Daily Board Analysis

Daily Catan Board Insight for May 7, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, ore-scarce.

road-race port-driven polarized ore-scarce
Setup ID
212
Saved At
2025-06-06 08:57:11
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 5 5 T1 Wood 10 10 T2 Ore 8 8 T3 Ore 2 2 T4 Wood 9 9 T5 Brick 3 3 T6 Wheat 4 4 T7 Sheep 6 6 T8 Desert T9 Ore 11 11 T10 Brick 6 6 T11 Sheep 11 11 T12 Brick 3 3 T13 Wheat 4 4 T14 Sheep 5 5 T15 Wheat 12 12 T16 Wheat 8 8 T17 Wood 10 10 T18 Wood 9 9 T19 I01 = Wood 10 / Sheep 5 I01 I02 = Wood 10 / Wood 9 / Sheep 5 I02 9 I03 = Wood 9 / Sheep 5 / Ore 2 I03 I04 = Sheep 5 / Ore 2 I04 I05 = Sheep 5 I05 I06 = Sheep 5 I06 I07 = Wood 10 / Ore 8 I07 I08 = Wood 10 / Ore 8 / Brick 3 I08 5 I09 = Wood 10 / Wood 9 / Brick 3 I09 I10 = Wood 10 I10 I11 = Ore 8 I11 I12 = Ore 8 / Wheat 4 I12 I13 = Ore 8 / Wheat 4 / Brick 3 I13 4 I14 = Ore 8 I14 I15 = Wood 9 / Ore 2 I15 I16 = Sheep 6 / Ore 2 I16 I17 = Sheep 6 / Ore 2 I17 I18 = Ore 2 I18 I19 = Ore 11 / Wood 9 / Brick 3 I19 I20 = Ore 11 / Wood 9 I20 I21 = Brick 6 / Wheat 4 / Brick 3 I21 10 I22 = Ore 11 / Brick 6 / Brick 3 I22 I23 = Wheat 4 I23 I24 = Sheep 11 / Wheat 4 I24 I25 = Sheep 11 / Brick 6 / Wheat 4 I25 6 I26 = Sheep 6 / Brick 3 I26 I27 = Sheep 6 / Brick 3 I27 I28 = Sheep 6 I28 I29 = Sheep 6 I29 I30 = Ore 11 / Wheat 4 I30 I31 = Wheat 4 / Brick 3 I31 I32 = Ore 11 / Brick 6 / Sheep 5 I32 1 I33 = Ore 11 / Sheep 5 / Wheat 4 I33 I34 = Wheat 12 / Sheep 11 / Brick 6 I34 I35 = Wheat 12 / Brick 6 / Sheep 5 I35 7 I36 = Sheep 11 I36 I37 = Sheep 11 I37 I38 = Wheat 12 / Sheep 11 I38 I39 = Wheat 8 / Wheat 4 / Brick 3 I39 I40 = Wheat 8 / Brick 3 I40 I41 = Brick 3 I41 I42 = Wood 10 / Sheep 5 / Wheat 4 I42 2 I43 = Wood 10 / Wheat 8 / Wheat 4 I43 I44 = Wheat 12 / Wood 9 / Sheep 5 I44 8 I45 = Wood 10 / Wood 9 / Sheep 5 I45 I46 = Wheat 12 I46 I47 = Wheat 12 / Wood 9 I47 I48 = Wood 10 / Wheat 8 I48 3 I49 = Wheat 8 I49 I50 = Wheat 8 I50 I51 = Wood 10 / Wood 9 I51 I52 = Wood 10 I52 I53 = Wood 9 I53 I54 = Wood 9 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, ore-scarce.

The strongest overall opening is I32 (Ore 11 / Brick 6 / Sheep 5), while I43 is the best city-focused start, I02 is strongest for road pressure, and I48 is the best harbor start. The strongest theoretical pair is I32 (Ore 11 / Brick 6 / Sheep 5) + I48 (Wood 10 / Wheat 8).

  • Scarce resources: ore, brick.
  • Abundant resources: sheep, wood.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I32 Ore 11 / Brick 6 / Sheep 5 19.47
2 I42 Wood 10 / Sheep 5 / Wheat 4 18.17
3 I48 Wood 10 / Wheat 8 18.08
4 I13 Ore 8 / Wheat 4 / Brick 3 17.92
5 I08 Wood 10 / Ore 8 / Brick 3 17.81
6 I25 Sheep 11 / Brick 6 / Wheat 4 17.64
7 I35 Wheat 12 / Brick 6 / Sheep 5 17.47
8 I44 Wheat 12 / Wood 9 / Sheep 5 17.17
9 I02 Wood 10 / Wood 9 / Sheep 5 16.98
10 I21 Brick 6 / Wheat 4 / Brick 3 16.92

Best City Starts

  1. I43 = Wood 10 / Wheat 8 / Wheat 4
    City score: 19.90
  2. I13 = Ore 8 / Wheat 4 / Brick 3
    City score: 19.00
  3. I39 = Wheat 8 / Wheat 4 / Brick 3
    City score: 19.00
  4. I12 = Ore 8 / Wheat 4
    City score: 17.20
  5. I33 = Ore 11 / Sheep 5 / Wheat 4
    City score: 15.35

Best Road Starts

  1. I02 = Wood 10 / Wood 9 / Sheep 5
    Road score: 20.05
  2. I45 = Wood 10 / Wood 9 / Sheep 5
    Road score: 20.05
  3. I09 = Wood 10 / Wood 9 / Brick 3
    Road score: 19.75
  4. I21 = Brick 6 / Wheat 4 / Brick 3
    Road score: 18.15
  5. I32 = Ore 11 / Brick 6 / Sheep 5
    Road score: 17.75

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 50.15
I32 + I48
I32 = Ore 11 / Brick 6 / Sheep 5
I48 = Wood 10 / Wheat 8
Combined resources: ore, brick, sheep, wheat, wood
Ports: wheat

Pair 2

Score: 49.74
I13 + I42
I13 = Ore 8 / Wheat 4 / Brick 3
I42 = Wood 10 / Sheep 5 / Wheat 4
Combined resources: ore, brick, wheat, sheep, wood

Pair 3

Score: 48.99
I32 + I42
I32 = Ore 11 / Brick 6 / Sheep 5
I42 = Wood 10 / Sheep 5 / Wheat 4
Combined resources: ore, brick, sheep, wheat, wood

Pair 4

Score: 48.19
I32 + I44
I32 = Ore 11 / Brick 6 / Sheep 5
I44 = Wheat 12 / Wood 9 / Sheep 5
Combined resources: ore, brick, sheep, wheat, wood

Pair 5

Score: 47.85
I13 + I48
I13 = Ore 8 / Wheat 4 / Brick 3
I48 = Wood 10 / Wheat 8
Combined resources: ore, brick, wheat, wood
Ports: wheat

Pair 6

Score: 47.79
I13 + I44
I13 = Ore 8 / Wheat 4 / Brick 3
I44 = Wheat 12 / Wood 9 / Sheep 5
Combined resources: ore, brick, wheat, sheep, wood

Seat Advice

Player 1

  • I32
    Ore 11 / Brick 6 / Sheep 5
  • I08
    Wood 10 / Ore 8 / Brick 3
  • I13
    Ore 8 / Wheat 4 / Brick 3

Player 2

  • I32
    Ore 11 / Brick 6 / Sheep 5
  • I42
    Wood 10 / Sheep 5 / Wheat 4
  • I48
    Wood 10 / Wheat 8

Player 3

  • I32
    Ore 11 / Brick 6 / Sheep 5
  • I48
    Wood 10 / Wheat 8
  • I42
    Wood 10 / Sheep 5 / Wheat 4

Best Player 4 Recovery Pairs

I32 + I48
I32 = Ore 11 / Brick 6 / Sheep 5
I48 = Wood 10 / Wheat 8
I13 + I42
I13 = Ore 8 / Wheat 4 / Brick 3
I42 = Wood 10 / Sheep 5 / Wheat 4
I32 + I42
I32 = Ore 11 / Brick 6 / Sheep 5
I42 = Wood 10 / Sheep 5 / Wheat 4
I32 + I44
I32 = Ore 11 / Brick 6 / Sheep 5
I44 = Wheat 12 / Wood 9 / Sheep 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.