Daily Board Analysis

Daily Catan Board Insight for May 1, 2025 | Catan Tools

Today's map is port-driven, polarized, ore-scarce.

port-driven polarized ore-scarce
Setup ID
803
Saved At
2026-01-25 11:45:34
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 6 6 T1 Brick 5 5 T2 Sheep 3 3 T3 Brick 9 9 T4 Wheat 12 12 T5 Wood 10 10 T6 Wheat 8 8 T7 Sheep 5 5 T8 Wood 2 2 T9 Wheat 8 8 T10 Ore 9 9 T11 Wheat 11 11 T12 Wood 10 10 T13 Brick 11 11 T14 Desert T15 Sheep 6 6 T16 Sheep 4 4 T17 Ore 4 4 T18 Ore 3 3 T19 I01 = Wood 6 / Brick 5 I01 7 I02 = Wheat 12 / Wood 6 / Brick 5 I02 8 I03 = Wheat 12 / Brick 9 / Wood 6 I03 9 I04 = Brick 9 / Wood 6 I04 10 I05 = Wood 6 I05 I06 = Wood 6 I06 I07 = Brick 5 / Sheep 3 I07 I08 = Wood 10 / Brick 5 / Sheep 3 I08 5 I09 = Wheat 12 / Wood 10 / Brick 5 I09 I10 = Brick 5 I10 I11 = Sheep 3 I11 I12 = Wheat 8 / Sheep 3 I12 I13 = Wood 10 / Wheat 8 / Sheep 3 I13 4 I14 = Sheep 3 I14 I15 = Wheat 12 / Brick 9 / Wood 2 I15 I16 = Brick 9 / Sheep 5 / Wood 2 I16 I17 = Brick 9 / Sheep 5 I17 I18 = Brick 9 I18 I19 = Wheat 12 / Wood 10 / Wheat 8 I19 I20 = Wheat 12 / Wheat 8 / Wood 2 I20 I21 = Wood 10 / Ore 9 / Wheat 8 I21 1 I22 = Wood 10 / Ore 9 / Wheat 8 I22 2 I23 = Wheat 8 I23 I24 = Wheat 11 / Wheat 8 I24 I25 = Wheat 11 / Ore 9 / Wheat 8 I25 6 I26 = Wood 10 / Sheep 5 / Wood 2 I26 I27 = Wood 10 / Sheep 5 I27 I28 = Sheep 5 I28 I29 = Sheep 5 I29 I30 = Brick 11 / Wheat 8 / Wood 2 I30 I31 = Brick 11 / Wood 10 / Wood 2 I31 I32 = Ore 9 / Wheat 8 I32 I33 = Brick 11 / Wheat 8 I33 I34 = Wheat 11 / Ore 9 / Sheep 6 I34 3 I35 = Ore 9 / Sheep 6 I35 I36 = Wheat 11 I36 I37 = Wheat 11 I37 I38 = Wheat 11 / Sheep 6 I38 I39 = Brick 11 / Wood 10 / Sheep 4 I39 I40 = Wood 10 / Sheep 4 I40 I41 = Wood 10 I41 I42 = Brick 11 / Ore 4 I42 I43 = Brick 11 / Sheep 4 / Ore 4 I43 I44 = Sheep 6 / Ore 3 I44 I45 = Ore 4 / Ore 3 I45 I46 = Sheep 6 I46 I47 = Sheep 6 / Ore 3 I47 I48 = Sheep 4 / Ore 4 I48 I49 = Sheep 4 I49 I50 = Sheep 4 I50 I51 = Ore 4 / Ore 3 I51 I52 = Ore 4 I52 I53 = Ore 3 I53 I54 = Ore 3 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, ore-scarce.

The strongest overall opening is I21 (Wood 10 / Ore 9 / Wheat 8), while I25 is the best city-focused start, I02 is strongest for road pressure, and I01 is the best harbor start. The strongest theoretical pair is I08 (Wood 10 / Brick 5 / Sheep 3) + I21 (Wood 10 / Ore 9 / Wheat 8).

  • Scarce resources: ore, brick.
  • Abundant resources: sheep, wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I21 Wood 10 / Ore 9 / Wheat 8 19.91
2 I22 Wood 10 / Ore 9 / Wheat 8 19.53
3 I34 Wheat 11 / Ore 9 / Sheep 6 19.25
4 I13 Wood 10 / Wheat 8 / Sheep 3 18.00
5 I08 Wood 10 / Brick 5 / Sheep 3 17.64
6 I25 Wheat 11 / Ore 9 / Wheat 8 17.45
7 I01 Wood 6 / Brick 5 17.16
8 I02 Wheat 12 / Wood 6 / Brick 5 17.07
9 I03 Wheat 12 / Brick 9 / Wood 6 17.07
10 I04 Brick 9 / Wood 6 17.06

Best City Starts

  1. I25 = Wheat 11 / Ore 9 / Wheat 8
    City score: 23.65
  2. I21 = Wood 10 / Ore 9 / Wheat 8
    City score: 22.05
  3. I22 = Wood 10 / Ore 9 / Wheat 8
    City score: 22.05
  4. I32 = Ore 9 / Wheat 8
    City score: 19.35
  5. I34 = Wheat 11 / Ore 9 / Sheep 6
    City score: 18.65

Best Road Starts

  1. I02 = Wheat 12 / Wood 6 / Brick 5
    Road score: 20.85
  2. I03 = Wheat 12 / Brick 9 / Wood 6
    Road score: 20.85
  3. I01 = Wood 6 / Brick 5
    Road score: 19.75
  4. I04 = Brick 9 / Wood 6
    Road score: 19.75
  5. I08 = Wood 10 / Brick 5 / Sheep 3
    Road score: 17.95

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.35
I08 + I21
I08 = Wood 10 / Brick 5 / Sheep 3
I21 = Wood 10 / Ore 9 / Wheat 8
Combined resources: brick, sheep, wood, wheat, ore

Pair 2

Score: 50.97
I08 + I22
I08 = Wood 10 / Brick 5 / Sheep 3
I22 = Wood 10 / Ore 9 / Wheat 8
Combined resources: brick, sheep, wood, wheat, ore

Pair 3

Score: 50.48
I16 + I21
I16 = Brick 9 / Sheep 5 / Wood 2
I21 = Wood 10 / Ore 9 / Wheat 8
Combined resources: brick, sheep, wood, wheat, ore

Pair 4

Score: 50.09
I16 + I22
I16 = Brick 9 / Sheep 5 / Wood 2
I22 = Wood 10 / Ore 9 / Wheat 8
Combined resources: brick, sheep, wood, wheat, ore

Pair 5

Score: 50.01
I21 + I34
I21 = Wood 10 / Ore 9 / Wheat 8
I34 = Wheat 11 / Ore 9 / Sheep 6
Combined resources: wood, wheat, ore, sheep

Pair 6

Score: 49.68
I01 + I21
I01 = Wood 6 / Brick 5
I21 = Wood 10 / Ore 9 / Wheat 8
Combined resources: wood, brick, wheat, ore
Ports: 3:1

Seat Advice

Player 1

  • I21
    Wood 10 / Ore 9 / Wheat 8
  • I22
    Wood 10 / Ore 9 / Wheat 8
  • I34
    Wheat 11 / Ore 9 / Sheep 6

Player 2

  • I21
    Wood 10 / Ore 9 / Wheat 8
  • I22
    Wood 10 / Ore 9 / Wheat 8
  • I34
    Wheat 11 / Ore 9 / Sheep 6

Player 3

  • I21
    Wood 10 / Ore 9 / Wheat 8
  • I22
    Wood 10 / Ore 9 / Wheat 8
  • I34
    Wheat 11 / Ore 9 / Sheep 6

Best Player 4 Recovery Pairs

I08 + I21
I08 = Wood 10 / Brick 5 / Sheep 3
I21 = Wood 10 / Ore 9 / Wheat 8
I08 + I22
I08 = Wood 10 / Brick 5 / Sheep 3
I22 = Wood 10 / Ore 9 / Wheat 8
I16 + I21
I16 = Brick 9 / Sheep 5 / Wood 2
I21 = Wood 10 / Ore 9 / Wheat 8
I16 + I22
I16 = Brick 9 / Sheep 5 / Wood 2
I22 = Wood 10 / Ore 9 / Wheat 8

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.