Daily Board Analysis

Daily Catan Board Insight for June 6, 2025

This classic board is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
1466
Saved At
2026-03-24 17:09:14
Port Slots
9
Top Pairs
20

Daily Verdict

The strongest overall opening is I42 (Wheat 9 / Sheep 9 / Wood 6), while I31 is the best city-focused start, I32 is strongest for road pressure, and I40 is the best harbor start. The strongest theoretical pair is I31 (Sheep 10 / Wheat 9 / Ore 5) + I32 (Wood 6 / Brick 4 / Brick 3).

  • Scarce resources: brick, ore.
  • Abundant resources: wood, wheat.
  • Early seats should usually secure the most contested raw-strength position.
  • Seat 4 gains more value on maps with strong complementary pairs.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 12 12 T1 Wood 5 5 T2 Wheat 4 4 T3 Wood 10 10 T4 Wheat 8 8 T5 Ore 2 2 T6 Ore 8 8 T7 Wood 6 6 T8 Sheep 10 10 T9 Brick 3 3 T10 Brick 4 4 T11 Sheep 11 11 T12 Ore 5 5 T13 Wheat 9 9 T14 Wood 6 6 T15 Desert T16 Brick 11 11 T17 Sheep 9 9 T18 Sheep 3 3 T19 I01 = Wheat 12 / Wood 5 I01 I02 = Wheat 12 / Wheat 8 / Wood 5 I02 I03 = Wheat 12 / Wood 10 / Wheat 8 I03 I04 = Wheat 12 / Wood 10 I04 I05 = Wheat 12 I05 I06 = Wheat 12 I06 I07 = Wood 5 / Wheat 4 I07 I08 = Wood 5 / Wheat 4 / Ore 2 I08 I09 = Wheat 8 / Wood 5 / Ore 2 I09 8 I10 = Wood 5 I10 I11 = Wheat 4 I11 I12 = Ore 8 / Wheat 4 I12 I13 = Ore 8 / Wheat 4 / Ore 2 I13 I14 = Wheat 4 I14 I15 = Wood 10 / Sheep 10 / Wheat 8 I15 6 I16 = Wood 10 / Sheep 10 / Wood 6 I16 I17 = Wood 10 / Wood 6 I17 I18 = Wood 10 I18 I19 = Wheat 8 / Brick 3 / Ore 2 I19 I20 = Sheep 10 / Wheat 8 / Brick 3 I20 7 I21 = Ore 8 / Brick 4 / Ore 2 I21 I22 = Brick 4 / Brick 3 / Ore 2 I22 I23 = Ore 8 I23 I24 = Sheep 11 / Ore 8 I24 I25 = Sheep 11 / Ore 8 / Brick 4 I25 I26 = Sheep 10 / Wood 6 / Ore 5 I26 2 I27 = Wood 6 / Ore 5 I27 I28 = Wood 6 I28 I29 = Wood 6 I29 I30 = Sheep 10 / Wheat 9 / Brick 3 I30 9 I31 = Sheep 10 / Wheat 9 / Ore 5 I31 5 I32 = Wood 6 / Brick 4 / Brick 3 I32 P I33 = Wheat 9 / Wood 6 / Brick 3 I33 3 I34 = Sheep 11 / Brick 4 I34 I35 = Wood 6 / Brick 4 I35 I36 = Sheep 11 I36 I37 = Sheep 11 I37 I38 = Sheep 11 I38 I39 = Brick 11 / Wheat 9 / Ore 5 I39 4 I40 = Brick 11 / Ore 5 I40 I41 = Ore 5 I41 I42 = Wheat 9 / Sheep 9 / Wood 6 I42 1 I43 = Brick 11 / Wheat 9 / Sheep 9 I43 10 I44 = Wood 6 / Sheep 3 I44 I45 = Sheep 9 / Wood 6 / Sheep 3 I45 I46 = I46 I47 = Sheep 3 I47 I48 = Brick 11 / Sheep 9 I48 I49 = Brick 11 I49 I50 = Brick 11 I50 I51 = Sheep 9 / Sheep 3 I51 I52 = Sheep 9 I52 I53 = Sheep 3 I53 I54 = Sheep 3 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I42 Wheat 9 / Sheep 9 / Wood 6 21.07
2 I26 Sheep 10 / Wood 6 / Ore 5 20.22
3 I33 Wheat 9 / Wood 6 / Brick 3 19.76
4 I39 Brick 11 / Wheat 9 / Ore 5 19.42
5 I31 Sheep 10 / Wheat 9 / Ore 5 19.34
6 I15 Wood 10 / Sheep 10 / Wheat 8 19.05
7 I20 Sheep 10 / Wheat 8 / Brick 3 18.47
8 I09 Wheat 8 / Wood 5 / Ore 2 18.21
9 I30 Sheep 10 / Wheat 9 / Brick 3 17.97
10 I43 Brick 11 / Wheat 9 / Sheep 9 17.90

Best City Starts

  1. I31 = Sheep 10 / Wheat 9 / Ore 5
    City score: 20.65
  2. I13 = Ore 8 / Wheat 4 / Ore 2
    City score: 19.35
  3. I39 = Brick 11 / Wheat 9 / Ore 5
    City score: 19.00
  4. I42 = Wheat 9 / Sheep 9 / Wood 6
    City score: 17.70
  5. I12 = Ore 8 / Wheat 4
    City score: 17.20

Best Road Starts

  1. I32 = Wood 6 / Brick 4 / Brick 3
    Road score: 21.90
  2. I16 = Wood 10 / Sheep 10 / Wood 6
    Road score: 21.05
  3. I42 = Wheat 9 / Sheep 9 / Wood 6
    Road score: 19.55
  4. I33 = Wheat 9 / Wood 6 / Brick 3
    Road score: 19.25
  5. I26 = Sheep 10 / Wood 6 / Ore 5
    Road score: 18.40

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.07
I31 + I32
I31 = Sheep 10 / Wheat 9 / Ore 5
I32 = Wood 6 / Brick 4 / Brick 3
Combined resources: sheep, ore, wheat, brick, wood

Pair 2

Score: 52.04
I26 + I39
I26 = Sheep 10 / Wood 6 / Ore 5
I39 = Brick 11 / Wheat 9 / Ore 5
Combined resources: wood, sheep, ore, wheat, brick

Pair 3

Score: 51.90
I25 + I42
I25 = Sheep 11 / Ore 8 / Brick 4
I42 = Wheat 9 / Sheep 9 / Wood 6
Combined resources: ore, brick, sheep, wheat, wood

Pair 4

Score: 51.78
I40 + I42
I40 = Brick 11 / Ore 5
I42 = Wheat 9 / Sheep 9 / Wood 6
Combined resources: ore, brick, wheat, wood, sheep
Ports: ore

Pair 5

Score: 51.69
I39 + I42
I39 = Brick 11 / Wheat 9 / Ore 5
I42 = Wheat 9 / Sheep 9 / Wood 6
Combined resources: ore, wheat, brick, wood, sheep

Pair 6

Score: 51.69
I25 + I33
I25 = Sheep 11 / Ore 8 / Brick 4
I33 = Wheat 9 / Wood 6 / Brick 3
Combined resources: ore, brick, sheep, wheat, wood

Seat Advice

Player 1

  • I42
    Wheat 9 / Sheep 9 / Wood 6
  • I26
    Sheep 10 / Wood 6 / Ore 5
  • I39
    Brick 11 / Wheat 9 / Ore 5

Player 2

  • I42
    Wheat 9 / Sheep 9 / Wood 6
  • I26
    Sheep 10 / Wood 6 / Ore 5
  • I33
    Wheat 9 / Wood 6 / Brick 3

Player 3

  • I42
    Wheat 9 / Sheep 9 / Wood 6
  • I26
    Sheep 10 / Wood 6 / Ore 5
  • I33
    Wheat 9 / Wood 6 / Brick 3

Best Player 4 Recovery Pairs

I31 + I32
I31 = Sheep 10 / Wheat 9 / Ore 5
I32 = Wood 6 / Brick 4 / Brick 3
I26 + I39
I26 = Sheep 10 / Wood 6 / Ore 5
I39 = Brick 11 / Wheat 9 / Ore 5
I25 + I42
I25 = Sheep 11 / Ore 8 / Brick 4
I42 = Wheat 9 / Sheep 9 / Wood 6
I40 + I42
I40 = Brick 11 / Ore 5
I42 = Wheat 9 / Sheep 9 / Wood 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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