Daily Board Analysis

Daily Catan Board Insight for April 2, 2025

Plan around limited ore.

city-heavy port-driven polarized brick-scarce
Setup ID
274
Saved At
2025-06-17 12:23:12
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I26 + I20. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I20 second to start with 1 wood, 1 brick, 1 sheep.

  • The board produces relatively little brick, wood, ore; secure a source or a way to trade for it.
  • The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
  • Keep I39 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 12 12 T1 Sheep 8 8 T2 Wood 10 10 T3 Wheat 2 2 T4 Wood 10 10 T5 Desert T6 Wheat 8 8 T7 Wheat 9 9 T8 Brick 5 5 T9 Sheep 5 5 T10 Ore 3 3 T11 Wood 3 3 T12 Sheep 9 9 T13 Brick 4 4 T14 Ore 4 4 T15 Brick 11 11 T16 Ore 6 6 T17 Wood 11 11 T18 Wheat 6 6 T19 I01 = Sheep 12 / Sheep 8 I01 I02 = Sheep 12 / Wood 10 / Sheep 8 I02 I03 = Sheep 12 / Wood 10 / Wheat 2 I03 I04 = Sheep 12 / Wheat 2 I04 I05 = Sheep 12 I05 I06 = Sheep 12 I06 I07 = Wood 10 / Sheep 8 I07 I08 = Wood 10 / Sheep 8 I08 I09 = Wood 10 / Sheep 8 I09 I10 = Sheep 8 I10 I11 = Wood 10 I11 I12 = Wood 10 / Wheat 8 I12 I13 = Wood 10 / Wheat 8 I13 I14 = Wood 10 I14 I15 = Wood 10 / Brick 5 / Wheat 2 I15 I16 = Wheat 9 / Brick 5 / Wheat 2 I16 I17 = Wheat 9 / Wheat 2 I17 I18 = Wheat 2 I18 I19 = Wood 10 / Sheep 5 I19 I20 = Wood 10 / Brick 5 / Sheep 5 I20 4 I21 = Wheat 8 / Ore 3 I21 I22 = Sheep 5 / Ore 3 I22 I23 = Wheat 8 I23 I24 = Wheat 8 / Wood 3 I24 I25 = Wheat 8 / Ore 3 / Wood 3 I25 I26 = Wheat 9 / Sheep 9 / Brick 5 I26 1 I27 = Wheat 9 / Sheep 9 I27 I28 = Wheat 9 I28 I29 = Wheat 9 I29 I30 = Brick 5 / Sheep 5 / Brick 4 I30 10 I31 = Sheep 9 / Brick 5 / Brick 4 I31 9 I32 = Sheep 5 / Ore 4 / Ore 3 I32 I33 = Sheep 5 / Brick 4 / Ore 4 I33 6 I34 = Brick 11 / Ore 3 / Wood 3 I34 I35 = Brick 11 / Ore 4 / Ore 3 I35 I36 = Wood 3 I36 I37 = Wood 3 I37 I38 = Brick 11 / Wood 3 I38 I39 = Sheep 9 / Ore 6 / Brick 4 I39 2 I40 = Sheep 9 / Ore 6 I40 3 I41 = Sheep 9 I41 I42 = Wood 11 / Brick 4 / Ore 4 I42 I43 = Wood 11 / Ore 6 / Brick 4 I43 5 I44 = Brick 11 / Wheat 6 / Ore 4 I44 8 I45 = Wood 11 / Wheat 6 / Ore 4 I45 7 I46 = Brick 11 I46 I47 = Brick 11 / Wheat 6 I47 I48 = Wood 11 / Ore 6 I48 I49 = Ore 6 I49 I50 = Ore 6 I50 I51 = Wood 11 / Wheat 6 I51 I52 = Wood 11 I52 I53 = Wheat 6 I53 I54 = Wheat 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I26 Wheat 9 / Sheep 9 / Brick 5 17.58
2 I39 Sheep 9 / Ore 6 / Brick 4 17.40
3 I40 Sheep 9 / Ore 6 16.87
4 I20 Wood 10 / Brick 5 / Sheep 5 16.55
5 I43 Wood 11 / Ore 6 / Brick 4 15.44
6 I33 Sheep 5 / Brick 4 / Ore 4 15.15
7 I45 Wood 11 / Wheat 6 / Ore 4 15.05
8 I44 Brick 11 / Wheat 6 / Ore 4 14.57
9 I31 Sheep 9 / Brick 5 / Brick 4 14.42
10 I30 Brick 5 / Sheep 5 / Brick 4 14.42

Best City Starts

  1. I39 = Sheep 9 / Ore 6 / Brick 4
    City score: 9.21
  2. I26 = Wheat 9 / Sheep 9 / Brick 5
    City score: 8.78
  3. I44 = Brick 11 / Wheat 6 / Ore 4
    City score: 8.57
  4. I45 = Wood 11 / Wheat 6 / Ore 4
    City score: 8.57
  5. I33 = Sheep 5 / Brick 4 / Ore 4
    City score: 7.78

Best Road Starts

  1. I20 = Wood 10 / Brick 5 / Sheep 5
    Road score: 10.44
  2. I26 = Wheat 9 / Sheep 9 / Brick 5
    Road score: 10.21
  3. I39 = Sheep 9 / Ore 6 / Brick 4
    Road score: 9.54
  4. I30 = Brick 5 / Sheep 5 / Brick 4
    Road score: 8.82
  5. I31 = Sheep 9 / Brick 5 / Brick 4
    Road score: 8.82

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 50.56
I26 + I20
I26 = Wheat 9 / Sheep 9 / Brick 5
I20 = Wood 10 / Brick 5 / Sheep 5
Combined resources: wood, brick, sheep, wheat

Pair 2

Score: 49.92
I26 + I43
I26 = Wheat 9 / Sheep 9 / Brick 5
I43 = Wood 11 / Ore 6 / Brick 4
Combined resources: wheat, brick, sheep, ore, wood

Pair 3

Score: 49.64
I45 + I20
I45 = Wood 11 / Wheat 6 / Ore 4
I20 = Wood 10 / Brick 5 / Sheep 5
Combined resources: wood, brick, sheep, ore, wheat

Pair 4

Score: 49.30
I44 + I20
I44 = Brick 11 / Wheat 6 / Ore 4
I20 = Wood 10 / Brick 5 / Sheep 5
Combined resources: wood, brick, sheep, ore, wheat

Pair 5

Score: 49.27
I39 + I20
I39 = Sheep 9 / Ore 6 / Brick 4
I20 = Wood 10 / Brick 5 / Sheep 5
Combined resources: wood, brick, sheep, ore

Pair 6

Score: 49.07
I39 + I45
I39 = Sheep 9 / Ore 6 / Brick 4
I45 = Wood 11 / Wheat 6 / Ore 4
Combined resources: sheep, brick, ore, wood, wheat

Seat Advice

Player 1

  • I26
    Wheat 9 / Sheep 9 / Brick 5
  • I39
    Sheep 9 / Ore 6 / Brick 4
  • I44
    Brick 11 / Wheat 6 / Ore 4

Player 2

  • I44
    Brick 11 / Wheat 6 / Ore 4
  • I45
    Wood 11 / Wheat 6 / Ore 4
  • I13
    Wood 10 / Wheat 8

Player 3

  • I33
    Sheep 5 / Brick 4 / Ore 4
  • I25
    Wheat 8 / Ore 3 / Wood 3
  • I44
    Brick 11 / Wheat 6 / Ore 4

Best Player 4 Recovery Pairs

I26 + I20
I26 = Wheat 9 / Sheep 9 / Brick 5
I20 = Wood 10 / Brick 5 / Sheep 5
I26 + I43
I26 = Wheat 9 / Sheep 9 / Brick 5
I43 = Wood 11 / Ore 6 / Brick 4
I45 + I20
I45 = Wood 11 / Wheat 6 / Ore 4
I20 = Wood 10 / Brick 5 / Sheep 5
I44 + I20
I44 = Brick 11 / Wheat 6 / Ore 4
I20 = Wood 10 / Brick 5 / Sheep 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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