Daily Board Analysis

Daily Catan Board Insight for April 15, 2025

Plan around limited ore.

port-driven polarized brick-scarce
Setup ID
1200
Saved At
2026-02-10 13:46:11
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I34 + I08. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I08 second to start with 2 wood, 1 brick.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 10 10 T1 Wood 11 11 T2 Brick 5 5 T3 Sheep 11 11 T4 Ore 10 10 T5 Wood 8 8 T6 Ore 2 2 T7 Brick 3 3 T8 Desert T9 Wheat 4 4 T10 Wheat 5 5 T11 Sheep 8 8 T12 Ore 6 6 T13 Wood 9 9 T14 Wood 3 3 T15 Sheep 9 9 T16 Sheep 12 12 T17 Brick 4 4 T18 Wheat 6 6 T19 I01 = Wood 11 / Wheat 10 I01 I02 = Wood 11 / Wheat 10 / Ore 10 I02 I03 = Sheep 11 / Wheat 10 / Ore 10 I03 I04 = Sheep 11 / Wheat 10 I04 I05 = Wheat 10 I05 I06 = Wheat 10 I06 I07 = Wood 11 / Brick 5 I07 I08 = Wood 11 / Wood 8 / Brick 5 I08 8 I09 = Wood 11 / Ore 10 / Wood 8 I09 I10 = Wood 11 I10 I11 = Brick 5 I11 I12 = Brick 5 / Ore 2 I12 I13 = Wood 8 / Brick 5 / Ore 2 I13 4 I14 = Brick 5 I14 I15 = Sheep 11 / Ore 10 I15 I16 = Sheep 11 / Brick 3 I16 I17 = Sheep 11 / Brick 3 I17 I18 = Sheep 11 I18 I19 = Ore 10 / Wood 8 / Wheat 4 I19 2 I20 = Ore 10 / Wheat 4 I20 I21 = Wood 8 / Wheat 5 / Ore 2 I21 7 I22 = Wood 8 / Wheat 5 / Wheat 4 I22 5 I23 = Ore 2 I23 I24 = Sheep 8 / Ore 2 I24 I25 = Sheep 8 / Wheat 5 / Ore 2 I25 10 I26 = Ore 6 / Brick 3 I26 I27 = Ore 6 / Brick 3 I27 I28 = Brick 3 I28 I29 = Brick 3 I29 I30 = Wood 9 / Wheat 4 I30 I31 = Wood 9 / Ore 6 I31 I32 = Wheat 5 / Wheat 4 / Wood 3 I32 I33 = Wood 9 / Wheat 4 / Wood 3 I33 I34 = Sheep 9 / Sheep 8 / Wheat 5 I34 1 I35 = Sheep 9 / Wheat 5 / Wood 3 I35 9 I36 = Sheep 8 I36 I37 = Sheep 8 I37 I38 = Sheep 9 / Sheep 8 I38 I39 = Sheep 12 / Wood 9 / Ore 6 I39 I40 = Sheep 12 / Ore 6 I40 I41 = Ore 6 I41 I42 = Wood 9 / Brick 4 / Wood 3 I42 I43 = Sheep 12 / Wood 9 / Brick 4 I43 I44 = Sheep 9 / Wheat 6 / Wood 3 I44 3 I45 = Wheat 6 / Brick 4 / Wood 3 I45 6 I46 = Sheep 9 I46 I47 = Sheep 9 / Wheat 6 I47 I48 = Sheep 12 / Brick 4 I48 I49 = Sheep 12 I49 I50 = Sheep 12 I50 I51 = Wheat 6 / Brick 4 I51 I52 = Brick 4 I52 I53 = Wheat 6 I53 I54 = Wheat 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I34 Sheep 9 / Sheep 8 / Wheat 5 16.13
2 I19 Ore 10 / Wood 8 / Wheat 4 15.86
3 I44 Sheep 9 / Wheat 6 / Wood 3 15.83
4 I13 Wood 8 / Brick 5 / Ore 2 15.40
5 I22 Wood 8 / Wheat 5 / Wheat 4 15.27
6 I45 Wheat 6 / Brick 4 / Wood 3 15.21
7 I21 Wood 8 / Wheat 5 / Ore 2 14.90
8 I08 Wood 11 / Wood 8 / Brick 5 14.84
9 I35 Sheep 9 / Wheat 5 / Wood 3 14.80
10 I25 Sheep 8 / Wheat 5 / Ore 2 14.72

Best City Starts

  1. I34 = Sheep 9 / Sheep 8 / Wheat 5
    City score: 9.45
  2. I19 = Ore 10 / Wood 8 / Wheat 4
    City score: 9.24
  3. I22 = Wood 8 / Wheat 5 / Wheat 4
    City score: 8.37
  4. I25 = Sheep 8 / Wheat 5 / Ore 2
    City score: 8.10
  5. I44 = Sheep 9 / Wheat 6 / Wood 3
    City score: 8.09

Best Road Starts

  1. I08 = Wood 11 / Wood 8 / Brick 5
    Road score: 10.06
  2. I34 = Sheep 9 / Sheep 8 / Wheat 5
    Road score: 9.59
  3. I22 = Wood 8 / Wheat 5 / Wheat 4
    Road score: 9.54
  4. I44 = Sheep 9 / Wheat 6 / Wood 3
    Road score: 9.40
  5. I13 = Wood 8 / Brick 5 / Ore 2
    Road score: 9.39

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.32
I34 + I08
I34 = Sheep 9 / Sheep 8 / Wheat 5
I08 = Wood 11 / Wood 8 / Brick 5
Combined resources: wood, brick, wheat, sheep

Pair 2

Score: 51.31
I34 + I13
I34 = Sheep 9 / Sheep 8 / Wheat 5
I13 = Wood 8 / Brick 5 / Ore 2
Combined resources: brick, wood, ore, wheat, sheep

Pair 3

Score: 49.66
I44 + I08
I44 = Sheep 9 / Wheat 6 / Wood 3
I08 = Wood 11 / Wood 8 / Brick 5
Combined resources: wood, brick, sheep, wheat

Pair 4

Score: 49.21
I44 + I13
I44 = Sheep 9 / Wheat 6 / Wood 3
I13 = Wood 8 / Brick 5 / Ore 2
Combined resources: brick, wood, ore, sheep, wheat

Pair 5

Score: 49.05
I34 + I19
I34 = Sheep 9 / Sheep 8 / Wheat 5
I19 = Ore 10 / Wood 8 / Wheat 4
Combined resources: ore, wood, wheat, sheep

Pair 6

Score: 49.02
I25 + I08
I25 = Sheep 8 / Wheat 5 / Ore 2
I08 = Wood 11 / Wood 8 / Brick 5
Combined resources: wood, brick, ore, wheat, sheep

Seat Advice

Player 1

  • I34
    Sheep 9 / Sheep 8 / Wheat 5
  • I08
    Wood 11 / Wood 8 / Brick 5
  • I13
    Wood 8 / Brick 5 / Ore 2

Player 2

  • I22
    Wood 8 / Wheat 5 / Wheat 4
  • I19
    Ore 10 / Wood 8 / Wheat 4
  • I44
    Sheep 9 / Wheat 6 / Wood 3

Player 3

  • I44
    Sheep 9 / Wheat 6 / Wood 3
  • I45
    Wheat 6 / Brick 4 / Wood 3
  • I51
    Wheat 6 / Brick 4

Best Player 4 Recovery Pairs

I34 + I08
I34 = Sheep 9 / Sheep 8 / Wheat 5
I08 = Wood 11 / Wood 8 / Brick 5
I34 + I13
I34 = Sheep 9 / Sheep 8 / Wheat 5
I13 = Wood 8 / Brick 5 / Ore 2
I44 + I08
I44 = Sheep 9 / Wheat 6 / Wood 3
I08 = Wood 11 / Wood 8 / Brick 5
I44 + I13
I44 = Sheep 9 / Wheat 6 / Wood 3
I13 = Wood 8 / Brick 5 / Ore 2

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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