Daily Board Analysis

Daily Catan Board Insight for May 28, 2025

Plan around limited ore.

road-race port-driven polarized ore-scarce
Setup ID
1457
Saved At
2026-03-24 17:09:09
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I13 + I25. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 wheat.

  • The board produces relatively little ore, brick; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • Keep I44 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Brick 11 11 T1 Wood 10 10 T2 Sheep 8 8 T3 Brick 9 9 T4 Ore 11 11 T5 Sheep 9 9 T6 Brick 5 5 T7 Wood 8 8 T8 Wood 3 3 T9 Ore 2 2 T10 Wheat 3 3 T11 Wood 6 6 T12 Desert T13 Wheat 6 6 T14 Sheep 4 4 T15 Ore 10 10 T16 Wheat 12 12 T17 Sheep 4 4 T18 Wheat 5 5 T19 I01 = Brick 11 / Wood 10 I01 I02 = Brick 11 / Ore 11 / Wood 10 I02 I03 = Brick 11 / Ore 11 / Brick 9 I03 I04 = Brick 11 / Brick 9 I04 I05 = Brick 11 I05 I06 = Brick 11 I06 I07 = Wood 10 / Sheep 8 I07 I08 = Wood 10 / Sheep 9 / Sheep 8 I08 6 I09 = Ore 11 / Wood 10 / Sheep 9 I09 9 I10 = Wood 10 I10 I11 = Sheep 8 I11 I12 = Sheep 8 / Brick 5 I12 I13 = Sheep 9 / Sheep 8 / Brick 5 I13 3 I14 = Sheep 8 I14 I15 = Ore 11 / Brick 9 / Wood 3 I15 I16 = Brick 9 / Wood 8 / Wood 3 I16 10 I17 = Brick 9 / Wood 8 I17 I18 = Brick 9 I18 I19 = Ore 11 / Sheep 9 / Ore 2 I19 I20 = Ore 11 / Wood 3 / Ore 2 I20 I21 = Sheep 9 / Brick 5 / Wheat 3 I21 5 I22 = Sheep 9 / Wheat 3 / Ore 2 I22 I23 = Brick 5 I23 I24 = Wood 6 / Brick 5 I24 1 I25 = Wood 6 / Brick 5 / Wheat 3 I25 2 I26 = Wood 8 / Wood 3 I26 I27 = Wood 8 I27 I28 = Wood 8 I28 I29 = Wood 8 I29 I30 = Wheat 6 / Wood 3 / Ore 2 I30 I31 = Wheat 6 / Wood 3 I31 I32 = Sheep 4 / Wheat 3 / Ore 2 I32 I33 = Wheat 6 / Sheep 4 / Ore 2 I33 I34 = Ore 10 / Wood 6 / Wheat 3 I34 7 I35 = Ore 10 / Sheep 4 / Wheat 3 I35 I36 = Wood 6 I36 I37 = Wood 6 I37 I38 = Ore 10 / Wood 6 I38 4 I39 = Wheat 12 / Wheat 6 I39 I40 = Wheat 12 I40 I41 = I41 I42 = Wheat 6 / Sheep 4 / Sheep 4 I42 I43 = Wheat 12 / Wheat 6 / Sheep 4 I43 I44 = Ore 10 / Wheat 5 / Sheep 4 I44 8 I45 = Wheat 5 / Sheep 4 / Sheep 4 I45 I46 = Ore 10 I46 I47 = Ore 10 / Wheat 5 I47 I48 = Wheat 12 / Sheep 4 I48 I49 = Wheat 12 I49 I50 = Wheat 12 I50 I51 = Wheat 5 / Sheep 4 I51 I52 = Sheep 4 I52 I53 = Wheat 5 I53 I54 = Wheat 5 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I24 Wood 6 / Brick 5 16.80
2 I25 Wood 6 / Brick 5 / Wheat 3 16.69
3 I13 Sheep 9 / Sheep 8 / Brick 5 16.68
4 I38 Ore 10 / Wood 6 16.22
5 I21 Sheep 9 / Brick 5 / Wheat 3 15.27
6 I08 Wood 10 / Sheep 9 / Sheep 8 15.25
7 I34 Ore 10 / Wood 6 / Wheat 3 15.24
8 I44 Ore 10 / Wheat 5 / Sheep 4 14.83
9 I09 Ore 11 / Wood 10 / Sheep 9 14.00
10 I16 Brick 9 / Wood 8 / Wood 3 13.78

Best City Starts

  1. I44 = Ore 10 / Wheat 5 / Sheep 4
    City score: 9.32
  2. I13 = Sheep 9 / Sheep 8 / Brick 5
    City score: 8.48
  3. I34 = Ore 10 / Wood 6 / Wheat 3
    City score: 8.39
  4. I42 = Wheat 6 / Sheep 4 / Sheep 4
    City score: 8.09
  5. I08 = Wood 10 / Sheep 9 / Sheep 8
    City score: 7.85

Best Road Starts

  1. I25 = Wood 6 / Brick 5 / Wheat 3
    Road score: 10.70
  2. I13 = Sheep 9 / Sheep 8 / Brick 5
    Road score: 10.25
  3. I16 = Brick 9 / Wood 8 / Wood 3
    Road score: 10.06
  4. I08 = Wood 10 / Sheep 9 / Sheep 8
    Road score: 9.54
  5. I24 = Wood 6 / Brick 5
    Road score: 9.11

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.25
I13 + I25
I13 = Sheep 9 / Sheep 8 / Brick 5
I25 = Wood 6 / Brick 5 / Wheat 3
Combined resources: sheep, brick, wheat, wood

Pair 2

Score: 50.57
I13 + I34
I13 = Sheep 9 / Sheep 8 / Brick 5
I34 = Ore 10 / Wood 6 / Wheat 3
Combined resources: sheep, brick, wheat, wood, ore

Pair 3

Score: 50.43
I08 + I25
I08 = Wood 10 / Sheep 9 / Sheep 8
I25 = Wood 6 / Brick 5 / Wheat 3
Combined resources: wood, sheep, brick, wheat

Pair 4

Score: 49.77
I42 + I25
I42 = Wheat 6 / Sheep 4 / Sheep 4
I25 = Wood 6 / Brick 5 / Wheat 3
Combined resources: brick, wheat, wood, sheep

Pair 5

Score: 49.42
I13 + I16
I13 = Sheep 9 / Sheep 8 / Brick 5
I16 = Brick 9 / Wood 8 / Wood 3
Combined resources: sheep, brick, wood

Pair 6

Score: 49.31
I44 + I25
I44 = Ore 10 / Wheat 5 / Sheep 4
I25 = Wood 6 / Brick 5 / Wheat 3
Combined resources: brick, wheat, wood, sheep, ore

Seat Advice

Player 1

  • I13
    Sheep 9 / Sheep 8 / Brick 5
  • I25
    Wood 6 / Brick 5 / Wheat 3
  • I16
    Brick 9 / Wood 8 / Wood 3

Player 2

  • I16
    Brick 9 / Wood 8 / Wood 3
  • I42
    Wheat 6 / Sheep 4 / Sheep 4
  • I17
    Brick 9 / Wood 8

Player 3

  • I42
    Wheat 6 / Sheep 4 / Sheep 4
  • I38
    Ore 10 / Wood 6
  • I09
    Ore 11 / Wood 10 / Sheep 9

Best Player 4 Recovery Pairs

I13 + I25
I13 = Sheep 9 / Sheep 8 / Brick 5
I25 = Wood 6 / Brick 5 / Wheat 3
I13 + I34
I13 = Sheep 9 / Sheep 8 / Brick 5
I34 = Ore 10 / Wood 6 / Wheat 3
I08 + I25
I08 = Wood 10 / Sheep 9 / Sheep 8
I25 = Wood 6 / Brick 5 / Wheat 3
I42 + I25
I42 = Wheat 6 / Sheep 4 / Sheep 4
I25 = Wood 6 / Brick 5 / Wheat 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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