Daily Board Analysis

Daily Catan Board Insight for April 30, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, ore-scarce.

road-race port-driven polarized ore-scarce
Setup ID
482
Saved At
2025-11-08 13:53:04
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 4 4 T1 Sheep 10 10 T2 Wheat 6 6 T3 Wood 5 5 T4 Wood 6 6 T5 Wheat 11 11 T6 Wood 4 4 T7 Sheep 9 9 T8 Brick 10 10 T9 Ore 3 3 T10 Sheep 8 8 T11 Brick 5 5 T12 Ore 3 3 T13 Brick 8 8 T14 Wheat 9 9 T15 Wood 2 2 T16 Wheat 12 12 T17 Desert T18 Ore 11 11 T19 I01 = Sheep 10 / Sheep 4 I01 I02 = Sheep 10 / Wood 6 / Sheep 4 I02 I03 = Wood 6 / Wood 5 / Sheep 4 I03 7 I04 = Wood 5 / Sheep 4 I04 I05 = Sheep 4 I05 I06 = Sheep 4 I06 I07 = Sheep 10 / Wheat 6 I07 I08 = Wheat 11 / Sheep 10 / Wheat 6 I08 I09 = Wheat 11 / Sheep 10 / Wood 6 I09 10 I10 = Sheep 10 I10 I11 = Wheat 6 I11 I12 = Wheat 6 / Wood 4 I12 I13 = Wheat 11 / Wheat 6 / Wood 4 I13 I14 = Wheat 6 I14 I15 = Brick 10 / Wood 6 / Wood 5 I15 I16 = Brick 10 / Sheep 9 / Wood 5 I16 9 I17 = Sheep 9 / Wood 5 I17 I18 = Wood 5 I18 I19 = Wheat 11 / Wood 6 / Ore 3 I19 I20 = Brick 10 / Wood 6 / Ore 3 I20 4 I21 = Wheat 11 / Sheep 8 / Wood 4 I21 I22 = Wheat 11 / Sheep 8 / Ore 3 I22 8 I23 = Wood 4 I23 I24 = Brick 5 / Wood 4 I24 I25 = Sheep 8 / Brick 5 / Wood 4 I25 1 I26 = Brick 10 / Sheep 9 / Ore 3 I26 I27 = Sheep 9 / Ore 3 I27 I28 = Sheep 9 I28 I29 = Sheep 9 I29 I30 = Brick 10 / Brick 8 / Ore 3 I30 I31 = Brick 10 / Brick 8 / Ore 3 I31 I32 = Wheat 9 / Sheep 8 / Ore 3 I32 2 I33 = Wheat 9 / Brick 8 / Ore 3 I33 3 I34 = Sheep 8 / Brick 5 / Wood 2 I34 5 I35 = Wheat 9 / Sheep 8 / Wood 2 I35 6 I36 = Brick 5 I36 I37 = Brick 5 I37 I38 = Brick 5 / Wood 2 I38 I39 = Wheat 12 / Brick 8 / Ore 3 I39 I40 = Wheat 12 / Ore 3 I40 I41 = Ore 3 I41 I42 = Wheat 9 / Brick 8 I42 I43 = Wheat 12 / Brick 8 I43 I44 = Ore 11 / Wheat 9 / Wood 2 I44 I45 = Ore 11 / Wheat 9 I45 I46 = Wood 2 I46 I47 = Ore 11 / Wood 2 I47 I48 = Wheat 12 I48 I49 = Wheat 12 I49 I50 = Wheat 12 I50 I51 = Ore 11 I51 I52 = I52 I53 = Ore 11 I53 I54 = Ore 11 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, ore-scarce.

The strongest overall opening is I25 (Sheep 8 / Brick 5 / Wood 4), while I32 is the best city-focused start, I15 is strongest for road pressure, and I24 is the best harbor start. The strongest theoretical pair is I20 (Brick 10 / Wood 6 / Ore 3) + I32 (Wheat 9 / Sheep 8 / Ore 3).

  • Scarce resources: ore.
  • Abundant resources: sheep, wood.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I25 Sheep 8 / Brick 5 / Wood 4 19.67
2 I32 Wheat 9 / Sheep 8 / Ore 3 19.48
3 I33 Wheat 9 / Brick 8 / Ore 3 19.48
4 I20 Brick 10 / Wood 6 / Ore 3 18.48
5 I34 Sheep 8 / Brick 5 / Wood 2 18.46
6 I35 Wheat 9 / Sheep 8 / Wood 2 18.46
7 I03 Wood 6 / Wood 5 / Sheep 4 18.26
8 I22 Wheat 11 / Sheep 8 / Ore 3 18.26
9 I16 Brick 10 / Sheep 9 / Wood 5 18.08
10 I09 Wheat 11 / Sheep 10 / Wood 6 18.06

Best City Starts

  1. I32 = Wheat 9 / Sheep 8 / Ore 3
    City score: 18.65
  2. I08 = Wheat 11 / Sheep 10 / Wheat 6
    City score: 18.50
  3. I13 = Wheat 11 / Wheat 6 / Wood 4
    City score: 17.75
  4. I33 = Wheat 9 / Brick 8 / Ore 3
    City score: 17.40
  5. I35 = Wheat 9 / Sheep 8 / Wood 2
    City score: 15.25

Best Road Starts

  1. I15 = Brick 10 / Wood 6 / Wood 5
    Road score: 26.20
  2. I03 = Wood 6 / Wood 5 / Sheep 4
    Road score: 23.20
  3. I25 = Sheep 8 / Brick 5 / Wood 4
    Road score: 21.40
  4. I16 = Brick 10 / Sheep 9 / Wood 5
    Road score: 20.25
  5. I20 = Brick 10 / Wood 6 / Ore 3
    Road score: 19.60

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.51
I20 + I32
I20 = Brick 10 / Wood 6 / Ore 3
I32 = Wheat 9 / Sheep 8 / Ore 3
Combined resources: wood, brick, ore, sheep, wheat

Pair 2

Score: 50.79
I03 + I33
I03 = Wood 6 / Wood 5 / Sheep 4
I33 = Wheat 9 / Brick 8 / Ore 3
Combined resources: sheep, wood, ore, brick, wheat

Pair 3

Score: 50.59
I09 + I33
I09 = Wheat 11 / Sheep 10 / Wood 6
I33 = Wheat 9 / Brick 8 / Ore 3
Combined resources: sheep, wood, wheat, ore, brick

Pair 4

Score: 50.25
I15 + I33
I15 = Brick 10 / Wood 6 / Wood 5
I33 = Wheat 9 / Brick 8 / Ore 3
Combined resources: wood, brick, ore, wheat

Pair 5

Score: 50.21
I20 + I33
I20 = Brick 10 / Wood 6 / Ore 3
I33 = Wheat 9 / Brick 8 / Ore 3
Combined resources: wood, brick, ore, wheat

Pair 6

Score: 50.06
I16 + I33
I16 = Brick 10 / Sheep 9 / Wood 5
I33 = Wheat 9 / Brick 8 / Ore 3
Combined resources: wood, sheep, brick, ore, wheat

Seat Advice

Player 1

  • I33
    Wheat 9 / Brick 8 / Ore 3
  • I25
    Sheep 8 / Brick 5 / Wood 4
  • I32
    Wheat 9 / Sheep 8 / Ore 3

Player 2

  • I32
    Wheat 9 / Sheep 8 / Ore 3
  • I33
    Wheat 9 / Brick 8 / Ore 3
  • I25
    Sheep 8 / Brick 5 / Wood 4

Player 3

  • I32
    Wheat 9 / Sheep 8 / Ore 3
  • I25
    Sheep 8 / Brick 5 / Wood 4
  • I33
    Wheat 9 / Brick 8 / Ore 3

Best Player 4 Recovery Pairs

I20 + I32
I20 = Brick 10 / Wood 6 / Ore 3
I32 = Wheat 9 / Sheep 8 / Ore 3
I03 + I33
I03 = Wood 6 / Wood 5 / Sheep 4
I33 = Wheat 9 / Brick 8 / Ore 3
I09 + I33
I09 = Wheat 11 / Sheep 10 / Wood 6
I33 = Wheat 9 / Brick 8 / Ore 3
I15 + I33
I15 = Brick 10 / Wood 6 / Wood 5
I33 = Wheat 9 / Brick 8 / Ore 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.