Daily Board Analysis

Daily Catan Board Insight for June 10, 2025 | Catan Tools

Today's map is port-driven, polarized, ore-scarce.

port-driven polarized ore-scarce
Setup ID
1214
Saved At
2026-02-17 03:08:16
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 8 8 T1 Brick 5 5 T2 Brick 6 6 T3 Brick 11 11 T4 Desert T5 Wood 10 10 T6 Sheep 5 5 T7 Wheat 6 6 T8 Ore 4 4 T9 Wood 3 3 T10 Ore 3 3 T11 Sheep 12 12 T12 Wood 11 11 T13 Wheat 8 8 T14 Wheat 2 2 T15 Ore 10 10 T16 Wood 9 9 T17 Sheep 9 9 T18 Sheep 4 4 T19 I01 = Wheat 8 / Brick 5 I01 I02 = Wheat 8 / Brick 5 I02 I03 = Brick 11 / Wheat 8 I03 I04 = Brick 11 / Wheat 8 I04 I05 = Wheat 8 I05 I06 = Wheat 8 I06 I07 = Brick 6 / Brick 5 I07 I08 = Wood 10 / Brick 6 / Brick 5 I08 4 I09 = Wood 10 / Brick 5 I09 I10 = Brick 5 I10 I11 = Brick 6 I11 I12 = Brick 6 / Sheep 5 I12 I13 = Wood 10 / Brick 6 / Sheep 5 I13 3 I14 = Brick 6 I14 I15 = Brick 11 / Ore 4 I15 I16 = Brick 11 / Wheat 6 / Ore 4 I16 5 I17 = Brick 11 / Wheat 6 I17 I18 = Brick 11 I18 I19 = Wood 10 / Wood 3 I19 I20 = Ore 4 / Wood 3 I20 I21 = Wood 10 / Sheep 5 / Ore 3 I21 8 I22 = Wood 10 / Wood 3 / Ore 3 I22 I23 = Sheep 5 I23 I24 = Sheep 12 / Sheep 5 I24 I25 = Sheep 12 / Sheep 5 / Ore 3 I25 I26 = Wood 11 / Wheat 6 / Ore 4 I26 7 I27 = Wood 11 / Wheat 6 I27 I28 = Wheat 6 I28 I29 = Wheat 6 I29 I30 = Wheat 8 / Ore 4 / Wood 3 I30 6 I31 = Wood 11 / Wheat 8 / Ore 4 I31 2 I32 = Wood 3 / Ore 3 / Wheat 2 I32 I33 = Wheat 8 / Wood 3 / Wheat 2 I33 I34 = Sheep 12 / Ore 10 / Ore 3 I34 I35 = Ore 10 / Ore 3 / Wheat 2 I35 I36 = Sheep 12 I36 I37 = Sheep 12 I37 I38 = Sheep 12 / Ore 10 I38 I39 = Wood 11 / Wood 9 / Wheat 8 I39 9 I40 = Wood 11 / Wood 9 I40 I41 = Wood 11 I41 I42 = Sheep 9 / Wheat 8 / Wheat 2 I42 10 I43 = Wood 9 / Sheep 9 / Wheat 8 I43 1 I44 = Ore 10 / Sheep 4 / Wheat 2 I44 I45 = Sheep 9 / Sheep 4 / Wheat 2 I45 I46 = Ore 10 I46 I47 = Ore 10 / Sheep 4 I47 I48 = Wood 9 / Sheep 9 I48 I49 = Wood 9 I49 I50 = Wood 9 I50 I51 = Sheep 9 / Sheep 4 I51 I52 = Sheep 9 I52 I53 = Sheep 4 I53 I54 = Sheep 4 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, ore-scarce.

The strongest overall opening is I43 (Wood 9 / Sheep 9 / Wheat 8), while I16 is the best city-focused start, I08 is strongest for road pressure, and I01 is the best harbor start. The strongest theoretical pair is I13 (Wood 10 / Brick 6 / Sheep 5) + I31 (Wood 11 / Wheat 8 / Ore 4).

  • Scarce resources: ore.
  • Abundant resources: wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I43 Wood 9 / Sheep 9 / Wheat 8 20.42
2 I31 Wood 11 / Wheat 8 / Ore 4 18.70
3 I13 Wood 10 / Brick 6 / Sheep 5 18.07
4 I08 Wood 10 / Brick 6 / Brick 5 17.89
5 I16 Brick 11 / Wheat 6 / Ore 4 17.76
6 I30 Wheat 8 / Ore 4 / Wood 3 17.34
7 I26 Wood 11 / Wheat 6 / Ore 4 17.08
8 I21 Wood 10 / Sheep 5 / Ore 3 16.74
9 I39 Wood 11 / Wood 9 / Wheat 8 16.62
10 I42 Sheep 9 / Wheat 8 / Wheat 2 16.24

Best City Starts

  1. I16 = Brick 11 / Wheat 6 / Ore 4
    City score: 19.00
  2. I26 = Wood 11 / Wheat 6 / Ore 4
    City score: 19.00
  3. I30 = Wheat 8 / Ore 4 / Wood 3
    City score: 19.00
  4. I31 = Wood 11 / Wheat 8 / Ore 4
    City score: 19.00
  5. I43 = Wood 9 / Sheep 9 / Wheat 8
    City score: 18.95

Best Road Starts

  1. I08 = Wood 10 / Brick 6 / Brick 5
    Road score: 26.20
  2. I13 = Wood 10 / Brick 6 / Sheep 5
    Road score: 22.40
  3. I07 = Brick 6 / Brick 5
    Road score: 19.55
  4. I43 = Wood 9 / Sheep 9 / Wheat 8
    Road score: 18.30
  5. I39 = Wood 11 / Wood 9 / Wheat 8
    Road score: 17.80

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.07
I13 + I31
I13 = Wood 10 / Brick 6 / Sheep 5
I31 = Wood 11 / Wheat 8 / Ore 4
Combined resources: brick, wood, sheep, ore, wheat

Pair 2

Score: 49.71
I13 + I30
I13 = Wood 10 / Brick 6 / Sheep 5
I30 = Wheat 8 / Ore 4 / Wood 3
Combined resources: brick, wood, sheep, ore, wheat

Pair 3

Score: 49.62
I16 + I43
I16 = Brick 11 / Wheat 6 / Ore 4
I43 = Wood 9 / Sheep 9 / Wheat 8
Combined resources: brick, wheat, ore, wood, sheep

Pair 4

Score: 48.66
I08 + I43
I08 = Wood 10 / Brick 6 / Brick 5
I43 = Wood 9 / Sheep 9 / Wheat 8
Combined resources: brick, wood, wheat, sheep

Pair 5

Score: 48.65
I13 + I26
I13 = Wood 10 / Brick 6 / Sheep 5
I26 = Wood 11 / Wheat 6 / Ore 4
Combined resources: brick, wood, sheep, wheat, ore

Pair 6

Score: 48.14
I16 + I21
I16 = Brick 11 / Wheat 6 / Ore 4
I21 = Wood 10 / Sheep 5 / Ore 3
Combined resources: brick, wheat, ore, wood, sheep

Seat Advice

Player 1

  • I43
    Wood 9 / Sheep 9 / Wheat 8
  • I31
    Wood 11 / Wheat 8 / Ore 4
  • I16
    Brick 11 / Wheat 6 / Ore 4

Player 2

  • I43
    Wood 9 / Sheep 9 / Wheat 8
  • I31
    Wood 11 / Wheat 8 / Ore 4
  • I13
    Wood 10 / Brick 6 / Sheep 5

Player 3

  • I43
    Wood 9 / Sheep 9 / Wheat 8
  • I31
    Wood 11 / Wheat 8 / Ore 4
  • I13
    Wood 10 / Brick 6 / Sheep 5

Best Player 4 Recovery Pairs

I13 + I31
I13 = Wood 10 / Brick 6 / Sheep 5
I31 = Wood 11 / Wheat 8 / Ore 4
I13 + I30
I13 = Wood 10 / Brick 6 / Sheep 5
I30 = Wheat 8 / Ore 4 / Wood 3
I16 + I43
I16 = Brick 11 / Wheat 6 / Ore 4
I43 = Wood 9 / Sheep 9 / Wheat 8
I08 + I43
I08 = Wood 10 / Brick 6 / Brick 5
I43 = Wood 9 / Sheep 9 / Wheat 8

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.