Daily Board Analysis

Daily Catan Board Insight for May 16, 2025

Choose your first settlement carefully: the strongest spots stand apart.

port-driven polarized brick-scarce
Setup ID
93
Saved At
2025-04-14 22:24:54
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I39 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 brick, 1 wheat.

  • The board produces relatively little brick, wheat; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • Keep I25 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 3 3 T1 Sheep 4 4 T2 Brick 9 9 T3 Wheat 11 11 T4 Sheep 8 8 T5 Wheat 2 2 T6 Ore 5 5 T7 Wood 6 6 T8 Brick 12 12 T9 Wood 3 3 T10 Wheat 11 11 T11 Ore 5 5 T12 Ore 4 4 T13 Sheep 10 10 T14 Brick 9 9 T15 Wood 10 10 T16 Sheep 8 8 T17 Desert T18 Wheat 6 6 T19 I01 = Sheep 4 / Wood 3 I01 I02 = Sheep 8 / Sheep 4 / Wood 3 I02 I03 = Wheat 11 / Sheep 8 / Wood 3 I03 9 I04 = Wheat 11 / Wood 3 I04 I05 = Wood 3 I05 I06 = Wood 3 I06 I07 = Brick 9 / Sheep 4 I07 I08 = Brick 9 / Sheep 4 / Wheat 2 I08 I09 = Sheep 8 / Sheep 4 / Wheat 2 I09 I10 = Sheep 4 I10 I11 = Brick 9 I11 I12 = Brick 9 / Ore 5 I12 I13 = Brick 9 / Ore 5 / Wheat 2 I13 8 I14 = Brick 9 I14 I15 = Brick 12 / Wheat 11 / Sheep 8 I15 I16 = Brick 12 / Wheat 11 / Wood 6 I16 I17 = Wheat 11 / Wood 6 I17 I18 = Wheat 11 I18 I19 = Sheep 8 / Wood 3 / Wheat 2 I19 I20 = Brick 12 / Sheep 8 / Wood 3 I20 I21 = Wheat 11 / Ore 5 / Wheat 2 I21 I22 = Wheat 11 / Wood 3 / Wheat 2 I22 I23 = Ore 5 I23 I24 = Ore 5 / Ore 5 I24 I25 = Wheat 11 / Ore 5 / Ore 5 I25 I26 = Brick 12 / Wood 6 / Ore 4 I26 7 I27 = Wood 6 / Ore 4 I27 I28 = Wood 6 I28 I29 = Wood 6 I29 I30 = Brick 12 / Sheep 10 / Wood 3 I30 I31 = Brick 12 / Sheep 10 / Ore 4 I31 I32 = Wheat 11 / Brick 9 / Wood 3 I32 I33 = Sheep 10 / Brick 9 / Wood 3 I33 3 I34 = Wheat 11 / Wood 10 / Ore 5 I34 5 I35 = Wheat 11 / Wood 10 / Brick 9 I35 2 I36 = Ore 5 I36 I37 = Ore 5 I37 I38 = Wood 10 / Ore 5 I38 10 I39 = Sheep 10 / Sheep 8 / Ore 4 I39 6 I40 = Sheep 8 / Ore 4 I40 4 I41 = Ore 4 I41 I42 = Sheep 10 / Brick 9 I42 I43 = Sheep 10 / Sheep 8 I43 I44 = Wood 10 / Brick 9 / Wheat 6 I44 1 I45 = Brick 9 / Wheat 6 I45 I46 = Wood 10 I46 I47 = Wood 10 / Wheat 6 I47 I48 = Sheep 8 I48 I49 = Sheep 8 I49 I50 = Sheep 8 I50 I51 = Wheat 6 I51 I52 = I52 I53 = Wheat 6 I53 I54 = Wheat 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I44 Wood 10 / Brick 9 / Wheat 6 17.46
2 I35 Wheat 11 / Wood 10 / Brick 9 14.14
3 I33 Sheep 10 / Brick 9 / Wood 3 14.07
4 I40 Sheep 8 / Ore 4 14.00
5 I34 Wheat 11 / Wood 10 / Ore 5 13.89
6 I39 Sheep 10 / Sheep 8 / Ore 4 13.69
7 I26 Brick 12 / Wood 6 / Ore 4 13.68
8 I13 Brick 9 / Ore 5 / Wheat 2 13.56
9 I03 Wheat 11 / Sheep 8 / Wood 3 13.48
10 I38 Wood 10 / Ore 5 13.43

Best City Starts

  1. I25 = Wheat 11 / Ore 5 / Ore 5
    City score: 8.73
  2. I39 = Sheep 10 / Sheep 8 / Ore 4
    City score: 8.50
  3. I44 = Wood 10 / Brick 9 / Wheat 6
    City score: 8.37
  4. I34 = Wheat 11 / Wood 10 / Ore 5
    City score: 8.01
  5. I13 = Brick 9 / Ore 5 / Wheat 2
    City score: 7.45

Best Road Starts

  1. I44 = Wood 10 / Brick 9 / Wheat 6
    Road score: 11.12
  2. I35 = Wheat 11 / Wood 10 / Brick 9
    Road score: 8.98
  3. I33 = Sheep 10 / Brick 9 / Wood 3
    Road score: 8.67
  4. I02 = Sheep 8 / Sheep 4 / Wood 3
    Road score: 8.09
  5. I32 = Wheat 11 / Brick 9 / Wood 3
    Road score: 7.91

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.56
I39 + I44
I39 = Sheep 10 / Sheep 8 / Ore 4
I44 = Wood 10 / Brick 9 / Wheat 6
Combined resources: ore, sheep, brick, wood, wheat

Pair 2

Score: 49.74
I02 + I44
I02 = Sheep 8 / Sheep 4 / Wood 3
I44 = Wood 10 / Brick 9 / Wheat 6
Combined resources: wood, sheep, brick, wheat

Pair 3

Score: 48.30
I44 + I33
I44 = Wood 10 / Brick 9 / Wheat 6
I33 = Sheep 10 / Brick 9 / Wood 3
Combined resources: wood, sheep, brick, wheat

Pair 4

Score: 48.20
I03 + I44
I03 = Wheat 11 / Sheep 8 / Wood 3
I44 = Wood 10 / Brick 9 / Wheat 6
Combined resources: wood, wheat, sheep, brick

Pair 5

Score: 47.97
I40 + I44
I40 = Sheep 8 / Ore 4
I44 = Wood 10 / Brick 9 / Wheat 6
Combined resources: ore, sheep, brick, wood, wheat
Ports: ore

Pair 6

Score: 47.54
I09 + I44
I09 = Sheep 8 / Sheep 4 / Wheat 2
I44 = Wood 10 / Brick 9 / Wheat 6
Combined resources: sheep, wheat, brick, wood

Seat Advice

Player 1

  • I44
    Wood 10 / Brick 9 / Wheat 6
  • I02
    Sheep 8 / Sheep 4 / Wood 3
  • I03
    Wheat 11 / Sheep 8 / Wood 3

Player 2

  • I02
    Sheep 8 / Sheep 4 / Wood 3
  • I03
    Wheat 11 / Sheep 8 / Wood 3
  • I39
    Sheep 10 / Sheep 8 / Ore 4

Player 3

  • I02
    Sheep 8 / Sheep 4 / Wood 3
  • I03
    Wheat 11 / Sheep 8 / Wood 3
  • I13
    Brick 9 / Ore 5 / Wheat 2

Best Player 4 Recovery Pairs

I39 + I44
I39 = Sheep 10 / Sheep 8 / Ore 4
I44 = Wood 10 / Brick 9 / Wheat 6
I02 + I44
I02 = Sheep 8 / Sheep 4 / Wood 3
I44 = Wood 10 / Brick 9 / Wheat 6
I44 + I33
I44 = Wood 10 / Brick 9 / Wheat 6
I33 = Sheep 10 / Brick 9 / Wood 3
I03 + I44
I03 = Wheat 11 / Sheep 8 / Wood 3
I44 = Wood 10 / Brick 9 / Wheat 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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