Daily Board Analysis

Daily Catan Board Insight for June 2, 2025 | Catan Tools

Today's map is city-heavy, port-driven, polarized, ore-scarce.

city-heavy port-driven polarized ore-scarce
Setup ID
1035
Saved At
2026-02-03 21:42:37
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 11 11 T1 Wood 3 3 T2 Wheat 6 6 T3 Wheat 10 10 T4 Brick 9 9 T5 Ore 2 2 T6 Sheep 5 5 T7 Wheat 8 8 T8 Sheep 5 5 T9 Desert T10 Brick 4 4 T11 Wood 9 9 T12 Ore 10 10 T13 Wood 4 4 T14 Wood 3 3 T15 Brick 12 12 T16 Wheat 6 6 T17 Sheep 11 11 T18 Sheep 8 8 T19 I01 = Ore 11 / Wood 3 I01 I02 = Ore 11 / Brick 9 / Wood 3 I02 I03 = Ore 11 / Wheat 10 / Brick 9 I03 I04 = Ore 11 / Wheat 10 I04 I05 = Ore 11 I05 I06 = Ore 11 I06 I07 = Wheat 6 / Wood 3 I07 I08 = Wheat 6 / Wood 3 / Ore 2 I08 I09 = Brick 9 / Wood 3 / Ore 2 I09 I10 = Wood 3 I10 I11 = Wheat 6 I11 I12 = Wheat 6 / Sheep 5 I12 I13 = Wheat 6 / Sheep 5 / Ore 2 I13 5 I14 = Wheat 6 I14 I15 = Wheat 10 / Brick 9 / Sheep 5 I15 4 I16 = Wheat 10 / Wheat 8 / Sheep 5 I16 8 I17 = Wheat 10 / Wheat 8 I17 I18 = Wheat 10 I18 I19 = Brick 9 / Ore 2 I19 I20 = Brick 9 / Sheep 5 I20 I21 = Sheep 5 / Brick 4 / Ore 2 I21 I22 = Brick 4 / Ore 2 I22 I23 = Sheep 5 I23 I24 = Wood 9 / Sheep 5 I24 I25 = Wood 9 / Sheep 5 / Brick 4 I25 3 I26 = Ore 10 / Wheat 8 / Sheep 5 I26 1 I27 = Ore 10 / Wheat 8 I27 I28 = Wheat 8 I28 I29 = Wheat 8 I29 I30 = Sheep 5 / Wood 4 I30 I31 = Ore 10 / Sheep 5 / Wood 4 I31 9 I32 = Brick 4 / Wood 3 I32 I33 = Wood 4 / Wood 3 I33 I34 = Brick 12 / Wood 9 / Brick 4 I34 I35 = Brick 12 / Brick 4 / Wood 3 I35 I36 = Wood 9 I36 I37 = Wood 9 I37 I38 = Brick 12 / Wood 9 I38 I39 = Ore 10 / Wheat 6 / Wood 4 I39 2 I40 = Ore 10 / Wheat 6 I40 6 I41 = Ore 10 I41 I42 = Sheep 11 / Wood 4 / Wood 3 I42 I43 = Sheep 11 / Wheat 6 / Wood 4 I43 10 I44 = Brick 12 / Sheep 8 / Wood 3 I44 I45 = Sheep 11 / Sheep 8 / Wood 3 I45 I46 = Brick 12 I46 I47 = Brick 12 / Sheep 8 I47 I48 = Sheep 11 / Wheat 6 I48 7 I49 = Wheat 6 I49 I50 = Wheat 6 I50 I51 = Sheep 11 / Sheep 8 I51 I52 = Sheep 11 I52 I53 = Sheep 8 I53 I54 = Sheep 8 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is city-heavy, port-driven, polarized, ore-scarce.

The strongest overall opening is I26 (Ore 10 / Wheat 8 / Sheep 5), while I16 is the best city-focused start, I25 is strongest for road pressure, and I48 is the best harbor start. The strongest theoretical pair is I25 (Wood 9 / Sheep 5 / Brick 4) + I26 (Ore 10 / Wheat 8 / Sheep 5).

  • Scarce resources: ore, brick.
  • Abundant resources: wheat, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I26 Ore 10 / Wheat 8 / Sheep 5 20.26
2 I39 Ore 10 / Wheat 6 / Wood 4 19.64
3 I25 Wood 9 / Sheep 5 / Brick 4 19.16
4 I15 Wheat 10 / Brick 9 / Sheep 5 19.10
5 I13 Wheat 6 / Sheep 5 / Ore 2 18.89
6 I40 Ore 10 / Wheat 6 18.49
7 I48 Sheep 11 / Wheat 6 18.32
8 I16 Wheat 10 / Wheat 8 / Sheep 5 18.21
9 I31 Ore 10 / Sheep 5 / Wood 4 17.90
10 I43 Sheep 11 / Wheat 6 / Wood 4 17.44

Best City Starts

  1. I16 = Wheat 10 / Wheat 8 / Sheep 5
    City score: 21.80
  2. I26 = Ore 10 / Wheat 8 / Sheep 5
    City score: 21.80
  3. I39 = Ore 10 / Wheat 6 / Wood 4
    City score: 19.90
  4. I40 = Ore 10 / Wheat 6
    City score: 17.88
  5. I13 = Wheat 6 / Sheep 5 / Ore 2
    City score: 17.50

Best Road Starts

  1. I25 = Wood 9 / Sheep 5 / Brick 4
    Road score: 20.25
  2. I34 = Brick 12 / Wood 9 / Brick 4
    Road score: 17.60
  3. I15 = Wheat 10 / Brick 9 / Sheep 5
    Road score: 16.50
  4. I02 = Ore 11 / Brick 9 / Wood 3
    Road score: 15.30
  5. I09 = Brick 9 / Wood 3 / Ore 2
    Road score: 14.40

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.72
I25 + I26
I25 = Wood 9 / Sheep 5 / Brick 4
I26 = Ore 10 / Wheat 8 / Sheep 5
Combined resources: sheep, brick, wood, wheat, ore

Pair 2

Score: 51.11
I25 + I39
I25 = Wood 9 / Sheep 5 / Brick 4
I39 = Ore 10 / Wheat 6 / Wood 4
Combined resources: sheep, brick, wood, ore, wheat

Pair 3

Score: 51.04
I15 + I39
I15 = Wheat 10 / Brick 9 / Sheep 5
I39 = Ore 10 / Wheat 6 / Wood 4
Combined resources: wheat, brick, sheep, ore, wood

Pair 4

Score: 50.89
I02 + I26
I02 = Ore 11 / Brick 9 / Wood 3
I26 = Ore 10 / Wheat 8 / Sheep 5
Combined resources: ore, wood, brick, wheat, sheep

Pair 5

Score: 50.71
I25 + I40
I25 = Wood 9 / Sheep 5 / Brick 4
I40 = Ore 10 / Wheat 6
Combined resources: sheep, brick, wood, ore, wheat
Ports: ore

Pair 6

Score: 49.51
I26 + I39
I26 = Ore 10 / Wheat 8 / Sheep 5
I39 = Ore 10 / Wheat 6 / Wood 4
Combined resources: wheat, sheep, ore, wood

Seat Advice

Player 1

  • I26
    Ore 10 / Wheat 8 / Sheep 5
  • I39
    Ore 10 / Wheat 6 / Wood 4
  • I25
    Wood 9 / Sheep 5 / Brick 4

Player 2

  • I26
    Ore 10 / Wheat 8 / Sheep 5
  • I39
    Ore 10 / Wheat 6 / Wood 4
  • I25
    Wood 9 / Sheep 5 / Brick 4

Player 3

  • I26
    Ore 10 / Wheat 8 / Sheep 5
  • I39
    Ore 10 / Wheat 6 / Wood 4
  • I25
    Wood 9 / Sheep 5 / Brick 4

Best Player 4 Recovery Pairs

I25 + I26
I25 = Wood 9 / Sheep 5 / Brick 4
I26 = Ore 10 / Wheat 8 / Sheep 5
I25 + I39
I25 = Wood 9 / Sheep 5 / Brick 4
I39 = Ore 10 / Wheat 6 / Wood 4
I15 + I39
I15 = Wheat 10 / Brick 9 / Sheep 5
I39 = Ore 10 / Wheat 6 / Wood 4
I02 + I26
I02 = Ore 11 / Brick 9 / Wood 3
I26 = Ore 10 / Wheat 8 / Sheep 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.