Daily Board Analysis

Daily Catan Board Insight for May 15, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, ore-scarce.

road-race port-driven polarized ore-scarce
Setup ID
252
Saved At
2025-06-16 20:35:59
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 5 5 T1 Desert T2 Sheep 8 8 T3 Wheat 2 2 T4 Wheat 10 10 T5 Wood 3 3 T6 Brick 4 4 T7 Wood 6 6 T8 Wood 9 9 T9 Ore 11 11 T10 Wheat 6 6 T11 Ore 11 11 T12 Brick 3 3 T13 Ore 4 4 T14 Sheep 5 5 T15 Sheep 12 12 T16 Wood 8 8 T17 Wheat 10 10 T18 Brick 9 9 T19 I01 = Sheep 5 I01 I02 = Wheat 10 / Sheep 5 I02 I03 = Wheat 10 / Sheep 5 / Wheat 2 I03 I04 = Sheep 5 / Wheat 2 I04 I05 = Sheep 5 I05 I06 = Sheep 5 I06 I07 = Sheep 8 I07 I08 = Sheep 8 / Wood 3 I08 I09 = Wheat 10 / Wood 3 I09 I10 = I10 I11 = Sheep 8 I11 I12 = Sheep 8 / Brick 4 I12 I13 = Sheep 8 / Brick 4 / Wood 3 I13 7 I14 = Sheep 8 I14 I15 = Wheat 10 / Wood 9 / Wheat 2 I15 I16 = Wood 9 / Wood 6 / Wheat 2 I16 I17 = Wood 6 / Wheat 2 I17 I18 = Wheat 2 I18 I19 = Ore 11 / Wheat 10 / Wood 3 I19 I20 = Ore 11 / Wheat 10 / Wood 9 I20 I21 = Wheat 6 / Brick 4 / Wood 3 I21 5 I22 = Ore 11 / Wheat 6 / Wood 3 I22 10 I23 = Brick 4 I23 I24 = Ore 11 / Brick 4 I24 I25 = Ore 11 / Wheat 6 / Brick 4 I25 4 I26 = Wood 9 / Wood 6 / Brick 3 I26 I27 = Wood 6 / Brick 3 I27 I28 = Wood 6 I28 I29 = Wood 6 I29 I30 = Ore 11 / Wood 9 / Ore 4 I30 I31 = Wood 9 / Ore 4 / Brick 3 I31 I32 = Ore 11 / Wheat 6 / Sheep 5 I32 2 I33 = Ore 11 / Sheep 5 / Ore 4 I33 I34 = Sheep 12 / Ore 11 / Wheat 6 I34 I35 = Sheep 12 / Wheat 6 / Sheep 5 I35 I36 = Ore 11 I36 I37 = Ore 11 I37 I38 = Sheep 12 / Ore 11 I38 I39 = Wood 8 / Ore 4 / Brick 3 I39 6 I40 = Wood 8 / Brick 3 I40 I41 = Brick 3 I41 I42 = Wheat 10 / Sheep 5 / Ore 4 I42 8 I43 = Wheat 10 / Wood 8 / Ore 4 I43 1 I44 = Sheep 12 / Brick 9 / Sheep 5 I44 I45 = Wheat 10 / Brick 9 / Sheep 5 I45 3 I46 = Sheep 12 I46 I47 = Sheep 12 / Brick 9 I47 I48 = Wheat 10 / Wood 8 I48 9 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Wheat 10 / Brick 9 I51 I52 = Wheat 10 I52 I53 = Brick 9 I53 I54 = Brick 9 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, ore-scarce.

The strongest overall opening is I43 (Wheat 10 / Wood 8 / Ore 4), while I32 is the best city-focused start, I26 is strongest for road pressure, and I48 is the best harbor start. The strongest theoretical pair is I43 (Wheat 10 / Wood 8 / Ore 4) + I45 (Wheat 10 / Brick 9 / Sheep 5).

  • Scarce resources: ore, brick.
  • Abundant resources: wood, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I43 Wheat 10 / Wood 8 / Ore 4 19.76
2 I32 Ore 11 / Wheat 6 / Sheep 5 19.44
3 I45 Wheat 10 / Brick 9 / Sheep 5 19.38
4 I25 Ore 11 / Wheat 6 / Brick 4 18.68
5 I21 Wheat 6 / Brick 4 / Wood 3 18.68
6 I39 Wood 8 / Ore 4 / Brick 3 18.66
7 I13 Sheep 8 / Brick 4 / Wood 3 18.34
8 I42 Wheat 10 / Sheep 5 / Ore 4 18.23
9 I48 Wheat 10 / Wood 8 18.05
10 I22 Ore 11 / Wheat 6 / Wood 3 17.44

Best City Starts

  1. I32 = Ore 11 / Wheat 6 / Sheep 5
    City score: 19.65
  2. I25 = Ore 11 / Wheat 6 / Brick 4
    City score: 17.75
  3. I42 = Wheat 10 / Sheep 5 / Ore 4
    City score: 17.50
  4. I43 = Wheat 10 / Wood 8 / Ore 4
    City score: 17.40
  5. I22 = Ore 11 / Wheat 6 / Wood 3
    City score: 16.85

Best Road Starts

  1. I26 = Wood 9 / Wood 6 / Brick 3
    Road score: 24.05
  2. I16 = Wood 9 / Wood 6 / Wheat 2
    Road score: 20.65
  3. I39 = Wood 8 / Ore 4 / Brick 3
    Road score: 18.35
  4. I13 = Sheep 8 / Brick 4 / Wood 3
    Road score: 17.10
  5. I43 = Wheat 10 / Wood 8 / Ore 4
    Road score: 16.75

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.60
I43 + I45
I43 = Wheat 10 / Wood 8 / Ore 4
I45 = Wheat 10 / Brick 9 / Sheep 5
Combined resources: ore, wood, wheat, sheep, brick

Pair 2

Score: 52.34
I39 + I45
I39 = Wood 8 / Ore 4 / Brick 3
I45 = Wheat 10 / Brick 9 / Sheep 5
Combined resources: brick, ore, wood, sheep, wheat

Pair 3

Score: 51.75
I32 + I39
I32 = Ore 11 / Wheat 6 / Sheep 5
I39 = Wood 8 / Ore 4 / Brick 3
Combined resources: ore, wheat, sheep, brick, wood

Pair 4

Score: 50.55
I25 + I39
I25 = Ore 11 / Wheat 6 / Brick 4
I39 = Wood 8 / Ore 4 / Brick 3
Combined resources: brick, wheat, ore, wood

Pair 5

Score: 50.17
I31 + I32
I31 = Wood 9 / Ore 4 / Brick 3
I32 = Ore 11 / Wheat 6 / Sheep 5
Combined resources: wood, brick, ore, wheat, sheep

Pair 6

Score: 49.95
I25 + I43
I25 = Ore 11 / Wheat 6 / Brick 4
I43 = Wheat 10 / Wood 8 / Ore 4
Combined resources: brick, wheat, ore, wood

Seat Advice

Player 1

  • I45
    Wheat 10 / Brick 9 / Sheep 5
  • I43
    Wheat 10 / Wood 8 / Ore 4
  • I39
    Wood 8 / Ore 4 / Brick 3

Player 2

  • I43
    Wheat 10 / Wood 8 / Ore 4
  • I45
    Wheat 10 / Brick 9 / Sheep 5
  • I32
    Ore 11 / Wheat 6 / Sheep 5

Player 3

  • I43
    Wheat 10 / Wood 8 / Ore 4
  • I45
    Wheat 10 / Brick 9 / Sheep 5
  • I32
    Ore 11 / Wheat 6 / Sheep 5

Best Player 4 Recovery Pairs

I43 + I45
I43 = Wheat 10 / Wood 8 / Ore 4
I45 = Wheat 10 / Brick 9 / Sheep 5
I39 + I45
I39 = Wood 8 / Ore 4 / Brick 3
I45 = Wheat 10 / Brick 9 / Sheep 5
I32 + I39
I32 = Ore 11 / Wheat 6 / Sheep 5
I39 = Wood 8 / Ore 4 / Brick 3
I25 + I39
I25 = Ore 11 / Wheat 6 / Brick 4
I39 = Wood 8 / Ore 4 / Brick 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.