed both settlements.
Priority: Choose a useful first settlement without relying on one particular second pick.
Recommended starts
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I42 Sheep 9 / Wheat 8 / Brick 5Opening score 45.25 · Best pair score 54.47You can choose this spot now. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I15 Wheat 9 / Wood 8 / Wood 4Opening score 44.31 · Best pair score 53.48You can choose this spot now. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I43 Brick 10 / Sheep 9 / Wheat 8Opening score 43.84 · Best pair score 52.92You can choose this spot now. After this pick, I25 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
Settlement pairs to consider
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I42 + I26Sheep 9 / Wheat 8 / Brick 5 + Ore 11 / Wood 8 / Sheep 3
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I15 + I39Wheat 9 / Wood 8 / Wood 4 + Brick 10 / Sheep 9 / Sheep 3
Player 2
Other players choose between your two turns, so your preferred second spot may disappear.
Priority: Take a useful mix of resources and leave yourself more than one follow-up.
Recommended starts
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I15 Wheat 9 / Wood 8 / Wood 4Opening score 44.31 · Best pair score 53.48This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I16 Ore 11 / Wheat 9 / Wood 8Opening score 43.84 · Best pair score 52.71This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I39 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I32 Brick 10 / Sheep 6 / Brick 5Opening score 42.26 · Best pair score 52.81This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I15 + I39Wheat 9 / Wood 8 / Wood 4 + Brick 10 / Sheep 9 / Sheep 3
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I16 + I39Ore 11 / Wheat 9 / Wood 8 + Brick 10 / Sheep 9 / Sheep 3
Player 3
You pick late in the first round and early in the second; look for complementary resources.
Priority: Compare what your second settlement adds, not just how strong it looks on its own.
Recommended starts
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I32 Brick 10 / Sheep 6 / Brick 5Opening score 42.42 · Best pair score 52.81This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I02 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I35 Sheep 6 / Brick 5 / Wheat 3Opening score 42.13 · Best pair score 51.24This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I48 Brick 10 / Wheat 8Opening score 39.43 · Best pair score 48.20This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I26 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
Settlement pairs to consider
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I32 + I02Brick 10 / Sheep 6 / Brick 5 + Ore 11 / Wheat 4 / Wood 4
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I35 + I26Sheep 6 / Brick 5 / Wheat 3 + Ore 11 / Wood 8 / Sheep 3
Player 4
Your two settlement picks are consecutive, so you can choose them as a pair.
Priority: Use your consecutive picks to cover missing resources or support one building plan.
Recommended starts
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I02 Ore 11 / Wheat 4 / Wood 4Opening score 43.43 · Best pair score 47.86This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. These settlements produce all five resources, giving you several ways to build.
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I25 Sheep 6 / Sheep 5 / Wood 2Opening score 41.56 · Best pair score 48.16This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I35 was the most common second settlement in the scenarios checked. City upgrades will need trades for ore.
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I07 Ore 6 / Wheat 4Opening score 41.25 · Best pair score 47.91This spot stayed open until your turn in all 4 scenarios checked, but another player can still take it. After this pick, I32 was the most common second settlement in the scenarios checked. Road building will need trades for wood.
Settlement pairs to consider
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I02 + I32Ore 11 / Wheat 4 / Wood 4 + Brick 10 / Sheep 6 / Brick 5
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I25 + I35Sheep 6 / Sheep 5 / Wood 2 + Sheep 6 / Brick 5 / Wheat 3
Resource Profile
Scarcity & Abundance
Best Harbor Starts
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I48 Brick 10 / Wheat 8Port Wheat, score 13.73
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I52 Wheat 8Port Wheat, score 11.23
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I11 Ore 6Port 3:1, score 8.53
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I14 Ore 6Port 3:1, score 8.53
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I04 Ore 11 / Wheat 9Port Sheep, score 8.28