Daily Board Analysis

Daily Catan Board Insight for April 28, 2025 | Catan Tools

Today's map is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
1110
Saved At
2026-02-03 22:02:47
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 5 5 T1 Wood 8 8 T2 Ore 2 2 T3 Sheep 4 4 T4 Brick 3 3 T5 Sheep 9 9 T6 Sheep 6 6 T7 Ore 8 8 T8 Wood 10 10 T9 Desert T10 Wheat 4 4 T11 Brick 11 11 T12 Ore 12 12 T13 Wheat 6 6 T14 Brick 10 10 T15 Wheat 3 3 T16 Wheat 5 5 T17 Wood 9 9 T18 Wood 11 11 T19 I01 = Wood 8 / Sheep 5 I01 I02 = Wood 8 / Sheep 5 / Brick 3 I02 2 I03 = Sheep 5 / Sheep 4 / Brick 3 I03 I04 = Sheep 5 / Sheep 4 I04 9 I05 = Sheep 5 I05 I06 = Sheep 5 I06 I07 = Wood 8 / Ore 2 I07 I08 = Sheep 9 / Wood 8 / Ore 2 I08 7 I09 = Sheep 9 / Wood 8 / Brick 3 I09 4 I10 = Wood 8 I10 I11 = Ore 2 I11 I12 = Sheep 6 / Ore 2 I12 I13 = Sheep 9 / Sheep 6 / Ore 2 I13 I14 = Ore 2 I14 I15 = Wood 10 / Sheep 4 / Brick 3 I15 I16 = Wood 10 / Ore 8 / Sheep 4 I16 3 I17 = Ore 8 / Sheep 4 I17 I18 = Sheep 4 I18 I19 = Sheep 9 / Brick 3 I19 I20 = Wood 10 / Brick 3 I20 I21 = Sheep 9 / Sheep 6 / Wheat 4 I21 5 I22 = Sheep 9 / Wheat 4 I22 I23 = Sheep 6 I23 I24 = Brick 11 / Sheep 6 I24 I25 = Brick 11 / Sheep 6 / Wheat 4 I25 I26 = Ore 12 / Wood 10 / Ore 8 I26 I27 = Ore 12 / Ore 8 I27 I28 = Ore 8 I28 I29 = Ore 8 I29 I30 = Wood 10 / Wheat 6 I30 I31 = Ore 12 / Wood 10 / Wheat 6 I31 I32 = Brick 10 / Wheat 4 I32 I33 = Brick 10 / Wheat 6 I33 I34 = Brick 11 / Wheat 4 / Wheat 3 I34 I35 = Brick 10 / Wheat 4 / Wheat 3 I35 I36 = Brick 11 I36 I37 = Brick 11 I37 I38 = Brick 11 / Wheat 3 I38 I39 = Ore 12 / Wheat 6 / Wheat 5 I39 10 I40 = Ore 12 / Wheat 5 I40 I41 = Ore 12 I41 I42 = Brick 10 / Wood 9 / Wheat 6 I42 1 I43 = Wood 9 / Wheat 6 / Wheat 5 I43 6 I44 = Wood 11 / Brick 10 / Wheat 3 I44 I45 = Wood 11 / Brick 10 / Wood 9 I45 I46 = Wheat 3 I46 I47 = Wood 11 / Wheat 3 I47 I48 = Wood 9 / Wheat 5 I48 8 I49 = Wheat 5 I49 I50 = Wheat 5 I50 I51 = Wood 11 / Wood 9 I51 I52 = Wood 9 I52 I53 = Wood 11 I53 I54 = Wood 11 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, brick-scarce.

The strongest overall opening is I42 (Brick 10 / Wood 9 / Wheat 6), while I43 is the best city-focused start, I02 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I16 (Wood 10 / Ore 8 / Sheep 4) + I42 (Brick 10 / Wood 9 / Wheat 6).

  • Scarce resources: brick, ore.
  • Abundant resources: sheep, wood, wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I42 Brick 10 / Wood 9 / Wheat 6 19.46
2 I02 Wood 8 / Sheep 5 / Brick 3 18.80
3 I16 Wood 10 / Ore 8 / Sheep 4 18.47
4 I09 Sheep 9 / Wood 8 / Brick 3 18.46
5 I21 Sheep 9 / Sheep 6 / Wheat 4 18.24
6 I43 Wood 9 / Wheat 6 / Wheat 5 18.23
7 I08 Sheep 9 / Wood 8 / Ore 2 18.14
8 I48 Wood 9 / Wheat 5 18.14
9 I04 Sheep 5 / Sheep 4 17.89
10 I39 Ore 12 / Wheat 6 / Wheat 5 17.46

Best City Starts

  1. I43 = Wood 9 / Wheat 6 / Wheat 5
    City score: 22.95
  2. I39 = Ore 12 / Wheat 6 / Wheat 5
    City score: 21.50
  3. I42 = Brick 10 / Wood 9 / Wheat 6
    City score: 17.05
  4. I16 = Wood 10 / Ore 8 / Sheep 4
    City score: 16.90
  5. I21 = Sheep 9 / Sheep 6 / Wheat 4
    City score: 16.80

Best Road Starts

  1. I02 = Wood 8 / Sheep 5 / Brick 3
    Road score: 20.25
  2. I09 = Sheep 9 / Wood 8 / Brick 3
    Road score: 20.25
  3. I42 = Brick 10 / Wood 9 / Wheat 6
    Road score: 20.15
  4. I45 = Wood 11 / Brick 10 / Wood 9
    Road score: 19.75
  5. I43 = Wood 9 / Wheat 6 / Wheat 5
    Road score: 17.10

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.13
I16 + I42
I16 = Wood 10 / Ore 8 / Sheep 4
I42 = Brick 10 / Wood 9 / Wheat 6
Combined resources: sheep, ore, wood, wheat, brick

Pair 2

Score: 48.00
I08 + I42
I08 = Sheep 9 / Wood 8 / Ore 2
I42 = Brick 10 / Wood 9 / Wheat 6
Combined resources: wood, ore, sheep, wheat, brick

Pair 3

Score: 47.49
I17 + I42
I17 = Ore 8 / Sheep 4
I42 = Brick 10 / Wood 9 / Wheat 6
Combined resources: sheep, ore, wheat, brick, wood

Pair 4

Score: 47.38
I16 + I25
I16 = Wood 10 / Ore 8 / Sheep 4
I25 = Brick 11 / Sheep 6 / Wheat 4
Combined resources: sheep, ore, wood, wheat, brick

Pair 5

Score: 47.25
I16 + I33
I16 = Wood 10 / Ore 8 / Sheep 4
I33 = Brick 10 / Wheat 6
Combined resources: sheep, ore, wood, wheat, brick

Pair 6

Score: 46.91
I02 + I42
I02 = Wood 8 / Sheep 5 / Brick 3
I42 = Brick 10 / Wood 9 / Wheat 6
Combined resources: sheep, wood, brick, wheat

Seat Advice

Player 1

  • I42
    Brick 10 / Wood 9 / Wheat 6
  • I16
    Wood 10 / Ore 8 / Sheep 4
  • I02
    Wood 8 / Sheep 5 / Brick 3

Player 2

  • I42
    Brick 10 / Wood 9 / Wheat 6
  • I16
    Wood 10 / Ore 8 / Sheep 4
  • I02
    Wood 8 / Sheep 5 / Brick 3

Player 3

  • I42
    Brick 10 / Wood 9 / Wheat 6
  • I16
    Wood 10 / Ore 8 / Sheep 4
  • I02
    Wood 8 / Sheep 5 / Brick 3

Best Player 4 Recovery Pairs

I16 + I42
I16 = Wood 10 / Ore 8 / Sheep 4
I42 = Brick 10 / Wood 9 / Wheat 6
I08 + I42
I08 = Sheep 9 / Wood 8 / Ore 2
I42 = Brick 10 / Wood 9 / Wheat 6
I17 + I42
I17 = Ore 8 / Sheep 4
I42 = Brick 10 / Wood 9 / Wheat 6
I16 + I25
I16 = Wood 10 / Ore 8 / Sheep 4
I25 = Brick 11 / Sheep 6 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.