Daily Board Analysis

Daily Catan Board Insight for May 15, 2025

Plan around limited ore.

road-race port-driven polarized ore-scarce
Setup ID
252
Saved At
2025-06-16 20:35:59
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I26 + I45. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 brick, 1 sheep, 1 wheat.

  • The board produces relatively little ore, brick; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • Keep I32 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 5 5 T1 Desert T2 Sheep 8 8 T3 Wheat 2 2 T4 Wheat 10 10 T5 Wood 3 3 T6 Brick 4 4 T7 Wood 6 6 T8 Wood 9 9 T9 Ore 11 11 T10 Wheat 6 6 T11 Ore 11 11 T12 Brick 3 3 T13 Ore 4 4 T14 Sheep 5 5 T15 Sheep 12 12 T16 Wood 8 8 T17 Wheat 10 10 T18 Brick 9 9 T19 I01 = Sheep 5 I01 I02 = Wheat 10 / Sheep 5 I02 I03 = Wheat 10 / Sheep 5 / Wheat 2 I03 I04 = Sheep 5 / Wheat 2 I04 I05 = Sheep 5 I05 I06 = Sheep 5 I06 I07 = Sheep 8 I07 I08 = Sheep 8 / Wood 3 I08 I09 = Wheat 10 / Wood 3 I09 I10 = I10 I11 = Sheep 8 I11 I12 = Sheep 8 / Brick 4 I12 I13 = Sheep 8 / Brick 4 / Wood 3 I13 5 I14 = Sheep 8 I14 I15 = Wheat 10 / Wood 9 / Wheat 2 I15 I16 = Wood 9 / Wood 6 / Wheat 2 I16 I17 = Wood 6 / Wheat 2 I17 I18 = Wheat 2 I18 I19 = Ore 11 / Wheat 10 / Wood 3 I19 I20 = Ore 11 / Wheat 10 / Wood 9 I20 I21 = Wheat 6 / Brick 4 / Wood 3 I21 4 I22 = Ore 11 / Wheat 6 / Wood 3 I22 I23 = Brick 4 I23 I24 = Ore 11 / Brick 4 I24 I25 = Ore 11 / Wheat 6 / Brick 4 I25 7 I26 = Wood 9 / Wood 6 / Brick 3 I26 P I27 = Wood 6 / Brick 3 I27 I28 = Wood 6 I28 I29 = Wood 6 I29 I30 = Ore 11 / Wood 9 / Ore 4 I30 I31 = Wood 9 / Ore 4 / Brick 3 I31 10 I32 = Ore 11 / Wheat 6 / Sheep 5 I32 3 I33 = Ore 11 / Sheep 5 / Ore 4 I33 I34 = Sheep 12 / Ore 11 / Wheat 6 I34 I35 = Sheep 12 / Wheat 6 / Sheep 5 I35 I36 = Ore 11 I36 I37 = Ore 11 I37 I38 = Sheep 12 / Ore 11 I38 I39 = Wood 8 / Ore 4 / Brick 3 I39 6 I40 = Wood 8 / Brick 3 I40 I41 = Brick 3 I41 I42 = Wheat 10 / Sheep 5 / Ore 4 I42 8 I43 = Wheat 10 / Wood 8 / Ore 4 I43 2 I44 = Sheep 12 / Brick 9 / Sheep 5 I44 I45 = Wheat 10 / Brick 9 / Sheep 5 I45 1 I46 = Sheep 12 I46 I47 = Sheep 12 / Brick 9 I47 I48 = Wheat 10 / Wood 8 I48 9 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Wheat 10 / Brick 9 I51 I52 = Wheat 10 I52 I53 = Brick 9 I53 I54 = Brick 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I45 Wheat 10 / Brick 9 / Sheep 5 16.66
2 I43 Wheat 10 / Wood 8 / Ore 4 16.45
3 I32 Ore 11 / Wheat 6 / Sheep 5 15.97
4 I21 Wheat 6 / Brick 4 / Wood 3 15.78
5 I13 Sheep 8 / Brick 4 / Wood 3 15.60
6 I39 Wood 8 / Ore 4 / Brick 3 15.57
7 I25 Ore 11 / Wheat 6 / Brick 4 15.25
8 I42 Wheat 10 / Sheep 5 / Ore 4 15.00
9 I48 Wheat 10 / Wood 8 14.86
10 I31 Wood 9 / Ore 4 / Brick 3 14.30

Best City Starts

  1. I32 = Ore 11 / Wheat 6 / Sheep 5
    City score: 9.40
  2. I42 = Wheat 10 / Sheep 5 / Ore 4
    City score: 9.32
  3. I43 = Wheat 10 / Wood 8 / Ore 4
    City score: 9.24
  4. I25 = Ore 11 / Wheat 6 / Brick 4
    City score: 8.20
  5. I45 = Wheat 10 / Brick 9 / Sheep 5
    City score: 8.09

Best Road Starts

  1. I26 = Wood 9 / Wood 6 / Brick 3
    Road score: 9.52
  2. I45 = Wheat 10 / Brick 9 / Sheep 5
    Road score: 9.45
  3. I13 = Sheep 8 / Brick 4 / Wood 3
    Road score: 9.38
  4. I21 = Wheat 6 / Brick 4 / Wood 3
    Road score: 9.38
  5. I39 = Wood 8 / Ore 4 / Brick 3
    Road score: 8.82

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 49.92
I26 + I45
I26 = Wood 9 / Wood 6 / Brick 3
I45 = Wheat 10 / Brick 9 / Sheep 5
Combined resources: wood, brick, sheep, wheat

Pair 2

Score: 49.73
I43 + I45
I43 = Wheat 10 / Wood 8 / Ore 4
I45 = Wheat 10 / Brick 9 / Sheep 5
Combined resources: ore, wood, wheat, sheep, brick

Pair 3

Score: 49.20
I32 + I26
I32 = Ore 11 / Wheat 6 / Sheep 5
I26 = Wood 9 / Wood 6 / Brick 3
Combined resources: wood, brick, ore, wheat, sheep

Pair 4

Score: 48.90
I43 + I13
I43 = Wheat 10 / Wood 8 / Ore 4
I13 = Sheep 8 / Brick 4 / Wood 3
Combined resources: sheep, wood, brick, ore, wheat

Pair 5

Score: 48.88
I45 + I39
I45 = Wheat 10 / Brick 9 / Sheep 5
I39 = Wood 8 / Ore 4 / Brick 3
Combined resources: brick, ore, wood, sheep, wheat

Pair 6

Score: 48.88
I32 + I39
I32 = Ore 11 / Wheat 6 / Sheep 5
I39 = Wood 8 / Ore 4 / Brick 3
Combined resources: ore, wheat, sheep, brick, wood

Seat Advice

Player 1

  • I32
    Ore 11 / Wheat 6 / Sheep 5
  • I45
    Wheat 10 / Brick 9 / Sheep 5
  • I26
    Wood 9 / Wood 6 / Brick 3

Player 2

  • I13
    Sheep 8 / Brick 4 / Wood 3
  • I39
    Wood 8 / Ore 4 / Brick 3
  • I25
    Ore 11 / Wheat 6 / Brick 4

Player 3

  • I25
    Ore 11 / Wheat 6 / Brick 4
  • I13
    Sheep 8 / Brick 4 / Wood 3
  • I20
    Ore 11 / Wheat 10 / Wood 9

Best Player 4 Recovery Pairs

I26 + I45
I26 = Wood 9 / Wood 6 / Brick 3
I45 = Wheat 10 / Brick 9 / Sheep 5
I43 + I45
I43 = Wheat 10 / Wood 8 / Ore 4
I45 = Wheat 10 / Brick 9 / Sheep 5
I32 + I26
I32 = Ore 11 / Wheat 6 / Sheep 5
I26 = Wood 9 / Wood 6 / Brick 3
I43 + I13
I43 = Wheat 10 / Wood 8 / Ore 4
I13 = Sheep 8 / Brick 4 / Wood 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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