Daily Board Analysis

Daily Catan Board Insight for May 30, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, brick-scarce.

road-race port-driven polarized brick-scarce
Setup ID
100
Saved At
2025-04-15 00:19:46
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 10 10 T1 Brick 9 9 T2 Sheep 5 5 T3 Wheat 10 10 T4 Sheep 11 11 T5 Wheat 3 3 T6 Wheat 4 4 T7 Wood 6 6 T8 Brick 4 4 T9 Ore 6 6 T10 Brick 12 12 T11 Wood 8 8 T12 Desert T13 Ore 2 2 T14 Wood 5 5 T15 Ore 11 11 T16 Sheep 8 8 T17 Sheep 3 3 T18 Wood 9 9 T19 I01 = Wheat 10 / Brick 9 I01 I02 = Sheep 11 / Wheat 10 / Brick 9 I02 10 I03 = Sheep 11 / Wheat 10 / Wheat 10 I03 I04 = Wheat 10 / Wheat 10 I04 I05 = Wheat 10 I05 I06 = Wheat 10 I06 I07 = Brick 9 / Sheep 5 I07 I08 = Brick 9 / Sheep 5 / Wheat 3 I08 6 I09 = Sheep 11 / Brick 9 / Wheat 3 I09 I10 = Brick 9 I10 I11 = Sheep 5 I11 I12 = Sheep 5 / Wheat 4 I12 I13 = Sheep 5 / Wheat 4 / Wheat 3 I13 I14 = Sheep 5 I14 I15 = Sheep 11 / Wheat 10 / Brick 4 I15 I16 = Wheat 10 / Wood 6 / Brick 4 I16 1 I17 = Wheat 10 / Wood 6 I17 I18 = Wheat 10 I18 I19 = Sheep 11 / Ore 6 / Wheat 3 I19 5 I20 = Sheep 11 / Ore 6 / Brick 4 I20 2 I21 = Brick 12 / Wheat 4 / Wheat 3 I21 I22 = Brick 12 / Ore 6 / Wheat 3 I22 9 I23 = Wheat 4 I23 I24 = Wood 8 / Wheat 4 I24 I25 = Brick 12 / Wood 8 / Wheat 4 I25 8 I26 = Wood 6 / Brick 4 I26 I27 = Wood 6 I27 I28 = Wood 6 I28 I29 = Wood 6 I29 I30 = Ore 6 / Brick 4 / Ore 2 I30 I31 = Brick 4 / Ore 2 I31 I32 = Brick 12 / Ore 6 / Wood 5 I32 3 I33 = Ore 6 / Wood 5 / Ore 2 I33 7 I34 = Brick 12 / Ore 11 / Wood 8 I34 I35 = Brick 12 / Ore 11 / Wood 5 I35 I36 = Wood 8 I36 I37 = Wood 8 I37 I38 = Ore 11 / Wood 8 I38 4 I39 = Sheep 8 / Ore 2 I39 I40 = Sheep 8 I40 I41 = I41 I42 = Wood 5 / Sheep 3 / Ore 2 I42 I43 = Sheep 8 / Sheep 3 / Ore 2 I43 I44 = Ore 11 / Wood 9 / Wood 5 I44 I45 = Wood 9 / Wood 5 / Sheep 3 I45 I46 = Ore 11 I46 I47 = Ore 11 / Wood 9 I47 I48 = Sheep 8 / Sheep 3 I48 I49 = Sheep 8 I49 I50 = Sheep 8 I50 I51 = Wood 9 / Sheep 3 I51 I52 = Sheep 3 I52 I53 = Wood 9 I53 I54 = Wood 9 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, brick-scarce.

The strongest overall opening is I16 (Wheat 10 / Wood 6 / Brick 4), while I19 is the best city-focused start, I16 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I16 (Wheat 10 / Wood 6 / Brick 4) + I20 (Sheep 11 / Ore 6 / Brick 4).

  • Scarce resources: brick, ore.
  • Abundant resources: wood, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I16 Wheat 10 / Wood 6 / Brick 4 19.50
2 I20 Sheep 11 / Ore 6 / Brick 4 19.11
3 I32 Brick 12 / Ore 6 / Wood 5 18.33
4 I38 Ore 11 / Wood 8 17.83
5 I19 Sheep 11 / Ore 6 / Wheat 3 17.50
6 I08 Brick 9 / Sheep 5 / Wheat 3 17.12
7 I33 Ore 6 / Wood 5 / Ore 2 16.64
8 I25 Brick 12 / Wood 8 / Wheat 4 16.58
9 I22 Brick 12 / Ore 6 / Wheat 3 16.15
10 I02 Sheep 11 / Wheat 10 / Brick 9 16.12

Best City Starts

  1. I19 = Sheep 11 / Ore 6 / Wheat 3
    City score: 17.35
  2. I33 = Ore 6 / Wood 5 / Ore 2
    City score: 16.50
  3. I22 = Brick 12 / Ore 6 / Wheat 3
    City score: 15.95
  4. I20 = Sheep 11 / Ore 6 / Brick 4
    City score: 15.75
  5. I30 = Ore 6 / Brick 4 / Ore 2
    City score: 15.60

Best Road Starts

  1. I16 = Wheat 10 / Wood 6 / Brick 4
    Road score: 20.50
  2. I45 = Wood 9 / Wood 5 / Sheep 3
    Road score: 19.90
  3. I44 = Ore 11 / Wood 9 / Wood 5
    Road score: 19.40
  4. I26 = Wood 6 / Brick 4
    Road score: 17.60
  5. I25 = Brick 12 / Wood 8 / Wheat 4
    Road score: 16.20

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.51
I16 + I20
I16 = Wheat 10 / Wood 6 / Brick 4
I20 = Sheep 11 / Ore 6 / Brick 4
Combined resources: wheat, wood, brick, sheep, ore

Pair 2

Score: 50.09
I16 + I19
I16 = Wheat 10 / Wood 6 / Brick 4
I19 = Sheep 11 / Ore 6 / Wheat 3
Combined resources: wheat, wood, brick, sheep, ore

Pair 3

Score: 48.71
I08 + I38
I08 = Brick 9 / Sheep 5 / Wheat 3
I38 = Ore 11 / Wood 8
Combined resources: brick, sheep, wheat, wood, ore
Ports: wood

Pair 4

Score: 48.54
I20 + I25
I20 = Sheep 11 / Ore 6 / Brick 4
I25 = Brick 12 / Wood 8 / Wheat 4
Combined resources: sheep, brick, ore, wheat, wood

Pair 5

Score: 48.48
I16 + I38
I16 = Wheat 10 / Wood 6 / Brick 4
I38 = Ore 11 / Wood 8
Combined resources: wheat, wood, brick, ore
Ports: wood

Pair 6

Score: 47.95
I08 + I32
I08 = Brick 9 / Sheep 5 / Wheat 3
I32 = Brick 12 / Ore 6 / Wood 5
Combined resources: brick, sheep, wheat, ore, wood

Seat Advice

Player 1

  • I16
    Wheat 10 / Wood 6 / Brick 4
  • I32
    Brick 12 / Ore 6 / Wood 5
  • I20
    Sheep 11 / Ore 6 / Brick 4

Player 2

  • I16
    Wheat 10 / Wood 6 / Brick 4
  • I20
    Sheep 11 / Ore 6 / Brick 4
  • I32
    Brick 12 / Ore 6 / Wood 5

Player 3

  • I16
    Wheat 10 / Wood 6 / Brick 4
  • I20
    Sheep 11 / Ore 6 / Brick 4
  • I38
    Ore 11 / Wood 8

Best Player 4 Recovery Pairs

I16 + I20
I16 = Wheat 10 / Wood 6 / Brick 4
I20 = Sheep 11 / Ore 6 / Brick 4
I16 + I19
I16 = Wheat 10 / Wood 6 / Brick 4
I19 = Sheep 11 / Ore 6 / Wheat 3
I08 + I38
I08 = Brick 9 / Sheep 5 / Wheat 3
I38 = Ore 11 / Wood 8
I20 + I25
I20 = Sheep 11 / Ore 6 / Brick 4
I25 = Brick 12 / Wood 8 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.