Daily Board Analysis

Daily Catan Board Insight for May 10, 2025

This board gives cities more room to grow.

city-heavy port-driven polarized brick-scarce
Setup ID
168
Saved At
2025-05-22 20:12:57
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I44 + I19. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 sheep, 1 wheat, 1 ore.

  • The board produces relatively little brick; secure a source or a way to trade for it.
  • The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 8 8 T1 Wood 3 3 T2 Wheat 9 9 T3 Wood 9 9 T4 Sheep 4 4 T5 Wheat 6 6 T6 Desert T7 Wheat 3 3 T8 Ore 6 6 T9 Ore 4 4 T10 Brick 11 11 T11 Sheep 12 12 T12 Brick 2 2 T13 Sheep 11 11 T14 Wood 8 8 T15 Ore 5 5 T16 Wheat 5 5 T17 Wood 10 10 T18 Brick 10 10 T19 I01 = Sheep 8 / Wood 3 I01 I02 = Sheep 8 / Sheep 4 / Wood 3 I02 I03 = Wood 9 / Sheep 8 / Sheep 4 I03 8 I04 = Wood 9 / Sheep 8 I04 2 I05 = Sheep 8 I05 I06 = Sheep 8 I06 I07 = Wheat 9 / Wood 3 I07 I08 = Wheat 9 / Wheat 6 / Wood 3 I08 I09 = Wheat 6 / Sheep 4 / Wood 3 I09 9 I10 = Wood 3 I10 I11 = Wheat 9 I11 I12 = Wheat 9 I12 I13 = Wheat 9 / Wheat 6 I13 I14 = Wheat 9 I14 I15 = Wood 9 / Ore 6 / Sheep 4 I15 3 I16 = Wood 9 / Ore 6 / Wheat 3 I16 5 I17 = Wood 9 / Wheat 3 I17 I18 = Wood 9 I18 I19 = Wheat 6 / Sheep 4 / Ore 4 I19 6 I20 = Ore 6 / Sheep 4 / Ore 4 I20 I21 = Brick 11 / Wheat 6 I21 I22 = Brick 11 / Wheat 6 / Ore 4 I22 10 I23 = I23 I24 = Sheep 12 I24 I25 = Sheep 12 / Brick 11 I25 I26 = Ore 6 / Wheat 3 / Brick 2 I26 I27 = Wheat 3 / Brick 2 I27 I28 = Wheat 3 I28 I29 = Wheat 3 I29 I30 = Sheep 11 / Ore 6 / Ore 4 I30 I31 = Sheep 11 / Ore 6 / Brick 2 I31 I32 = Brick 11 / Wood 8 / Ore 4 I32 7 I33 = Sheep 11 / Wood 8 / Ore 4 I33 I34 = Sheep 12 / Brick 11 / Ore 5 I34 I35 = Brick 11 / Wood 8 / Ore 5 I35 4 I36 = Sheep 12 I36 I37 = Sheep 12 I37 I38 = Sheep 12 / Ore 5 I38 I39 = Sheep 11 / Wheat 5 / Brick 2 I39 I40 = Wheat 5 / Brick 2 I40 I41 = Brick 2 I41 I42 = Sheep 11 / Wood 10 / Wood 8 I42 I43 = Sheep 11 / Wood 10 / Wheat 5 I43 I44 = Brick 10 / Wood 8 / Ore 5 I44 1 I45 = Wood 10 / Brick 10 / Wood 8 I45 I46 = Ore 5 I46 I47 = Brick 10 / Ore 5 I47 I48 = Wood 10 / Wheat 5 I48 I49 = Wheat 5 I49 I50 = Wheat 5 I50 I51 = Wood 10 / Brick 10 I51 I52 = Wood 10 I52 I53 = Brick 10 I53 I54 = Brick 10 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I44 Brick 10 / Wood 8 / Ore 5 17.19
2 I04 Wood 9 / Sheep 8 17.06
3 I15 Wood 9 / Ore 6 / Sheep 4 16.94
4 I35 Brick 11 / Wood 8 / Ore 5 16.17
5 I16 Wood 9 / Ore 6 / Wheat 3 15.81
6 I19 Wheat 6 / Sheep 4 / Ore 4 15.80
7 I32 Brick 11 / Wood 8 / Ore 4 15.53
8 I03 Wood 9 / Sheep 8 / Sheep 4 15.47
9 I09 Wheat 6 / Sheep 4 / Wood 3 15.15
10 I22 Brick 11 / Wheat 6 / Ore 4 15.10

Best City Starts

  1. I19 = Wheat 6 / Sheep 4 / Ore 4
    City score: 9.93
  2. I16 = Wood 9 / Ore 6 / Wheat 3
    City score: 9.43
  3. I15 = Wood 9 / Ore 6 / Sheep 4
    City score: 9.21
  4. I44 = Brick 10 / Wood 8 / Ore 5
    City score: 8.80
  5. I22 = Brick 11 / Wheat 6 / Ore 4
    City score: 8.57

Best Road Starts

  1. I44 = Brick 10 / Wood 8 / Ore 5
    Road score: 10.49
  2. I45 = Wood 10 / Brick 10 / Wood 8
    Road score: 9.81
  3. I03 = Wood 9 / Sheep 8 / Sheep 4
    Road score: 9.54
  4. I15 = Wood 9 / Ore 6 / Sheep 4
    Road score: 9.54
  5. I35 = Brick 11 / Wood 8 / Ore 5
    Road score: 9.52

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.33
I44 + I19
I44 = Brick 10 / Wood 8 / Ore 5
I19 = Wheat 6 / Sheep 4 / Ore 4
Combined resources: sheep, wheat, ore, wood, brick

Pair 2

Score: 50.35
I03 + I44
I03 = Wood 9 / Sheep 8 / Sheep 4
I44 = Brick 10 / Wood 8 / Ore 5
Combined resources: sheep, wood, ore, brick

Pair 3

Score: 50.19
I09 + I44
I09 = Wheat 6 / Sheep 4 / Wood 3
I44 = Brick 10 / Wood 8 / Ore 5
Combined resources: wood, sheep, wheat, ore, brick

Pair 4

Score: 49.96
I45 + I19
I45 = Wood 10 / Brick 10 / Wood 8
I19 = Wheat 6 / Sheep 4 / Ore 4
Combined resources: sheep, wheat, ore, wood, brick

Pair 5

Score: 49.85
I15 + I44
I15 = Wood 9 / Ore 6 / Sheep 4
I44 = Brick 10 / Wood 8 / Ore 5
Combined resources: wood, sheep, ore, brick

Pair 6

Score: 49.64
I15 + I19
I15 = Wood 9 / Ore 6 / Sheep 4
I19 = Wheat 6 / Sheep 4 / Ore 4
Combined resources: wood, sheep, ore, wheat

Seat Advice

Player 1

  • I44
    Brick 10 / Wood 8 / Ore 5
  • I15
    Wood 9 / Ore 6 / Sheep 4
  • I45
    Wood 10 / Brick 10 / Wood 8

Player 2

  • I08
    Wheat 9 / Wheat 6 / Wood 3
  • I30
    Sheep 11 / Ore 6 / Ore 4
  • I32
    Brick 11 / Wood 8 / Ore 4

Player 3

  • I08
    Wheat 9 / Wheat 6 / Wood 3
  • I30
    Sheep 11 / Ore 6 / Ore 4
  • I32
    Brick 11 / Wood 8 / Ore 4

Best Player 4 Recovery Pairs

I44 + I19
I44 = Brick 10 / Wood 8 / Ore 5
I19 = Wheat 6 / Sheep 4 / Ore 4
I03 + I44
I03 = Wood 9 / Sheep 8 / Sheep 4
I44 = Brick 10 / Wood 8 / Ore 5
I09 + I44
I09 = Wheat 6 / Sheep 4 / Wood 3
I44 = Brick 10 / Wood 8 / Ore 5
I45 + I19
I45 = Wood 10 / Brick 10 / Wood 8
I19 = Wheat 6 / Sheep 4 / Ore 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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