Daily Board Analysis

Daily Catan Board Insight for May 22, 2025 | Catan Tools

Today's map is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
1477
Saved At
2026-03-24 17:09:17
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 8 8 T1 Sheep 11 11 T2 Wheat 12 12 T3 Brick 2 2 T4 Wood 11 11 T5 Ore 10 10 T6 Brick 6 6 T7 Ore 3 3 T8 Sheep 5 5 T9 Wheat 10 10 T10 Wood 4 4 T11 Wheat 9 9 T12 Sheep 6 6 T13 Wheat 3 3 T14 Brick 9 9 T15 Sheep 8 8 T16 Wood 5 5 T17 Desert T18 Wood 4 4 T19 I01 = Sheep 11 / Ore 8 I01 I02 = Sheep 11 / Wood 11 / Ore 8 I02 I03 = Wood 11 / Ore 8 / Brick 2 I03 I04 = Ore 8 / Brick 2 I04 I05 = Ore 8 I05 I06 = Ore 8 I06 I07 = Wheat 12 / Sheep 11 I07 I08 = Wheat 12 / Sheep 11 / Ore 10 I08 I09 = Sheep 11 / Wood 11 / Ore 10 I09 I10 = Sheep 11 I10 I11 = Wheat 12 I11 I12 = Wheat 12 / Brick 6 I12 I13 = Wheat 12 / Ore 10 / Brick 6 I13 I14 = Wheat 12 I14 I15 = Wood 11 / Sheep 5 / Brick 2 I15 I16 = Sheep 5 / Ore 3 / Brick 2 I16 I17 = Ore 3 / Brick 2 I17 I18 = Brick 2 I18 I19 = Wood 11 / Ore 10 / Wheat 10 I19 I20 = Wood 11 / Wheat 10 / Sheep 5 I20 I21 = Ore 10 / Brick 6 / Wood 4 I21 6 I22 = Ore 10 / Wheat 10 / Wood 4 I22 10 I23 = Brick 6 I23 I24 = Wheat 9 / Brick 6 I24 1 I25 = Wheat 9 / Brick 6 / Wood 4 I25 3 I26 = Sheep 6 / Sheep 5 / Ore 3 I26 I27 = Sheep 6 / Ore 3 I27 I28 = Ore 3 I28 I29 = Ore 3 I29 I30 = Wheat 10 / Sheep 5 / Wheat 3 I30 I31 = Sheep 6 / Sheep 5 / Wheat 3 I31 I32 = Wheat 10 / Brick 9 / Wood 4 I32 9 I33 = Wheat 10 / Brick 9 / Wheat 3 I33 I34 = Wheat 9 / Sheep 8 / Wood 4 I34 2 I35 = Brick 9 / Sheep 8 / Wood 4 I35 4 I36 = Wheat 9 I36 I37 = Wheat 9 I37 I38 = Wheat 9 / Sheep 8 I38 7 I39 = Sheep 6 / Wood 5 / Wheat 3 I39 8 I40 = Sheep 6 / Wood 5 I40 I41 = Sheep 6 I41 I42 = Brick 9 / Wheat 3 I42 I43 = Wood 5 / Wheat 3 I43 I44 = Brick 9 / Sheep 8 / Wood 4 I44 5 I45 = Brick 9 / Wood 4 I45 I46 = Sheep 8 I46 I47 = Sheep 8 / Wood 4 I47 I48 = Wood 5 I48 I49 = Wood 5 I49 I50 = Wood 5 I50 I51 = Wood 4 I51 I52 = I52 I53 = Wood 4 I53 I54 = Wood 4 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, brick-scarce.

The strongest overall opening is I24 (Wheat 9 / Brick 6), while I34 is the best city-focused start, I25 is strongest for road pressure, and I24 is the best harbor start. The strongest theoretical pair is I21 (Ore 10 / Brick 6 / Wood 4) + I34 (Wheat 9 / Sheep 8 / Wood 4).

  • Scarce resources: brick, wheat, ore.
  • Abundant resources: sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I24 Wheat 9 / Brick 6 20.92
2 I34 Wheat 9 / Sheep 8 / Wood 4 20.56
3 I25 Wheat 9 / Brick 6 / Wood 4 20.29
4 I35 Brick 9 / Sheep 8 / Wood 4 20.16
5 I44 Brick 9 / Sheep 8 / Wood 4 20.14
6 I21 Ore 10 / Brick 6 / Wood 4 20.07
7 I38 Wheat 9 / Sheep 8 18.55
8 I39 Sheep 6 / Wood 5 / Wheat 3 18.46
9 I32 Wheat 10 / Brick 9 / Wood 4 17.99
10 I22 Ore 10 / Wheat 10 / Wood 4 17.77

Best City Starts

  1. I34 = Wheat 9 / Sheep 8 / Wood 4
    City score: 17.05
  2. I25 = Wheat 9 / Brick 6 / Wood 4
    City score: 15.80
  3. I22 = Ore 10 / Wheat 10 / Wood 4
    City score: 15.60
  4. I30 = Wheat 10 / Sheep 5 / Wheat 3
    City score: 15.35
  5. I02 = Sheep 11 / Wood 11 / Ore 8
    City score: 14.85

Best Road Starts

  1. I25 = Wheat 9 / Brick 6 / Wood 4
    Road score: 21.40
  2. I35 = Brick 9 / Sheep 8 / Wood 4
    Road score: 21.40
  3. I44 = Brick 9 / Sheep 8 / Wood 4
    Road score: 21.40
  4. I21 = Ore 10 / Brick 6 / Wood 4
    Road score: 20.50
  5. I32 = Wheat 10 / Brick 9 / Wood 4
    Road score: 18.35

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 55.23
I21 + I34
I21 = Ore 10 / Brick 6 / Wood 4
I34 = Wheat 9 / Sheep 8 / Wood 4
Combined resources: ore, brick, wood, wheat, sheep

Pair 2

Score: 52.29
I21 + I24
I21 = Ore 10 / Brick 6 / Wood 4
I24 = Wheat 9 / Brick 6
Combined resources: ore, brick, wood, wheat
Ports: brick

Pair 3

Score: 51.67
I21 + I38
I21 = Ore 10 / Brick 6 / Wood 4
I38 = Wheat 9 / Sheep 8
Combined resources: ore, brick, wood, wheat, sheep
Ports: wood

Pair 4

Score: 51.38
I22 + I35
I22 = Ore 10 / Wheat 10 / Wood 4
I35 = Brick 9 / Sheep 8 / Wood 4
Combined resources: ore, wheat, wood, brick, sheep

Pair 5

Score: 51.38
I21 + I39
I21 = Ore 10 / Brick 6 / Wood 4
I39 = Sheep 6 / Wood 5 / Wheat 3
Combined resources: ore, brick, wood, sheep, wheat

Pair 6

Score: 51.35
I22 + I44
I22 = Ore 10 / Wheat 10 / Wood 4
I44 = Brick 9 / Sheep 8 / Wood 4
Combined resources: ore, wheat, wood, brick, sheep

Seat Advice

Player 1

  • I24
    Wheat 9 / Brick 6
  • I21
    Ore 10 / Brick 6 / Wood 4
  • I25
    Wheat 9 / Brick 6 / Wood 4

Player 2

  • I34
    Wheat 9 / Sheep 8 / Wood 4
  • I24
    Wheat 9 / Brick 6
  • I21
    Ore 10 / Brick 6 / Wood 4

Player 3

  • I24
    Wheat 9 / Brick 6
  • I34
    Wheat 9 / Sheep 8 / Wood 4
  • I21
    Ore 10 / Brick 6 / Wood 4

Best Player 4 Recovery Pairs

I21 + I34
I21 = Ore 10 / Brick 6 / Wood 4
I34 = Wheat 9 / Sheep 8 / Wood 4
I21 + I24
I21 = Ore 10 / Brick 6 / Wood 4
I24 = Wheat 9 / Brick 6
I21 + I38
I21 = Ore 10 / Brick 6 / Wood 4
I38 = Wheat 9 / Sheep 8
I22 + I35
I22 = Ore 10 / Wheat 10 / Wood 4
I35 = Brick 9 / Sheep 8 / Wood 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.