Daily Board Analysis

Daily Catan Board Insight for May 8, 2025

Wood and brick make expansion worth a look.

road-race port-driven polarized brick-scarce
Setup ID
137
Saved At
2025-04-18 10:42:21
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I08 + I22. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 brick, 1 sheep.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 9 9 T1 Ore 5 5 T2 Wheat 5 5 T3 Desert T4 Sheep 3 3 T5 Wood 8 8 T6 Wheat 10 10 T7 Wood 8 8 T8 Wood 4 4 T9 Brick 11 11 T10 Sheep 9 9 T11 Sheep 6 6 T12 Brick 11 11 T13 Ore 2 2 T14 Wheat 4 4 T15 Wheat 3 3 T16 Brick 10 10 T17 Sheep 12 12 T18 Wood 6 6 T19 I01 = Ore 9 / Ore 5 I01 10 I02 = Ore 9 / Ore 5 / Sheep 3 I02 I03 = Ore 9 / Sheep 3 I03 I04 = Ore 9 I04 I05 = Ore 9 I05 I06 = Ore 9 I06 I07 = Ore 5 / Wheat 5 I07 I08 = Wood 8 / Ore 5 / Wheat 5 I08 1 I09 = Wood 8 / Ore 5 / Sheep 3 I09 4 I10 = Ore 5 I10 I11 = Wheat 5 I11 I12 = Wheat 10 / Wheat 5 I12 I13 = Wheat 10 / Wood 8 / Wheat 5 I13 5 I14 = Wheat 5 I14 I15 = Wood 4 / Sheep 3 I15 I16 = Wood 8 / Wood 4 I16 I17 = Wood 8 I17 I18 = I18 I19 = Brick 11 / Wood 8 / Sheep 3 I19 7 I20 = Brick 11 / Wood 4 / Sheep 3 I20 I21 = Wheat 10 / Sheep 9 / Wood 8 I21 2 I22 = Brick 11 / Sheep 9 / Wood 8 I22 3 I23 = Wheat 10 I23 I24 = Wheat 10 / Sheep 6 I24 I25 = Wheat 10 / Sheep 9 / Sheep 6 I25 6 I26 = Brick 11 / Wood 8 / Wood 4 I26 I27 = Brick 11 / Wood 8 I27 I28 = Wood 8 I28 I29 = Wood 8 I29 I30 = Brick 11 / Wood 4 / Ore 2 I30 I31 = Brick 11 / Wood 4 / Ore 2 I31 I32 = Brick 11 / Sheep 9 / Wheat 4 I32 8 I33 = Brick 11 / Wheat 4 / Ore 2 I33 I34 = Sheep 9 / Sheep 6 / Wheat 3 I34 9 I35 = Sheep 9 / Wheat 4 / Wheat 3 I35 I36 = Sheep 6 I36 I37 = Sheep 6 I37 I38 = Sheep 6 / Wheat 3 I38 I39 = Brick 11 / Brick 10 / Ore 2 I39 I40 = Brick 11 / Brick 10 I40 I41 = Brick 11 I41 I42 = Sheep 12 / Wheat 4 / Ore 2 I42 I43 = Sheep 12 / Brick 10 / Ore 2 I43 I44 = Wood 6 / Wheat 4 / Wheat 3 I44 I45 = Sheep 12 / Wood 6 / Wheat 4 I45 I46 = Wheat 3 I46 I47 = Wood 6 / Wheat 3 I47 I48 = Sheep 12 / Brick 10 I48 I49 = Brick 10 I49 I50 = Brick 10 I50 I51 = Sheep 12 / Wood 6 I51 I52 = Sheep 12 I52 I53 = Wood 6 I53 I54 = Wood 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I08 Wood 8 / Ore 5 / Wheat 5 18.38
2 I21 Wheat 10 / Sheep 9 / Wood 8 17.49
3 I22 Brick 11 / Sheep 9 / Wood 8 16.51
4 I09 Wood 8 / Ore 5 / Sheep 3 16.07
5 I13 Wheat 10 / Wood 8 / Wheat 5 15.43
6 I25 Wheat 10 / Sheep 9 / Sheep 6 15.21
7 I19 Brick 11 / Wood 8 / Sheep 3 15.12
8 I32 Brick 11 / Sheep 9 / Wheat 4 14.19
9 I34 Sheep 9 / Sheep 6 / Wheat 3 13.94
10 I01 Ore 9 / Ore 5 13.79

Best City Starts

  1. I08 = Wood 8 / Ore 5 / Wheat 5
    City score: 10.88
  2. I21 = Wheat 10 / Sheep 9 / Wood 8
    City score: 8.78
  3. I25 = Wheat 10 / Sheep 9 / Sheep 6
    City score: 8.78
  4. I09 = Wood 8 / Ore 5 / Sheep 3
    City score: 8.50
  5. I13 = Wheat 10 / Wood 8 / Wheat 5
    City score: 8.37

Best Road Starts

  1. I08 = Wood 8 / Ore 5 / Wheat 5
    Road score: 10.25
  2. I21 = Wheat 10 / Sheep 9 / Wood 8
    Road score: 10.21
  3. I22 = Brick 11 / Sheep 9 / Wood 8
    Road score: 10.15
  4. I13 = Wheat 10 / Wood 8 / Wheat 5
    Road score: 9.54
  5. I25 = Wheat 10 / Sheep 9 / Sheep 6
    Road score: 8.90

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.53
I08 + I22
I08 = Wood 8 / Ore 5 / Wheat 5
I22 = Brick 11 / Sheep 9 / Wood 8
Combined resources: ore, wheat, wood, brick, sheep

Pair 2

Score: 51.12
I25 + I08
I25 = Wheat 10 / Sheep 9 / Sheep 6
I08 = Wood 8 / Ore 5 / Wheat 5
Combined resources: ore, wheat, wood, sheep

Pair 3

Score: 50.44
I21 + I08
I21 = Wheat 10 / Sheep 9 / Wood 8
I08 = Wood 8 / Ore 5 / Wheat 5
Combined resources: ore, wheat, wood, sheep

Pair 4

Score: 50.22
I13 + I22
I13 = Wheat 10 / Wood 8 / Wheat 5
I22 = Brick 11 / Sheep 9 / Wood 8
Combined resources: wheat, wood, brick, sheep

Pair 5

Score: 49.70
I34 + I08
I34 = Sheep 9 / Sheep 6 / Wheat 3
I08 = Wood 8 / Ore 5 / Wheat 5
Combined resources: ore, wheat, wood, sheep

Pair 6

Score: 49.44
I08 + I32
I08 = Wood 8 / Ore 5 / Wheat 5
I32 = Brick 11 / Sheep 9 / Wheat 4
Combined resources: ore, wheat, wood, brick, sheep

Seat Advice

Player 1

  • I08
    Wood 8 / Ore 5 / Wheat 5
  • I21
    Wheat 10 / Sheep 9 / Wood 8
  • I02
    Ore 9 / Ore 5 / Sheep 3

Player 2

  • I21
    Wheat 10 / Sheep 9 / Wood 8
  • I26
    Brick 11 / Wood 8 / Wood 4
  • I02
    Ore 9 / Ore 5 / Sheep 3

Player 3

  • I34
    Sheep 9 / Sheep 6 / Wheat 3
  • I26
    Brick 11 / Wood 8 / Wood 4
  • I44
    Wood 6 / Wheat 4 / Wheat 3

Best Player 4 Recovery Pairs

I08 + I22
I08 = Wood 8 / Ore 5 / Wheat 5
I22 = Brick 11 / Sheep 9 / Wood 8
I25 + I08
I25 = Wheat 10 / Sheep 9 / Sheep 6
I08 = Wood 8 / Ore 5 / Wheat 5
I21 + I08
I21 = Wheat 10 / Sheep 9 / Wood 8
I08 = Wood 8 / Ore 5 / Wheat 5
I13 + I22
I13 = Wheat 10 / Wood 8 / Wheat 5
I22 = Brick 11 / Sheep 9 / Wood 8

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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