Daily Board Analysis

Daily Catan Board Insight for April 9, 2025 | Catan Tools

Today's map is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
493
Saved At
2025-11-10 19:16:55
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 3 3 T1 Brick 10 10 T2 Desert T3 Sheep 6 6 T4 Sheep 12 12 T5 Ore 9 9 T6 Wood 6 6 T7 Wheat 11 11 T8 Wood 5 5 T9 Wheat 4 4 T10 Brick 5 5 T11 Wheat 4 4 T12 Wheat 11 11 T13 Wood 3 3 T14 Ore 10 10 T15 Sheep 9 9 T16 Ore 8 8 T17 Brick 2 2 T18 Sheep 8 8 T19 I01 = Brick 10 / Wood 3 I01 I02 = Sheep 12 / Brick 10 / Wood 3 I02 I03 = Sheep 12 / Sheep 6 / Wood 3 I03 I04 = Sheep 6 / Wood 3 I04 I05 = Wood 3 I05 I06 = Wood 3 I06 I07 = Brick 10 I07 I08 = Brick 10 / Ore 9 I08 I09 = Sheep 12 / Brick 10 / Ore 9 I09 I10 = Brick 10 I10 I11 = I11 I12 = Wood 6 I12 I13 = Ore 9 / Wood 6 I13 I14 = I14 I15 = Sheep 12 / Sheep 6 / Wood 5 I15 I16 = Wheat 11 / Sheep 6 / Wood 5 I16 10 I17 = Wheat 11 / Sheep 6 I17 I18 = Sheep 6 I18 I19 = Sheep 12 / Ore 9 / Wheat 4 I19 I20 = Sheep 12 / Wood 5 / Wheat 4 I20 I21 = Ore 9 / Wood 6 / Brick 5 I21 1 I22 = Ore 9 / Brick 5 / Wheat 4 I22 5 I23 = Wood 6 I23 I24 = Wood 6 / Wheat 4 I24 8 I25 = Wood 6 / Brick 5 / Wheat 4 I25 2 I26 = Wheat 11 / Wheat 11 / Wood 5 I26 I27 = Wheat 11 / Wheat 11 I27 I28 = Wheat 11 I28 I29 = Wheat 11 I29 I30 = Wood 5 / Wheat 4 / Wood 3 I30 I31 = Wheat 11 / Wood 5 / Wood 3 I31 I32 = Ore 10 / Brick 5 / Wheat 4 I32 7 I33 = Ore 10 / Wheat 4 / Wood 3 I33 I34 = Sheep 9 / Brick 5 / Wheat 4 I34 3 I35 = Ore 10 / Sheep 9 / Brick 5 I35 4 I36 = Wheat 4 I36 I37 = Wheat 4 I37 I38 = Sheep 9 / Wheat 4 I38 I39 = Wheat 11 / Ore 8 / Wood 3 I39 I40 = Wheat 11 / Ore 8 I40 9 I41 = Wheat 11 I41 I42 = Ore 10 / Wood 3 / Brick 2 I42 I43 = Ore 8 / Wood 3 / Brick 2 I43 I44 = Ore 10 / Sheep 9 / Sheep 8 I44 6 I45 = Ore 10 / Sheep 8 / Brick 2 I45 I46 = Sheep 9 I46 I47 = Sheep 9 / Sheep 8 I47 I48 = Ore 8 / Brick 2 I48 I49 = Ore 8 I49 I50 = Ore 8 I50 I51 = Sheep 8 / Brick 2 I51 I52 = Brick 2 I52 I53 = Sheep 8 I53 I54 = Sheep 8 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, brick-scarce.

The strongest overall opening is I21 (Ore 9 / Wood 6 / Brick 5), while I22 is the best city-focused start, I21 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I21 (Ore 9 / Wood 6 / Brick 5) + I34 (Sheep 9 / Brick 5 / Wheat 4).

  • Scarce resources: brick, wheat.
  • Abundant resources: sheep, wood.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I21 Ore 9 / Wood 6 / Brick 5 21.72
2 I25 Wood 6 / Brick 5 / Wheat 4 20.84
3 I34 Sheep 9 / Brick 5 / Wheat 4 20.39
4 I35 Ore 10 / Sheep 9 / Brick 5 19.88
5 I22 Ore 9 / Brick 5 / Wheat 4 19.24
6 I44 Ore 10 / Sheep 9 / Sheep 8 18.58
7 I32 Ore 10 / Brick 5 / Wheat 4 18.55
8 I24 Wood 6 / Wheat 4 17.95
9 I40 Wheat 11 / Ore 8 17.24
10 I16 Wheat 11 / Sheep 6 / Wood 5 17.19

Best City Starts

  1. I22 = Ore 9 / Brick 5 / Wheat 4
    City score: 18.65
  2. I39 = Wheat 11 / Ore 8 / Wood 3
    City score: 16.85
  3. I44 = Ore 10 / Sheep 9 / Sheep 8
    City score: 16.80
  4. I21 = Ore 9 / Wood 6 / Brick 5
    City score: 16.70
  5. I32 = Ore 10 / Brick 5 / Wheat 4
    City score: 16.50

Best Road Starts

  1. I21 = Ore 9 / Wood 6 / Brick 5
    Road score: 23.55
  2. I25 = Wood 6 / Brick 5 / Wheat 4
    Road score: 22.65
  3. I16 = Wheat 11 / Sheep 6 / Wood 5
    Road score: 16.75
  4. I34 = Sheep 9 / Brick 5 / Wheat 4
    Road score: 16.50
  5. I35 = Ore 10 / Sheep 9 / Brick 5
    Road score: 16.50

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 56.42
I21 + I34
I21 = Ore 9 / Wood 6 / Brick 5
I34 = Sheep 9 / Brick 5 / Wheat 4
Combined resources: ore, wood, brick, wheat, sheep

Pair 2

Score: 55.02
I25 + I35
I25 = Wood 6 / Brick 5 / Wheat 4
I35 = Ore 10 / Sheep 9 / Brick 5
Combined resources: wood, brick, wheat, ore, sheep

Pair 3

Score: 52.87
I25 + I44
I25 = Wood 6 / Brick 5 / Wheat 4
I44 = Ore 10 / Sheep 9 / Sheep 8
Combined resources: wood, brick, wheat, ore, sheep

Pair 4

Score: 52.72
I21 + I38
I21 = Ore 9 / Wood 6 / Brick 5
I38 = Sheep 9 / Wheat 4
Combined resources: ore, wood, brick, wheat, sheep
Ports: wood

Pair 5

Score: 52.33
I22 + I25
I22 = Ore 9 / Brick 5 / Wheat 4
I25 = Wood 6 / Brick 5 / Wheat 4
Combined resources: ore, wheat, brick, wood

Pair 6

Score: 52.28
I24 + I35
I24 = Wood 6 / Wheat 4
I35 = Ore 10 / Sheep 9 / Brick 5
Combined resources: wood, wheat, brick, ore, sheep
Ports: brick

Seat Advice

Player 1

  • I21
    Ore 9 / Wood 6 / Brick 5
  • I25
    Wood 6 / Brick 5 / Wheat 4
  • I35
    Ore 10 / Sheep 9 / Brick 5

Player 2

  • I21
    Ore 9 / Wood 6 / Brick 5
  • I25
    Wood 6 / Brick 5 / Wheat 4
  • I34
    Sheep 9 / Brick 5 / Wheat 4

Player 3

  • I21
    Ore 9 / Wood 6 / Brick 5
  • I25
    Wood 6 / Brick 5 / Wheat 4
  • I34
    Sheep 9 / Brick 5 / Wheat 4

Best Player 4 Recovery Pairs

I21 + I34
I21 = Ore 9 / Wood 6 / Brick 5
I34 = Sheep 9 / Brick 5 / Wheat 4
I25 + I35
I25 = Wood 6 / Brick 5 / Wheat 4
I35 = Ore 10 / Sheep 9 / Brick 5
I25 + I44
I25 = Wood 6 / Brick 5 / Wheat 4
I44 = Ore 10 / Sheep 9 / Sheep 8
I21 + I38
I21 = Ore 9 / Wood 6 / Brick 5
I38 = Sheep 9 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.